Difference between revisions of "Evil Bone"

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  | stack = 99
 
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  | keywords = <p>{{KW|AlchemyIngredient}}{{KW|Bone}}{{KW|CorpseTrophy}}</p>
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table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location
 
table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location
 
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=== Gathering ===
 
=== Gathering ===
 
<!-- Include items obtained from ground spawns such as fruit
 
<!-- Include items obtained from ground spawns such as fruit

Revision as of 18:33, 10 October 2022


icon_6231.png
Evil Bone
Part of an undead skeleton, this bone became so clogged with hatred that it glows with malice! Pretty neat.
Value: 125

Stack Size:
99
Keywords:

How to Obtain

Producing with Recipes

None.

Obtaining through Bartering

Purchasing

Drops

Monster Location
Off-Duty Ratkin Necro-Shaman Rahu Sewer
Ratkin Necro-Shaman Rahu Sewer
Ratkin Shaman Povus
Ratkin Shaman Lord Povus
Undying Ratkin Miner Rahu Sewer
Unliving Ratkin Blaster Rahu Sewer

Gathering

Quest Rewards

None.

Other Ways to Obtain

Uses

Using in Recipes

Alchemy
Lvl Name Ingredients Results
0 Bone Meal (from Any Bone) Any Bone x1 icon_5292.png Bone Meal x1
Fae (Race Skill)
Lvl Name Ingredients Results
2 Turn Corpse Trophies Into Crystal Ice Corpse Trophies x1
Lore
Lvl Name Ingredients Results
0 Beginner's Augury icon_5013.png Salt x5
Corpse Trophy x1
0 Basic Augury icon_5013.png Salt x3
icon_5659.png Incense x1
Corpse Trophy x1
0 Advanced Augury icon_5659.png Incense x3
Corpse Trophy x1
0 Expert Augury icon_5659.png Incense x6
Corpse Trophy x1
0 Perceive Spawn Premonitions (2 secs) icon_5659.png Incense x1
icon_5213.png Topaz x1
Corpse Trophy x1
Perform a mind-altering ritual so that you can perceive newly-spawned monsters 2 seconds before they actually appear.
The effect does not wear off, but whenever you die there's a 5% chance that it will end.
0 Perceive Spawn Premonitions (4 secs) icon_5659.png Incense x3
icon_5213.png Topaz x2
Corpse Trophy x1
Perform a mind-altering ritual so that you can perceive newly-spawned monsters 4 seconds before they actually appear.
The effect does not wear off, but whenever you die there's a 5% chance that it will end.

Gifting

NPC Location Preferences
Kelim Amulna in Ilmari Likes (Corpse Trophies)
Lawara Anagoge Island Likes (Bones : 200*)
Jumjab West of Hogan's Keep in Eltibule Likes (Bones : 200*)
Daniel Murderdark Rahu City in Rahu Likes (Bones : 200*)
Ragabir Red Wing Casino Likes (Bones : 200*)
Likes (Alchemy Ingredients)
Legs Animal Town in Sun Vale Likes (Corpse Trophies)
Velkort Serbule Keep in Serbule Likes (Corpse Trophies)
Sanja The Campfire in Northwestern Kur Likes (Corpse Trophies)
Suspicious Cow Wandering Northeast of Eltibule Keep in Eltibule Hates (Corpse Trophies)
Helena Veilmoor Hogan's Keep in Eltibule Hates (Corpse Trophies)
Jesina Sie Antry's Farm in Eltibule Hates (Corpse Trophies)

*Evil Bone has an effective value different from its base value (125) when gifted as a member of this item category.

Bartering Uses

Selling

Consumption

Direct Consumption

Ability Consumption

None.

Quest Fulfillment

Quest Number Required Quest Cooldown
(if repeatable)
NPC Minimum Favor Location Notes
Find Bones 4 (Collect any Bones) One time only Lawara Neutral Anagoge Island
Event: Bones For Rollin' 12 (Collect any Bones) 91 Days Irkima Unknown Red Wing Casino
Halloween Event: A Better Hat From a Bat 5 (Collect) 60 Days Unknown Unknown Unknown
Work Order

Turn in 10x Evil Bone to Sheyna for 3623 councils. Requires Industry Level 50.

Other Uses

Lore