Difference between revisions of "Druid"

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'''Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.'''
 
'''Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.'''
  
'''There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.'''
+
'''There is currently no way to use the [[Lycanthropy|Lycanthrope]] and [[Druid]] skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.
 +
You can learn both skills no problem and they don't interfere with each other at all. You just can't use druid skills while in wolf form currently.'''
 
</div>
 
</div>
 
__NOTOC__
 
__NOTOC__
[[File:Druid (skill).jpg|thumb|right|300px|Croak!]]
+
{{Skill infobox
 +
|title            = Druid
 +
|image            = [[File:pulse_of_life.png|128px]]
 +
|caption          = Druidin'
 +
|skilltype        = Combat Skill
 +
|maxlevel        = 90
 +
|req              = Any Level 50 Combat Skill
 +
|skilltrainers    = [[Silvia]], [[Azalak]], [[Raina]]
 +
}}
 
{{Quote|
 
{{Quote|
 
Druidin'
 
Druidin'
 
}}
 
}}
'''Druid''' skill is currently in testing. In order to obtain the skill, one must venture to the Druid Camp in the North-East of [[Sun Vale]]. An altar just outside the camp will accept your pledge.   Near the druid shrine, you will find trainers for [[Buckle Artistry]] and a goblin.. wonder what he wants.
+
== {{msg:BASEPAGENAME}} Overview==
==Abilities==
+
[[Druid]] is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the Druid Camp in the North-East corner of [[Sun Vale]]. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. [[Silvia]], the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.
{{:Druid Abilities}}
+
 
 +
=== In-Game Description ===
 +
Druidin'
  
==Advanced==
+
=== Training {{msg:BASEPAGENAME}} ===
 +
* [[Silvia]] in [[Sun Vale]] is willing to teach Druids a number of abilities.
 +
* [[Azalak]] in [[Serbule]] is willing to teach Druids a number of abilities
 +
* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70.
 +
* [[Raina]] in the [[Fae Realm]]  offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.
 +
* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].
 +
<!--
 +
== Connected Skills ==
  
 +
===== Sub-Skills: =====
 +
* [[Charged Pig]] - (As a Sub-Skill for Pig)
 +
===== Secondary Skills: =====
 +
* [[Calligraphy]] - Explanation of how Calligraphy works with Sword.
 +
* [[Toolcrafting]] - Toolcrafting requires Level 20 Carpentry.
 +
===== Related Skills: =====
 +
* [[Cooking]] - Explanation of why Cooking is related to Gardening.
 +
===== Synergy Levels: =====
 +
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:
 +
:;
 +
-->
 +
 +
===== Synergy Levels =====
 +
Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels:
 +
:; [[Deer]]
 +
:: Level 21, and Level 61
 +
:; [[Mycology]]
 +
:: Level 45
 +
:; [[Nature Appreciation]]
 +
:: Level 38, and Level 65
 +
:; [[Pig]]
 +
:: Level 48
 +
:; [[Rabbit]]
 +
:: Level 42
 +
:; [[Shamanic Infusion]]
 +
:: Level 25
 +
:; [[Survival Instincts]]
 +
:: Level 45
 +
:; [[Staff]]
 +
:: Level 47
 +
 +
== {{msg:BASEPAGENAME}} Abilities==
 +
 +
=== Advanced Abilities===
 +
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:
 
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all
 
|- style="background: #ec81bf;"
 
|- style="background: #ec81bf;"
! align="left" style="width:120px;"|<span style="cursor:pointer;">Ability Name</span> || style="width:120px"|<span style="cursor: pointer;">Learn from</span> || style="width:100px"|<span style="cursor: pointer;">Description</span> || align="left"|Misc. Notes
+
! align="left" style="width:120px;"|<span style="cursor:pointer;">Ability Name</span> || style="width:120px"|<span style="cursor: pointer;">Learn from</span> || style="width:100px"|<span style="cursor: pointer;">Description</span>  
 +
|-
 +
| Fill With Bile 1-4 || [[Silvia]] || You or an ally become more virulent and toxic.
 +
|-
 +
| Energize 1-3 || [[Silvia]] || Revitalize yourself and nearby allies at a crucial moment.
 +
|-
 +
| Trackless Steps 1-3 || [[Silvia]] || Your movement becomes less noticeable to enemies.
 +
|-
 +
| Toxinball 1-6 || [[Silvia]] || Fling an orb of poison.
 +
|-
 +
| Cloud Sight 1-5 || [[Azalak]] || Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight.
 +
|-
 +
| Pulse of Life 1-4 || [[Azalak]] || Strengthen the target's ties with nature.
 +
|-
 +
|}
 +
 
 +
Druid abilities level 50-75 can be learned from [[Lady Windsong]].
 +
{| {{STDT| mw-collapsible mw-collapsed}}
 +
!colspan="5"|'''Training'''
 +
|-
 +
! Lvl !! Icon !! Ability !! Cost !! Favor
 +
|-
 +
| 50 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || '''Druid Levels 51-60''' || 20000 || ?
 +
|-
 +
| 51 || <span class="extimage32px">{{Ability icon|Heart Thorn}}</span> || Heart Thorn 6 || 9750 || ?
 +
|-
 +
| 53 || <span class="extimage32px">{{Ability icon|Brambleskin}}</span> || Brambleskin 6 || 9850 || ?
 +
|-
 +
| 54 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || Shillelagh 4 || 9900 || ?
 +
|-
 +
| 56 || <span class="extimage32px">{{Ability icon|Rotskin}}</span> || Rotskin 6 || 11500 || ?
 +
|-
 +
| 57 || <span class="extimage32px">{{Ability icon|Cosmic Strike}}</span> || Cosmic Strike 6 || 11550 || ?
 +
|-
 +
| 58 || <span class="extimage32px">{{Ability icon|Healing Sanctuary}}</span> || Healing Sanctuary 4 || 11600 || ?
 +
|-
 +
| 59 || <span class="extimage32px">{{Ability icon|Delerium}}</span> || Delerium 6 || 11650 || ?
 +
|-
 +
| 60 || <span class="extimage32px">{{Ability icon|Regrowth}}</span> || Regrowth 4 || 11700 || ?
 +
|-
 +
| 60 || <span class="extimage32px">{{Ability icon|Hunter's Stride}}</span> || Hunter's Stride 4 || 11700 || ?
 +
|-
 +
| 60 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || '''Druid Levels 61-70''' || 100000 || ?
 +
|-
 +
| 61 || <span class="extimage32px">{{Ability icon|Heart Thorn}}</span> || Heart Thorn 7 || 14750 || ?
 
|-
 
|-
| Fill With Bile 1-4 || [[Silvia]] ||  
+
| 63 || <span class="extimage32px">{{Ability icon|Brambleskin}}</span> || Brambleskin 7 || 14850 || ?
 
|-
 
|-
| Enervate 1-3 || [[Silvia]] ||  
+
| 64 || <span class="extimage32px">{{Ability icon|Shillelagh}}</span> || Shillelagh 5 || 14900 || ?
 
|-
 
|-
| Trackless Steps 1-3 || [[Silvia]] ||  
+
| 65 || <span class="extimage32px">{{Ability icon|Toxinball}}</span> || Toxinball 7 || 14950 || ?
 
|-
 
|-
| Toxinball 1-6 || [[Silvia]] ||  
+
| 66 || <span class="extimage32px">{{Ability icon|Rotskin}}</span> || Rotskin 7 || 17000 || ?
 +
|-
 +
| 67 || <span class="extimage32px">{{Ability icon|Cosmic Strike}}</span> || Cosmic Strike 7 || 17050 || ?
 +
|-
 +
| 69 || <span class="extimage32px">{{Ability icon|Delerium}}</span> || Delerium 7 || 17150 || ?
 +
|-
 +
| 70 || <span class="extimage32px">{{Ability icon|Healing Sanctuary}}</span> || Healing Sanctuary 5 || 17200 || ?
 +
|-
 +
| 70 || <span class="extimage32px">{{Ability icon|Regrowth}}</span> || Regrowth 5 || 17200 || ?
 +
|-
 +
| 71 || <span class="extimage32px">{{Ability icon|Heart Thorn}}</span> || Heart Thorn 8 || 19750 || ?
 +
|-
 +
| 72 || <span class="extimage32px">{{Ability icon|Cloud Sight}}</span> || Cloud Sight 6 || 19800 || ?
 +
|-
 +
| 73 || <span class="extimage32px">{{Ability icon|Brambleskin}}</span> || Brambleskin 8 || 19850 || ?
 +
|-
 +
| 75 || <span class="extimage32px">{{Ability icon|Pulse of Life}}</span> || Pulse of Life 5 || 19950 || ?
 
|}
 
|}
 +
{{:{{msg:BASEPAGENAME}}/Abilities}}
 +
== {{msg:BASEPAGENAME}} Mechanics ==
 +
=== Druidic Emergencies ===
 +
{{Quote|source=[[Game_updates/2016-07-23]]|
 +
:Druids can finally fulfill their druidic obligations! "Druid events" are calls to action for the Druids. One hour prior to the event, druids will receive a premonition of pending danger (in the form of a special effect icon). When the event occurs, druids are obligated to go and help with whatever disaster is occurring. You will receive a special quest explaining the details and tracking your progress.
  
 +
: Once the event starts, druids can't earn XP. This is to encourage druids to do their goddamned jobs. But druids can still get loot, and when the event ends, Dreva will send 'blessings' to druids that helped. Dreva's Blessings can be used to purchase abilities and items from the druid pedestal in Sun Vale.
  
 +
: Non-druids can help fight back the plagues of evil, too. Anyone who defeats the necessary monsters will advance the special event, whether they're druids or not.
 +
 +
: There are several different 'sizes' of each event. When the premonition begins, the number of active players online is checked, and an appropriate difficulty is chosen based on that number. (There are three versions of each event. We'll add more versions down the road.)
 +
}}
 +
==== Intermittency ====
 +
According to [[Developers|Admin Jackencola]], Druid Emergencies usually occur during a 5-7 day period, followed by a 2-3 week break with no Druid Emergencies.
 +
==== Druidic Storage ====
 +
[[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva's Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]].
 +
* '''Summon Druidic Storage (12-slot)''' - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
 +
* '''Summon Druidic Storage (20-slot)''' - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
 +
==== Quests ====
 +
<dpl>
 +
category = Quests/Druidic Emergencies
 +
mode = unordered
 +
columns = 1
 +
include = #Preface
 +
</dpl>
 +
 +
=== Druid Forms ===
 +
[[Druid]]s are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides <span class="extimage32px">{{Ability icon|Deer Form}}</span> [[Deer Form]] and <span class="extimage32px">{{Ability icon|Raven Form}}</span> [[Raven Form]] which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.
 +
{| {{STDT|sortable}} style='width:100%;'
 +
! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
 +
|-
 +
| <span class="extimage64px">{{Ability icon|Deer Form}}</span>&nbsp; || 25 || Deer Form || Become a deer. || <b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
 +
|-
 +
| <span class="extimage64px">{{Ability icon|Mallard Form}}</span>&nbsp; || 50 || Mallard Form || Become a duck. This is a travel form that can only be used outdoors. || Mallard has enhanced swim speed. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
 +
|-
 +
| <span class="extimage64px">{{Ability icon|Owl Form}}</span>&nbsp; || 50 || Owl Form || Become an owl. This is a travel form that can only be used outdoors. || Owl has nightvision. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
 +
|-
 +
| <span class="extimage64px">{{Ability icon|Raven Form}}</span>&nbsp; || 50 || Raven Form || Become a raven. This is a travel form that can only be used outdoors. || Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
 +
|-
 +
| <span class="extimage64px">{{Ability icon|Snow Raven Form}}</span>&nbsp; || 50 || Snow Raven Form || Become a snow raven. This is a travel form that can only be used outdoors. || Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>50<br><b>Range: </b>5<br><b>Cooldown: </b>10<br><b>Channel Time: </b>3 || None
 +
|}
 +
 +
=== Druid Equipment===
 +
Humanoid [[Druid]]s require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden weapons.
 +
<dpl>
 +
  category  = Items/Wooden
 +
  category = Items/Weapon
 +
  reset      = categories
 +
  columns = 5
 +
  mode = userformat
 +
  format = ,\n* {{Item|%PAGE%}},,
 +
  allowcachedresults=true
 +
</dpl>
 +
[[Druid]]s using [[Beast Forms]] will need to obtain wooden equipment to allow the use of their [[Druid]] abilities.
 +
<dpl>
 +
  category  = Items/Wooden
 +
  notcategory = Items/Weapon
 +
  reset      = categories
 +
  columns = 5
 +
  mode = userformat
 +
  format = ,\n* {{Item|%PAGE%}},,
 +
  allowcachedresults=true
 +
</dpl>
 +
 +
'''Lucky Belts''' of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] increase damage done with this skill.
 +
 +
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
 +
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
 +
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 +
== Druid Experience Table ==
 +
{{Spoiler|Click Expand to view the Experience Table for Druid|
 +
{{:Xptables/TypicalCombatSkill}}
 +
}}
 +
== Trivia ==
 
[[Category:Skills]][[Category:Combat Skills]]
 
[[Category:Skills]][[Category:Combat Skills]]
 
+
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message "you still smell like a human/elf/rakshasa," but even after 3 hours, they will not talk with you.
==Equipment==
 
'''Lucky Belts''' of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] attune the random-generated treasure to this skill.
 

Latest revision as of 22:26, 10 November 2023

Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.

There is currently no way to use the Lycanthrope and Druid skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update. You can learn both skills no problem and they don't interfere with each other at all. You just can't use druid skills while in wolf form currently.

Button Cyan.png
Druid
Pulse of life.png
Druidin'
Skill Type:
Combat Skill
Max Level:
90
Requirements:
Any Level 50 Combat Skill
Skill Trainers:

Druidin'

Druid Overview

Druid is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the Druid Camp in the North-East corner of Sun Vale. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. Silvia, the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.

In-Game Description

Druidin'

Training Druid

  • Silvia in Sun Vale is willing to teach Druids a number of abilities.
  • Azalak in Serbule is willing to teach Druids a number of abilities
  • Lady Windsong in Rahu offers the Unlock of Druid Skill Levels 51-60 and 61-70.
  • Raina in the Fae Realm offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.
  • Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.
Synergy Levels

Bonus Synergy Levels for Druid can be obtained from the following skills and levels:

Deer
Level 21, and Level 61
Mycology
Level 45
Nature Appreciation
Level 38, and Level 65
Pig
Level 48
Rabbit
Level 42
Shamanic Infusion
Level 25
Survival Instincts
Level 45
Staff
Level 47

Druid Abilities

Advanced Abilities

Upon reaching higher levels, experts of the Druid Skill may learn the following abilities:

Ability Name Learn from Description
Fill With Bile 1-4 Silvia You or an ally become more virulent and toxic.
Energize 1-3 Silvia Revitalize yourself and nearby allies at a crucial moment.
Trackless Steps 1-3 Silvia Your movement becomes less noticeable to enemies.
Toxinball 1-6 Silvia Fling an orb of poison.
Cloud Sight 1-5 Azalak Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight.
Pulse of Life 1-4 Azalak Strengthen the target's ties with nature.

Druid abilities level 50-75 can be learned from Lady Windsong.

Training
Lvl Icon Ability Cost Favor
50 icon_3571.png Druid Levels 51-60 20000  ?
51 icon_3481.png Heart Thorn 6 9750  ?
53 icon_3483.png Brambleskin 6 9850  ?
54 icon_3571.png Shillelagh 4 9900  ?
56 icon_3482.png Rotskin 6 11500  ?
57 icon_3000.png Cosmic Strike 6 11550  ?
58 icon_3479.png Healing Sanctuary 4 11600  ?
59 icon_3484.png Delerium 6 11650  ?
60 icon_3480.png Regrowth 4 11700  ?
60 icon_3468.png Hunter's Stride 4 11700  ?
60 icon_3571.png Druid Levels 61-70 100000  ?
61 icon_3481.png Heart Thorn 7 14750  ?
63 icon_3483.png Brambleskin 7 14850  ?
64 icon_3571.png Shillelagh 5 14900  ?
65 icon_3403.png Toxinball 7 14950  ?
66 icon_3482.png Rotskin 7 17000  ?
67 icon_3000.png Cosmic Strike 7 17050  ?
69 icon_3484.png Delerium 7 17150  ?
70 icon_3479.png Healing Sanctuary 5 17200  ?
70 icon_3480.png Regrowth 5 17200  ?
71 icon_3481.png Heart Thorn 8 19750  ?
72 icon_3485.png Cloud Sight 6 19800  ?
73 icon_3483.png Brambleskin 8 19850  ?
75 icon_3632.png Pulse of Life 5 19950  ?

Druid Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_3481.png 1 Heart Thorn Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -5 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 11 Nature Power Cost: 15
Range: 20
Cooldown: 15
Leveling
icon_3571.png 2 Shillelagh Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 7 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_3483.png 3 Brambleskin Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 5 Nature Power Cost: 16
Range: 5
Cooldown: 30
Leveling
icon_3467.png 4 Trackless Steps Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) Monster-detection range reduced by 5 meters for 10 seconds.
Can Be On Sidebar
Power Cost: 7
Range: 4
Cooldown: 30
Training: Silvia
icon_3482.png 5 Rotskin Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -6 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 14 Nature Power Cost: 10
Range: 20
Cooldown: 15
Leveling
icon_3403.png 5 Toxinball Fling an orb of poison.
This is a Core Attack
DoT: 3 Poison, 4 times over 8 seconds Damage: 9 Poison Power Cost: 10
Range: 30
Cooldown: 8
Training: Silvia
icon_3000.png 7 Cosmic Strike Demand that nature smite your foe.
This is an Epic Attack
Damage: 45 Nature
Dmg to Vulnerable: 45 Nature
Power Cost: 34
Range: 30
Cooldown: 45
Leveling
icon_3484.png 9 Delerium Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 20 Poison
Enemy Rage: -60
Power Cost: 16
Range: 20
Cooldown: 10
Leveling
icon_3480.png 10 Regrowth Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 70 Health Power Cost: 20
Range: 20
Cooldown: 30
Leveling
icon_3481.png 11 Heart Thorn 2 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -10 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 24 Nature Power Cost: 20
Range: 20
Cooldown: 15
Leveling
icon_3479.png 12 Healing Sanctuary Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 15 every 5 seconds while in combat. Power Cost: 24
Range: 5
Cooldown: 30
Leveling
icon_3485.png 12 Cloud Sight Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 27 Nature Power Cost: 21
Range: 4
Cooldown: 10
Training: Azalak
icon_3483.png 13 Brambleskin 2 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 13 Nature Power Cost: 21
Range: 5
Cooldown: 30
Leveling
icon_3401.png 15 Fill With Bile You or an ally become more virulent and toxic. Target's Poison attacks deal +12 damage, and Poison damage-over-time attacks deal +1 per tick. Power Cost: 26
Range: 20
Cooldown: 60
Training: Silvia
icon_3468.png 15 Hunter's Stride Modestly increase your movement speed, and the speed of all allies around you. Boosts Movement Speed by +1 for 60 seconds.
Can Be On Sidebar
Power Cost: 14
AoE: 30
Cooldown: 60
Leveling
icon_3403.png 15 Toxinball 2 Fling an orb of poison.
This is a Core Attack
DoT: 7 Poison, 4 times over 8 seconds Damage: 21 Poison Power Cost: 14
Range: 30
Cooldown: 8
Training: Silvia
icon_3632.png 15 Pulse of Life Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 40 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 14
Range: 30
Cooldown: 15
Training: Azalak
icon_3482.png 16 Rotskin 2 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -12 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 37 Nature Power Cost: 14
Range: 20
Cooldown: 15
Leveling
icon_3000.png 18 Cosmic Strike 2 Demand that nature smite your foe.
This is an Epic Attack
Damage: 91 Nature
Dmg to Vulnerable: 91 Nature
Power Cost: 46
Range: 30
Cooldown: 45
Leveling
icon_3571.png 19 Shillelagh 2 Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 16 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_3484.png 20 Delerium 2 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 38 Poison
Enemy Rage: -100
Power Cost: 21
Range: 20
Cooldown: 10
Leveling
icon_3411.png 20 Energize Revitalize yourself and nearby allies at a crucial moment. Restores: 100 Health
Restore: 50 Power
Power Cost: 0
AoE: 20
Cooldown: 60
Training: Silvia
icon_3481.png 21 Heart Thorn 3 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -15 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 39 Nature Power Cost: 25
Range: 20
Cooldown: 15
Leveling
icon_3483.png 23 Brambleskin 3 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 22 Nature Power Cost: 26
Range: 5
Cooldown: 30
Leveling
icon_3485.png 24 Cloud Sight 2 Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 54 Nature Power Cost: 27
Range: 4
Cooldown: 10
Training: Azalak
icon_3403.png 25 Toxinball 3 Fling an orb of poison.
This is a Core Attack
DoT: 12 Poison, 4 times over 8 seconds Damage: 35 Poison Power Cost: 17
Range: 30
Cooldown: 8
Training: Silvia
icon_3482.png 26 Rotskin 3 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -18 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 61 Nature Power Cost: 17
Range: 20
Cooldown: 15
Leveling
icon_3479.png 27 Healing Sanctuary 2 Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 25 every 5 seconds while in combat. Power Cost: 32
Range: 5
Cooldown: 30
Leveling
icon_3000.png 28 Cosmic Strike 3 Demand that nature smite your foe.
This is an Epic Attack
Damage: 144 Nature
Dmg to Vulnerable: 144 Nature
Power Cost: 56
Range: 30
Cooldown: 45
Leveling
icon_3484.png 29 Delerium 3 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 58 Poison
Enemy Rage: -150
Power Cost: 25
Range: 20
Cooldown: 10
Leveling
icon_3401.png 30 Fill With Bile 2 You or an ally become more virulent and toxic. Target's Poison attacks deal +24 damage, and Poison damage-over-time attacks deal +2 per tick. Power Cost: 35
Range: 20
Cooldown: 60
Training: Silvia
icon_3468.png 30 Hunter's Stride 2 Modestly increase your movement speed, and the speed of all allies around you. Boosts Movement Speed by +1.5 for 60 seconds.
Can Be On Sidebar
Power Cost: 19
AoE: 30
Cooldown: 60
Leveling
icon_3632.png 30 Pulse of Life 2 Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 55 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 19
Range: 30
Cooldown: 15
Training: Azalak
icon_3481.png 31 Heart Thorn 4 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -20 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 59 Nature Power Cost: 31
Range: 20
Cooldown: 15
Leveling
icon_3483.png 33 Brambleskin 4 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 34 Nature Power Cost: 32
Range: 5
Cooldown: 30
Leveling
icon_3467.png 34 Trackless Steps 2 Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) Monster-detection range reduced by 8 meters for 10 seconds.
Can Be On Sidebar
Power Cost: 15
Range: 4
Cooldown: 30
Training: Silvia
icon_3480.png 35 Regrowth 2 Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 120 Health Power Cost: 34
Range: 20
Cooldown: 30
Leveling
icon_3403.png 35 Toxinball 4 Fling an orb of poison.
This is a Core Attack
DoT: 18 Poison, 4 times over 8 seconds Damage: 53 Poison Power Cost: 21
Range: 30
Cooldown: 8
Training: Silvia
icon_3482.png 36 Rotskin 4 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -24 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 92 Nature Power Cost: 21
Range: 20
Cooldown: 15
Leveling
icon_3485.png 36 Cloud Sight 3 Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 92 Nature Power Cost: 34
Range: 4
Cooldown: 10
Training: Azalak
icon_3000.png 38 Cosmic Strike 4 Demand that nature smite your foe.
This is an Epic Attack
Damage: 203 Nature
Dmg to Vulnerable: 203 Nature
Power Cost: 67
Range: 30
Cooldown: 45
Leveling
icon_3484.png 40 Delerium 4 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 93 Poison
Enemy Rage: -250
Power Cost: 30
Range: 20
Cooldown: 10
Leveling
icon_3411.png 40 Energize 2 Revitalize yourself and nearby allies at a crucial moment. Restores: 140 Health
Restore: 90 Power
Power Cost: 0
AoE: 20
Cooldown: 60
Training: Silvia
icon_3481.png 41 Heart Thorn 5 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -25 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 87 Nature Power Cost: 36
Range: 20
Cooldown: 15
Leveling
icon_3571.png 42 Shillelagh 3 Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 41 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_3483.png 43 Brambleskin 5 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 53 Nature Power Cost: 37
Range: 5
Cooldown: 30
Leveling
icon_3479.png 44 Healing Sanctuary 3 Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 35 every 5 seconds while in combat. Power Cost: 43
Range: 5
Cooldown: 30
Leveling
icon_3401.png 45 Fill With Bile 3 You or an ally become more virulent and toxic. Target's Poison attacks deal +48 damage, and Poison damage-over-time attacks deal +4 per tick. Power Cost: 44
Range: 20
Cooldown: 60
Training: Silvia
icon_3480.png 45 Regrowth 3 Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 140 Health Power Cost: 38
Range: 20
Cooldown: 30
Leveling
icon_3403.png 45 Toxinball 5 Fling an orb of poison.
This is a Core Attack
DoT: 30 Poison, 4 times over 8 seconds Damage: 83 Poison Power Cost: 23
Range: 30
Cooldown: 8
Training: Silvia
icon_3482.png 46 Rotskin 5 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -32 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 144 Nature Power Cost: 24
Range: 20
Cooldown: 15
Leveling
icon_3468.png 47 Hunter's Stride 3 Modestly increase your movement speed, and the speed of all allies around you. Boosts Movement Speed by +2 for 60 seconds.
Can Be On Sidebar
Power Cost: 24
AoE: 30
Cooldown: 60
Leveling
icon_3000.png 48 Cosmic Strike 5 Demand that nature smite your foe.
This is an Epic Attack
Damage: 317 Nature
Dmg to Vulnerable: 317 Nature
Power Cost: 76
Range: 30
Cooldown: 45
Leveling
icon_3485.png 48 Cloud Sight 4 Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 157 Nature Power Cost: 39
Range: 4
Cooldown: 10
Training: Azalak
icon_3484.png 49 Delerium 5 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 139 Poison
Enemy Rage: -400
Power Cost: 34
Range: 20
Cooldown: 10
Leveling
icon_3632.png 50 Pulse of Life 3 Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 75 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 25
Range: 30
Cooldown: 15
Training: Azalak
icon_3481.png 51 Heart Thorn 6 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -30 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 130 Nature Power Cost: 41
Range: 20
Cooldown: 15
Training: Lady Windsong
icon_3483.png 53 Brambleskin 6 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 79 Nature Power Cost: 42
Range: 5
Cooldown: 30
Training: Lady Windsong
icon_3571.png 54 Shillelagh 4 Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 66 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Training: Lady Windsong
icon_3403.png 55 Toxinball 6 Fling an orb of poison.
This is a Core Attack
DoT: 45 Poison, 4 times over 8 seconds Damage: 122 Poison Power Cost: 26
Range: 30
Cooldown: 8
Training: Silvia
icon_3482.png 56 Rotskin 6 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -40 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 206 Nature Power Cost: 27
Range: 20
Cooldown: 15
Training: Lady Windsong
icon_3000.png 57 Cosmic Strike 6 Demand that nature smite your foe.
This is an Epic Attack
Damage: 428 Nature
Dmg to Vulnerable: 428 Nature
Power Cost: 84
Range: 30
Cooldown: 45
Training: Lady Windsong
icon_3479.png 58 Healing Sanctuary 4 Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 45 every 5 seconds while in combat. Power Cost: 50
Range: 5
Cooldown: 30
Training: Lady Windsong
icon_3484.png 59 Delerium 6 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 190 Poison
Enemy Rage: -520
Power Cost: 38
Range: 20
Cooldown: 10
Training: Lady Windsong
icon_3401.png 60 Fill With Bile 4 You or an ally become more virulent and toxic. Target's Poison attacks deal +60 damage, and Poison damage-over-time attacks deal +5 per tick. Power Cost: 52
Range: 20
Cooldown: 60
Training: Silvia
icon_3480.png 60 Regrowth 4 Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 170 Health Power Cost: 45
Range: 20
Cooldown: 30
Training: Lady Windsong
icon_3411.png 60 Energize 3 Revitalize yourself and nearby allies at a crucial moment. Restores: 180 Health
Restore: 130 Power
Power Cost: 0
AoE: 20
Cooldown: 60
Training: Silvia
icon_3468.png 60 Hunter's Stride 4 Modestly increase your movement speed, and the speed of all allies around you. Boosts Movement Speed by +2.5 for 60 seconds.
Can Be On Sidebar
Power Cost: 28
AoE: 30
Cooldown: 60
Training: Lady Windsong
icon_3485.png 60 Cloud Sight 5 Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 231 Nature Power Cost: 45
Range: 4
Cooldown: 10
Training: Azalak
icon_3481.png 61 Heart Thorn 7 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -35 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 174 Nature Power Cost: 46
Range: 20
Cooldown: 15
Training: Lady Windsong
icon_3483.png 63 Brambleskin 7 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 105 Nature Power Cost: 47
Range: 5
Cooldown: 30
Training: Lady Windsong
icon_3467.png 64 Trackless Steps 3 Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) Monster-detection range reduced by 10 meters for 10 seconds.
Can Be On Sidebar
Power Cost: 22
Range: 4
Cooldown: 30
Training: Silvia
icon_3571.png 64 Shillelagh 5 Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 87 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Training: Lady Windsong
icon_3403.png 65 Toxinball 7 Fling an orb of poison.
This is a Core Attack
DoT: 60 Poison, 4 times over 8 seconds Damage: 159 Poison Power Cost: 29
Range: 30
Cooldown: 8
Training: Lady Windsong
icon_3632.png 65 Pulse of Life 4 Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 90 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 29
Range: 30
Cooldown: 15
Training: Azalak
icon_3482.png 66 Rotskin 7 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -48 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 268 Nature Power Cost: 30
Range: 20
Cooldown: 15
Training: Lady Windsong
icon_3760.png 66 Rotflesh Inflict decay on the target's flesh and organs, causing severe trauma.

This is a variant of Rotskin. Most treasure that affects Rotskin also affects Rotflesh. You must already know Rotskin 6 or higher to use this ability.
--Can Have--
Target's Mitigation 0 for 30 seconds
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 316 Trauma Power Cost: 48
Range: 20
Cooldown: 12
Unknown Source: Not Found
icon_3000.png 67 Cosmic Strike 7 Demand that nature smite your foe.
This is an Epic Attack
Damage: 555 Nature
Dmg to Vulnerable: 555 Nature
Power Cost: 93
Range: 30
Cooldown: 45
Training: Lady Windsong
icon_3484.png 69 Delerium 7 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 244 Poison
Enemy Rage: -640
Power Cost: 42
Range: 20
Cooldown: 10
Training: Lady Windsong
icon_3479.png 70 Healing Sanctuary 5 Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 55 every 5 seconds while in combat. Power Cost: 57
Range: 5
Cooldown: 30
Training: Lady Windsong
icon_3480.png 70 Regrowth 5 Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 190 Health Power Cost: 50
Range: 20
Cooldown: 30
Training: Lady Windsong
icon_3481.png 71 Heart Thorn 8 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -40 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 220 Nature Power Cost: 51
Range: 20
Cooldown: 15
Training: Lady Windsong
icon_3485.png 72 Cloud Sight 6 Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 309 Nature Power Cost: 51
Range: 4
Cooldown: 10
Training: Lady Windsong
icon_3483.png 73 Brambleskin 8 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 134 Nature Power Cost: 52
Range: 5
Cooldown: 30
Training: Lady Windsong
icon_3401.png 75 Fill With Bile 5 You or an ally become more virulent and toxic. Target's Poison attacks deal +72 damage, and Poison damage-over-time attacks deal +6 per tick. Power Cost: 61
Range: 20
Cooldown: 60
Training: Raina
icon_3403.png 75 Toxinball 8 Fling an orb of poison.
This is a Core Attack
DoT: 75 Poison, 4 times over 8 seconds Damage: 202 Poison Power Cost: 33
Range: 30
Cooldown: 8
Training: Raina
icon_3632.png 75 Pulse of Life 5 Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 100 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 33
Range: 30
Cooldown: 15
Training: Lady Windsong
icon_3482.png 76 Rotskin 8 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -56 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 339 Nature Power Cost: 33
Range: 20
Cooldown: 15
Training: Raina
icon_3760.png 76 Rotflesh 2 Inflict decay on the target's flesh and organs, causing severe trauma.

This is a variant of Rotskin. Most treasure that affects Rotskin also affects Rotflesh.
--Can Have--
Target's Mitigation 0 for 30 seconds
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 400 Trauma Power Cost: 53
Range: 20
Cooldown: 12
Item: Druid: Rotflesh 2
icon_3000.png 77 Cosmic Strike 8 Demand that nature smite your foe.
This is an Epic Attack
Damage: 700 Nature
Dmg to Vulnerable: 700 Nature
Power Cost: 104
Range: 30
Cooldown: 45
Training: Raina
icon_3468.png 77 Hunter's Stride 5 Modestly increase your movement speed, and the speed of all allies around you. Boosts Movement Speed by +3 for 60 seconds.
Can Be On Sidebar
Power Cost: 33
AoE: 30
Cooldown: 60
Training: Raina
icon_3571.png 77 Shillelagh 6 Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 118 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Training: Raina
icon_3484.png 79 Delerium 8 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 307 Poison
Enemy Rage: -760
Power Cost: 47
Range: 20
Cooldown: 10
Training: Raina
icon_3479.png 80 Healing Sanctuary 6 Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 65 every 5 seconds while in combat. Power Cost: 64
Range: 5
Cooldown: 30
Training: Raina
icon_3480.png 80 Regrowth 6 Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 210 Health Power Cost: 56
Range: 20
Cooldown: 30
Training: Raina
icon_3411.png 80 Energize 4 Revitalize yourself and nearby allies at a crucial moment. Restores: 220 Health
Restore: 170 Power
Power Cost: 0
AoE: 20
Cooldown: 60
Training: Raina
icon_3481.png 81 Heart Thorn 9 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -45 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 272 Nature Power Cost: 56
Range: 20
Cooldown: 15
Training: Raina
icon_3483.png 83 Brambleskin 9 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 166 Nature Power Cost: 57
Range: 5
Cooldown: 30
Training: Raina
icon_3467.png 84 Trackless Steps 4 Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) Monster-detection range reduced by 10 meters for 15 seconds.
Can Be On Sidebar
Power Cost: 27
Range: 4
Cooldown: 30
Item: Druid: Trackless Steps 4
icon_3485.png 84 Cloud Sight 7 Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.)
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
Damage: 398 Nature Power Cost: 58
Range: 4
Cooldown: 10
Item: Druid: Cloud Sight 7
icon_3403.png 85 Toxinball 9 Fling an orb of poison.
This is a Core Attack
DoT: 90 Poison, 4 times over 8 seconds Damage: 247 Poison Power Cost: 36
Range: 30
Cooldown: 8
Item: Druid: Toxinball 9
icon_3632.png 85 Pulse of Life 6 Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 110 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 36
Range: 30
Cooldown: 15
Item: Druid: Pulse of Life 6
icon_3482.png 86 Rotskin 9 Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. Target's Mitigation -64 for 30 seconds
--Can Have--
DoT: 0 Trauma, 4 times over 12 seconds
Armor Dmg: 414 Nature Power Cost: 36
Range: 20
Cooldown: 15
Item: Druid: Rotskin 9
icon_3760.png 86 Rotflesh 3 Inflict decay on the target's flesh and organs, causing severe trauma.

This is a variant of Rotskin. Most treasure that affects Rotskin also affects Rotflesh.
--Can Have--
Target's Mitigation 0 for 30 seconds
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 488 Trauma Power Cost: 59
Range: 20
Cooldown: 12
Item: Druid: Rotflesh 3
icon_3000.png 87 Cosmic Strike 9 Demand that nature smite your foe.
This is an Epic Attack
Damage: 852 Nature
Dmg to Vulnerable: 852 Nature
Power Cost: 114
Range: 30
Cooldown: 45
Item: Druid: Cosmic Strike 9
icon_3484.png 89 Delerium 9 Poison the target's mind, sapping their focus.
This is a Nice Attack
Damage: 371 Poison
Enemy Rage: -760
Power Cost: 51
Range: 20
Cooldown: 10
Item: Druid: Delerium 9
icon_3401.png 90 Fill With Bile 6 You or an ally become more virulent and toxic. Target's Poison attacks deal +84 damage, and Poison damage-over-time attacks deal +7 per tick. Power Cost: 71
Range: 20
Cooldown: 60
Item: Druid: Fill With Bile 6
icon_3479.png 90 Healing Sanctuary 7 Create a symbol of health and wellness that heals nearby allies. Sanctuary heals nearby allies 75 every 5 seconds while in combat. Power Cost: 69
Range: 5
Cooldown: 30
Item: Druid: Healing Sanctuary 7
icon_3480.png 90 Regrowth 7 Bring instant healing to yourself or an ally.
This is a Major Heal
Restores: 230 Health Power Cost: 61
Range: 20
Cooldown: 30
Item: Druid: Regrowth 7
icon_3468.png 90 Hunter's Stride 6 Modestly increase your movement speed, and the speed of all allies around you. Boosts Movement Speed by +3.5 for 60 seconds.
Can Be On Sidebar
Power Cost: 38
AoE: 30
Cooldown: 60
Item: Druid: Hunter's Stride 6
icon_3571.png 90 Shillelagh 7 Bring balance to nature the old fashioned way: by hitting it until it works better.
This is a Basic Attack
Damage: 151 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Item: Druid: Shillelagh 7
icon_3481.png 91 Heart Thorn 10 Plant a seed in the target that leaves them weakened.
This is a Signature Debuff ability
Target's attacks deal -50 damage for 15 seconds.
--Can Have--
DoT: 0 Nature, 4 times over 8 seconds
DoT: 0 Poison, 4 times over 8 seconds
Armor Damage: 0 Acid, 4 times over 8 seconds
Damage: 327 Nature Power Cost: 62
Range: 20
Cooldown: 15
Item: Druid: Heart Thorn 10
icon_3483.png 93 Brambleskin 10 Coat yourself in painful thorns. Melee attackers take damage when they hit you.
This is a Survival-Utility ability
Melee Damagers Suffer: 201 Nature Power Cost: 63
Range: 5
Cooldown: 30
Item: Druid: Brambleskin 10
icon_3403.png 95 Toxinball 10 Fling an orb of poison.
This is a Core Attack
DoT: 105 Poison, 4 times over 8 seconds Damage: 294 Poison Power Cost: 39
Range: 30
Cooldown: 8
Item: Druid: Toxinball 10
icon_3632.png 95 Pulse of Life 7 Strengthen the target's ties with nature.
This is a Minor Heal
Restores: 125 Health
Restores: 0 Health 5 times over 15 secs
Power Cost: 39
Range: 30
Cooldown: 15
Item: Druid: Pulse of Life 7

Druid Mechanics

Druidic Emergencies

Druids can finally fulfill their druidic obligations! "Druid events" are calls to action for the Druids. One hour prior to the event, druids will receive a premonition of pending danger (in the form of a special effect icon). When the event occurs, druids are obligated to go and help with whatever disaster is occurring. You will receive a special quest explaining the details and tracking your progress.
Once the event starts, druids can't earn XP. This is to encourage druids to do their goddamned jobs. But druids can still get loot, and when the event ends, Dreva will send 'blessings' to druids that helped. Dreva's Blessings can be used to purchase abilities and items from the druid pedestal in Sun Vale.
Non-druids can help fight back the plagues of evil, too. Anyone who defeats the necessary monsters will advance the special event, whether they're druids or not.
There are several different 'sizes' of each event. When the premonition begins, the number of active players online is checked, and an appropriate difficulty is chosen based on that number. (There are three versions of each event. We'll add more versions down the road.)

Game_updates/2016-07-23

Intermittency

According to Admin Jackencola, Druid Emergencies usually occur during a 5-7 day period, followed by a 2-3 week break with no Druid Emergencies.

Druidic Storage

Druids with at least 4 levels in Teleportation are able to purchase two useful recipes by spending Dreva's Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their Druid equipment or Sprint boosting potions.

  • Summon Druidic Storage (12-slot) - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
  • Summon Druidic Storage (20-slot) - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.

Quests

  • Druid: Arising From The Sands

    Relics from a long-finished war arise in the sands of the Ilmari Desert. These 'overseers' are remnants of a demonic army. They will communicate with their demon masters and convey the state of our world to outsiders. Druids, slay these creatures quickly! Every moment they exist puts our world in further peril.

    Their otherworldly defenses would prove too much even for your powers, so I have augmented your 'Rotskin' ability. Use it to cut through their preliminary shielding.

  • Druid: Droach Invasion

    The troubled valleys of Eltibule are even more dangerous than they should be. Droaches have leaked out of the dark places in the ground to cause mayhem to the surface ecologies. Druids, go now and make it right.

    Fire droaches flow from the dwarven statues and congregate near the central keep. Defeat them to lure out the more calculating electric droaches, and then defeat those as well.

  • Druid: Flowers of Desecration

    Druids, head to Serbule Hills! Ranalons there have begun a ritual invocation of Enoyos, beseeching him to turn all the lakes of Serbule into brackish water.

    Their stone offering-boxes surround the lake. Desecrate these boxes to disrupt the ritual, then find and slay the head shamans that swim in the lake itself.

    The offering-boxes are strongly enchanted, so multiple druids will need to desecrate each one. Since the desecration ritual requires the petals of the rare Rotflower, I have caused this flower to bloom throughout the hills and mountains of Serbule Hills.

    Find the Rotflowers, desecrate the offering chests, then execute the shamans.

  • Druid: Ice Giants

    Hark druids, in a cold and distant land named Kur, a dangerous enemy plots and schemes. You need not deal with this foe directly, but you must stymie her plans before they come to fruition. From the frozen waters come many giant ice elementals, each as strong as ten soldiers. Dismantle them. Nature is, as always, your ally, so you should have little fear of the icy winds while my blessing is upon you. Now go!

  • Druid: The Krakens Are Hatching!

    Druids, assemble in Serbule immediately. Multiple kraken eggs have been spotted there, along with several young adults. Krakens are not indigenous to this continent and represent a terrible threat to nature. Defeat them now, before they become the size of cities!

Druid Forms

Druids are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides icon_2249.png Deer Form and icon_3478.png Raven Form which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.

Icon Level Name Description Special Damage Stats Gear Required
icon_2249.png  25 Deer Form Become a deer. Can Be On Sidebar Power Cost: 30
Range: 5
Cooldown: 10
Channel Time: 3
None
icon_3624.png  50 Mallard Form Become a duck. This is a travel form that can only be used outdoors. Mallard has enhanced swim speed. Automatically dispelled when indoors.
Can Be On Sidebar
Power Cost: 50
Range: 5
Cooldown: 10
Channel Time: 3
None
icon_3609.png  50 Owl Form Become an owl. This is a travel form that can only be used outdoors. Owl has nightvision. Automatically dispelled when indoors.
Can Be On Sidebar
Power Cost: 50
Range: 5
Cooldown: 10
Channel Time: 3
None
icon_3478.png  50 Raven Form Become a raven. This is a travel form that can only be used outdoors. Automatically dispelled when indoors.
Can Be On Sidebar
Power Cost: 50
Range: 5
Cooldown: 10
Channel Time: 3
None
icon_3478.png  50 Snow Raven Form Become a snow raven. This is a travel form that can only be used outdoors. Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors.
Can Be On Sidebar
Power Cost: 50
Range: 5
Cooldown: 10
Channel Time: 3
None

Druid Equipment

Humanoid Druids require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden weapons.

Druids using Beast Forms will need to obtain wooden equipment to allow the use of their Druid abilities.


Lucky Belts of the Woodland Warrior increase damage done with this skill.


Druid Treasure Effects

See also: Druid/Treasure Effects:By Slot

See also: Druid/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
of Druiding Level 100 - Druid Skill Base Damage +50% Uncommon Head, MainHand

Click Expand to reveal

  • Level 10
Druid Skill Damage +5
  • Level 20
Druid Skill Base Damage +10%
  • Level 30
Druid Skill Base Damage +15%
  • Level 40
Druid Skill Base Damage +20%
  • Level 50
Druid Skill Base Damage +25%
  • Level 60
Druid Skill Base Damage +30%
  • Level 70
Druid Skill Base Damage +35%
  • Level 80
Druid Skill Base Damage +40%
  • Level 90
Druid Skill Base Damage +45%
  • Level 100
Druid Skill Base Damage +50%
Level 100 - Indirect Nature Damage +48% when Druid is active Uncommon MainHand, Legs

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  • Level 5
Indirect Nature Damage +10% when Druid is active
  • Level 10
Indirect Nature Damage +12% when Druid is active
  • Level 15
Indirect Nature Damage +14% when Druid is active
  • Level 20
Indirect Nature Damage +16% when Druid is active
  • Level 25
Indirect Nature Damage +18% when Druid is active
  • Level 30
Indirect Nature Damage +20% when Druid is active
  • Level 35
Indirect Nature Damage +22% when Druid is active
  • Level 40
Indirect Nature Damage +24% when Druid is active
  • Level 45
Indirect Nature Damage +26% when Druid is active
  • Level 50
Indirect Nature Damage +28% when Druid is active
  • Level 55
Indirect Nature Damage +30% when Druid is active
  • Level 60
Indirect Nature Damage +32% when Druid is active
  • Level 65
Indirect Nature Damage +34% when Druid is active
  • Level 70
Indirect Nature Damage +36% when Druid is active
  • Level 75
Indirect Nature Damage +38% when Druid is active
  • Level 80
Indirect Nature Damage +40% when Druid is active
  • Level 85
Indirect Nature Damage +42% when Druid is active
  • Level 90
Indirect Nature Damage +44% when Druid is active
  • Level 95
Indirect Nature Damage +46% when Druid is active
  • Level 100
Indirect Nature Damage +48% when Druid is active
Level 100 - Max Health +50 when Druid is active Rare OffHand, Necklace

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  • Level 10
Max Health +5 when Druid is active
  • Level 20
Max Health +10 when Druid is active
  • Level 30
Max Health +15 when Druid is active
  • Level 40
Max Health +20 when Druid is active
  • Level 50
Max Health +25 when Druid is active
  • Level 60
Max Health +30 when Druid is active
  • Level 70
Max Health +35 when Druid is active
  • Level 80
Max Health +40 when Druid is active
  • Level 90
Max Health +45 when Druid is active
  • Level 100
Max Health +50 when Druid is active
Level 100 - All Druid abilities have a 38% chance to restore 25 Power to you Uncommon MainHand, Hands

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  • Level 10
All Druid abilities have a 7% chance to restore 25 Power to you
  • Level 20
All Druid abilities have a 10% chance to restore 25 Power to you
  • Level 30
All Druid abilities have a 13% chance to restore 25 Power to you
  • Level 40
All Druid abilities have a 16% chance to restore 25 Power to you
  • Level 50
All Druid abilities have a 19% chance to restore 25 Power to you
  • Level 60
All Druid abilities have a 22% chance to restore 25 Power to you
  • Level 70
All Druid abilities have a 26% chance to restore 25 Power to you
  • Level 80
All Druid abilities have a 30% chance to restore 25 Power to you
  • Level 90
All Druid abilities have a 34% chance to restore 25 Power to you
  • Level 100
All Druid abilities have a 38% chance to restore 25 Power to you
of Heart Thorns Level 100 - Heart Thorn Damage +94% Uncommon Ring, Feet

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  • Level 1
Heart Thorn Damage +10%
  • Level 10
Heart Thorn Damage +14%
  • Level 15
Heart Thorn Damage +18%
  • Level 20
Heart Thorn Damage +22%
  • Level 25
Heart Thorn Damage +26%
  • Level 30
Heart Thorn Damage +30%
  • Level 35
Heart Thorn Damage +34%
  • Level 40
Heart Thorn Damage +38%
  • Level 45
Heart Thorn Damage +42%
  • Level 50
Heart Thorn Damage +46%
  • Level 55
Heart Thorn Damage +50%
  • Level 60
Heart Thorn Damage +54%
  • Level 65
Heart Thorn Damage +59%
  • Level 70
Heart Thorn Damage +64%
  • Level 75
Heart Thorn Damage +68.99%
  • Level 80
Heart Thorn Damage +74%
  • Level 85
Heart Thorn Damage +79%
  • Level 90
Heart Thorn Damage +84%
  • Level 95
Heart Thorn Damage +89%
  • Level 100
Heart Thorn Damage +94%
of Heart Swarms Level 100 - Heart Thorn coats the target in stinging insects that deal 480 Nature damage over 8 seconds Uncommon Chest, Legs

Click Expand to reveal

  • Level 5
Heart Thorn coats the target in stinging insects that deal 24 Nature damage over 8 seconds
  • Level 10
Heart Thorn coats the target in stinging insects that deal 48 Nature damage over 8 seconds
  • Level 15
Heart Thorn coats the target in stinging insects that deal 72 Nature damage over 8 seconds
  • Level 20
Heart Thorn coats the target in stinging insects that deal 96 Nature damage over 8 seconds
  • Level 25
Heart Thorn coats the target in stinging insects that deal 120 Nature damage over 8 seconds
  • Level 30
Heart Thorn coats the target in stinging insects that deal 144 Nature damage over 8 seconds
  • Level 35
Heart Thorn coats the target in stinging insects that deal 168 Nature damage over 8 seconds
  • Level 40
Heart Thorn coats the target in stinging insects that deal 192 Nature damage over 8 seconds
  • Level 45
Heart Thorn coats the target in stinging insects that deal 216 Nature damage over 8 seconds
  • Level 50
Heart Thorn coats the target in stinging insects that deal 240 Nature damage over 8 seconds
  • Level 55
Heart Thorn coats the target in stinging insects that deal 264 Nature damage over 8 seconds
  • Level 60
Heart Thorn coats the target in stinging insects that deal 288 Nature damage over 8 seconds
  • Level 65
Heart Thorn coats the target in stinging insects that deal 312 Nature damage over 8 seconds
  • Level 70
Heart Thorn coats the target in stinging insects that deal 336 Nature damage over 8 seconds
  • Level 75
Heart Thorn coats the target in stinging insects that deal 360 Nature damage over 8 seconds
  • Level 80
Heart Thorn coats the target in stinging insects that deal 384 Nature damage over 8 seconds
  • Level 85
Heart Thorn coats the target in stinging insects that deal 408 Nature damage over 8 seconds
  • Level 90
Heart Thorn coats the target in stinging insects that deal 432 Nature damage over 8 seconds
  • Level 95
Heart Thorn coats the target in stinging insects that deal 456 Nature damage over 8 seconds
  • Level 100
Heart Thorn coats the target in stinging insects that deal 480 Nature damage over 8 seconds
of Poisonous Heart Thorns Level 100 - Heart Thorn deals Poison damage (instead of Nature) and also deals 440 Poison damage over 8 seconds Uncommon Legs, Hands

Click Expand to reveal

  • Level 5
Heart Thorn deals Poison damage (instead of Nature) and also deals 36 Poison damage over 8 seconds
  • Level 10
Heart Thorn deals Poison damage (instead of Nature) and also deals 52 Poison damage over 8 seconds
  • Level 15
Heart Thorn deals Poison damage (instead of Nature) and also deals 68 Poison damage over 8 seconds
  • Level 20
Heart Thorn deals Poison damage (instead of Nature) and also deals 84 Poison damage over 8 seconds
  • Level 25
Heart Thorn deals Poison damage (instead of Nature) and also deals 100 Poison damage over 8 seconds
  • Level 30
Heart Thorn deals Poison damage (instead of Nature) and also deals 116 Poison damage over 8 seconds
  • Level 35
Heart Thorn deals Poison damage (instead of Nature) and also deals 136 Poison damage over 8 seconds
  • Level 40
Heart Thorn deals Poison damage (instead of Nature) and also deals 156 Poison damage over 8 seconds
  • Level 45
Heart Thorn deals Poison damage (instead of Nature) and also deals 176 Poison damage over 8 seconds
  • Level 50
Heart Thorn deals Poison damage (instead of Nature) and also deals 200 Poison damage over 8 seconds
  • Level 55
Heart Thorn deals Poison damage (instead of Nature) and also deals 224 Poison damage over 8 seconds
  • Level 60
Heart Thorn deals Poison damage (instead of Nature) and also deals 248 Poison damage over 8 seconds
  • Level 65
Heart Thorn deals Poison damage (instead of Nature) and also deals 272 Poison damage over 8 seconds
  • Level 70
Heart Thorn deals Poison damage (instead of Nature) and also deals 296 Poison damage over 8 seconds
  • Level 75
Heart Thorn deals Poison damage (instead of Nature) and also deals 320 Poison damage over 8 seconds
  • Level 80
Heart Thorn deals Poison damage (instead of Nature) and also deals 344 Poison damage over 8 seconds
  • Level 85
Heart Thorn deals Poison damage (instead of Nature) and also deals 368 Poison damage over 8 seconds
  • Level 90
Heart Thorn deals Poison damage (instead of Nature) and also deals 392 Poison damage over 8 seconds
  • Level 95
Heart Thorn deals Poison damage (instead of Nature) and also deals 416 Poison damage over 8 seconds
  • Level 100
Heart Thorn deals Poison damage (instead of Nature) and also deals 440 Poison damage over 8 seconds
Level 100 - Pulse of Life Healing +60 Uncommon Ring, Feet

Click Expand to reveal

  • Level 5
Pulse of Life Healing +3
  • Level 10
Pulse of Life Healing +6
  • Level 15
Pulse of Life Healing +9
  • Level 20
Pulse of Life Healing +12
  • Level 25
Pulse of Life Healing +15
  • Level 30
Pulse of Life Healing +18
  • Level 35
Pulse of Life Healing +21
  • Level 40
Pulse of Life Healing +24
  • Level 45
Pulse of Life Healing +27
  • Level 50
Pulse of Life Healing +30
  • Level 55
Pulse of Life Healing +33
  • Level 60
Pulse of Life Healing +36
  • Level 65
Pulse of Life Healing +39
  • Level 70
Pulse of Life Healing +42
  • Level 75
Pulse of Life Healing +45
  • Level 80
Pulse of Life Healing +48
  • Level 85
Pulse of Life Healing +51
  • Level 90
Pulse of Life Healing +54
  • Level 95
Pulse of Life Healing +57
  • Level 100
Pulse of Life Healing +60
Level 100 - Pulse of Life restores 260 Health over 15 seconds Uncommon Hands, OffHand

Click Expand to reveal

  • Level 5
Pulse of Life restores 10 Health over 15 seconds
  • Level 10
Pulse of Life restores 20 Health over 15 seconds
  • Level 15
Pulse of Life restores 30 Health over 15 seconds
  • Level 20
Pulse of Life restores 40 Health over 15 seconds
  • Level 25
Pulse of Life restores 50 Health over 15 seconds
  • Level 30
Pulse of Life restores 60 Health over 15 seconds
  • Level 35
Pulse of Life restores 70 Health over 15 seconds
  • Level 40
Pulse of Life restores 85 Health over 15 seconds
  • Level 45
Pulse of Life restores 100 Health over 15 seconds
  • Level 50
Pulse of Life restores 115 Health over 15 seconds
  • Level 55
Pulse of Life restores 130 Health over 15 seconds
  • Level 60
Pulse of Life restores 145 Health over 15 seconds
  • Level 65
Pulse of Life restores 160 Health over 15 seconds
  • Level 70
Pulse of Life restores 175 Health over 15 seconds
  • Level 75
Pulse of Life restores 185 Health over 15 seconds
  • Level 80
Pulse of Life restores 200 Health over 15 seconds
  • Level 85
Pulse of Life restores 215 Health over 15 seconds
  • Level 90
Pulse of Life restores 230 Health over 15 seconds
  • Level 95
Pulse of Life restores 245 Health over 15 seconds
  • Level 100
Pulse of Life restores 260 Health over 15 seconds
Level 100 - Heart Thorn coats the target in acid that deals 580 armor damage over 8 seconds Uncommon OffHand, Head

Click Expand to reveal

  • Level 5
Heart Thorn coats the target in acid that deals 20 armor damage over 8 seconds
  • Level 10
Heart Thorn coats the target in acid that deals 48 armor damage over 8 seconds
  • Level 15
Heart Thorn coats the target in acid that deals 76 armor damage over 8 seconds
  • Level 20
Heart Thorn coats the target in acid that deals 104 armor damage over 8 seconds
  • Level 25
Heart Thorn coats the target in acid that deals 132 armor damage over 8 seconds
  • Level 30
Heart Thorn coats the target in acid that deals 160 armor damage over 8 seconds
  • Level 35
Heart Thorn coats the target in acid that deals 188 armor damage over 8 seconds
  • Level 40
Heart Thorn coats the target in acid that deals 216 armor damage over 8 seconds
  • Level 45
Heart Thorn coats the target in acid that deals 244 armor damage over 8 seconds
  • Level 50
Heart Thorn coats the target in acid that deals 272 armor damage over 8 seconds
  • Level 55
Heart Thorn coats the target in acid that deals 300 armor damage over 8 seconds
  • Level 60
Heart Thorn coats the target in acid that deals 328 armor damage over 8 seconds
  • Level 65
Heart Thorn coats the target in acid that deals 356 armor damage over 8 seconds
  • Level 70
Heart Thorn coats the target in acid that deals 388 armor damage over 8 seconds
  • Level 75
Heart Thorn coats the target in acid that deals 420 armor damage over 8 seconds
  • Level 80
Heart Thorn coats the target in acid that deals 452 armor damage over 8 seconds
  • Level 85
Heart Thorn coats the target in acid that deals 484 armor damage over 8 seconds
  • Level 90
Heart Thorn coats the target in acid that deals 516 armor damage over 8 seconds
  • Level 95
Heart Thorn coats the target in acid that deals 548 armor damage over 8 seconds
  • Level 100
Heart Thorn coats the target in acid that deals 580 armor damage over 8 seconds
Level 100 - Pulse of Life gives +22 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds Rare Head

Click Expand to reveal

  • Level 10
Pulse of Life gives +2 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 20
Pulse of Life gives +4 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 30
Pulse of Life gives +6 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 40
Pulse of Life gives +8 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 50
Pulse of Life gives +11 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 60
Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 70
Pulse of Life gives +16 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 80
Pulse of Life gives +18 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 90
Pulse of Life gives +20 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Level 100
Pulse of Life gives +22 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
Level 100 - Heart Thorn causes target to suffer +19% damage from all Indirect Damage sources for 15 seconds Epic Necklace

Click Expand to reveal

  • Level 10
Heart Thorn causes target to suffer +5% damage from all Indirect Damage sources for 15 seconds
  • Level 20
Heart Thorn causes target to suffer +6% damage from all Indirect Damage sources for 15 seconds
  • Level 30
Heart Thorn causes target to suffer +7% damage from all Indirect Damage sources for 15 seconds
  • Level 40
Heart Thorn causes target to suffer +8% damage from all Indirect Damage sources for 15 seconds
  • Level 50
Heart Thorn causes target to suffer +9% damage from all Indirect Damage sources for 15 seconds
  • Level 60
Heart Thorn causes target to suffer +11% damage from all Indirect Damage sources for 15 seconds
  • Level 70
Heart Thorn causes target to suffer +13% damage from all Indirect Damage sources for 15 seconds
  • Level 80
Heart Thorn causes target to suffer +15% damage from all Indirect Damage sources for 15 seconds
  • Level 90
Heart Thorn causes target to suffer +17% damage from all Indirect Damage sources for 15 seconds
  • Level 100
Heart Thorn causes target to suffer +19% damage from all Indirect Damage sources for 15 seconds
Level 100 - Rotskin Armor Damage +56% Uncommon Chest, Feet

Click Expand to reveal

  • Level 1
Rotskin Armor Damage +7%
  • Level 10
Rotskin Armor Damage +9%
  • Level 15
Rotskin Armor Damage +11%
  • Level 20
Rotskin Armor Damage +13%
  • Level 25
Rotskin Armor Damage +15%
  • Level 30
Rotskin Armor Damage +17%
  • Level 35
Rotskin Armor Damage +19%
  • Level 40
Rotskin Armor Damage +21%
  • Level 45
Rotskin Armor Damage +23%
  • Level 50
Rotskin Armor Damage +26%
  • Level 55
Rotskin Armor Damage +29%
  • Level 60
Rotskin Armor Damage +32%
  • Level 65
Rotskin Armor Damage +35%
  • Level 70
Rotskin Armor Damage +38%
  • Level 75
Rotskin Armor Damage +41%
  • Level 80
Rotskin Armor Damage +44%
  • Level 85
Rotskin Armor Damage +47%
  • Level 90
Rotskin Armor Damage +50%
  • Level 95
Rotskin Armor Damage +53%
  • Level 100
Rotskin Armor Damage +56%
Level 100 - Rotskin deals 354 Trauma damage to health over 12 seconds Uncommon Chest, Hands

Click Expand to reveal

  • Level 5
Rotskin deals 24 Trauma damage to health over 12 seconds
  • Level 10
Rotskin deals 36 Trauma damage to health over 12 seconds
  • Level 15
Rotskin deals 48 Trauma damage to health over 12 seconds
  • Level 20
Rotskin deals 66 Trauma damage to health over 12 seconds
  • Level 25
Rotskin deals 84 Trauma damage to health over 12 seconds
  • Level 30
Rotskin deals 102 Trauma damage to health over 12 seconds
  • Level 35
Rotskin deals 120 Trauma damage to health over 12 seconds
  • Level 40
Rotskin deals 138 Trauma damage to health over 12 seconds
  • Level 45
Rotskin deals 156 Trauma damage to health over 12 seconds
  • Level 50
Rotskin deals 174 Trauma damage to health over 12 seconds
  • Level 55
Rotskin deals 192 Trauma damage to health over 12 seconds
  • Level 60
Rotskin deals 210 Trauma damage to health over 12 seconds
  • Level 65
Rotskin deals 228 Trauma damage to health over 12 seconds
  • Level 70
Rotskin deals 246 Trauma damage to health over 12 seconds
  • Level 75
Rotskin deals 264 Trauma damage to health over 12 seconds
  • Level 80
Rotskin deals 282 Trauma damage to health over 12 seconds
  • Level 85
Rotskin deals 300 Trauma damage to health over 12 seconds
  • Level 90
Rotskin deals 318 Trauma damage to health over 12 seconds
  • Level 95
Rotskin deals 336 Trauma damage to health over 12 seconds
  • Level 100
Rotskin deals 354 Trauma damage to health over 12 seconds
Level 100 - Rotskin hits all targets within 10 meters and further debuffs their mitigation -60 Uncommon Hands

Click Expand to reveal

  • Level 5
Rotskin hits all targets within 10 meters and further debuffs their mitigation -3
  • Level 10
Rotskin hits all targets within 10 meters and further debuffs their mitigation -6
  • Level 15
Rotskin hits all targets within 10 meters and further debuffs their mitigation -9
  • Level 20
Rotskin hits all targets within 10 meters and further debuffs their mitigation -12
  • Level 25
Rotskin hits all targets within 10 meters and further debuffs their mitigation -15
  • Level 30
Rotskin hits all targets within 10 meters and further debuffs their mitigation -18
  • Level 35
Rotskin hits all targets within 10 meters and further debuffs their mitigation -21
  • Level 40
Rotskin hits all targets within 10 meters and further debuffs their mitigation -24
  • Level 45
Rotskin hits all targets within 10 meters and further debuffs their mitigation -27
  • Level 50
Rotskin hits all targets within 10 meters and further debuffs their mitigation -30
  • Level 55
Rotskin hits all targets within 10 meters and further debuffs their mitigation -33
  • Level 60
Rotskin hits all targets within 10 meters and further debuffs their mitigation -36
  • Level 65
Rotskin hits all targets within 10 meters and further debuffs their mitigation -39
  • Level 70
Rotskin hits all targets within 10 meters and further debuffs their mitigation -42
  • Level 75
Rotskin hits all targets within 10 meters and further debuffs their mitigation -45
  • Level 80
Rotskin hits all targets within 10 meters and further debuffs their mitigation -48
  • Level 85
Rotskin hits all targets within 10 meters and further debuffs their mitigation -51
  • Level 90
Rotskin hits all targets within 10 meters and further debuffs their mitigation -54
  • Level 95
Rotskin hits all targets within 10 meters and further debuffs their mitigation -57
  • Level 100
Rotskin hits all targets within 10 meters and further debuffs their mitigation -60
of the Life Cycle Level 30 - Rotskin hastens the current reuse timer of Regrowth by 5 seconds Epic Ring

Click Expand to reveal

  • Level 30
Rotskin hastens the current reuse timer of Regrowth by 5 seconds
Level 100 - Rotskin deals +24% damage and boosts your Nice Attack Damage +103 for 10 seconds Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 1
Rotskin deals +5% damage and boosts your Nice Attack Damage +8 for 10 seconds
  • Level 10
Rotskin deals +6% damage and boosts your Nice Attack Damage +13 for 10 seconds
  • Level 15
Rotskin deals +7% damage and boosts your Nice Attack Damage +18 for 10 seconds
  • Level 20
Rotskin deals +8% damage and boosts your Nice Attack Damage +23 for 10 seconds
  • Level 25
Rotskin deals +9% damage and boosts your Nice Attack Damage +28 for 10 seconds
  • Level 30
Rotskin deals +10% damage and boosts your Nice Attack Damage +33 for 10 seconds
  • Level 35
Rotskin deals +11% damage and boosts your Nice Attack Damage +38 for 10 seconds
  • Level 40
Rotskin deals +12% damage and boosts your Nice Attack Damage +43 for 10 seconds
  • Level 45
Rotskin deals +13% damage and boosts your Nice Attack Damage +48 for 10 seconds
  • Level 50
Rotskin deals +14% damage and boosts your Nice Attack Damage +53 for 10 seconds
  • Level 55
Rotskin deals +15% damage and boosts your Nice Attack Damage +58 for 10 seconds
  • Level 60
Rotskin deals +16% damage and boosts your Nice Attack Damage +63 for 10 seconds
  • Level 65
Rotskin deals +17% damage and boosts your Nice Attack Damage +68 for 10 seconds
  • Level 70
Rotskin deals +18% damage and boosts your Nice Attack Damage +73 for 10 seconds
  • Level 75
Rotskin deals +19% damage and boosts your Nice Attack Damage +78 for 10 seconds
  • Level 80
Rotskin deals +20% damage and boosts your Nice Attack Damage +83 for 10 seconds
  • Level 85
Rotskin deals +21% damage and boosts your Nice Attack Damage +88 for 10 seconds
  • Level 90
Rotskin deals +22% damage and boosts your Nice Attack Damage +93 for 10 seconds
  • Level 95
Rotskin deals +23% damage and boosts your Nice Attack Damage +98 for 10 seconds
  • Level 100
Rotskin deals +24% damage and boosts your Nice Attack Damage +103 for 10 seconds
Level 100 - Rotskin debuffs target's Indirect Nature Vulnerability -28% for 12 seconds Rare Legs

Click Expand to reveal

  • Level 10
Rotskin debuffs target's Indirect Nature Vulnerability -10% for 12 seconds
  • Level 20
Rotskin debuffs target's Indirect Nature Vulnerability -11% for 12 seconds
  • Level 30
Rotskin debuffs target's Indirect Nature Vulnerability -12% for 12 seconds
  • Level 40
Rotskin debuffs target's Indirect Nature Vulnerability -14% for 12 seconds
  • Level 50
Rotskin debuffs target's Indirect Nature Vulnerability -15% for 12 seconds
  • Level 60
Rotskin debuffs target's Indirect Nature Vulnerability -17% for 12 seconds
  • Level 70
Rotskin debuffs target's Indirect Nature Vulnerability -19% for 12 seconds
  • Level 80
Rotskin debuffs target's Indirect Nature Vulnerability -22% for 12 seconds
  • Level 90
Rotskin debuffs target's Indirect Nature Vulnerability -25% for 12 seconds
  • Level 100
Rotskin debuffs target's Indirect Nature Vulnerability -28% for 12 seconds
Level 100 - Delerium Damage +66% Uncommon Chest, Feet

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  • Level 5
Delerium Damage +8%
  • Level 10
Delerium Damage +10%
  • Level 15
Delerium Damage +12%
  • Level 20
Delerium Damage +14%
  • Level 25
Delerium Damage +16%
  • Level 30
Delerium Damage +18%
  • Level 35
Delerium Damage +20%
  • Level 40
Delerium Damage +22%
  • Level 45
Delerium Damage +25%
  • Level 50
Delerium Damage +28%
  • Level 55
Delerium Damage +31%
  • Level 60
Delerium Damage +34%
  • Level 65
Delerium Damage +38%
  • Level 70
Delerium Damage +42%
  • Level 75
Delerium Damage +46%
  • Level 80
Delerium Damage +50%
  • Level 85
Delerium Damage +54%
  • Level 90
Delerium Damage +58%
  • Level 95
Delerium Damage +62%
  • Level 100
Delerium Damage +66%
Level 100 - Delerium depletes +810 rage and taunts -600 Uncommon Ring, MainHand

Click Expand to reveal

  • Level 5
Delerium depletes +50 rage and taunts -30
  • Level 10
Delerium depletes +90 rage and taunts -60
  • Level 15
Delerium depletes +130 rage and taunts -90
  • Level 20
Delerium depletes +170 rage and taunts -120
  • Level 25
Delerium depletes +210 rage and taunts -150
  • Level 30
Delerium depletes +250 rage and taunts -180
  • Level 35
Delerium depletes +290 rage and taunts -210
  • Level 40
Delerium depletes +330 rage and taunts -240
  • Level 45
Delerium depletes +370 rage and taunts -270
  • Level 50
Delerium depletes +410 rage and taunts -300
  • Level 55
Delerium depletes +450 rage and taunts -330
  • Level 60
Delerium depletes +490 rage and taunts -360
  • Level 65
Delerium depletes +530 rage and taunts -390
  • Level 70
Delerium depletes +570 rage and taunts -420
  • Level 75
Delerium depletes +610 rage and taunts -450
  • Level 80
Delerium depletes +650 rage and taunts -480
  • Level 85
Delerium depletes +690 rage and taunts -510
  • Level 90
Delerium depletes +730 rage and taunts -540
  • Level 95
Delerium depletes +770 rage and taunts -570
  • Level 100
Delerium depletes +810 rage and taunts -600
Level 100 - Delerium depletes +440 rage and deals +83 damage Uncommon Head, Legs

Click Expand to reveal

  • Level 5
Delerium depletes +60 rage and deals +8 damage
  • Level 10
Delerium depletes +80 rage and deals +11 damage
  • Level 15
Delerium depletes +100 rage and deals +15 damage
  • Level 20
Delerium depletes +120 rage and deals +19 damage
  • Level 25
Delerium depletes +140 rage and deals +23 damage
  • Level 30
Delerium depletes +160 rage and deals +27 damage
  • Level 35
Delerium depletes +180 rage and deals +31 damage
  • Level 40
Delerium depletes +200 rage and deals +35 damage
  • Level 45
Delerium depletes +220 rage and deals +39 damage
  • Level 50
Delerium depletes +240 rage and deals +43 damage
  • Level 55
Delerium depletes +260 rage and deals +47 damage
  • Level 60
Delerium depletes +280 rage and deals +51 damage
  • Level 65
Delerium depletes +300 rage and deals +55 damage
  • Level 70
Delerium depletes +320 rage and deals +59 damage
  • Level 75
Delerium depletes +340 rage and deals +63 damage
  • Level 80
Delerium depletes +360 rage and deals +67 damage
  • Level 85
Delerium depletes +380 rage and deals +71 damage
  • Level 90
Delerium depletes +400 rage and deals +75 damage
  • Level 95
Delerium depletes +420 rage and deals +79 damage
  • Level 100
Delerium depletes +440 rage and deals +83 damage
Level 100 - Brambleskin increases your Max Health by +85 for 30 seconds and heals 85 Health Uncommon Legs

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  • Level 5
Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
  • Level 10
Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
  • Level 15
Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
  • Level 20
Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
  • Level 25
Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
  • Level 30
Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
  • Level 35
Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
  • Level 40
Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
  • Level 45
Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
  • Level 50
Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
  • Level 55
Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
  • Level 60
Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health
  • Level 65
Brambleskin increases your Max Health by +57 for 30 seconds and heals 57 Health
  • Level 70
Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health
  • Level 75
Brambleskin increases your Max Health by +65 for 30 seconds and heals 65 Health
  • Level 80
Brambleskin increases your Max Health by +69 for 30 seconds and heals 69 Health
  • Level 85
Brambleskin increases your Max Health by +73 for 30 seconds and heals 73 Health
  • Level 90
Brambleskin increases your Max Health by +77 for 30 seconds and heals 77 Health
  • Level 95
Brambleskin increases your Max Health by +81 for 30 seconds and heals 81 Health
  • Level 100
Brambleskin increases your Max Health by +85 for 30 seconds and heals 85 Health
Level 100 - Brambleskin increases your Max Health by +85 for 30 seconds and heals 85 Health Rare Necklace

Click Expand to reveal

  • Level 5
Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
  • Level 10
Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
  • Level 15
Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
  • Level 20
Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
  • Level 25
Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
  • Level 30
Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
  • Level 35
Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
  • Level 40
Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
  • Level 45
Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
  • Level 50
Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
  • Level 55
Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
  • Level 60
Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health
  • Level 65
Brambleskin increases your Max Health by +57 for 30 seconds and heals 57 Health
  • Level 70
Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health
  • Level 75
Brambleskin increases your Max Health by +65 for 30 seconds and heals 65 Health
  • Level 80
Brambleskin increases your Max Health by +69 for 30 seconds and heals 69 Health
  • Level 85
Brambleskin increases your Max Health by +73 for 30 seconds and heals 73 Health
  • Level 90
Brambleskin increases your Max Health by +77 for 30 seconds and heals 77 Health
  • Level 95
Brambleskin increases your Max Health by +81 for 30 seconds and heals 81 Health
  • Level 100
Brambleskin increases your Max Health by +85 for 30 seconds and heals 85 Health
Level 100 - Brambleskin increases your Max Armor by +115 for 30 seconds and restores 115 Armor Uncommon OffHand

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  • Level 5
Brambleskin increases your Max Armor by +20 for 30 seconds and restores 20 Armor
  • Level 10
Brambleskin increases your Max Armor by +25 for 30 seconds and restores 25 Armor
  • Level 15
Brambleskin increases your Max Armor by +30 for 30 seconds and restores 30 Armor
  • Level 20
Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor
  • Level 25
Brambleskin increases your Max Armor by +40 for 30 seconds and restores 40 Armor
  • Level 30
Brambleskin increases your Max Armor by +45 for 30 seconds and restores 45 Armor
  • Level 35
Brambleskin increases your Max Armor by +50 for 30 seconds and restores 50 Armor
  • Level 40
Brambleskin increases your Max Armor by +55 for 30 seconds and restores 55 Armor
  • Level 45
Brambleskin increases your Max Armor by +60 for 30 seconds and restores 60 Armor
  • Level 50
Brambleskin increases your Max Armor by +65 for 30 seconds and restores 65 Armor
  • Level 55
Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor
  • Level 60
Brambleskin increases your Max Armor by +75 for 30 seconds and restores 75 Armor
  • Level 65
Brambleskin increases your Max Armor by +80 for 30 seconds and restores 80 Armor
  • Level 70
Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor
  • Level 75
Brambleskin increases your Max Armor by +90 for 30 seconds and restores 90 Armor
  • Level 80
Brambleskin increases your Max Armor by +95 for 30 seconds and restores 95 Armor
  • Level 85
Brambleskin increases your Max Armor by +100 for 30 seconds and restores 100 Armor
  • Level 90
Brambleskin increases your Max Armor by +105 for 30 seconds and restores 105 Armor
  • Level 95
Brambleskin increases your Max Armor by +110 for 30 seconds and restores 110 Armor
  • Level 100
Brambleskin increases your Max Armor by +115 for 30 seconds and restores 115 Armor
Level 100 - Brambleskin increases your Max Armor by +115 for 30 seconds and restores 115 Armor Rare Chest

Click Expand to reveal

  • Level 5
Brambleskin increases your Max Armor by +20 for 30 seconds and restores 20 Armor
  • Level 10
Brambleskin increases your Max Armor by +25 for 30 seconds and restores 25 Armor
  • Level 15
Brambleskin increases your Max Armor by +30 for 30 seconds and restores 30 Armor
  • Level 20
Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor
  • Level 25
Brambleskin increases your Max Armor by +40 for 30 seconds and restores 40 Armor
  • Level 30
Brambleskin increases your Max Armor by +45 for 30 seconds and restores 45 Armor
  • Level 35
Brambleskin increases your Max Armor by +50 for 30 seconds and restores 50 Armor
  • Level 40
Brambleskin increases your Max Armor by +55 for 30 seconds and restores 55 Armor
  • Level 45
Brambleskin increases your Max Armor by +60 for 30 seconds and restores 60 Armor
  • Level 50
Brambleskin increases your Max Armor by +65 for 30 seconds and restores 65 Armor
  • Level 55
Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor
  • Level 60
Brambleskin increases your Max Armor by +75 for 30 seconds and restores 75 Armor
  • Level 65
Brambleskin increases your Max Armor by +80 for 30 seconds and restores 80 Armor
  • Level 70
Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor
  • Level 75
Brambleskin increases your Max Armor by +90 for 30 seconds and restores 90 Armor
  • Level 80
Brambleskin increases your Max Armor by +95 for 30 seconds and restores 95 Armor
  • Level 85
Brambleskin increases your Max Armor by +100 for 30 seconds and restores 100 Armor
  • Level 90
Brambleskin increases your Max Armor by +105 for 30 seconds and restores 105 Armor
  • Level 95
Brambleskin increases your Max Armor by +110 for 30 seconds and restores 110 Armor
  • Level 100
Brambleskin increases your Max Armor by +115 for 30 seconds and restores 115 Armor
Level 100 - Brambleskin increases your Max Power by +79 for 30 seconds and restores 79 Power Uncommon Head

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  • Level 5
Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
  • Level 10
Brambleskin increases your Max Power by +17 for 30 seconds and restores 17 Power
  • Level 15
Brambleskin increases your Max Power by +19 for 30 seconds and restores 19 Power
  • Level 20
Brambleskin increases your Max Power by +22 for 30 seconds and restores 22 Power
  • Level 25
Brambleskin increases your Max Power by +25 for 30 seconds and restores 25 Power
  • Level 30
Brambleskin increases your Max Power by +28 for 30 seconds and restores 28 Power
  • Level 35
Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power
  • Level 40
Brambleskin increases your Max Power by +34 for 30 seconds and restores 34 Power
  • Level 45
Brambleskin increases your Max Power by +37 for 30 seconds and restores 37 Power
  • Level 50
Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
  • Level 55
Brambleskin increases your Max Power by +43 for 30 seconds and restores 43 Power
  • Level 60
Brambleskin increases your Max Power by +47 for 30 seconds and restores 47 Power
  • Level 65
Brambleskin increases your Max Power by +51 for 30 seconds and restores 51 Power
  • Level 70
Brambleskin increases your Max Power by +55 for 30 seconds and restores 55 Power
  • Level 75
Brambleskin increases your Max Power by +59 for 30 seconds and restores 59 Power
  • Level 80
Brambleskin increases your Max Power by +63 for 30 seconds and restores 63 Power
  • Level 85
Brambleskin increases your Max Power by +67 for 30 seconds and restores 67 Power
  • Level 90
Brambleskin increases your Max Power by +71 for 30 seconds and restores 71 Power
  • Level 95
Brambleskin increases your Max Power by +75 for 30 seconds and restores 75 Power
  • Level 100
Brambleskin increases your Max Power by +79 for 30 seconds and restores 79 Power
Level 100 - Brambleskin increases your Max Power by +79 for 30 seconds and restores 79 Power Rare Ring

Click Expand to reveal

  • Level 5
Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
  • Level 10
Brambleskin increases your Max Power by +17 for 30 seconds and restores 17 Power
  • Level 15
Brambleskin increases your Max Power by +19 for 30 seconds and restores 19 Power
  • Level 20
Brambleskin increases your Max Power by +22 for 30 seconds and restores 22 Power
  • Level 25
Brambleskin increases your Max Power by +25 for 30 seconds and restores 25 Power
  • Level 30
Brambleskin increases your Max Power by +28 for 30 seconds and restores 28 Power
  • Level 35
Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power
  • Level 40
Brambleskin increases your Max Power by +34 for 30 seconds and restores 34 Power
  • Level 45
Brambleskin increases your Max Power by +37 for 30 seconds and restores 37 Power
  • Level 50
Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
  • Level 55
Brambleskin increases your Max Power by +43 for 30 seconds and restores 43 Power
  • Level 60
Brambleskin increases your Max Power by +47 for 30 seconds and restores 47 Power
  • Level 65
Brambleskin increases your Max Power by +51 for 30 seconds and restores 51 Power
  • Level 70
Brambleskin increases your Max Power by +55 for 30 seconds and restores 55 Power
  • Level 75
Brambleskin increases your Max Power by +59 for 30 seconds and restores 59 Power
  • Level 80
Brambleskin increases your Max Power by +63 for 30 seconds and restores 63 Power
  • Level 85
Brambleskin increases your Max Power by +67 for 30 seconds and restores 67 Power
  • Level 90
Brambleskin increases your Max Power by +71 for 30 seconds and restores 71 Power
  • Level 95
Brambleskin increases your Max Power by +75 for 30 seconds and restores 75 Power
  • Level 100
Brambleskin increases your Max Power by +79 for 30 seconds and restores 79 Power
Thorny of Thorny Skin Level 100 - Brambleskin deals +120 Nature damage to melee attackers Uncommon Hands, Feet, MainHand

Click Expand to reveal

  • Level 5
Brambleskin deals +6 Nature damage to melee attackers
  • Level 10
Brambleskin deals +12 Nature damage to melee attackers
  • Level 15
Brambleskin deals +18 Nature damage to melee attackers
  • Level 20
Brambleskin deals +24 Nature damage to melee attackers
  • Level 25
Brambleskin deals +30 Nature damage to melee attackers
  • Level 30
Brambleskin deals +36 Nature damage to melee attackers
  • Level 35
Brambleskin deals +42 Nature damage to melee attackers
  • Level 40
Brambleskin deals +48 Nature damage to melee attackers
  • Level 45
Brambleskin deals +54 Nature damage to melee attackers
  • Level 50
Brambleskin deals +60 Nature damage to melee attackers
  • Level 55
Brambleskin deals +66 Nature damage to melee attackers
  • Level 60
Brambleskin deals +72 Nature damage to melee attackers
  • Level 65
Brambleskin deals +78 Nature damage to melee attackers
  • Level 70
Brambleskin deals +84 Nature damage to melee attackers
  • Level 75
Brambleskin deals +90 Nature damage to melee attackers
  • Level 80
Brambleskin deals +96 Nature damage to melee attackers
  • Level 85
Brambleskin deals +102 Nature damage to melee attackers
  • Level 90
Brambleskin deals +108 Nature damage to melee attackers
  • Level 95
Brambleskin deals +114 Nature damage to melee attackers
  • Level 100
Brambleskin deals +120 Nature damage to melee attackers
Cloudy of Clouded Sight Level 1 - Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15% Uncommon Head

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  • Level 1
Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%
Level 100 - Brambleskin deals +34% damage to melee attackers Uncommon Chest, Head

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  • Level 5
Brambleskin deals +9% damage to melee attackers
  • Level 10
Brambleskin deals +10% damage to melee attackers
  • Level 15
Brambleskin deals +11% damage to melee attackers
  • Level 20
Brambleskin deals +12% damage to melee attackers
  • Level 25
Brambleskin deals +13% damage to melee attackers
  • Level 30
Brambleskin deals +14% damage to melee attackers
  • Level 35
Brambleskin deals +15% damage to melee attackers
  • Level 40
Brambleskin deals +16% damage to melee attackers
  • Level 45
Brambleskin deals +17% damage to melee attackers
  • Level 50
Brambleskin deals +18% damage to melee attackers
  • Level 55
Brambleskin deals +19% damage to melee attackers
  • Level 60
Brambleskin deals +20% damage to melee attackers
  • Level 65
Brambleskin deals +22% damage to melee attackers
  • Level 70
Brambleskin deals +23% damage to melee attackers
  • Level 75
Brambleskin deals +25% damage to melee attackers
  • Level 80
Brambleskin deals +26% damage to melee attackers
  • Level 85
Brambleskin deals +28% damage to melee attackers
  • Level 90
Brambleskin deals +30% damage to melee attackers
  • Level 95
Brambleskin deals +32% damage to melee attackers
  • Level 100
Brambleskin deals +34% damage to melee attackers
Level 100 - Cosmic Strike Damage +78% Uncommon Chest, Feet

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  • Level 1
Cosmic Strike Damage +7%
  • Level 10
Cosmic Strike Damage +10%
  • Level 15
Cosmic Strike Damage +13%
  • Level 20
Cosmic Strike Damage +16%
  • Level 25
Cosmic Strike Damage +19%
  • Level 30
Cosmic Strike Damage +22%
  • Level 35
Cosmic Strike Damage +26%
  • Level 40
Cosmic Strike Damage +30%
  • Level 45
Cosmic Strike Damage +34%
  • Level 50
Cosmic Strike Damage +38%
  • Level 55
Cosmic Strike Damage +42%
  • Level 60
Cosmic Strike Damage +46%
  • Level 65
Cosmic Strike Damage +50%
  • Level 70
Cosmic Strike Damage +54%
  • Level 75
Cosmic Strike Damage +58%
  • Level 80
Cosmic Strike Damage +62%
  • Level 85
Cosmic Strike Damage +66%
  • Level 90
Cosmic Strike Damage +70%
  • Level 95
Cosmic Strike Damage +74%
  • Level 100
Cosmic Strike Damage +78%
Level 100 - Cosmic Strike deals +19% damage and boosts your Major Healing +100 for 10 seconds Uncommon Necklace, Ring

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  • Level 5
Cosmic Strike deals +4% damage and boosts your Major Healing +5 for 10 seconds
  • Level 10
Cosmic Strike deals +4.5% damage and boosts your Major Healing +10 for 10 seconds
  • Level 15
Cosmic Strike deals +5% damage and boosts your Major Healing +15 for 10 seconds
  • Level 20
Cosmic Strike deals +5.5% damage and boosts your Major Healing +20 for 10 seconds
  • Level 25
Cosmic Strike deals +6% damage and boosts your Major Healing +25 for 10 seconds
  • Level 30
Cosmic Strike deals +6.5% damage and boosts your Major Healing +30 for 10 seconds
  • Level 35
Cosmic Strike deals +7% damage and boosts your Major Healing +35 for 10 seconds
  • Level 40
Cosmic Strike deals +7.5% damage and boosts your Major Healing +40 for 10 seconds
  • Level 45
Cosmic Strike deals +8% damage and boosts your Major Healing +45 for 10 seconds
  • Level 50
Cosmic Strike deals +9% damage and boosts your Major Healing +50 for 10 seconds
  • Level 55
Cosmic Strike deals +10% damage and boosts your Major Healing +55 for 10 seconds
  • Level 60
Cosmic Strike deals +11% damage and boosts your Major Healing +60 for 10 seconds
  • Level 65
Cosmic Strike deals +12% damage and boosts your Major Healing +65 for 10 seconds
  • Level 70
Cosmic Strike deals +13% damage and boosts your Major Healing +70 for 10 seconds
  • Level 75
Cosmic Strike deals +14% damage and boosts your Major Healing +75 for 10 seconds
  • Level 80
Cosmic Strike deals +15% damage and boosts your Major Healing +80 for 10 seconds
  • Level 85
Cosmic Strike deals +16% damage and boosts your Major Healing +85 for 10 seconds
  • Level 90
Cosmic Strike deals +17% damage and boosts your Major Healing +90 for 10 seconds
  • Level 95
Cosmic Strike deals +18% damage and boosts your Major Healing +95 for 10 seconds
  • Level 100
Cosmic Strike deals +19% damage and boosts your Major Healing +100 for 10 seconds
Level 100 - Cosmic Strike deals +264 damage, generates no Rage, and removes 705 Rage Uncommon Head, Legs

Click Expand to reveal

  • Level 5
Cosmic Strike deals +20 damage, generates no Rage, and removes 40 Rage
  • Level 10
Cosmic Strike deals +32 damage, generates no Rage, and removes 75 Rage
  • Level 15
Cosmic Strike deals +44 damage, generates no Rage, and removes 110 Rage
  • Level 20
Cosmic Strike deals +56 damage, generates no Rage, and removes 145 Rage
  • Level 25
Cosmic Strike deals +68 damage, generates no Rage, and removes 180 Rage
  • Level 30
Cosmic Strike deals +80 damage, generates no Rage, and removes 215 Rage
  • Level 35
Cosmic Strike deals +92 damage, generates no Rage, and removes 250 Rage
  • Level 40
Cosmic Strike deals +104 damage, generates no Rage, and removes 285 Rage
  • Level 45
Cosmic Strike deals +116 damage, generates no Rage, and removes 320 Rage
  • Level 50
Cosmic Strike deals +128 damage, generates no Rage, and removes 355 Rage
  • Level 55
Cosmic Strike deals +140 damage, generates no Rage, and removes 390 Rage
  • Level 60
Cosmic Strike deals +152 damage, generates no Rage, and removes 425 Rage
  • Level 65
Cosmic Strike deals +166 damage, generates no Rage, and removes 460 Rage
  • Level 70
Cosmic Strike deals +180 damage, generates no Rage, and removes 495 Rage
  • Level 75
Cosmic Strike deals +194 damage, generates no Rage, and removes 530 Rage
  • Level 80
Cosmic Strike deals +208 damage, generates no Rage, and removes 565 Rage
  • Level 85
Cosmic Strike deals +222 damage, generates no Rage, and removes 600 Rage
  • Level 90
Cosmic Strike deals +236 damage, generates no Rage, and removes 635 Rage
  • Level 95
Cosmic Strike deals +250 damage, generates no Rage, and removes 670 Rage
  • Level 100
Cosmic Strike deals +264 damage, generates no Rage, and removes 705 Rage
Level 100 - Cosmic Strike deals +143 damage and reuse timer is -5 seconds Uncommon MainHand

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  • Level 5
Cosmic Strike deals +10 damage and reuse timer is -1 second
  • Level 10
Cosmic Strike deals +17 damage and reuse timer is -1 second
  • Level 15
Cosmic Strike deals +24 damage and reuse timer is -1 second
  • Level 20
Cosmic Strike deals +31 damage and reuse timer is -2 seconds
  • Level 25
Cosmic Strike deals +38 damage and reuse timer is -2 seconds
  • Level 30
Cosmic Strike deals +45 damage and reuse timer is -2 seconds
  • Level 35
Cosmic Strike deals +52 damage and reuse timer is -3 seconds
  • Level 40
Cosmic Strike deals +59 damage and reuse timer is -3 seconds
  • Level 45
Cosmic Strike deals +66 damage and reuse timer is -3 seconds
  • Level 50
Cosmic Strike deals +73 damage and reuse timer is -4 seconds
  • Level 55
Cosmic Strike deals +80 damage and reuse timer is -4 seconds
  • Level 60
Cosmic Strike deals +87 damage and reuse timer is -4 seconds
  • Level 65
Cosmic Strike deals +94 damage and reuse timer is -4 seconds
  • Level 70
Cosmic Strike deals +101 damage and reuse timer is -5 seconds
  • Level 75
Cosmic Strike deals +108 damage and reuse timer is -5 seconds
  • Level 80
Cosmic Strike deals +115 damage and reuse timer is -5 seconds
  • Level 85
Cosmic Strike deals +122 damage and reuse timer is -5 seconds
  • Level 90
Cosmic Strike deals +129 damage and reuse timer is -5 seconds
  • Level 95
Cosmic Strike deals +136 damage and reuse timer is -5 seconds
  • Level 100
Cosmic Strike deals +143 damage and reuse timer is -5 seconds
of Bilecore Level 100 - Fill With Bile causes any Core attacks that deal direct Poison damage to deal +180 damage for 3 minutes. (This effect does not stack with itself.) Rare Hands

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  • Level 5
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +9 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 10
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +18 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 15
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +27 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 20
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +36 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 25
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +45 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 30
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +54 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 35
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +63 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 40
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +72 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 45
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +81 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 50
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +90 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 55
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +99 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 60
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +108 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 65
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +117 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 70
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +126 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 75
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +135 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 80
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +144 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 85
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +153 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 90
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +162 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 95
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +171 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 100
Fill With Bile causes any Core attacks that deal direct Poison damage to deal +180 damage for 3 minutes. (This effect does not stack with itself.)
of Healthy Bile Level 100 - Fill With Bile increases target's Max Health by +92 for 3 minutes and heals 92 health. (This effect does not stack with itself.) Uncommon Necklace

Click Expand to reveal

  • Level 5
Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health. (This effect does not stack with itself.)
  • Level 10
Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health. (This effect does not stack with itself.)
  • Level 15
Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health. (This effect does not stack with itself.)
  • Level 20
Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health. (This effect does not stack with itself.)
  • Level 25
Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health. (This effect does not stack with itself.)
  • Level 30
Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health. (This effect does not stack with itself.)
  • Level 35
Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health. (This effect does not stack with itself.)
  • Level 40
Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health. (This effect does not stack with itself.)
  • Level 45
Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health. (This effect does not stack with itself.)
  • Level 50
Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health. (This effect does not stack with itself.)
  • Level 55
Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health. (This effect does not stack with itself.)
  • Level 60
Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health. (This effect does not stack with itself.)
  • Level 65
Fill With Bile increases target's Max Health by +64 for 3 minutes and heals 64 health. (This effect does not stack with itself.)
  • Level 70
Fill With Bile increases target's Max Health by +68 for 3 minutes and heals 68 health. (This effect does not stack with itself.)
  • Level 75
Fill With Bile increases target's Max Health by +72 for 3 minutes and heals 72 health. (This effect does not stack with itself.)
  • Level 80
Fill With Bile increases target's Max Health by +76 for 3 minutes and heals 76 health. (This effect does not stack with itself.)
  • Level 85
Fill With Bile increases target's Max Health by +80 for 3 minutes and heals 80 health. (This effect does not stack with itself.)
  • Level 90
Fill With Bile increases target's Max Health by +84 for 3 minutes and heals 84 health. (This effect does not stack with itself.)
  • Level 95
Fill With Bile increases target's Max Health by +88 for 3 minutes and heals 88 health. (This effect does not stack with itself.)
  • Level 100
Fill With Bile increases target's Max Health by +92 for 3 minutes and heals 92 health. (This effect does not stack with itself.)
of Healthy Bile Level 100 - Fill With Bile increases target's Max Health by +92 for 3 minutes and heals 92 health. (This effect does not stack with itself.) Uncommon Ring

Click Expand to reveal

  • Level 5
Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health. (This effect does not stack with itself.)
  • Level 10
Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health. (This effect does not stack with itself.)
  • Level 15
Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health. (This effect does not stack with itself.)
  • Level 20
Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health. (This effect does not stack with itself.)
  • Level 25
Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health. (This effect does not stack with itself.)
  • Level 30
Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health. (This effect does not stack with itself.)
  • Level 35
Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health. (This effect does not stack with itself.)
  • Level 40
Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health. (This effect does not stack with itself.)
  • Level 45
Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health. (This effect does not stack with itself.)
  • Level 50
Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health. (This effect does not stack with itself.)
  • Level 55
Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health. (This effect does not stack with itself.)
  • Level 60
Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health. (This effect does not stack with itself.)
  • Level 65
Fill With Bile increases target's Max Health by +64 for 3 minutes and heals 64 health. (This effect does not stack with itself.)
  • Level 70
Fill With Bile increases target's Max Health by +68 for 3 minutes and heals 68 health. (This effect does not stack with itself.)
  • Level 75
Fill With Bile increases target's Max Health by +72 for 3 minutes and heals 72 health. (This effect does not stack with itself.)
  • Level 80
Fill With Bile increases target's Max Health by +76 for 3 minutes and heals 76 health. (This effect does not stack with itself.)
  • Level 85
Fill With Bile increases target's Max Health by +80 for 3 minutes and heals 80 health. (This effect does not stack with itself.)
  • Level 90
Fill With Bile increases target's Max Health by +84 for 3 minutes and heals 84 health. (This effect does not stack with itself.)
  • Level 95
Fill With Bile increases target's Max Health by +88 for 3 minutes and heals 88 health. (This effect does not stack with itself.)
  • Level 100
Fill With Bile increases target's Max Health by +92 for 3 minutes and heals 92 health. (This effect does not stack with itself.)
of Nice Acid Level 100 - Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +180 damage for 3 minutes. (This effect does not stack with itself.) Rare Legs

Click Expand to reveal

  • Level 5
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +9 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 10
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +18 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 15
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +27 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 20
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +36 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 25
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +45 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 30
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +54 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 35
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +63 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 40
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +72 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 45
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +81 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 50
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +90 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 55
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +99 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 60
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +108 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 65
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +117 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 70
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +126 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 75
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +135 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 80
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +144 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 85
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +153 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 90
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +162 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 95
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +171 damage for 3 minutes. (This effect does not stack with itself.)
  • Level 100
Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +180 damage for 3 minutes. (This effect does not stack with itself.)
of Regrowth Level 100 - Regrowth Healing +100 Uncommon Chest, OffHand, Ring

Click Expand to reveal

  • Level 5
Regrowth Healing +7
  • Level 10
Regrowth Healing +12
  • Level 15
Regrowth Healing +17
  • Level 20
Regrowth Healing +22
  • Level 25
Regrowth Healing +27
  • Level 30
Regrowth Healing +32
  • Level 35
Regrowth Healing +37
  • Level 40
Regrowth Healing +42
  • Level 45
Regrowth Healing +47
  • Level 50
Regrowth Healing +52
  • Level 55
Regrowth Healing +57
  • Level 60
Regrowth Healing +62
  • Level 65
Regrowth Healing +66
  • Level 70
Regrowth Healing +70
  • Level 75
Regrowth Healing +75
  • Level 80
Regrowth Healing +80
  • Level 85
Regrowth Healing +85
  • Level 90
Regrowth Healing +90
  • Level 95
Regrowth Healing +95
  • Level 100
Regrowth Healing +100
Level 100 - Regrowth restores 96 Power Rare Head

Click Expand to reveal

  • Level 10
Regrowth restores 15 Power
  • Level 20
Regrowth restores 24 Power
  • Level 30
Regrowth restores 33 Power
  • Level 40
Regrowth restores 42 Power
  • Level 50
Regrowth restores 51 Power
  • Level 60
Regrowth restores 60 Power
  • Level 70
Regrowth restores 69 Power
  • Level 80
Regrowth restores 78 Power
  • Level 90
Regrowth restores 87 Power
  • Level 100
Regrowth restores 96 Power
Level 100 - Regrowth restores +64 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated) Uncommon Feet

Click Expand to reveal

  • Level 5
Regrowth restores +10 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 10
Regrowth restores +12 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 15
Regrowth restores +14 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 20
Regrowth restores +16 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 25
Regrowth restores +18 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 30
Regrowth restores +20 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 35
Regrowth restores +22 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 40
Regrowth restores +24 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 45
Regrowth restores +26 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 50
Regrowth restores +28 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 55
Regrowth restores +30 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 60
Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 65
Regrowth restores +36 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 70
Regrowth restores +40 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 75
Regrowth restores +44 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 80
Regrowth restores +48 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 85
Regrowth restores +52 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 90
Regrowth restores +56 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 95
Regrowth restores +60 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Level 100
Regrowth restores +64 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
Level 100 - Regrowth restores +43 Health and causes your Minor Heals to restore +54 Health for 10 seconds Uncommon Hands, MainHand

Click Expand to reveal

  • Level 5
Regrowth restores +5 Health and causes your Minor Heals to restore +5 Health for 10 seconds
  • Level 10
Regrowth restores +7 Health and causes your Minor Heals to restore +8 Health for 10 seconds
  • Level 15
Regrowth restores +9 Health and causes your Minor Heals to restore +11 Health for 10 seconds
  • Level 20
Regrowth restores +11 Health and causes your Minor Heals to restore +14 Health for 10 seconds
  • Level 25
Regrowth restores +13 Health and causes your Minor Heals to restore +17 Health for 10 seconds
  • Level 30
Regrowth restores +15 Health and causes your Minor Heals to restore +20 Health for 10 seconds
  • Level 35
Regrowth restores +17 Health and causes your Minor Heals to restore +23 Health for 10 seconds
  • Level 40
Regrowth restores +19 Health and causes your Minor Heals to restore +26 Health for 10 seconds
  • Level 45
Regrowth restores +21 Health and causes your Minor Heals to restore +29 Health for 10 seconds
  • Level 50
Regrowth restores +23 Health and causes your Minor Heals to restore +32 Health for 10 seconds
  • Level 55
Regrowth restores +25 Health and causes your Minor Heals to restore +35 Health for 10 seconds
  • Level 60
Regrowth restores +27 Health and causes your Minor Heals to restore +38 Health for 10 seconds
  • Level 65
Regrowth restores +29 Health and causes your Minor Heals to restore +40 Health for 10 seconds
  • Level 70
Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds
  • Level 75
Regrowth restores +33 Health and causes your Minor Heals to restore +44 Health for 10 seconds
  • Level 80
Regrowth restores +35 Health and causes your Minor Heals to restore +46 Health for 10 seconds
  • Level 85
Regrowth restores +37 Health and causes your Minor Heals to restore +48 Health for 10 seconds
  • Level 90
Regrowth restores +39 Health and causes your Minor Heals to restore +50 Health for 10 seconds
  • Level 95
Regrowth restores +41 Health and causes your Minor Heals to restore +52 Health for 10 seconds
  • Level 100
Regrowth restores +43 Health and causes your Minor Heals to restore +54 Health for 10 seconds
Level 100 - Regrowth and Pulse of Life Healing +40% Uncommon MainHand, Necklace

Click Expand to reveal

  • Level 5
Regrowth and Pulse of Life Healing +10%
  • Level 10
Regrowth and Pulse of Life Healing +11%
  • Level 15
Regrowth and Pulse of Life Healing +12%
  • Level 20
Regrowth and Pulse of Life Healing +13%
  • Level 25
Regrowth and Pulse of Life Healing +14%
  • Level 30
Regrowth and Pulse of Life Healing +15%
  • Level 35
Regrowth and Pulse of Life Healing +16%
  • Level 40
Regrowth and Pulse of Life Healing +17%
  • Level 45
Regrowth and Pulse of Life Healing +18%
  • Level 50
Regrowth and Pulse of Life Healing +20%
  • Level 55
Regrowth and Pulse of Life Healing +22%
  • Level 60
Regrowth and Pulse of Life Healing +24%
  • Level 65
Regrowth and Pulse of Life Healing +26%
  • Level 70
Regrowth and Pulse of Life Healing +28%
  • Level 75
Regrowth and Pulse of Life Healing +30%
  • Level 80
Regrowth and Pulse of Life Healing +32%
  • Level 85
Regrowth and Pulse of Life Healing +34%
  • Level 90
Regrowth and Pulse of Life Healing +36%
  • Level 95
Regrowth and Pulse of Life Healing +38%
  • Level 100
Regrowth and Pulse of Life Healing +40%
Level 100 - Energize restores 117 armor to each target Uncommon MainHand, Legs

Click Expand to reveal

  • Level 5
Energize restores 9 armor to each target
  • Level 10
Energize restores 15 armor to each target
  • Level 15
Energize restores 21 armor to each target
  • Level 20
Energize restores 27 armor to each target
  • Level 25
Energize restores 33 armor to each target
  • Level 30
Energize restores 39 armor to each target
  • Level 35
Energize restores 45 armor to each target
  • Level 40
Energize restores 51 armor to each target
  • Level 45
Energize restores 57 armor to each target
  • Level 50
Energize restores 63 armor to each target
  • Level 55
Energize restores 69 armor to each target
  • Level 60
Energize restores 75 armor to each target
  • Level 65
Energize restores 81 armor to each target
  • Level 70
Energize restores 87 armor to each target
  • Level 75
Energize restores 92 armor to each target
  • Level 80
Energize restores 97 armor to each target
  • Level 85
Energize restores 102 armor to each target
  • Level 90
Energize restores 107 armor to each target
  • Level 95
Energize restores 112 armor to each target
  • Level 100
Energize restores 117 armor to each target
Level 100 - Energize restores +28 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). Uncommon Ring, Feet

Click Expand to reveal

  • Level 5
Energize restores +1 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 10
Energize restores +2 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 15
Energize restores +3 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 20
Energize restores +4 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 25
Energize restores +5 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 30
Energize restores +6 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 35
Energize restores +7 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 40
Energize restores +8 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 45
Energize restores +9 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 50
Energize restores +10 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 55
Energize restores +11 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 60
Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 65
Energize restores +14 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 70
Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 75
Energize restores +18 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 80
Energize restores +20 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 85
Energize restores +22 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 90
Energize restores +24 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 95
Energize restores +26 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Level 100
Energize restores +28 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
Energizing Level 100 - Energize Healing +82 Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
Energize Healing +8
  • Level 10
Energize Healing +12
  • Level 15
Energize Healing +16
  • Level 20
Energize Healing +20
  • Level 25
Energize Healing +24
  • Level 30
Energize Healing +28
  • Level 35
Energize Healing +32
  • Level 40
Energize Healing +36
  • Level 45
Energize Healing +40
  • Level 50
Energize Healing +44
  • Level 55
Energize Healing +47
  • Level 60
Energize Healing +50
  • Level 65
Energize Healing +54
  • Level 70
Energize Healing +58
  • Level 75
Energize Healing +62
  • Level 80
Energize Healing +66
  • Level 85
Energize Healing +70
  • Level 90
Energize Healing +74
  • Level 95
Energize Healing +78
  • Level 100
Energize Healing +82
Cloudy of Clouded Sight Level 100 - Cloud Sight covers the target in insects that deal 304 Nature damage over 8 seconds Uncommon Chest, MainHand

Click Expand to reveal

  • Level 5
Cloud Sight covers the target in insects that deal 12 Nature damage over 8 seconds
  • Level 10
Cloud Sight covers the target in insects that deal 24 Nature damage over 8 seconds
  • Level 15
Cloud Sight covers the target in insects that deal 36 Nature damage over 8 seconds
  • Level 20
Cloud Sight covers the target in insects that deal 48 Nature damage over 8 seconds
  • Level 25
Cloud Sight covers the target in insects that deal 64 Nature damage over 8 seconds
  • Level 30
Cloud Sight covers the target in insects that deal 80 Nature damage over 8 seconds
  • Level 35
Cloud Sight covers the target in insects that deal 96 Nature damage over 8 seconds
  • Level 40
Cloud Sight covers the target in insects that deal 112 Nature damage over 8 seconds
  • Level 45
Cloud Sight covers the target in insects that deal 128 Nature damage over 8 seconds
  • Level 50
Cloud Sight covers the target in insects that deal 144 Nature damage over 8 seconds
  • Level 55
Cloud Sight covers the target in insects that deal 160 Nature damage over 8 seconds
  • Level 60
Cloud Sight covers the target in insects that deal 176 Nature damage over 8 seconds
  • Level 65
Cloud Sight covers the target in insects that deal 192 Nature damage over 8 seconds
  • Level 70
Cloud Sight covers the target in insects that deal 208 Nature damage over 8 seconds
  • Level 75
Cloud Sight covers the target in insects that deal 224 Nature damage over 8 seconds
  • Level 80
Cloud Sight covers the target in insects that deal 240 Nature damage over 8 seconds
  • Level 85
Cloud Sight covers the target in insects that deal 256 Nature damage over 8 seconds
  • Level 90
Cloud Sight covers the target in insects that deal 272 Nature damage over 8 seconds
  • Level 95
Cloud Sight covers the target in insects that deal 288 Nature damage over 8 seconds
  • Level 100
Cloud Sight covers the target in insects that deal 304 Nature damage over 8 seconds
Level 100 - Cloud Sight and Delerium Damage +44% Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
Cloud Sight and Delerium Damage +6%
  • Level 10
Cloud Sight and Delerium Damage +8%
  • Level 15
Cloud Sight and Delerium Damage +10%
  • Level 20
Cloud Sight and Delerium Damage +12%
  • Level 25
Cloud Sight and Delerium Damage +14%
  • Level 30
Cloud Sight and Delerium Damage +16%
  • Level 35
Cloud Sight and Delerium Damage +18%
  • Level 40
Cloud Sight and Delerium Damage +20%
  • Level 45
Cloud Sight and Delerium Damage +22%
  • Level 50
Cloud Sight and Delerium Damage +24%
  • Level 55
Cloud Sight and Delerium Damage +26%
  • Level 60
Cloud Sight and Delerium Damage +28%
  • Level 65
Cloud Sight and Delerium Damage +30%
  • Level 70
Cloud Sight and Delerium Damage +32%
  • Level 75
Cloud Sight and Delerium Damage +34%
  • Level 80
Cloud Sight and Delerium Damage +36%
  • Level 85
Cloud Sight and Delerium Damage +38%
  • Level 90
Cloud Sight and Delerium Damage +40%
  • Level 95
Cloud Sight and Delerium Damage +42%
  • Level 100
Cloud Sight and Delerium Damage +44%
Cloudy of Clouded Sight Level 100 - Cloud Sight Damage +52.5% Uncommon Legs, Feet

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  • Level 5
Cloud Sight Damage +7%
  • Level 10
Cloud Sight Damage +9%
  • Level 15
Cloud Sight Damage +11%
  • Level 20
Cloud Sight Damage +13%
  • Level 25
Cloud Sight Damage +15%
  • Level 30
Cloud Sight Damage +17.5%
  • Level 35
Cloud Sight Damage +20%
  • Level 40
Cloud Sight Damage +22.5%
  • Level 45
Cloud Sight Damage +25%
  • Level 50
Cloud Sight Damage +27.5%
  • Level 55
Cloud Sight Damage +30%
  • Level 60
Cloud Sight Damage +32.5%
  • Level 65
Cloud Sight Damage +35%
  • Level 70
Cloud Sight Damage +37.5%
  • Level 75
Cloud Sight Damage +40%
  • Level 80
Cloud Sight Damage +42.5%
  • Level 85
Cloud Sight Damage +45%
  • Level 90
Cloud Sight Damage +47.5%
  • Level 95
Cloud Sight Damage +50%
  • Level 100
Cloud Sight Damage +52.5%
of Toxic Balls Level 100 - Toxinball Damage +79% Uncommon MainHand, Necklace

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  • Level 5
Toxinball Damage +8%
  • Level 10
Toxinball Damage +11.5%
  • Level 15
Toxinball Damage +15%
  • Level 20
Toxinball Damage +18.5%
  • Level 25
Toxinball Damage +22%
  • Level 30
Toxinball Damage +25.5%
  • Level 35
Toxinball Damage +29%
  • Level 40
Toxinball Damage +32.5%
  • Level 45
Toxinball Damage +36%
  • Level 50
Toxinball Damage +39.5%
  • Level 55
Toxinball Damage +43%
  • Level 60
Toxinball Damage +47%
  • Level 65
Toxinball Damage +51%
  • Level 70
Toxinball Damage +55%
  • Level 75
Toxinball Damage +59%
  • Level 80
Toxinball Damage +63%
  • Level 85
Toxinball Damage +67%
  • Level 90
Toxinball Damage +71%
  • Level 95
Toxinball Damage +75%
  • Level 100
Toxinball Damage +79%
of Poison Balls Level 100 - Toxinball deals +224 Poison damage to health over 8 seconds Uncommon Hands, Legs

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  • Level 5
Toxinball deals +24 Poison damage to health over 8 seconds
  • Level 10
Toxinball deals +32 Poison damage to health over 8 seconds
  • Level 15
Toxinball deals +40 Poison damage to health over 8 seconds
  • Level 20
Toxinball deals +48 Poison damage to health over 8 seconds
  • Level 25
Toxinball deals +56 Poison damage to health over 8 seconds
  • Level 30
Toxinball deals +64 Poison damage to health over 8 seconds
  • Level 35
Toxinball deals +72 Poison damage to health over 8 seconds
  • Level 40
Toxinball deals +80 Poison damage to health over 8 seconds
  • Level 45
Toxinball deals +92 Poison damage to health over 8 seconds
  • Level 50
Toxinball deals +104 Poison damage to health over 8 seconds
  • Level 55
Toxinball deals +116 Poison damage to health over 8 seconds
  • Level 60
Toxinball deals +128 Poison damage to health over 8 seconds
  • Level 65
Toxinball deals +140 Poison damage to health over 8 seconds
  • Level 70
Toxinball deals +152 Poison damage to health over 8 seconds
  • Level 75
Toxinball deals +164 Poison damage to health over 8 seconds
  • Level 80
Toxinball deals +176 Poison damage to health over 8 seconds
  • Level 85
Toxinball deals +188 Poison damage to health over 8 seconds
  • Level 90
Toxinball deals +200 Poison damage to health over 8 seconds
  • Level 95
Toxinball deals +212 Poison damage to health over 8 seconds
  • Level 100
Toxinball deals +224 Poison damage to health over 8 seconds
Level 100 - Toxinball Power Cost -21. Toxinball Damage +54 Uncommon Head

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  • Level 5
Toxinball Power Cost -2. Toxinball Damage +2
  • Level 10
Toxinball Power Cost -3. Toxinball Damage +4
  • Level 15
Toxinball Power Cost -4. Toxinball Damage +6
  • Level 20
Toxinball Power Cost -5. Toxinball Damage +8
  • Level 25
Toxinball Power Cost -6. Toxinball Damage +10
  • Level 30
Toxinball Power Cost -7. Toxinball Damage +12
  • Level 35
Toxinball Power Cost -8. Toxinball Damage +15
  • Level 40
Toxinball Power Cost -9. Toxinball Damage +18
  • Level 45
Toxinball Power Cost -10. Toxinball Damage +21
  • Level 50
Toxinball Power Cost -11. Toxinball Damage +24
  • Level 55
Toxinball Power Cost -12. Toxinball Damage +27
  • Level 60
Toxinball Power Cost -13. Toxinball Damage +30
  • Level 65
Toxinball Power Cost -14. Toxinball Damage +33
  • Level 70
Toxinball Power Cost -15. Toxinball Damage +36
  • Level 75
Toxinball Power Cost -16. Toxinball Damage +39
  • Level 80
Toxinball Power Cost -17. Toxinball Damage +42
  • Level 85
Toxinball Power Cost -18. Toxinball Damage +45
  • Level 90
Toxinball Power Cost -19. Toxinball Damage +48
  • Level 95
Toxinball Power Cost -20. Toxinball Damage +51
  • Level 100
Toxinball Power Cost -21. Toxinball Damage +54
Level 100 - Your Healing Sanctuary restores +34 health with each heal Uncommon MainHand, OffHand

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  • Level 10
Your Healing Sanctuary restores +4 health with each heal
  • Level 20
Your Healing Sanctuary restores +7 health with each heal
  • Level 30
Your Healing Sanctuary restores +10 health with each heal
  • Level 40
Your Healing Sanctuary restores +13 health with each heal
  • Level 50
Your Healing Sanctuary restores +17 health with each heal
  • Level 60
Your Healing Sanctuary restores +20 health with each heal
  • Level 70
Your Healing Sanctuary restores +23 health with each heal
  • Level 80
Your Healing Sanctuary restores +27 health with each heal
  • Level 90
Your Healing Sanctuary restores +30 health with each heal
  • Level 100
Your Healing Sanctuary restores +34 health with each heal
Level 100 - Your Healing Sanctuary restores +50 Armor with each heal Uncommon Chest, Hands

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  • Level 10
Your Healing Sanctuary restores +5 Armor with each heal
  • Level 20
Your Healing Sanctuary restores +10 Armor with each heal
  • Level 30
Your Healing Sanctuary restores +15 Armor with each heal
  • Level 40
Your Healing Sanctuary restores +20 Armor with each heal
  • Level 50
Your Healing Sanctuary restores +25 Armor with each heal
  • Level 60
Your Healing Sanctuary restores +30 Armor with each heal
  • Level 70
Your Healing Sanctuary restores +35 Armor with each heal
  • Level 80
Your Healing Sanctuary restores +40 Armor with each heal
  • Level 90
Your Healing Sanctuary restores +45 Armor with each heal
  • Level 100
Your Healing Sanctuary restores +50 Armor with each heal
of Power Sanctuaries Level 100 - Your Healing Sanctuary restores +34 Power with each heal Rare Head, Necklace

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  • Level 10
Your Healing Sanctuary restores +3 Power with each heal
  • Level 20
Your Healing Sanctuary restores +6 Power with each heal
  • Level 30
Your Healing Sanctuary restores +9 Power with each heal
  • Level 40
Your Healing Sanctuary restores +13 Power with each heal
  • Level 50
Your Healing Sanctuary restores +16 Power with each heal
  • Level 60
Your Healing Sanctuary restores +20 Power with each heal
  • Level 70
Your Healing Sanctuary restores +23 Power with each heal
  • Level 80
Your Healing Sanctuary restores +27 Power with each heal
  • Level 90
Your Healing Sanctuary restores +30 Power with each heal
  • Level 100
Your Healing Sanctuary restores +34 Power with each heal
Bileful Level 100 - Fill With Bile increases target's direct Poison and Acid damage +126 for 3 minutes. (This effect does not stack with itself.) Epic Ring

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  • Level 10
Fill With Bile increases target's direct Poison and Acid damage +20 for 3 minutes. (This effect does not stack with itself.)
  • Level 20
Fill With Bile increases target's direct Poison and Acid damage +30 for 3 minutes. (This effect does not stack with itself.)
  • Level 30
Fill With Bile increases target's direct Poison and Acid damage +40 for 3 minutes. (This effect does not stack with itself.)
  • Level 40
Fill With Bile increases target's direct Poison and Acid damage +50 for 3 minutes. (This effect does not stack with itself.)
  • Level 50
Fill With Bile increases target's direct Poison and Acid damage +60 for 3 minutes. (This effect does not stack with itself.)
  • Level 60
Fill With Bile increases target's direct Poison and Acid damage +70 for 3 minutes. (This effect does not stack with itself.)
  • Level 70
Fill With Bile increases target's direct Poison and Acid damage +84 for 3 minutes. (This effect does not stack with itself.)
  • Level 80
Fill With Bile increases target's direct Poison and Acid damage +98 for 3 minutes. (This effect does not stack with itself.)
  • Level 90
Fill With Bile increases target's direct Poison and Acid damage +112 for 3 minutes. (This effect does not stack with itself.)
  • Level 100
Fill With Bile increases target's direct Poison and Acid damage +126 for 3 minutes. (This effect does not stack with itself.)
of Accurate Sanctuaries Level 100 - Your Healing Sanctuary heals +23 health and buffs Melee Accuracy +14 Epic Feet

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  • Level 10
Your Healing Sanctuary heals +5 health and buffs Melee Accuracy +5
  • Level 20
Your Healing Sanctuary heals +7 health and buffs Melee Accuracy +6
  • Level 30
Your Healing Sanctuary heals +9 health and buffs Melee Accuracy +7
  • Level 40
Your Healing Sanctuary heals +11 health and buffs Melee Accuracy +8
  • Level 50
Your Healing Sanctuary heals +13 health and buffs Melee Accuracy +9
  • Level 60
Your Healing Sanctuary heals +15 health and buffs Melee Accuracy +10
  • Level 70
Your Healing Sanctuary heals +17 health and buffs Melee Accuracy +11
  • Level 80
Your Healing Sanctuary heals +19 health and buffs Melee Accuracy +12
  • Level 90
Your Healing Sanctuary heals +21 health and buffs Melee Accuracy +13
  • Level 100
Your Healing Sanctuary heals +23 health and buffs Melee Accuracy +14
Nature Bard's Level 100 - Direct Nature Damage +24% when Bard is active. Indirect Nature Damage +48% when Bard is active Uncommon Legs, Ring

Click Expand to reveal

  • Level 5
Direct Nature Damage +5% when Bard is active. Indirect Nature Damage +10% when Bard is active
  • Level 10
Direct Nature Damage +6% when Bard is active. Indirect Nature Damage +12% when Bard is active
  • Level 15
Direct Nature Damage +7% when Bard is active. Indirect Nature Damage +14% when Bard is active
  • Level 20
Direct Nature Damage +8% when Bard is active. Indirect Nature Damage +16% when Bard is active
  • Level 25
Direct Nature Damage +9% when Bard is active. Indirect Nature Damage +18% when Bard is active
  • Level 30
Direct Nature Damage +10% when Bard is active. Indirect Nature Damage +20% when Bard is active
  • Level 35
Direct Nature Damage +11% when Bard is active. Indirect Nature Damage +22% when Bard is active
  • Level 40
Direct Nature Damage +12% when Bard is active. Indirect Nature Damage +24% when Bard is active
  • Level 45
Direct Nature Damage +13% when Bard is active. Indirect Nature Damage +26% when Bard is active
  • Level 50
Direct Nature Damage +14% when Bard is active. Indirect Nature Damage +28% when Bard is active
  • Level 55
Direct Nature Damage +15% when Bard is active. Indirect Nature Damage +30% when Bard is active
  • Level 60
Direct Nature Damage +16% when Bard is active. Indirect Nature Damage +32% when Bard is active
  • Level 65
Direct Nature Damage +17% when Bard is active. Indirect Nature Damage +34% when Bard is active
  • Level 70
Direct Nature Damage +18% when Bard is active. Indirect Nature Damage +36% when Bard is active
  • Level 75
Direct Nature Damage +19% when Bard is active. Indirect Nature Damage +38% when Bard is active
  • Level 80
Direct Nature Damage +20% when Bard is active. Indirect Nature Damage +40% when Bard is active
  • Level 85
Direct Nature Damage +21% when Bard is active. Indirect Nature Damage +42% when Bard is active
  • Level 90
Direct Nature Damage +22% when Bard is active. Indirect Nature Damage +44% when Bard is active
  • Level 95
Direct Nature Damage +23% when Bard is active. Indirect Nature Damage +46% when Bard is active
  • Level 100
Direct Nature Damage +24% when Bard is active. Indirect Nature Damage +48% when Bard is active

Druid Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2 Max Health +104
Max Power +91
53 Max Health +2
Max Power +1
Max Health +106
Max Power +92
54 Max Health +2 Max Health +108
Max Power +92
55 Max Health +2
Max Power +1
Max Health +110
Max Power +93
56 Max Health +2 Max Health +112
Max Power +93
57 Max Health +2
Max Power +1
Max Health +114
Max Power +94
58 Max Health +2 Max Health +116
Max Power +94
59 Max Health +2
Max Power +1
Max Health +118
Max Power +95
60 Max Health +2 Max Health +120
Max Power +95
61 Max Health +2 Max Health +122
Max Power +95
62 Max Health +2 Max Health +124
Max Power +95
63 Max Health +2 Max Health +126
Max Power +95
64 Max Health +2 Max Health +128
Max Power +95
65 Max Health +2 Max Health +130
Max Power +95
66 Max Health +2 Max Health +132
Max Power +95
67 Max Health +2 Max Health +134
Max Power +95
68 Max Health +2 Max Health +136
Max Power +95
69 Max Health +2 Max Health +138
Max Power +95
70 Max Health +2 Max Health +140
Max Power +95
71 Max Health +2 Max Health +142
Max Power +95
72 Max Health +2 Max Health +144
Max Power +95
73 Max Health +2 Max Health +146
Max Power +95
74 Max Health +2 Max Health +148
Max Power +95
75 Max Health +2 Max Health +150
Max Power +95
76 Max Health +2 Max Health +152
Max Power +95
77 Max Health +2 Max Health +154
Max Power +95
78 Max Health +2 Max Health +156
Max Power +95
79 Max Health +2 Max Health +158
Max Power +95
80 Max Health +2 Max Health +160
Max Power +95
81 Max Health +2 Max Health +162
Max Power +95
82 Max Health +2 Max Health +164
Max Power +95
83 Max Health +2 Max Health +166
Max Power +95
84 Max Health +2 Max Health +168
Max Power +95
85 Max Health +2 Max Health +170
Max Power +95
86 Max Health +2 Max Health +172
Max Power +95
87 Max Health +2 Max Health +174
Max Power +95
88 Max Health +2 Max Health +176
Max Power +95
89 Max Health +2 Max Health +178
Max Power +95
90 Max Health +2 Max Health +180
Max Power +95
91 Max Health +2 Max Health +182
Max Power +95
92 Max Health +2 Max Health +184
Max Power +95
93 Max Health +2 Max Health +186
Max Power +95
94 Max Health +2 Max Health +188
Max Power +95
95 Max Health +2 Max Health +190
Max Power +95
96 Max Health +2 Max Health +192
Max Power +95
97 Max Health +2 Max Health +194
Max Power +95
98 Max Health +2 Max Health +196
Max Power +95
99 Max Health +2 Max Health +198
Max Power +95
100 Max Health +2 Max Health +200
Max Power +95

Druid Level Up Rewards

Level Reward
1 Gain Ability: Heart Thorn
2 Gain Ability: Shillelagh
3 Gain Ability: Brambleskin
5 Gain Ability: Rotskin
7 Gain Ability: Cosmic Strike
9 Gain Ability: Delerium
10 Gain Ability: Regrowth
11 Gain Ability: Heart Thorn 2
12 Gain Ability: Healing Sanctuary
13 Gain Ability: Brambleskin 2
15 Gain Ability: Hunter's Stride
16 Gain Ability: Rotskin 2
17 +1 to Survival Instincts
18 Gain Ability: Cosmic Strike 2
19 Gain Ability: Shillelagh 2
20 Gain Ability: Delerium 2
21 Gain Ability: Heart Thorn 3
22 +1 to Foraging
23 Gain Ability: Brambleskin 3
25 Gain Ability: Deer Form
26 Gain Ability: Rotskin 3
27 Gain Ability: Healing Sanctuary 2
28 Gain Ability: Cosmic Strike 3
29 +1 to First Aid
Gain Ability: Delerium 3
30 Gain Ability: Hunter's Stride 2
31 Gain Ability: Heart Thorn 4
32 +1 to Warden
33 Gain Ability: Brambleskin 4
34 +1 to Gardening
35 Gain Ability: Regrowth 2
36 Gain Ability: Rotskin 4
37 +1 to Riding
38 Gain Ability: Cosmic Strike 4
40 Gain Ability: Delerium 4
41 Gain Ability: Heart Thorn 5
42 Gain Ability: Shillelagh 3
43 Gain Ability: Brambleskin 5
44 Gain Ability: Healing Sanctuary 3
45 Gain Ability: Regrowth 3
46 Gain Ability: Rotskin 5
47 Gain Ability: Hunter's Stride 3
48 Gain Ability: Cosmic Strike 5
49 Gain Ability: Delerium 5
50 Gain Ability: Raven Form
55 +1 to Survival Instincts
65 +1 to Fishing

Druid Experience Table

Click Expand to view the Experience Table for Druid

Level Experience Total Experience
1 10 10
2 17 27
3 38 65
4 61 126
5 102 228
6 138 366
7 198 564
8 242 806
9 321 1127
10 384 1511
11 482 1993
12 548 2541
13 675 3216
14 775 3991
15 938 4929
16 1072 6001
17 1284 7285
18 1474 8759
19 1749 10508
20 1951 12459
21 2304 14763
22 2618 17381
23 3039 20420
24 3411 23831
25 4003 27834
26 4469 32303
27 5168 37471
28 5840 43311
29 6736 50047
30 7606 57653
31 8844 66497
32 9855 76352
33 11441 87793
34 12928 100721
35 14853 115574
36 16778 132352
37 18952 151304
38 21486 172790
39 24435 197225
40 27295 224520
41 30724 255244
42 34269 289513
43 38375 327888
44 42996 370884
45 48193 419077
46 53744 472821
47 60126 532947
48 66951 599898
49 74953 674851
50 83730 758581
51 93278 851859
52 104609 956468
53 117085 1073553
54 131925 1205478
55 148420 1353898
56 167421 1521319
57 188650 1709969
58 213903 1923872
59 242269 2166141
60 275967 2442108
61 312948 2755056
62 355550 3110606
63 404523 3515129
64 460713 3975842
65 525075 4500917
66 598688 5099605
67 682763 5782368
68 778669 6561037
69 887940 7448977
70 1012308 8461285
71 1153715 9615000
72 1314344 10929344
73 1496649 12425993
74 1703383 14129376
75 1937635 16067011
76 2202870 18269881
77 2502977 20772858
78 2842310 23615168
79 3225753 26840921
80 3658774 30499695
81 4147500 34647195
82 4698787 39345982
83 5320311 44666293
84 6020661 50686954
85 6809446 57496400
86 7697409 65193809
87 8696566 73890375
88 9820346 83710721
89 11083757 94794478
90 12503569 107298047
91 14098512 121396559
92 15889507 137286066
93 17899912 155185978
94 20155802 175341780
95 22686282 198028062
96 25523827 223551889
97 28704673 252256562
98 32269237 284525799
99 36262597 320788396
100 40735019 361523415

Trivia

Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message "you still smell like a human/elf/rakshasa," but even after 3 hours, they will not talk with you.