Difference between revisions of "Anagoge Island"
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+ | |type=Greetings lost traveler. | ||
+ | |info=<span style="color:#000000; font-weight:bold;font-size:15px;">You may be feeling somewhat confused. Don’t worry, that’s normal around these parts. You’re without memories in a land filled with mystery and wonder, following a branching path many before you have set forth upon. Within these writings, those with patience may find the near-lost history of a land ravaged by time. Others seek wisdom, glimpses at their future potential. If this is your first time visiting this library, be aware that everything recorded has been so through the contributions of generous adventurers. Perhaps one day you too shall record knowledge here! | ||
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+ | (Most pages on the Project: Gorgon Wiki contain open spoilers. The page for Anagoge Island is formatted to allow for new players seeking specific answers to retain an essence of exploration and discovery). | ||
+ | <br/><br/> | ||
+ | </span> | ||
+ | }} | ||
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There's a backpack nearby with some useful stuff. Pick it up! | There's a backpack nearby with some useful stuff. Pick it up! | ||
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+ | [[Anagoge]] is a remote storm-blown island off the coast of the Council Lands of [[Alharth]]. Few sailors are willing to tempt the treacherous waters, preferring to stick to the coast of the nearby [[Serbule]] region. | ||
Upon arriving to '''Anagoge Island''' players will start on the beach with nothing but the clothes on their back. This is the starting area where you will learn basic skills, and eventually teleport to [[Serbule]]. The dungeon on this island contains [[Gajus the Big-Headed]]. | Upon arriving to '''Anagoge Island''' players will start on the beach with nothing but the clothes on their back. This is the starting area where you will learn basic skills, and eventually teleport to [[Serbule]]. The dungeon on this island contains [[Gajus the Big-Headed]]. | ||
{{Spoiler|Island Escape| | {{Spoiler|Island Escape| |
Revision as of 14:11, 18 January 2018
Anagoge Island
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Thanks to Kender Map of Anagoge Island (click for larger size)
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Connects to | |
Area Level | 1-10
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File:Anagoge Island.png Quest Given
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“Welcome! This is a game about exploration, and your first task is to find a way off this island. We'll give you 60 seconds of combat training and then set you off to explore on your own.
There's a backpack nearby with some useful stuff. Pick it up!
— Welcome Message
Anagoge is a remote storm-blown island off the coast of the Council Lands of Alharth. Few sailors are willing to tempt the treacherous waters, preferring to stick to the coast of the nearby Serbule region. Upon arriving to Anagoge Island players will start on the beach with nothing but the clothes on their back. This is the starting area where you will learn basic skills, and eventually teleport to Serbule. The dungeon on this island contains Gajus the Big-Headed.
Island Escape
In order to escape the island, players must learn Teleportation from Elmetaph. Players must then cast the spell "Bind Circle" on the teleport circle on the southern side of the island, then return to Elmetaph for further guidance. Elmetaph will then ask the player to find the coordinates for a new teleportation bind, by looking up the four obelisks on the island. <spoiler> The code works out to: 6918 - although 9618 will put you in Serbule Keep.
Points of Interest
The Lighthouse
An old Elf named Elmetaph makes his home in the Lighthouse in the North-West hills of the storm-swept island. Once a teacher, Elmetaph may be your best hope at escaping the island. He sure has a lot of books.
Riger's Shack near the pier
This is where Riger lives. He seems a little depressed. Can you cheer him up ?
Knowledge of the Lighthouse
In the lighthouse the player can learn Alchemy, and surely that has a useful recipe!
Lawara's camp
Why don't you try the porridge. There's also a chest nearby which you can store items in. Though you will have to travel back to the island to collect them.
Strange platform
Hmm...
Pedestal Puzzle
The Pedestal Puzzle is designed to test the critical thinking skills of students at Elmetaph's school. Perhaps a student left a clue somewhere...
Teleport Platform
Elmetaph's quest will lead you here.
Obelisks
There are four obelisks constructed on the island by the Council. They were once used to help account for fluctuation in the region's Ley Lines, to assist in long-range Teleportation.
A test of Magical affinity
Resting on a small plateau in the southeast hills of Anagoge, an Enchanted Dummy Immune to Physical Attacks stands, despite the passage of time.
Anagoge Training, Records, and Storage Facility
Anagoge Records Facility is.... (will be filled in soon)
In the basement there is a riddle that you have to answer to unlock the force field. It will ask you "How many Godlings are there?"
The number of Godlings, exactly!
Dungeons
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NPCs
Friends
Foes
Special Foes
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Harvestables
Things to do
- Learn Charm Rat
- Teleportation from Elmetaph
- Learn Archery
- Kill, or get cursed by, Gajus the Big-Headed
- Learn Psychology
- Learn Mycology
Travel
Players can return to Anagoge Island by talking to the Boatman north of Serbule and asking, "Where else can you take me?""