Difference between revisions of "Haste"

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m (Consumables)
 
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* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from '''Alchemy: Ignite The Fire In Your Legs!''', a book sold by [[Yetta]]. These potions last five minutes and require at least one Fire Dust as ingredient.
 
* {{Item|Bleeding Speed Potion}} (L 5) and {{Item|Agonizing Speed Potion}} (L 20) can be learned from '''Alchemy: Ignite The Fire In Your Legs!''', a book sold by [[Yetta]]. These potions last five minutes and require at least one Fire Dust as ingredient.
 
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.
 
* {{Item|Wolfen Speed Juice}} (L 35) and {{Item|Concentrated Wolfen Speed Juice}} (L 45) are alchemy recipes only [[Lycanthropy|Lycanthropes]] can learn, but the potions are usable by anyone.
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* {{Item|Super Speed Potion}} is a rare potion only obtainable as a reward from limited time events. Completing [[Zhia Lian Event: Kill Ghouls]] rewards two of these potions. When the [[Creepy Alchemist]] arrives in [[Serbule]]. there is a chance for this potion to be distributed. The potions gifted by the alchemist disappear from inventory when logging off, and are unable to be placed in storage.
  
 
===Skills and Ability Mods===
 
===Skills and Ability Mods===
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| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6
 
| || None (Treasure Mod) || perm || n/a || 100% || no || 0 || +6
 
|- style="background:#f4a958;"
 
|- style="background:#f4a958;"
| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +10.5 || +20.5
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| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +6 || +11
 
|- style="background:#de8bed;"
 
|- style="background:#de8bed;"
 
| '''[[Spider]]''' || Premeditated Doom || 20 || 20 || 100% || yes || 0 || +9
 
| '''[[Spider]]''' || Premeditated Doom || 20 || 20 || 100% || yes || 0 || +9
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===Item Properties===
 
===Item Properties===
 
* Sprint speed mods on various items, such as the +1 to sprint speed on the {{Item|Amulet of the Rugged Traveler}}, {{Item|Ring of Jaunty Traipsing}}, or the +2 sprint speed on {{Item|Windstep Shoes}}. These passive sprint mods stack.
 
* Sprint speed mods on various items, such as the +1 to sprint speed on the {{Item|Amulet of the Rugged Traveler}}, {{Item|Ring of Jaunty Traipsing}}, or the +2 sprint speed on {{Item|Windstep Shoes}}. These passive sprint mods stack.
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots, up to +3 sprint and swimming speed on pants, or up to +1.5 fast-flying speed on pants.
+
* [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots, up to +3 sprint-swimming speed on pants (actual effect appears to be +6 to non-combat swimming speed according to the profile-displayed number), or up to +1.5 fast-flying speed on pants.
  
 
==Flying Speed==
 
==Flying Speed==
Under Construction. In the meantime, here is preliminary data:
+
==== Equipment ====
* [[Fairy Dust]] gives +1 flying speed out of combat if you're a fairy
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* {{Item|Wing Tassels of Swift Wings}} - Fairy Racial equipment has the ''Fast-Flying Speed Boost (Out of Combat) +0.5''
* Summer Winds [[Calligraphy]]
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* {{Item|Fae Navy Shoes}} - Level 80 equipment with ''Fast-Flying Speed Boost (Out of Combat) +1''
* [[Wing_Tassels_of_Swift_Wings]] (fairy racial slot)
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* {{Item|Niphian Boots}} - Level 85 equipment with ''Sprint Boost (Out of Combat) +1''
* Abilities/treasure effects/items that boost "Movement Speed"  (and not "Sprint Speed" as many speed-ups do).  I've heard reports both that this does and does not boost flight speed:
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** Druid Hunter's Stride
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==== Items ====
** Psychology Ridicule
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* Consumption of {{Item|Fairy Dust}} grants ''Fast-Flying Speed Boost (Out of Combat) +1'' if the character is a fairy.
** Deer Cuteness Overload (Treasure Effect)
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==== Recipes ====
** Spider Web Trap
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; [[Calligraphy]]
** Bat Confusing Double
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* Summer Winds - ''Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects)''
** Giant Bat also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active
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; [[Shamanic Infusion]]
** Take the Lead (Shield ability's) treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.
+
* Beginner's Wing-Leg Infusion (Lv 19) - ''Fast-Flying Speed Boost +0.5, Flying Cost (Per Second In Combat) -0.5''
** [[Boots of the Winter Court]]
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* Novice's Wing-Leg Infusion (Lv 34) - ''Fast-Flying Speed Boost +1, Flying Cost (Per Second In Combat) -0.5.''
* Abilities/treasure effects that boost "Flying Speed":
+
* Shaman's Wing-Leg Infusion (Lv 47) - ''Fast-Flying Speed Boost +1.5, Flying Cost (Per Second In Combat) -0.5.''
**Priest's Unfetter (treasure mod)
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==== Abilities ====
**[[Shamanic Infusion]] leg slot
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Abilities/treasure effects/items that boost "Movement Speed"  (and not "Sprint Speed" as many speed-ups do).  I've heard reports both that this does and does not boost flight speed:
 +
*[[Druid]] - Hunter's Stride
 +
*[[Psychology]] - Ridicule
 +
*[[Deer]] - Cuteness Overload (Treasure Effect)
 +
*[[Spider]] - Web Trap
 +
*[[Giant Bat]] - Confusing Double
 +
*[[Giant Bat]]- Also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active.
 +
* [[Shield]] - Take the Lead treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.
 +
Abilities/treasure effects that boost "Flying Speed":
 +
*[[Priest]] - Unfetter (treasure mod)
 
*There's a booze flying speed boost (up to a quite large +3)
 
*There's a booze flying speed boost (up to a quite large +3)
  

Latest revision as of 11:50, 14 November 2022

This page lists various means of increasing speed.

Run Speed

Consumables

Skills and Ability Mods

Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
A handful of abilities and mods which specifically affect Flying or Swimming speed are not included in this overview.
Modded numbers are based on obtaining all highest-level applicable item mods (as of 22 January, 2020).

Skill Ability Duration Cooldown Uptime In Combat? Unmodded Modded
Animal Handling Sic Em 10 12 ** yes 0 +9
Bard Moment of Resolve 8 60 (54)* 13% (15%)* yes 0 +3
Battle Chemistry Mutation: Extra Toes long n/a 100% no +5 +5
Haste Concoction 10 45 22% yes +12 +12
Cow Moo of Determination 10 30 33% yes +13 +13
Graze 30 50 60% no 0 +17
Deer Bounding Escape 15 30 50% yes +8.5 +8.5
Cuteness Overload 8 30 27% yes 0 +12
None (Treasure Mod) perm n/a 100% no 0 +9
Druid Hunter's Stride 60 60 100% yes +3 +3
Fire Magic Flesh to Fuel 15 20 75% no 0 +16
Giant Bat Confusing Double 15 60 (34)* 25% (44%)* yes 0 +6
Lycanthropy Hunting Speed 30 10 100% no +12 +12
Shadow Feint 15 20 75% yes 0 +6
Mentalism Reconstruct 10 30 33% yes 0 +4.5
Necromancy Deathgaze 15 30 *** yes 0 +2.5
Pig Terror Dash 10 60 17% yes +12 +12
Squeal 10 30 33% yes 0 +10
Psychology Positive Attitude 60 60 (47)* 100% (128%)* no 0 +8
Ridicule 6 7 **** yes 0 +4.5
Rabbit Hare Dash 12 30 40% yes +10.5 +10.5
None (Treasure Mod) perm n/a 100% no 0 +6
Shield Take the Lead 10 30 33% yes +6 +11
Spider Premeditated Doom 20 20 100% yes 0 +9
Web Trap 10 25 (13)* 40% (77%)* yes 0 +16
Terrifying Bite 10 30 ***** yes 0 +8
Spirit Fox Paradox Trot 60 30 100% no 0 +8
Warden Coordinated Assault 30 30 100% no 0 +3

*Numbers in parentheses require mod(s)
**Up to 83% uptime, but requires being near your pet to activate
***Up to 50% uptime, but requires landing a range attack to activate
****Up to 85% uptime, but requires landing a range attack to activate
*****Up to 33% uptime, but requires landing a melee attack to activate

Item Properties

  • Sprint speed mods on various items, such as the +1 to sprint speed on the , , or the +2 sprint speed on . These passive sprint mods stack.
  • Shamanic Infusion can add up to +1.5 sprint speed on boots, up to +3 sprint-swimming speed on pants (actual effect appears to be +6 to non-combat swimming speed according to the profile-displayed number), or up to +1.5 fast-flying speed on pants.

Flying Speed

Equipment

Items

  • Consumption of grants Fast-Flying Speed Boost (Out of Combat) +1 if the character is a fairy.

Recipes

Calligraphy
  • Summer Winds - Gain insight: +2 Fast-Fly Speed, if you can fly. (Stacks with regular calligraphy effects)
Shamanic Infusion
  • Beginner's Wing-Leg Infusion (Lv 19) - Fast-Flying Speed Boost +0.5, Flying Cost (Per Second In Combat) -0.5
  • Novice's Wing-Leg Infusion (Lv 34) - Fast-Flying Speed Boost +1, Flying Cost (Per Second In Combat) -0.5.
  • Shaman's Wing-Leg Infusion (Lv 47) - Fast-Flying Speed Boost +1.5, Flying Cost (Per Second In Combat) -0.5.

Abilities

Abilities/treasure effects/items that boost "Movement Speed" (and not "Sprint Speed" as many speed-ups do). I've heard reports both that this does and does not boost flight speed:

  • Druid - Hunter's Stride
  • Psychology - Ridicule
  • Deer - Cuteness Overload (Treasure Effect)
  • Spider - Web Trap
  • Giant Bat - Confusing Double
  • Giant Bat- Also has 2 slots (mainhand / offhand) of treasure effects that give Fast-Flying Speed Boost when Giant Bat is active.
  • Shield - Take the Lead treasure mods (not base ability) buff movement speed including flight, even though the description of the treasure effect reads 'boosts your sprint speed'. This is likely a bug.

Abilities/treasure effects that boost "Flying Speed":

  • Priest - Unfetter (treasure mod)
  • There's a booze flying speed boost (up to a quite large +3)

Swimming Speed

Under Construction