Difference between revisions of "Druid"
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|caption = Druidin' | |caption = Druidin' | ||
|skilltype = Combat Skill | |skilltype = Combat Skill | ||
− | |maxlevel = | + | |maxlevel = 90 |
|req = Any Level 50 Combat Skill | |req = Any Level 50 Combat Skill | ||
|skilltrainers = [[Silvia]], [[Azalak]], [[Raina]] | |skilltrainers = [[Silvia]], [[Azalak]], [[Raina]] | ||
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* [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70. | * [[Lady Windsong]] in [[Rahu]] offers the Unlock of Druid Skill Levels 51-60 and 61-70. | ||
* [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range. | * [[Raina]] in the [[Fae Realm]] offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range. | ||
+ | * Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]]. | ||
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== Connected Skills == | == Connected Skills == | ||
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:; | :; | ||
--> | --> | ||
+ | |||
+ | ===== Synergy Levels ===== | ||
+ | Bonus [[Synergy Levels]] for [[Druid]] can be obtained from the following skills and levels: | ||
+ | :; [[Deer]] | ||
+ | :: Level 21, and Level 61 | ||
+ | :; [[Mycology]] | ||
+ | :: Level 45 | ||
+ | :; [[Nature Appreciation]] | ||
+ | :: Level 38, and Level 65 | ||
+ | :; [[Pig]] | ||
+ | :: Level 48 | ||
+ | :; [[Rabbit]] | ||
+ | :: Level 42 | ||
+ | :; [[Shamanic Infusion]] | ||
+ | :: Level 25 | ||
+ | :; [[Survival Instincts]] | ||
+ | :: Level 45 | ||
+ | :; [[Staff]] | ||
+ | :: Level 47 | ||
== {{msg:BASEPAGENAME}} Abilities== | == {{msg:BASEPAGENAME}} Abilities== | ||
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Druid abilities level 50-75 can be learned from [[Lady Windsong]]. | Druid abilities level 50-75 can be learned from [[Lady Windsong]]. | ||
{| {{STDT| mw-collapsible mw-collapsed}} | {| {{STDT| mw-collapsible mw-collapsed}} | ||
− | !colspan="5"|''' | + | !colspan="5"|'''Training''' |
|- | |- | ||
! Lvl !! Icon !! Ability !! Cost !! Favor | ! Lvl !! Icon !! Ability !! Cost !! Favor | ||
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==== Intermittency ==== | ==== Intermittency ==== | ||
According to [[Developers|Admin Jackencola]], Druid Emergencies usually occur during a 5-7 day period, followed by a 2-3 week break with no Druid Emergencies. | According to [[Developers|Admin Jackencola]], Druid Emergencies usually occur during a 5-7 day period, followed by a 2-3 week break with no Druid Emergencies. | ||
− | + | ==== Druidic Storage ==== | |
+ | [[Druid]]s with at least 4 levels in [[Teleportation]] are able to purchase two useful recipes by spending Dreva's Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their [[Druid]] equipment or [[Haste|Sprint boosting potions]]. | ||
+ | * '''Summon Druidic Storage (12-slot)''' - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency. | ||
+ | * '''Summon Druidic Storage (20-slot)''' - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency. | ||
==== Quests ==== | ==== Quests ==== | ||
<dpl> | <dpl> | ||
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'''Lucky Belts''' of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] increase damage done with this skill. | '''Lucky Belts''' of the [[Belt#List_of_Lucky_Belts|Woodland Warrior]] increase damage done with this skill. | ||
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{{:{{msg:BASEPAGENAME}}/Treasure Effects}} | {{:{{msg:BASEPAGENAME}}/Treasure Effects}} | ||
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}} | {{:{{msg:BASEPAGENAME}}/Stat Bonuses}} |
Latest revision as of 22:26, 10 November 2023
Accepting the mantle of Druid is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NEVER BE ABLE TO REMOVE THIS CHOICE FROM YOUR CHARACTER.
There is currently no way to use the Lycanthrope and Druid skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update. You can learn both skills no problem and they don't interfere with each other at all. You just can't use druid skills while in wolf form currently.
Druid
| |
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Druidin'
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Skill Type: | Combat Skill
|
Max Level: | 90
|
Requirements: | Any Level 50 Combat Skill
|
Skill Trainers: |
“Druidin'
Druid Overview
Druid is a combat skill earned by individuals seeking a deeper connection with nature, and willing to put their life on the line to defend it. In order to obtain the skill, one must venture to the Druid Camp in the North-East corner of Sun Vale. An altar just outside a druid encampment will accept your pledge. You must have at least one combat skill at level 50 to use the altar. Silvia, the druid trainer, can be found near the shrine if a druid wishes to learn new abilities.
In-Game Description
Druidin'
Training Druid
- Silvia in Sun Vale is willing to teach Druids a number of abilities.
- Azalak in Serbule is willing to teach Druids a number of abilities
- Lady Windsong in Rahu offers the Unlock of Druid Skill Levels 51-60 and 61-70.
- Raina in the Fae Realm offers the unlock of Druid Skill Levels 71-80 and teaches a number of abilities in that level range.
- Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath Povus.
Synergy Levels
Bonus Synergy Levels for Druid can be obtained from the following skills and levels:
- Deer
- Level 21, and Level 61
- Mycology
- Level 45
- Nature Appreciation
- Level 38, and Level 65
- Pig
- Level 48
- Rabbit
- Level 42
- Shamanic Infusion
- Level 25
- Survival Instincts
- Level 45
- Staff
- Level 47
Druid Abilities
Advanced Abilities
Upon reaching higher levels, experts of the Druid Skill may learn the following abilities:
Ability Name | Learn from | Description |
---|---|---|
Fill With Bile 1-4 | Silvia | You or an ally become more virulent and toxic. |
Energize 1-3 | Silvia | Revitalize yourself and nearby allies at a crucial moment. |
Trackless Steps 1-3 | Silvia | Your movement becomes less noticeable to enemies. |
Toxinball 1-6 | Silvia | Fling an orb of poison. |
Cloud Sight 1-5 | Azalak | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. |
Pulse of Life 1-4 | Azalak | Strengthen the target's ties with nature. |
Druid abilities level 50-75 can be learned from Lady Windsong.
Training | ||||
---|---|---|---|---|
Lvl | Icon | Ability | Cost | Favor |
50 | Druid Levels 51-60 | 20000 | ? | |
51 | Heart Thorn 6 | 9750 | ? | |
53 | Brambleskin 6 | 9850 | ? | |
54 | Shillelagh 4 | 9900 | ? | |
56 | Rotskin 6 | 11500 | ? | |
57 | Cosmic Strike 6 | 11550 | ? | |
58 | Healing Sanctuary 4 | 11600 | ? | |
59 | Delerium 6 | 11650 | ? | |
60 | Regrowth 4 | 11700 | ? | |
60 | Hunter's Stride 4 | 11700 | ? | |
60 | Druid Levels 61-70 | 100000 | ? | |
61 | Heart Thorn 7 | 14750 | ? | |
63 | Brambleskin 7 | 14850 | ? | |
64 | Shillelagh 5 | 14900 | ? | |
65 | Toxinball 7 | 14950 | ? | |
66 | Rotskin 7 | 17000 | ? | |
67 | Cosmic Strike 7 | 17050 | ? | |
69 | Delerium 7 | 17150 | ? | |
70 | Healing Sanctuary 5 | 17200 | ? | |
70 | Regrowth 5 | 17200 | ? | |
71 | Heart Thorn 8 | 19750 | ? | |
72 | Cloud Sight 6 | 19800 | ? | |
73 | Brambleskin 8 | 19850 | ? | |
75 | Pulse of Life 5 | 19950 | ? |
Druid Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Heart Thorn | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -5 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 11 Nature | Power Cost: 15 Range: 20 Cooldown: 15 |
Leveling | |
2 | Shillelagh | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 7 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
3 | Brambleskin | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 5 Nature | Power Cost: 16 Range: 5 Cooldown: 30 |
Leveling | ||
4 | Trackless Steps | Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) | Monster-detection range reduced by 5 meters for 10 seconds. Can Be On Sidebar |
Power Cost: 7 Range: 4 Cooldown: 30 |
Training: Silvia | ||
5 | Rotskin | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -6 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 14 Nature | Power Cost: 10 Range: 20 Cooldown: 15 |
Leveling | |
5 | Toxinball | Fling an orb of poison. This is a Core Attack |
DoT: 3 Poison, 4 times over 8 seconds | Damage: 9 Poison | Power Cost: 10 Range: 30 Cooldown: 8 |
Training: Silvia | |
7 | Cosmic Strike | Demand that nature smite your foe. This is an Epic Attack |
Damage: 45 Nature Dmg to Vulnerable: 45 Nature |
Power Cost: 34 Range: 30 Cooldown: 45 |
Leveling | ||
9 | Delerium | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 20 Poison Enemy Rage: -60 |
Power Cost: 16 Range: 20 Cooldown: 10 |
Leveling | ||
10 | Regrowth | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 70 Health | Power Cost: 20 Range: 20 Cooldown: 30 |
Leveling | ||
11 | Heart Thorn 2 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -10 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 24 Nature | Power Cost: 20 Range: 20 Cooldown: 15 |
Leveling | |
12 | Healing Sanctuary | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 15 every 5 seconds while in combat. | Power Cost: 24 Range: 5 Cooldown: 30 |
Leveling | ||
12 | Cloud Sight | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 27 Nature | Power Cost: 21 Range: 4 Cooldown: 10 |
Training: Azalak | |
13 | Brambleskin 2 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 13 Nature | Power Cost: 21 Range: 5 Cooldown: 30 |
Leveling | ||
15 | Fill With Bile | You or an ally become more virulent and toxic. | Target's Poison attacks deal +12 damage, and Poison damage-over-time attacks deal +1 per tick. | Power Cost: 26 Range: 20 Cooldown: 60 |
Training: Silvia | ||
15 | Hunter's Stride | Modestly increase your movement speed, and the speed of all allies around you. | Boosts Movement Speed by +1 for 60 seconds. Can Be On Sidebar |
Power Cost: 14 AoE: 30 Cooldown: 60 |
Leveling | ||
15 | Toxinball 2 | Fling an orb of poison. This is a Core Attack |
DoT: 7 Poison, 4 times over 8 seconds | Damage: 21 Poison | Power Cost: 14 Range: 30 Cooldown: 8 |
Training: Silvia | |
15 | Pulse of Life | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 40 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 14 Range: 30 Cooldown: 15 |
Training: Azalak | ||
16 | Rotskin 2 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -12 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 37 Nature | Power Cost: 14 Range: 20 Cooldown: 15 |
Leveling | |
18 | Cosmic Strike 2 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 91 Nature Dmg to Vulnerable: 91 Nature |
Power Cost: 46 Range: 30 Cooldown: 45 |
Leveling | ||
19 | Shillelagh 2 | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 16 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
20 | Delerium 2 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 38 Poison Enemy Rage: -100 |
Power Cost: 21 Range: 20 Cooldown: 10 |
Leveling | ||
20 | Energize | Revitalize yourself and nearby allies at a crucial moment. | Restores: 100 Health Restore: 50 Power |
Power Cost: 0 AoE: 20 Cooldown: 60 |
Training: Silvia | ||
21 | Heart Thorn 3 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -15 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 39 Nature | Power Cost: 25 Range: 20 Cooldown: 15 |
Leveling | |
23 | Brambleskin 3 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 22 Nature | Power Cost: 26 Range: 5 Cooldown: 30 |
Leveling | ||
24 | Cloud Sight 2 | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 54 Nature | Power Cost: 27 Range: 4 Cooldown: 10 |
Training: Azalak | |
25 | Toxinball 3 | Fling an orb of poison. This is a Core Attack |
DoT: 12 Poison, 4 times over 8 seconds | Damage: 35 Poison | Power Cost: 17 Range: 30 Cooldown: 8 |
Training: Silvia | |
26 | Rotskin 3 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -18 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 61 Nature | Power Cost: 17 Range: 20 Cooldown: 15 |
Leveling | |
27 | Healing Sanctuary 2 | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 25 every 5 seconds while in combat. | Power Cost: 32 Range: 5 Cooldown: 30 |
Leveling | ||
28 | Cosmic Strike 3 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 144 Nature Dmg to Vulnerable: 144 Nature |
Power Cost: 56 Range: 30 Cooldown: 45 |
Leveling | ||
29 | Delerium 3 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 58 Poison Enemy Rage: -150 |
Power Cost: 25 Range: 20 Cooldown: 10 |
Leveling | ||
30 | Fill With Bile 2 | You or an ally become more virulent and toxic. | Target's Poison attacks deal +24 damage, and Poison damage-over-time attacks deal +2 per tick. | Power Cost: 35 Range: 20 Cooldown: 60 |
Training: Silvia | ||
30 | Hunter's Stride 2 | Modestly increase your movement speed, and the speed of all allies around you. | Boosts Movement Speed by +1.5 for 60 seconds. Can Be On Sidebar |
Power Cost: 19 AoE: 30 Cooldown: 60 |
Leveling | ||
30 | Pulse of Life 2 | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 55 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 19 Range: 30 Cooldown: 15 |
Training: Azalak | ||
31 | Heart Thorn 4 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -20 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 59 Nature | Power Cost: 31 Range: 20 Cooldown: 15 |
Leveling | |
33 | Brambleskin 4 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 34 Nature | Power Cost: 32 Range: 5 Cooldown: 30 |
Leveling | ||
34 | Trackless Steps 2 | Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) | Monster-detection range reduced by 8 meters for 10 seconds. Can Be On Sidebar |
Power Cost: 15 Range: 4 Cooldown: 30 |
Training: Silvia | ||
35 | Regrowth 2 | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 120 Health | Power Cost: 34 Range: 20 Cooldown: 30 |
Leveling | ||
35 | Toxinball 4 | Fling an orb of poison. This is a Core Attack |
DoT: 18 Poison, 4 times over 8 seconds | Damage: 53 Poison | Power Cost: 21 Range: 30 Cooldown: 8 |
Training: Silvia | |
36 | Rotskin 4 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -24 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 92 Nature | Power Cost: 21 Range: 20 Cooldown: 15 |
Leveling | |
36 | Cloud Sight 3 | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 92 Nature | Power Cost: 34 Range: 4 Cooldown: 10 |
Training: Azalak | |
38 | Cosmic Strike 4 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 203 Nature Dmg to Vulnerable: 203 Nature |
Power Cost: 67 Range: 30 Cooldown: 45 |
Leveling | ||
40 | Delerium 4 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 93 Poison Enemy Rage: -250 |
Power Cost: 30 Range: 20 Cooldown: 10 |
Leveling | ||
40 | Energize 2 | Revitalize yourself and nearby allies at a crucial moment. | Restores: 140 Health Restore: 90 Power |
Power Cost: 0 AoE: 20 Cooldown: 60 |
Training: Silvia | ||
41 | Heart Thorn 5 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -25 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 87 Nature | Power Cost: 36 Range: 20 Cooldown: 15 |
Leveling | |
42 | Shillelagh 3 | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 41 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
43 | Brambleskin 5 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 53 Nature | Power Cost: 37 Range: 5 Cooldown: 30 |
Leveling | ||
44 | Healing Sanctuary 3 | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 35 every 5 seconds while in combat. | Power Cost: 43 Range: 5 Cooldown: 30 |
Leveling | ||
45 | Fill With Bile 3 | You or an ally become more virulent and toxic. | Target's Poison attacks deal +48 damage, and Poison damage-over-time attacks deal +4 per tick. | Power Cost: 44 Range: 20 Cooldown: 60 |
Training: Silvia | ||
45 | Regrowth 3 | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 140 Health | Power Cost: 38 Range: 20 Cooldown: 30 |
Leveling | ||
45 | Toxinball 5 | Fling an orb of poison. This is a Core Attack |
DoT: 30 Poison, 4 times over 8 seconds | Damage: 83 Poison | Power Cost: 23 Range: 30 Cooldown: 8 |
Training: Silvia | |
46 | Rotskin 5 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -32 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 144 Nature | Power Cost: 24 Range: 20 Cooldown: 15 |
Leveling | |
47 | Hunter's Stride 3 | Modestly increase your movement speed, and the speed of all allies around you. | Boosts Movement Speed by +2 for 60 seconds. Can Be On Sidebar |
Power Cost: 24 AoE: 30 Cooldown: 60 |
Leveling | ||
48 | Cosmic Strike 5 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 317 Nature Dmg to Vulnerable: 317 Nature |
Power Cost: 76 Range: 30 Cooldown: 45 |
Leveling | ||
48 | Cloud Sight 4 | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 157 Nature | Power Cost: 39 Range: 4 Cooldown: 10 |
Training: Azalak | |
49 | Delerium 5 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 139 Poison Enemy Rage: -400 |
Power Cost: 34 Range: 20 Cooldown: 10 |
Leveling | ||
50 | Pulse of Life 3 | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 75 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 25 Range: 30 Cooldown: 15 |
Training: Azalak | ||
51 | Heart Thorn 6 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -30 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 130 Nature | Power Cost: 41 Range: 20 Cooldown: 15 |
Training: Lady Windsong | |
53 | Brambleskin 6 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 79 Nature | Power Cost: 42 Range: 5 Cooldown: 30 |
Training: Lady Windsong | ||
54 | Shillelagh 4 | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 66 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Lady Windsong | ||
55 | Toxinball 6 | Fling an orb of poison. This is a Core Attack |
DoT: 45 Poison, 4 times over 8 seconds | Damage: 122 Poison | Power Cost: 26 Range: 30 Cooldown: 8 |
Training: Silvia | |
56 | Rotskin 6 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -40 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 206 Nature | Power Cost: 27 Range: 20 Cooldown: 15 |
Training: Lady Windsong | |
57 | Cosmic Strike 6 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 428 Nature Dmg to Vulnerable: 428 Nature |
Power Cost: 84 Range: 30 Cooldown: 45 |
Training: Lady Windsong | ||
58 | Healing Sanctuary 4 | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 45 every 5 seconds while in combat. | Power Cost: 50 Range: 5 Cooldown: 30 |
Training: Lady Windsong | ||
59 | Delerium 6 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 190 Poison Enemy Rage: -520 |
Power Cost: 38 Range: 20 Cooldown: 10 |
Training: Lady Windsong | ||
60 | Fill With Bile 4 | You or an ally become more virulent and toxic. | Target's Poison attacks deal +60 damage, and Poison damage-over-time attacks deal +5 per tick. | Power Cost: 52 Range: 20 Cooldown: 60 |
Training: Silvia | ||
60 | Regrowth 4 | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 170 Health | Power Cost: 45 Range: 20 Cooldown: 30 |
Training: Lady Windsong | ||
60 | Energize 3 | Revitalize yourself and nearby allies at a crucial moment. | Restores: 180 Health Restore: 130 Power |
Power Cost: 0 AoE: 20 Cooldown: 60 |
Training: Silvia | ||
60 | Hunter's Stride 4 | Modestly increase your movement speed, and the speed of all allies around you. | Boosts Movement Speed by +2.5 for 60 seconds. Can Be On Sidebar |
Power Cost: 28 AoE: 30 Cooldown: 60 |
Training: Lady Windsong | ||
60 | Cloud Sight 5 | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 231 Nature | Power Cost: 45 Range: 4 Cooldown: 10 |
Training: Azalak | |
61 | Heart Thorn 7 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -35 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 174 Nature | Power Cost: 46 Range: 20 Cooldown: 15 |
Training: Lady Windsong | |
63 | Brambleskin 7 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 105 Nature | Power Cost: 47 Range: 5 Cooldown: 30 |
Training: Lady Windsong | ||
64 | Trackless Steps 3 | Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) | Monster-detection range reduced by 10 meters for 10 seconds. Can Be On Sidebar |
Power Cost: 22 Range: 4 Cooldown: 30 |
Training: Silvia | ||
64 | Shillelagh 5 | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 87 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Lady Windsong | ||
65 | Toxinball 7 | Fling an orb of poison. This is a Core Attack |
DoT: 60 Poison, 4 times over 8 seconds | Damage: 159 Poison | Power Cost: 29 Range: 30 Cooldown: 8 |
Training: Lady Windsong | |
65 | Pulse of Life 4 | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 90 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 29 Range: 30 Cooldown: 15 |
Training: Azalak | ||
66 | Rotskin 7 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -48 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 268 Nature | Power Cost: 30 Range: 20 Cooldown: 15 |
Training: Lady Windsong | |
66 | Rotflesh | Inflict decay on the target's flesh and organs, causing severe trauma. This is a variant of Rotskin. Most treasure that affects Rotskin also affects Rotflesh. You must already know Rotskin 6 or higher to use this ability. |
--Can Have-- Target's Mitigation 0 for 30 seconds DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 316 Trauma | Power Cost: 48 Range: 20 Cooldown: 12 |
Unknown Source: Not Found | |
67 | Cosmic Strike 7 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 555 Nature Dmg to Vulnerable: 555 Nature |
Power Cost: 93 Range: 30 Cooldown: 45 |
Training: Lady Windsong | ||
69 | Delerium 7 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 244 Poison Enemy Rage: -640 |
Power Cost: 42 Range: 20 Cooldown: 10 |
Training: Lady Windsong | ||
70 | Healing Sanctuary 5 | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 55 every 5 seconds while in combat. | Power Cost: 57 Range: 5 Cooldown: 30 |
Training: Lady Windsong | ||
70 | Regrowth 5 | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 190 Health | Power Cost: 50 Range: 20 Cooldown: 30 |
Training: Lady Windsong | ||
71 | Heart Thorn 8 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -40 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 220 Nature | Power Cost: 51 Range: 20 Cooldown: 15 |
Training: Lady Windsong | |
72 | Cloud Sight 6 | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 309 Nature | Power Cost: 51 Range: 4 Cooldown: 10 |
Training: Lady Windsong | |
73 | Brambleskin 8 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 134 Nature | Power Cost: 52 Range: 5 Cooldown: 30 |
Training: Lady Windsong | ||
75 | Fill With Bile 5 | You or an ally become more virulent and toxic. | Target's Poison attacks deal +72 damage, and Poison damage-over-time attacks deal +6 per tick. | Power Cost: 61 Range: 20 Cooldown: 60 |
Training: Raina | ||
75 | Toxinball 8 | Fling an orb of poison. This is a Core Attack |
DoT: 75 Poison, 4 times over 8 seconds | Damage: 202 Poison | Power Cost: 33 Range: 30 Cooldown: 8 |
Training: Raina | |
75 | Pulse of Life 5 | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 100 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 33 Range: 30 Cooldown: 15 |
Training: Lady Windsong | ||
76 | Rotskin 8 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -56 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 339 Nature | Power Cost: 33 Range: 20 Cooldown: 15 |
Training: Raina | |
76 | Rotflesh 2 | Inflict decay on the target's flesh and organs, causing severe trauma. This is a variant of Rotskin. Most treasure that affects Rotskin also affects Rotflesh. |
--Can Have-- Target's Mitigation 0 for 30 seconds DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 400 Trauma | Power Cost: 53 Range: 20 Cooldown: 12 |
Item: Druid: Rotflesh 2 | |
77 | Cosmic Strike 8 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 700 Nature Dmg to Vulnerable: 700 Nature |
Power Cost: 104 Range: 30 Cooldown: 45 |
Training: Raina | ||
77 | Hunter's Stride 5 | Modestly increase your movement speed, and the speed of all allies around you. | Boosts Movement Speed by +3 for 60 seconds. Can Be On Sidebar |
Power Cost: 33 AoE: 30 Cooldown: 60 |
Training: Raina | ||
77 | Shillelagh 6 | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 118 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Raina | ||
79 | Delerium 8 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 307 Poison Enemy Rage: -760 |
Power Cost: 47 Range: 20 Cooldown: 10 |
Training: Raina | ||
80 | Healing Sanctuary 6 | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 65 every 5 seconds while in combat. | Power Cost: 64 Range: 5 Cooldown: 30 |
Training: Raina | ||
80 | Regrowth 6 | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 210 Health | Power Cost: 56 Range: 20 Cooldown: 30 |
Training: Raina | ||
80 | Energize 4 | Revitalize yourself and nearby allies at a crucial moment. | Restores: 220 Health Restore: 170 Power |
Power Cost: 0 AoE: 20 Cooldown: 60 |
Training: Raina | ||
81 | Heart Thorn 9 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -45 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 272 Nature | Power Cost: 56 Range: 20 Cooldown: 15 |
Training: Raina | |
83 | Brambleskin 9 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 166 Nature | Power Cost: 57 Range: 5 Cooldown: 30 |
Training: Raina | ||
84 | Trackless Steps 4 | Your movement becomes less noticeable to enemies. (This has no effect on enemies already in combat with you.) | Monster-detection range reduced by 10 meters for 15 seconds. Can Be On Sidebar |
Power Cost: 27 Range: 4 Cooldown: 30 |
Item: Druid: Trackless Steps 4 | ||
84 | Cloud Sight 7 | Cause tiny organisms to grow on the target's eyes, making it difficult for them to fight. | For 10 seconds, target's attacks have a 10% chance to miss. (This effect does not stack with other druids' castings.) --Can Have-- DoT: 0 Nature, 4 times over 8 seconds |
Damage: 398 Nature | Power Cost: 58 Range: 4 Cooldown: 10 |
Item: Druid: Cloud Sight 7 | |
85 | Toxinball 9 | Fling an orb of poison. This is a Core Attack |
DoT: 90 Poison, 4 times over 8 seconds | Damage: 247 Poison | Power Cost: 36 Range: 30 Cooldown: 8 |
Item: Druid: Toxinball 9 | |
85 | Pulse of Life 6 | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 110 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 36 Range: 30 Cooldown: 15 |
Item: Druid: Pulse of Life 6 | ||
86 | Rotskin 9 | Deplete the target's defenses, rotting them from within. They suffer extra damage from each attack. | Target's Mitigation -64 for 30 seconds --Can Have-- DoT: 0 Trauma, 4 times over 12 seconds |
Armor Dmg: 414 Nature | Power Cost: 36 Range: 20 Cooldown: 15 |
Item: Druid: Rotskin 9 | |
86 | Rotflesh 3 | Inflict decay on the target's flesh and organs, causing severe trauma. This is a variant of Rotskin. Most treasure that affects Rotskin also affects Rotflesh. |
--Can Have-- Target's Mitigation 0 for 30 seconds DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 488 Trauma | Power Cost: 59 Range: 20 Cooldown: 12 |
Item: Druid: Rotflesh 3 | |
87 | Cosmic Strike 9 | Demand that nature smite your foe. This is an Epic Attack |
Damage: 852 Nature Dmg to Vulnerable: 852 Nature |
Power Cost: 114 Range: 30 Cooldown: 45 |
Item: Druid: Cosmic Strike 9 | ||
89 | Delerium 9 | Poison the target's mind, sapping their focus. This is a Nice Attack |
Damage: 371 Poison Enemy Rage: -760 |
Power Cost: 51 Range: 20 Cooldown: 10 |
Item: Druid: Delerium 9 | ||
90 | Fill With Bile 6 | You or an ally become more virulent and toxic. | Target's Poison attacks deal +84 damage, and Poison damage-over-time attacks deal +7 per tick. | Power Cost: 71 Range: 20 Cooldown: 60 |
Item: Druid: Fill With Bile 6 | ||
90 | Healing Sanctuary 7 | Create a symbol of health and wellness that heals nearby allies. | Sanctuary heals nearby allies 75 every 5 seconds while in combat. | Power Cost: 69 Range: 5 Cooldown: 30 |
Item: Druid: Healing Sanctuary 7 | ||
90 | Regrowth 7 | Bring instant healing to yourself or an ally. This is a Major Heal |
Restores: 230 Health | Power Cost: 61 Range: 20 Cooldown: 30 |
Item: Druid: Regrowth 7 | ||
90 | Hunter's Stride 6 | Modestly increase your movement speed, and the speed of all allies around you. | Boosts Movement Speed by +3.5 for 60 seconds. Can Be On Sidebar |
Power Cost: 38 AoE: 30 Cooldown: 60 |
Item: Druid: Hunter's Stride 6 | ||
90 | Shillelagh 7 | Bring balance to nature the old fashioned way: by hitting it until it works better. This is a Basic Attack |
Damage: 151 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Item: Druid: Shillelagh 7 | ||
91 | Heart Thorn 10 | Plant a seed in the target that leaves them weakened. This is a Signature Debuff ability |
Target's attacks deal -50 damage for 15 seconds. --Can Have-- DoT: 0 Nature, 4 times over 8 seconds DoT: 0 Poison, 4 times over 8 seconds Armor Damage: 0 Acid, 4 times over 8 seconds |
Damage: 327 Nature | Power Cost: 62 Range: 20 Cooldown: 15 |
Item: Druid: Heart Thorn 10 | |
93 | Brambleskin 10 | Coat yourself in painful thorns. Melee attackers take damage when they hit you. This is a Survival-Utility ability |
Melee Damagers Suffer: 201 Nature | Power Cost: 63 Range: 5 Cooldown: 30 |
Item: Druid: Brambleskin 10 | ||
95 | Toxinball 10 | Fling an orb of poison. This is a Core Attack |
DoT: 105 Poison, 4 times over 8 seconds | Damage: 294 Poison | Power Cost: 39 Range: 30 Cooldown: 8 |
Item: Druid: Toxinball 10 | |
95 | Pulse of Life 7 | Strengthen the target's ties with nature. This is a Minor Heal |
Restores: 125 Health Restores: 0 Health 5 times over 15 secs |
Power Cost: 39 Range: 30 Cooldown: 15 |
Item: Druid: Pulse of Life 7 |
Druid Mechanics
Druidic Emergencies
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- Druids can finally fulfill their druidic obligations! "Druid events" are calls to action for the Druids. One hour prior to the event, druids will receive a premonition of pending danger (in the form of a special effect icon). When the event occurs, druids are obligated to go and help with whatever disaster is occurring. You will receive a special quest explaining the details and tracking your progress.
- Once the event starts, druids can't earn XP. This is to encourage druids to do their goddamned jobs. But druids can still get loot, and when the event ends, Dreva will send 'blessings' to druids that helped. Dreva's Blessings can be used to purchase abilities and items from the druid pedestal in Sun Vale.
- Non-druids can help fight back the plagues of evil, too. Anyone who defeats the necessary monsters will advance the special event, whether they're druids or not.
- There are several different 'sizes' of each event. When the premonition begins, the number of active players online is checked, and an appropriate difficulty is chosen based on that number. (There are three versions of each event. We'll add more versions down the road.)
Intermittency
According to Admin Jackencola, Druid Emergencies usually occur during a 5-7 day period, followed by a 2-3 week break with no Druid Emergencies.
Druidic Storage
Druids with at least 4 levels in Teleportation are able to purchase two useful recipes by spending Dreva's Blessings at the Druid altar. These recipes give access to a special storage many adventurers find useful for stowing their Druid equipment or Sprint boosting potions.
- Summon Druidic Storage (12-slot) - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
- Summon Druidic Storage (20-slot) - Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
Quests
- Druid: Arising From The Sands
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Relics from a long-finished war arise in the sands of the Ilmari Desert. These 'overseers' are remnants of a demonic army. They will communicate with their demon masters and convey the state of our world to outsiders. Druids, slay these creatures quickly! Every moment they exist puts our world in further peril.
Their otherworldly defenses would prove too much even for your powers, so I have augmented your 'Rotskin' ability. Use it to cut through their preliminary shielding.
- Druid: Droach Invasion
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The troubled valleys of Eltibule are even more dangerous than they should be. Droaches have leaked out of the dark places in the ground to cause mayhem to the surface ecologies. Druids, go now and make it right.
Fire droaches flow from the dwarven statues and congregate near the central keep. Defeat them to lure out the more calculating electric droaches, and then defeat those as well.
- Druid: Flowers of Desecration
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Druids, head to Serbule Hills! Ranalons there have begun a ritual invocation of Enoyos, beseeching him to turn all the lakes of Serbule into brackish water.
Their stone offering-boxes surround the lake. Desecrate these boxes to disrupt the ritual, then find and slay the head shamans that swim in the lake itself.
The offering-boxes are strongly enchanted, so multiple druids will need to desecrate each one. Since the desecration ritual requires the petals of the rare Rotflower, I have caused this flower to bloom throughout the hills and mountains of Serbule Hills.
Find the Rotflowers, desecrate the offering chests, then execute the shamans.
- Druid: Ice Giants
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Hark druids, in a cold and distant land named Kur, a dangerous enemy plots and schemes. You need not deal with this foe directly, but you must stymie her plans before they come to fruition. From the frozen waters come many giant ice elementals, each as strong as ten soldiers. Dismantle them. Nature is, as always, your ally, so you should have little fear of the icy winds while my blessing is upon you. Now go!
- Druid: The Krakens Are Hatching!
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Druids, assemble in Serbule immediately. Multiple kraken eggs have been spotted there, along with several young adults. Krakens are not indigenous to this continent and represent a terrible threat to nature. Defeat them now, before they become the size of cities!
Druid Forms
Druids are able to unlock additional transformations by spending Dreva Blessings at the altar where Druid is unlocked. Each form (besides Deer Form and Raven Form which you get from leveling at levels 25 and 50 respectively) costs 100 blessings.
Icon | Level | Name | Description | Special | Damage | Stats | Gear Required |
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25 | Deer Form | Become a deer. | Can Be On Sidebar | Power Cost: 30 Range: 5 Cooldown: 10 Channel Time: 3 |
None | ||
50 | Mallard Form | Become a duck. This is a travel form that can only be used outdoors. | Mallard has enhanced swim speed. Automatically dispelled when indoors. Can Be On Sidebar |
Power Cost: 50 Range: 5 Cooldown: 10 Channel Time: 3 |
None | ||
50 | Owl Form | Become an owl. This is a travel form that can only be used outdoors. | Owl has nightvision. Automatically dispelled when indoors. Can Be On Sidebar |
Power Cost: 50 Range: 5 Cooldown: 10 Channel Time: 3 |
None | ||
50 | Raven Form | Become a raven. This is a travel form that can only be used outdoors. | Automatically dispelled when indoors. Can Be On Sidebar |
Power Cost: 50 Range: 5 Cooldown: 10 Channel Time: 3 |
None | ||
50 | Snow Raven Form | Become a snow raven. This is a travel form that can only be used outdoors. | Snow raven has +4 indirect cold mitigation and -2 indirect fire mitigation. Automatically dispelled when indoors. Can Be On Sidebar |
Power Cost: 50 Range: 5 Cooldown: 10 Channel Time: 3 |
None |
Druid Equipment
Humanoid Druids require the use of a Wooden weapon to channel their abilities. Staffs, Lutes, and Clubs are the most common wooden weapons.
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Druids using Beast Forms will need to obtain wooden equipment to allow the use of their Druid abilities.
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Lucky Belts of the Woodland Warrior increase damage done with this skill.
Druid Treasure Effects
See also: Druid/Treasure Effects:By Slot
See also: Druid/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
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of Druiding | Level 100 - Druid Skill Base Damage +50% | Uncommon | Head, MainHand | Click Expand to reveal
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Level 100 - Indirect Nature Damage +48% when Druid is active | Uncommon | MainHand, Legs | Click Expand to reveal
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Level 100 - Max Health +50 when Druid is active | Rare | OffHand, Necklace | Click Expand to reveal
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Level 100 - All Druid abilities have a 38% chance to restore 25 Power to you | Uncommon | MainHand, Hands | Click Expand to reveal
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of Heart Thorns | Level 100 - Heart Thorn Damage +94% | Uncommon | Ring, Feet | Click Expand to reveal
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of Heart Swarms | Level 100 - Heart Thorn coats the target in stinging insects that deal 480 Nature damage over 8 seconds | Uncommon | Chest, Legs | Click Expand to reveal
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of Poisonous Heart Thorns | Level 100 - Heart Thorn deals Poison damage (instead of Nature) and also deals 440 Poison damage over 8 seconds | Uncommon | Legs, Hands | Click Expand to reveal
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Level 100 - Pulse of Life Healing +60 | Uncommon | Ring, Feet | Click Expand to reveal
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Level 100 - Pulse of Life restores 260 Health over 15 seconds | Uncommon | Hands, OffHand | Click Expand to reveal
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Level 100 - Heart Thorn coats the target in acid that deals 580 armor damage over 8 seconds | Uncommon | OffHand, Head | Click Expand to reveal
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Level 100 - Pulse of Life gives +22 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds | Rare | Head | Click Expand to reveal
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Level 100 - Heart Thorn causes target to suffer +19% damage from all Indirect Damage sources for 15 seconds | Epic | Necklace | Click Expand to reveal
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Level 100 - Rotskin Armor Damage +56% | Uncommon | Chest, Feet | Click Expand to reveal
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Level 100 - Rotskin deals 354 Trauma damage to health over 12 seconds | Uncommon | Chest, Hands | Click Expand to reveal
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Level 100 - Rotskin hits all targets within 10 meters and further debuffs their mitigation -60 | Uncommon | Hands | Click Expand to reveal
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of the Life Cycle | Level 30 - Rotskin hastens the current reuse timer of Regrowth by 5 seconds | Epic | Ring | Click Expand to reveal
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Level 100 - Rotskin deals +24% damage and boosts your Nice Attack Damage +103 for 10 seconds | Uncommon | OffHand, Necklace | Click Expand to reveal
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Level 100 - Rotskin debuffs target's Indirect Nature Vulnerability -28% for 12 seconds | Rare | Legs | Click Expand to reveal
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Level 100 - Delerium Damage +66% | Uncommon | Chest, Feet | Click Expand to reveal
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Level 100 - Delerium depletes +810 rage and taunts -600 | Uncommon | Ring, MainHand | Click Expand to reveal
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Level 100 - Delerium depletes +440 rage and deals +83 damage | Uncommon | Head, Legs | Click Expand to reveal
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Level 100 - Brambleskin increases your Max Health by +85 for 30 seconds and heals 85 Health | Uncommon | Legs | Click Expand to reveal
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Level 100 - Brambleskin increases your Max Health by +85 for 30 seconds and heals 85 Health | Rare | Necklace | Click Expand to reveal
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Level 100 - Brambleskin increases your Max Armor by +115 for 30 seconds and restores 115 Armor | Uncommon | OffHand | Click Expand to reveal
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Level 100 - Brambleskin increases your Max Armor by +115 for 30 seconds and restores 115 Armor | Rare | Chest | Click Expand to reveal
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Level 100 - Brambleskin increases your Max Power by +79 for 30 seconds and restores 79 Power | Uncommon | Head | Click Expand to reveal
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Level 100 - Brambleskin increases your Max Power by +79 for 30 seconds and restores 79 Power | Rare | Ring | Click Expand to reveal
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Thorny | of Thorny Skin | Level 100 - Brambleskin deals +120 Nature damage to melee attackers | Uncommon | Hands, Feet, MainHand | Click Expand to reveal
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Cloudy | of Clouded Sight | Level 1 - Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15% | Uncommon | Head | Click Expand to reveal
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Level 100 - Brambleskin deals +34% damage to melee attackers | Uncommon | Chest, Head | Click Expand to reveal
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Level 100 - Cosmic Strike Damage +78% | Uncommon | Chest, Feet | Click Expand to reveal
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Level 100 - Cosmic Strike deals +19% damage and boosts your Major Healing +100 for 10 seconds | Uncommon | Necklace, Ring | Click Expand to reveal
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Level 100 - Cosmic Strike deals +264 damage, generates no Rage, and removes 705 Rage | Uncommon | Head, Legs | Click Expand to reveal
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Level 100 - Cosmic Strike deals +143 damage and reuse timer is -5 seconds | Uncommon | MainHand | Click Expand to reveal
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of Bilecore | Level 100 - Fill With Bile causes any Core attacks that deal direct Poison damage to deal +180 damage for 3 minutes. (This effect does not stack with itself.) | Rare | Hands | Click Expand to reveal
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of Healthy Bile | Level 100 - Fill With Bile increases target's Max Health by +92 for 3 minutes and heals 92 health. (This effect does not stack with itself.) | Uncommon | Necklace | Click Expand to reveal
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of Healthy Bile | Level 100 - Fill With Bile increases target's Max Health by +92 for 3 minutes and heals 92 health. (This effect does not stack with itself.) | Uncommon | Ring | Click Expand to reveal
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of Nice Acid | Level 100 - Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +180 damage for 3 minutes. (This effect does not stack with itself.) | Rare | Legs | Click Expand to reveal
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of Regrowth | Level 100 - Regrowth Healing +100 | Uncommon | Chest, OffHand, Ring | Click Expand to reveal
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Level 100 - Regrowth restores 96 Power | Rare | Head | Click Expand to reveal
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Level 100 - Regrowth restores +64 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated) | Uncommon | Feet | Click Expand to reveal
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Level 100 - Regrowth restores +43 Health and causes your Minor Heals to restore +54 Health for 10 seconds | Uncommon | Hands, MainHand | Click Expand to reveal
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Level 100 - Regrowth and Pulse of Life Healing +40% | Uncommon | MainHand, Necklace | Click Expand to reveal
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Level 100 - Energize restores 117 armor to each target | Uncommon | MainHand, Legs | Click Expand to reveal
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Level 100 - Energize restores +28 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). | Uncommon | Ring, Feet | Click Expand to reveal
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Energizing | Level 100 - Energize Healing +82 | Uncommon | OffHand, Necklace | Click Expand to reveal
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Cloudy | of Clouded Sight | Level 100 - Cloud Sight covers the target in insects that deal 304 Nature damage over 8 seconds | Uncommon | Chest, MainHand | Click Expand to reveal
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Level 100 - Cloud Sight and Delerium Damage +44% | Uncommon | OffHand, Necklace | Click Expand to reveal
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Cloudy | of Clouded Sight | Level 100 - Cloud Sight Damage +52.5% | Uncommon | Legs, Feet | Click Expand to reveal
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of Toxic Balls | Level 100 - Toxinball Damage +79% | Uncommon | MainHand, Necklace | Click Expand to reveal
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of Poison Balls | Level 100 - Toxinball deals +224 Poison damage to health over 8 seconds | Uncommon | Hands, Legs | Click Expand to reveal
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Level 100 - Toxinball Power Cost -21. Toxinball Damage +54 | Uncommon | Head | Click Expand to reveal
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Level 100 - Your Healing Sanctuary restores +34 health with each heal | Uncommon | MainHand, OffHand | Click Expand to reveal
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Level 100 - Your Healing Sanctuary restores +50 Armor with each heal | Uncommon | Chest, Hands | Click Expand to reveal
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of Power Sanctuaries | Level 100 - Your Healing Sanctuary restores +34 Power with each heal | Rare | Head, Necklace | Click Expand to reveal
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Bileful | Level 100 - Fill With Bile increases target's direct Poison and Acid damage +126 for 3 minutes. (This effect does not stack with itself.) | Epic | Ring | Click Expand to reveal
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of Accurate Sanctuaries | Level 100 - Your Healing Sanctuary heals +23 health and buffs Melee Accuracy +14 | Epic | Feet | Click Expand to reveal
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Nature Bard's | Level 100 - Direct Nature Damage +24% when Bard is active. Indirect Nature Damage +48% when Bard is active | Uncommon | Legs, Ring | Click Expand to reveal
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Druid Stat Bonuses
These bonuses will only be applied when this skill is active.
Level | Bonus | Totals |
---|---|---|
1 | Max Health +2 Max Power +2 |
Max Health +2 Max Power +2 |
2 | Max Health +2 Max Power +3 |
Max Health +4 Max Power +5 |
3 | Max Health +2 Max Power +2 |
Max Health +6 Max Power +7 |
4 | Max Health +2 Max Power +3 |
Max Health +8 Max Power +10 |
5 | Max Health +2 Max Power +2 |
Max Health +10 Max Power +12 |
6 | Max Health +2 Max Power +3 |
Max Health +12 Max Power +15 |
7 | Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 |
8 | Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 |
9 | Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 |
10 | Max Health +2 Max Power +3 |
Max Health +20 Max Power +25 |
11 | Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 |
12 | Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 |
13 | Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 |
14 | Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 |
15 | Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 |
16 | Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 |
17 | Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 |
18 | Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 |
19 | Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 |
20 | Max Health +2 Max Power +2 |
Max Health +40 Max Power +45 |
21 | Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 |
22 | Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 |
23 | Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 |
24 | Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 |
25 | Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 |
26 | Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 |
27 | Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 |
28 | Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 |
29 | Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 |
30 | Max Health +2 Max Power +2 |
Max Health +60 Max Power +65 |
31 | Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 |
32 | Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 |
33 | Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 |
34 | Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 |
35 | Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 |
36 | Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 |
37 | Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 |
38 | Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 |
39 | Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 |
40 | Max Health +2 Max Power +1 |
Max Health +80 Max Power +80 |
41 | Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 |
42 | Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 |
43 | Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 |
44 | Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 |
45 | Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 |
46 | Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 |
47 | Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 |
48 | Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 |
49 | Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 |
50 | Max Health +2 Max Power +1 |
Max Health +100 Max Power +90 |
51 | Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 |
52 | Max Health +2 | Max Health +104 Max Power +91 |
53 | Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 |
54 | Max Health +2 | Max Health +108 Max Power +92 |
55 | Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 |
56 | Max Health +2 | Max Health +112 Max Power +93 |
57 | Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 |
58 | Max Health +2 | Max Health +116 Max Power +94 |
59 | Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 |
60 | Max Health +2 | Max Health +120 Max Power +95 |
61 | Max Health +2 | Max Health +122 Max Power +95 |
62 | Max Health +2 | Max Health +124 Max Power +95 |
63 | Max Health +2 | Max Health +126 Max Power +95 |
64 | Max Health +2 | Max Health +128 Max Power +95 |
65 | Max Health +2 | Max Health +130 Max Power +95 |
66 | Max Health +2 | Max Health +132 Max Power +95 |
67 | Max Health +2 | Max Health +134 Max Power +95 |
68 | Max Health +2 | Max Health +136 Max Power +95 |
69 | Max Health +2 | Max Health +138 Max Power +95 |
70 | Max Health +2 | Max Health +140 Max Power +95 |
71 | Max Health +2 | Max Health +142 Max Power +95 |
72 | Max Health +2 | Max Health +144 Max Power +95 |
73 | Max Health +2 | Max Health +146 Max Power +95 |
74 | Max Health +2 | Max Health +148 Max Power +95 |
75 | Max Health +2 | Max Health +150 Max Power +95 |
76 | Max Health +2 | Max Health +152 Max Power +95 |
77 | Max Health +2 | Max Health +154 Max Power +95 |
78 | Max Health +2 | Max Health +156 Max Power +95 |
79 | Max Health +2 | Max Health +158 Max Power +95 |
80 | Max Health +2 | Max Health +160 Max Power +95 |
81 | Max Health +2 | Max Health +162 Max Power +95 |
82 | Max Health +2 | Max Health +164 Max Power +95 |
83 | Max Health +2 | Max Health +166 Max Power +95 |
84 | Max Health +2 | Max Health +168 Max Power +95 |
85 | Max Health +2 | Max Health +170 Max Power +95 |
86 | Max Health +2 | Max Health +172 Max Power +95 |
87 | Max Health +2 | Max Health +174 Max Power +95 |
88 | Max Health +2 | Max Health +176 Max Power +95 |
89 | Max Health +2 | Max Health +178 Max Power +95 |
90 | Max Health +2 | Max Health +180 Max Power +95 |
91 | Max Health +2 | Max Health +182 Max Power +95 |
92 | Max Health +2 | Max Health +184 Max Power +95 |
93 | Max Health +2 | Max Health +186 Max Power +95 |
94 | Max Health +2 | Max Health +188 Max Power +95 |
95 | Max Health +2 | Max Health +190 Max Power +95 |
96 | Max Health +2 | Max Health +192 Max Power +95 |
97 | Max Health +2 | Max Health +194 Max Power +95 |
98 | Max Health +2 | Max Health +196 Max Power +95 |
99 | Max Health +2 | Max Health +198 Max Power +95 |
100 | Max Health +2 | Max Health +200 Max Power +95 |
Druid Level Up Rewards
Level | Reward |
---|---|
1 | Gain Ability: Heart Thorn |
2 | Gain Ability: Shillelagh |
3 | Gain Ability: Brambleskin |
5 | Gain Ability: Rotskin |
7 | Gain Ability: Cosmic Strike |
9 | Gain Ability: Delerium |
10 | Gain Ability: Regrowth |
11 | Gain Ability: Heart Thorn 2 |
12 | Gain Ability: Healing Sanctuary |
13 | Gain Ability: Brambleskin 2 |
15 | Gain Ability: Hunter's Stride |
16 | Gain Ability: Rotskin 2 |
17 | +1 to Survival Instincts |
18 | Gain Ability: Cosmic Strike 2 |
19 | Gain Ability: Shillelagh 2 |
20 | Gain Ability: Delerium 2 |
21 | Gain Ability: Heart Thorn 3 |
22 | +1 to Foraging |
23 | Gain Ability: Brambleskin 3 |
25 | Gain Ability: Deer Form |
26 | Gain Ability: Rotskin 3 |
27 | Gain Ability: Healing Sanctuary 2 |
28 | Gain Ability: Cosmic Strike 3 |
29 | +1 to First Aid Gain Ability: Delerium 3 |
30 | Gain Ability: Hunter's Stride 2 |
31 | Gain Ability: Heart Thorn 4 |
32 | +1 to Warden |
33 | Gain Ability: Brambleskin 4 |
34 | +1 to Gardening |
35 | Gain Ability: Regrowth 2 |
36 | Gain Ability: Rotskin 4 |
37 | +1 to Riding |
38 | Gain Ability: Cosmic Strike 4 |
40 | Gain Ability: Delerium 4 |
41 | Gain Ability: Heart Thorn 5 |
42 | Gain Ability: Shillelagh 3 |
43 | Gain Ability: Brambleskin 5 |
44 | Gain Ability: Healing Sanctuary 3 |
45 | Gain Ability: Regrowth 3 |
46 | Gain Ability: Rotskin 5 |
47 | Gain Ability: Hunter's Stride 3 |
48 | Gain Ability: Cosmic Strike 5 |
49 | Gain Ability: Delerium 5 |
50 | Gain Ability: Raven Form |
55 | +1 to Survival Instincts |
65 | +1 to Fishing |
Druid Experience Table
Click Expand to view the Experience Table for Druid
Level | Experience | Total Experience |
---|---|---|
1 | 10 | 10 |
2 | 17 | 27 |
3 | 38 | 65 |
4 | 61 | 126 |
5 | 102 | 228 |
6 | 138 | 366 |
7 | 198 | 564 |
8 | 242 | 806 |
9 | 321 | 1127 |
10 | 384 | 1511 |
11 | 482 | 1993 |
12 | 548 | 2541 |
13 | 675 | 3216 |
14 | 775 | 3991 |
15 | 938 | 4929 |
16 | 1072 | 6001 |
17 | 1284 | 7285 |
18 | 1474 | 8759 |
19 | 1749 | 10508 |
20 | 1951 | 12459 |
21 | 2304 | 14763 |
22 | 2618 | 17381 |
23 | 3039 | 20420 |
24 | 3411 | 23831 |
25 | 4003 | 27834 |
26 | 4469 | 32303 |
27 | 5168 | 37471 |
28 | 5840 | 43311 |
29 | 6736 | 50047 |
30 | 7606 | 57653 |
31 | 8844 | 66497 |
32 | 9855 | 76352 |
33 | 11441 | 87793 |
34 | 12928 | 100721 |
35 | 14853 | 115574 |
36 | 16778 | 132352 |
37 | 18952 | 151304 |
38 | 21486 | 172790 |
39 | 24435 | 197225 |
40 | 27295 | 224520 |
41 | 30724 | 255244 |
42 | 34269 | 289513 |
43 | 38375 | 327888 |
44 | 42996 | 370884 |
45 | 48193 | 419077 |
46 | 53744 | 472821 |
47 | 60126 | 532947 |
48 | 66951 | 599898 |
49 | 74953 | 674851 |
50 | 83730 | 758581 |
51 | 93278 | 851859 |
52 | 104609 | 956468 |
53 | 117085 | 1073553 |
54 | 131925 | 1205478 |
55 | 148420 | 1353898 |
56 | 167421 | 1521319 |
57 | 188650 | 1709969 |
58 | 213903 | 1923872 |
59 | 242269 | 2166141 |
60 | 275967 | 2442108 |
61 | 312948 | 2755056 |
62 | 355550 | 3110606 |
63 | 404523 | 3515129 |
64 | 460713 | 3975842 |
65 | 525075 | 4500917 |
66 | 598688 | 5099605 |
67 | 682763 | 5782368 |
68 | 778669 | 6561037 |
69 | 887940 | 7448977 |
70 | 1012308 | 8461285 |
71 | 1153715 | 9615000 |
72 | 1314344 | 10929344 |
73 | 1496649 | 12425993 |
74 | 1703383 | 14129376 |
75 | 1937635 | 16067011 |
76 | 2202870 | 18269881 |
77 | 2502977 | 20772858 |
78 | 2842310 | 23615168 |
79 | 3225753 | 26840921 |
80 | 3658774 | 30499695 |
81 | 4147500 | 34647195 |
82 | 4698787 | 39345982 |
83 | 5320311 | 44666293 |
84 | 6020661 | 50686954 |
85 | 6809446 | 57496400 |
86 | 7697409 | 65193809 |
87 | 8696566 | 73890375 |
88 | 9820346 | 83710721 |
89 | 11083757 | 94794478 |
90 | 12503569 | 107298047 |
91 | 14098512 | 121396559 |
92 | 15889507 | 137286066 |
93 | 17899912 | 155185978 |
94 | 20155802 | 175341780 |
95 | 22686282 | 198028062 |
96 | 25523827 | 223551889 |
97 | 28704673 | 252256562 |
98 | 32269237 | 284525799 |
99 | 36262597 | 320788396 |
100 | 40735019 | 361523415 |
Trivia
Certain Druid animal forms (raven, duck, owl) do not count as animal for purposes of Animal Town NPCs. You will get a message "you still smell like a human/elf/rakshasa," but even after 3 hours, they will not talk with you.