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Sun Vale

928 bytes added, 09:59, 14 October 2014
Merged "The Fae Lands" article into Sun Vale, as Fae Lands was refering to the same explorable area >_>
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'''[[Sun Vale]]''' is a large wooded area with alien plants and fauna that have found their way in from the fairy realm. [[Fairies]] are common here, wreaking havoc and causing mischief. The vale is on a mountainous island nestled between [[Council Lands|The Council Lands]] and the elven country of [[Verta]]. Most of the island is rocky and uninhabitable, but a narrow valley is teeming with life for some strange reason. The area is '''under heavy development''' still, so there is no map available yet. This can make navigation tough! Remember the ocean is only on the south side of the map, and there is a gigantic tree that can help act as a landmark.<ref name="upd20140920" />
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This explorable area is intended for players '''level 30 and above'''. The Sun Vale update introduced two new skills: There are outposts in this forest, but they aren't meant for the likes of you. Without spoiling too much, it’s safe to say that the land is full of dark fairies, bringing unique magics, items, monsters, and techniques into the game ([[HammerDruid]] and [[DruidHammer]], as well as ). Perhaps you can find a new type of [[:Elite|Elite bosses]]way to “make friends” with the locals...
===Development Status===The area was first introduced with the [[Game updates/2014-09-20|Sept 20, 2014 game update]]. It is '''under heavy development''' still, so there is no map available yet. To help with navigation, remember the ocean is on the south side of the map, and there is a gigantic tree that can help act as a landmark.<ref name="upd20140920" /> The Sun Vale update introduced two new skills: [[Hammer]] and [[Druid]], as well as a new type of [[:Elite|Elite bosses]]. ===Getting there====
Talk to the rakshasa Boatman on the docks northeast of [[Serbule]]. The fee is 200 councils. Note that Sun Vale is in '''preview mode''' (meaning "not even close to finished, but worth testing"). <ref name="upd20140920">September 20, 2014 Update notes</ref>
==Points of Interest==
====Giant Tree====
A small band of fairies have taken refuge at the base of the giant tree. [[Yagreet]] keeps the watch outside, taking turns with [[Eleme]]. [[Preta]], [[Hiral]] and [[Lisi]] are inside.
====Ruins====
[[The Thorn of Decay]] is found in the ruins south east of the zone. Many scions and trolls spawn in this area.
====Agrashab====
If you keep going north, you will have to find a way arounf the chasm. It is possible to cross on the west side (facing north). Keep going past the many trolls.
== NPCs ==
====Friends====
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* [[The Wombat]]
====Special Foes====
* [[The Thorn of Decay]]
====Foes====
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* Biting Vine <!-- type: Plant, can drop Enchanted Holly Seeds -->
File:Sun Vale Gallery 1.jpg|High level druid bird's view
File:Sun Vale Gallery (winter court entrance).jpg|Winter Court Fey dungeon entrance
File:Fae Lands (gallery 1).png|Ruins Near Fae Forest
File:Fae Lands (gallery 2).png
File:Fae Lands (gallery 3).png
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[https://soundcloud.com/conorbracemusic/project-gorgon-the-fae-forest The Fae Forest] (SoundCloud) by Conor Brace
==Trivia==
* This explorable area was also referred as "The Fae Lands" in the [https://www.kickstarter.com/projects/1045484633/project-gorgon-a-new-approach-to-mmos/posts/979640 Sept 9 2014 Kickstarter Update].
==References==
<references />
[[Category:Zones]]
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