Toolcrafting
Toolcrafting
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300px Skill in the creation of advanced tools and unusual equipment.
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Skill Type: | Trade Skill
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Max Level: | 70
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Requirements: | |
Skill Trainers: |
“Skill in the creation of advanced tools and unusual equipment. Far more than just creating hand tools, an expert Toolcrafter is a master of repurposing found materials, and can create belts, armors, and even weapons from unusual materials. This equipment is usually designed to meet very specialized needs.
Toolcrafting Overview
Toolcrafting lets the player craft all sorts of useful gear, from armor to better autopsy/skinning/butchering tools to single-skill Lucky Belts.
In-Game Description
Skill in the creation of advanced tools and unusual equipment. Far more than just creating hand tools, an expert Toolcrafter is a master of repurposing found materials, and can create belts, armors, and even weapons from unusual materials. This equipment is usually designed to meet very specialized needs.
Training Toolcrafting
- Yogzi teaches Toolcrafting if your Blacksmithing or Carpentry is level 25. She trains most of the main recipes below 50.
- Sie Antry in Eltibule will teach you how to make all kinds of gear from the body parts of vanquished Snails.
- Amutasa will unlock levels 51-60, 61-70, and teaches level 51+ recipes, as well as the mid-level hammer recipes (Shaping Hammer, Tack Hammer, and Delicate Tack Hammer).
- Yagreet will teach (Amazing First Aid Kit).
- Corey The Croaker will teach how to craft Spring Fairy equipment.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- None
Related Skills:
- Blacksmithing, Cooking, First Aid (Tools used in these skills are required by some recipes in these skills) <>
- Skinning, Butchering, Pathology (Toolcrafting can be used to create items that enhance your effective skill level for these skills)
Toolcrafting Complete Recipe List
Click "Expand" on the box below to view a complete list of Recipes for the Toolcrafting skill.
Lvl | Name | First-Time XP | XP | Ingredients | Results | Description | Source |
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1 | Simple Skinning Knife | 40 | 10 | ![]() ![]() |
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A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.) Must be near a forge. |
Training: Yogzi |
1 | Simple Whittling Knife | 40 | 10 | ![]() ![]() |
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A simple whittling knife for beginning whittlers. Must be near a forge. | Training: Brugo the Wise |
5 | Dye Organic Armor (1 color) | 80 | 20 | ![]() Organic Dyeable Armor x1 Dye x1 |
Dye Organic Armor (1 color) | Dye a piece of organic armor one solid color. | Training: Trekker |
5 | Meat Tenderizer | 80 | 20 | ![]() ![]() ![]() |
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A customized hammer used by chefs. Must be near a forge. |
Training: Amutasa Training: Yogzi |
5 | Shoddy Pocket Belt | 80 | 20 | ![]() |
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A simple belt with a pouch. | Training: Yogzi |
5 | Simple First Aid Kit | 80 | 20 | ![]() ![]() |
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For healing minor injuries. Used by First Aid abilities. | Training: Yogzi |
6 | Peening Hammer | 96 | 24 | ![]() ![]() ![]() |
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A customized hammer used by smiths. Must be near a forge. |
Training: Amutasa Training: Yogzi |
6 | Simple First Aid Bomb | 96 | 24 | ![]() ![]() ![]() |
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For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability. | Training: Norbert |
8 | Butcher Knife | 128 | 32 | ![]() ![]() |
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A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) Must be near a forge. |
Training: Yogzi |
11 | Basic Skinning Knife | 176 | 44 | ![]() ![]() |
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A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.) Must be near a forge. |
Training: Yogzi |
12 | Keg Tap | 192 | 48 | ![]() ![]() |
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Create a disposable tap for beer or liquor barrels. | Training: Yogzi |
13 | Shoddy Hardcore Belt | 208 | 52 | ![]() ![]() |
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A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | Training: Yogzi |
15 | Autopsy Kit | 240 | 60 | ![]() ![]() ![]() |
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A simple autopsy kit for beginning pathologists. | Training: Yogzi |
15 | Basic First Aid Kit | 240 | 60 | ![]() ![]() |
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For healing moderate injuries. Used by First Aid abilities. | Training: Yogzi |
15 | Crude Arachnid Harness (Enchanted) | 240 | 60 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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A simple collection of wood bits that allow a sentient spider to use druidic magic. | Training: Yogzi |
16 | Basic First Aid Bomb | 256 | 64 | ![]() ![]() ![]() |
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For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability. | Training: Norbert |
16 | Belt of the Swordsman (Enchanted) | 256 | 64 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Sword damage. | Training: Yogzi |
16 | Dishing Hammer | 256 | 64 | ![]() ![]() ![]() ![]() |
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A customized hammer used by armorsmiths. Must be near a forge. |
Training: Amutasa Training: Yogzi |
18 | Belt of the Psychologist (Enchanted) | 288 | 72 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Psychology damage. | Training: Yogzi |
18 | Utility Knife | 288 | 72 | ![]() ![]() |
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A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.) Must be near a forge. |
Training: Yogzi |
20 | Basic Whittling Knife | 320 | 80 | ![]() ![]() |
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A basic whittling knife for novice whittlers. Must be near a forge. | Training: Brugo the Wise |
20 | Belt of the Shielder (Enchanted) | 320 | 80 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Shield damage. | Training: Yogzi |
20 | Crude Pocket Belt (Enchanted) | 320 | 80 | ![]() Trophy Skin or Hide x1 |
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A belt with multiple pockets. Requires Endurance 12. | Training: Yogzi |
21 | Good Skinning Knife | 336 | 84 | ![]() ![]() |
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A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.) Must be near a forge. |
Training: Yogzi |
22 | Belt of the Unarmed Fighter (Enchanted) | 352 | 88 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Unarmed damage. | Training: Yogzi |
24 | Belt of the Fire Mage (Enchanted) | 384 | 96 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Fire Magic damage. | Training: Yogzi |
25 | Dye Organic Armor (2 colors) | 400 | 100 | ![]() Organic Dyeable Armor x1 Dye x1 Dye x1 |
Dye Organic Armor (2 colors) | Dye a piece of organic armor using two colors. | Training: Trekker |
25 | Good First Aid Kit | 400 | 100 | ![]() ![]() |
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For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits. | Training: Yogzi |
26 | Belt of the Battle Chemist (Enchanted) | 416 | 104 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Battle Chemistry damage. | Training: Yogzi |
26 | Good First Aid Bomb | 416 | 104 | ![]() ![]() ![]() |
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For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability. | Training: Norbert |
26 | Shaping Hammer | 416 | 104 | ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. Must be near a forge. |
Training: Amutasa |
27 | Crude Hardcore Belt | 432 | 108 | ![]() ![]() |
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A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | Training: Yogzi |
27 | Decent Cow Champron (Enchanted) | 432 | 108 | ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.) | Training: Yogzi |
28 | Belt of the Mentalist (Enchanted) | 448 | 112 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Mentalism damage. | Training: Yogzi |
28 | Organ Knife | 448 | 112 | ![]() ![]() |
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A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) Must be near a forge. |
Training: Yogzi |
30 | Belt of the Archer (Enchanted) | 480 | 120 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Archery damage. | Training: Yogzi |
30 | Decent Cow Barding (Enchanted) | 480 | 120 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | Training: Yogzi |
30 | Decent Snail Boots (Enchanted) | 480 | 120 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 30 boots, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
30 | Decent Snail Greaves (Enchanted) | 480 | 120 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 30 leggings, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
30 | Forensic Inspection Kit | 480 | 120 | ![]() ![]() |
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A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.) | Training: Yogzi |
30 | Nice Arachnid Harness (Enchanted) | 480 | 120 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. | Training: Yogzi |
31 | Expert's Skinning Knife | 496 | 124 | ![]() ![]() |
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A great skinning knife for expert skinners. (+6 to your effective skill when skinning.) Must be near a forge. |
Training: Yogzi |
32 | Belt of the Animal Handler (Enchanted) | 512 | 128 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Animal Handling damage. | Training: Yogzi |
32 | Decent Snail Coat (Enchanted) | 512 | 128 | ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 30 chest armor, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
33 | Decent Snail Gauntlets (Enchanted) | 528 | 132 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 30 gloves, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
33 | Decent Snail Helm (Enchanted) | 528 | 132 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 30 headwear, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
34 | Belt of the Staff Fighter (Enchanted) | 544 | 136 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Staff damage. | Training: Yogzi |
35 | Expert's First Aid Kit | 560 | 140 | ![]() ![]() ![]() |
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For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits. | Training: Yogzi |
35 | Master First Aid Kit (Yeti Version) | 560 | 140 | ![]() ![]() |
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For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits. | Gift: Glowing Sphere |
35 | Nice Pocket Belt (Enchanted) | 560 | 140 | ![]() Trophy Skin or Hide x1 |
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A nice belt with lots of little pockets. Requires Endurance 24. | Training: Yogzi |
36 | Belt of the Werewolf (Enchanted) | 576 | 144 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Lycanthropy damage. | Training: Yogzi |
36 | Expert's First Aid Bomb | 576 | 144 | ![]() ![]() ![]() ![]() |
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For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability. | Training: Norbert |
36 | Tack Hammer | 576 | 144 | ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. Must be near a forge. |
Training: Amutasa |
37 | Nice Cow Champron (Enchanted) | 592 | 148 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.) | Training: Yogzi |
37 | Nice Cow Champron (Max-Enchanted) | 592 | 148 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
38 | Belt of the Necromancer (Enchanted) | 608 | 152 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Necromancy damage. | Training: Yogzi |
38 | Multipurpose Knife | 608 | 152 | ![]() ![]() |
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A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.) Must be near a forge. |
Training: Yogzi |
40 | Belt of the Hammerer (Enchanted) | 640 | 160 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Hammer damage. | Training: Yogzi |
40 | Good Whittling Knife | 640 | 160 | ![]() ![]() |
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A quality whittling knife for experienced whittlers. Must be near a forge. | Training: Brugo the Wise |
40 | Nice Cow Barding (Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | Training: Yogzi |
40 | Nice Cow Barding (Max-Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
40 | Nice Snail Boots (Enchanted) | 640 | 160 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 boots, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
40 | Nice Snail Boots (Max-Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
40 | Nice Snail Greaves (Enchanted) | 640 | 160 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 leggings, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
40 | Nice Snail Greaves (Max-Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
40 | Nice Spring Fairy Leggings (Enchanted) | 640 | 160 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 leggings, infused with magic. (Must be near a tanning rack.) | Training: Corey The Croaker |
40 | Nice Spring Fairy Leggings (Max-Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Corey The Croaker |
40 | Nice Spring Fairy Shoes (Enchanted) | 640 | 160 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 boots, infused with magic. (Must be near a tanning rack.) | Training: Corey The Croaker |
40 | Nice Spring Fairy Shoes (Max-Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Corey The Croaker |
40 | Nice Spring Fairy Top (Enchanted) | 640 | 160 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 chest covering, infused with magic. (Must be near a tanning rack.) | Training: Corey The Croaker |
40 | Nice Spring Fairy Top (Max-Enchanted) | 640 | 160 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Corey The Croaker |
40 | Paleontology Pick | 640 | 160 | ![]() ![]() ![]() |
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Create a fancy pick for safely extracting fossils. These tools tend to break over time due to their delicate nature. Must be near a forge. | Training: Tremmond Blackhammer |
41 | Master Skinning Knife | 656 | 164 | ![]() ![]() |
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A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.) Must be near a forge. |
Training: Yogzi |
41 | Nice Hardcore Belt | 656 | 164 | ![]() ![]() |
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A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | Training: Yogzi |
42 | Belt of the Druid (Enchanted) | 672 | 168 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Druid damage. | Training: Yogzi |
42 | Nice Snail Coat (Enchanted) | 672 | 168 | ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 chest armor, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
42 | Nice Snail Coat (Max-Enchanted) | 672 | 168 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
43 | Nice Snail Gauntlets (Enchanted) | 688 | 172 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 gloves, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
43 | Nice Snail Gauntlets (Max-Enchanted) | 688 | 172 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
43 | Nice Snail Helm (Enchanted) | 688 | 172 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 headwear, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
43 | Nice Snail Helm (Max-Enchanted) | 688 | 172 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
43 | Shock Absorbing Belt (Enchanted) | 688 | 172 | ![]() ![]() Trophy Skin or Hide x1 |
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A strange padded belt that helps the wearer hold their ground. | Training: Yogzi |
44 | Belt of the Ice Mage (Enchanted) | 704 | 176 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Ice Magic damage. | Training: Yogzi |
45 | Amazing First Aid Kit (Yeti Version) | 720 | 180 | ![]() ![]() ![]() |
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For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits. | Gift: Glowing Sphere |
45 | Belt of the Knife Fighter (Enchanted) | 720 | 180 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Knife damage. | Training: Yogzi |
45 | Great Arachnid Harness (Enchanted) | 720 | 180 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. | Training: Yogzi |
45 | Master First Aid Kit | 720 | 180 | ![]() ![]() ![]() |
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For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits. | Training: Yogzi |
46 | Belt of the Brave Rabbit (Enchanted) | 736 | 184 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Rabbit damage. | Training: Yogzi |
46 | Delicate Tack Hammer | 736 | 184 | ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. Must be near a forge. |
Training: Amutasa |
46 | Master First Aid Bomb | 736 | 184 | ![]() ![]() ![]() ![]() |
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For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability. | Training: Norbert |
47 | Belt of the Priest (Enchanted) | 752 | 188 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Priest damage. | Training: Yogzi |
47 | Quality Cow Champron (Enchanted) | 752 | 188 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.) | Training: Yogzi |
47 | Quality Cow Champron (Max-Enchanted) | 752 | 188 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
48 | Belt of the Bard (Enchanted) | 768 | 192 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Bard damage. | Training: Yogzi |
48 | Filleting Knife | 768 | 192 | ![]() ![]() |
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A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) Must be near a forge. |
Training: Yogzi |
49 | Belt of the Warden (Enchanted) | 784 | 196 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Warden damage. One size fits all. Somehow. | Training: Yogzi |
50 | Belt of the Spirit Fox (Enchanted) | 800 | 200 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Spirit Fox damage. | Training: Yogzi |
50 | Dye Organic Armor (3 colors) | 800 | 200 | ![]() Organic Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Dye Organic Armor (3 colors) | Dye a piece of organic armor using three colors. | Training: Trekker |
50 | ![]() |
???? | ??? | ![]() Error: Item not found Quartz x3 ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Error: Item not found Quality Alchemist's Claw x1 | Level 50 claw/flask hybrid weapon, infused with magic. | Item: ??? |
50 | Forensic Analysis Kit | 800 | 200 | ![]() ![]() |
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A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.) | Training: Yogzi |
50 | Great Pocket Belt (Enchanted) | 800 | 200 | ![]() Trophy Skin or Hide x1 |
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A clever belt with lots of compartments for storing stuff. Requires Endurance 36. | Training: Yogzi |
50 | Quality Cow Barding (Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | Training: Yogzi |
50 | Quality Cow Barding (Max-Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
50 | Quality Snail Boots (Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 boots, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
50 | Quality Snail Boots (Max-Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
50 | Quality Snail Greaves (Enchanted) | 800 | 200 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 leggings, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
50 | Quality Snail Greaves (Max-Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
50 | Quality Spring Fairy Leggings (Enchanted) | 800 | 200 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 leggings, infused with magic. (Must be near a tanning rack.) | Training: Corey The Croaker |
50 | Quality Spring Fairy Leggings (Max-Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Corey The Croaker |
50 | Quality Spring Fairy Shoes (Enchanted) | 800 | 200 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 boots, infused with magic. (Must be near a tanning rack.) | Training: Corey The Croaker |
50 | Quality Spring Fairy Shoes (Max-Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Corey The Croaker |
50 | Quality Spring Fairy Top (Enchanted) | 800 | 200 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 chest covering, infused with magic. (Must be near a tanning rack.) | Training: Corey The Croaker |
50 | Quality Spring Fairy Top (Max-Enchanted) | 800 | 200 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Corey The Croaker |
51 | Amazing Skinning Knife | 816 | 204 | ![]() ![]() |
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A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.) Must be near a forge. |
Training: Yogzi |
51 | Great Hardcore Belt | 816 | 204 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | Training: Yogzi |
52 | Quality Snail Coat (Enchanted) | 832 | 208 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 chest armor, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
52 | Quality Snail Coat (Max-Enchanted) | 832 | 208 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
53 | Quality Snail Gauntlets (Enchanted) | 848 | 212 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 gloves, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
53 | Quality Snail Gauntlets (Max-Enchanted) | 848 | 212 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
53 | Quality Snail Helm (Enchanted) | 848 | 212 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 headwear, infused with magic. (Must be near a tanning rack.) | Training: Sie Antry |
53 | Quality Snail Helm (Max-Enchanted) | 848 | 212 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Sie Antry |
55 | Amazing First Aid Kit | 880 | 220 | ![]() ![]() ![]() ![]() |
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For healing heinous injuries. Used by First Aid abilities. This recipe creates two such kits. | Training: Yagreet |
56 | Amazing First Aid Bomb | 896 | 224 | ![]() ![]() ![]() ![]() |
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For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability. | Training: Norbert |
56 | Grand Shaping Hammer | 896 | 224 | ![]() ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. Must be near a forge. |
Training: Amutasa |
57 | Great Cow Champron (Enchanted) | 912 | 228 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.) | Training: Yogzi |
57 | Great Cow Champron (Max-Enchanted) | 912 | 228 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
60 | Amazing Arachnid Harness (Enchanted) | 960 | 240 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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Made out of several extraordinary creatures in order to bring extraordinary comfort and utility to sentient spiders. The wood also serves as a focal point for druidic spiders. | Item: Toolcrafting: Amazing Arachnid Harness |
60 | Astounding First Aid Kit | 960 | 240 | ![]() ![]() ![]() |
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For healing horrific injuries. Used by First Aid abilities. | Training: Mox Warcut |
60 | Expert's Whittling Knife | 960 | 240 | ![]() ![]() |
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A great whittling knife for expert whittlers. Must be near a forge. | Training: Brugo the Wise |
60 | Great Cow Barding (Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | Training: Yogzi |
60 | Great Cow Barding (Max-Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
60 | Great Snail Boots (Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 boots, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Snail Boots (Max-Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Snail Greaves (Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 leggings, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Snail Greaves (Max-Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Spring Fairy Leggings (Enchanted) | 960 | 240 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 leggings, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Spring Fairy Leggings (Max-Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Spring Fairy Shoes (Enchanted) | 960 | 240 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 boots, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Spring Fairy Shoes (Max-Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Spring Fairy Top (Enchanted) | 960 | 240 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 chest covering, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
60 | Great Spring Fairy Top (Max-Enchanted) | 960 | 240 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
62 | Great Snail Coat (Enchanted) | 992 | 248 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 chest armor, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
62 | Great Snail Coat (Max-Enchanted) | 992 | 248 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
63 | Great Snail Gauntlets (Enchanted) | 1008 | 252 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 gloves, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
63 | Great Snail Gauntlets (Max-Enchanted) | 1008 | 252 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
63 | Great Snail Helm (Enchanted) | 1008 | 252 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 headwear, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
63 | Great Snail Helm (Max-Enchanted) | 1008 | 252 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
67 | Amazing Cow Champron (Enchanted) | 1072 | 268 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 70 COW-ONLY headwear, infused with magic. (Must be near a forge.) | Training: Yogzi |
67 | Amazing Cow Champron (Max-Enchanted) | 1072 | 268 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 70 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
70 | Amazing Cow Barding (Enchanted) | 1120 | 280 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 70 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | Training: Yogzi |
70 | Amazing Cow Barding (Max-Enchanted) | 1120 | 280 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 70 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Yogzi |
70 | ![]() |
1120 | 280 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 boots, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
70 | ![]() |
1120 | 280 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
70 | ![]() |
1120 | 280 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 leggings, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
70 | ![]() |
1120 | 280 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
70 | Amazing Spring Fairy Leggings (Enchanted) | 1120 | 280 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 leggings, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
70 | Amazing Spring Fairy Leggings (Max-Enchanted) | 1120 | 280 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
70 | Amazing Spring Fairy Shoes (Enchanted) | 1120 | 280 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 boots, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
70 | Amazing Spring Fairy Shoes (Max-Enchanted) | 1120 | 280 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
70 | Amazing Spring Fairy Top (Enchanted) | 1120 | 280 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 chest covering, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
70 | Amazing Spring Fairy Top (Max-Enchanted) | 1120 | 280 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
70 | Carbon-form Scrutinizer Array | 1120 | 280 | ![]() ![]() ![]() |
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A very complicated device that can help with tricky pathology inquiries. (+10 to your effective skill when autopsying a corpse.) | Item: Toolcrafting: Carbon-Form Scrutinizer Array Quest: Accursed Frost Pigeons |
72 | ![]() |
1152 | 288 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 chest armor, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
72 | ![]() |
1152 | 288 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
73 | ![]() |
1168 | 292 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 gloves, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
73 | ![]() |
1168 | 292 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
73 | ![]() |
1168 | 292 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 headwear, infused with magic. (Must be near a tanning rack.) | Training: Amutasa |
73 | ![]() |
1168 | 292 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 70 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Amutasa |
75 | Astounding Arachnid Harness (Enchanted) | 1200 | 300 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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Made out of several extraordinary creatures in order to bring extraordinary comfort and utility to sentient spiders. The wood also serves as a focal point for druidic spiders. | Item: Toolcrafting: Astounding Arachnid Harness |
77 | Astounding Cow Champron (Enchanted) | 1232 | 308 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 80 COW-ONLY headwear, infused with magic. (Must be near a forge.) | Training: Leah Bowman |
77 | Astounding Cow Champron (Max-Enchanted) | 1232 | 308 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 80 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Leah Bowman |
80 | Astounding Cow Barding (Enchanted) | 1280 | 320 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 80 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | Training: Leah Bowman |
80 | Astounding Cow Barding (Max-Enchanted) | 1280 | 320 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
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Level 80 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | Training: Leah Bowman |
80 | ![]() |
???? | 320 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 claw/flask hybrid weapon, infused with magic. | Item: Toolcrafting: Astounding Alchemist's Claw |
80 | ![]() |
1280 | 320 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 boots, infused with magic. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Boots |
80 | ![]() |
1280 | 320 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Boots |
80 | ![]() |
1280 | 320 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 leggings, infused with magic. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Greaves |
80 | ![]() |
1280 | 320 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Greaves |
80 | Astounding Spring Fairy Leggings (Enchanted) | 1280 | 320 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 leggings, infused with magic. (Must be near a tanning rack.) | Training: Felmer |
80 | Astounding Spring Fairy Leggings (Max-Enchanted) | 1280 | 320 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Felmer |
80 | Astounding Spring Fairy Shoes (Enchanted) | 1280 | 320 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 boots, infused with magic. (Must be near a tanning rack.) | Training: Felmer |
80 | Astounding Spring Fairy Shoes (Max-Enchanted) | 1280 | 320 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Felmer |
80 | Astounding Spring Fairy Top (Enchanted) | 1280 | 320 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 chest covering, infused with magic. (Must be near a tanning rack.) | Training: Felmer |
80 | Astounding Spring Fairy Top (Max-Enchanted) | 1280 | 320 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Felmer |
80 | Master Whittling Knife | 1280 | 320 | ![]() ![]() |
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A perfect whittling knife for master whittlers. Must be near a forge. | Training: Brugo the Wise |
82 | ![]() |
1312 | 328 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 chest armor, infused with magic. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Coats |
82 | ![]() |
1312 | 320 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Error: Item not found Astounding Alchemist's Claw (Max-Enchanted) x1 | Level 80 claw/flask hybrid weapon, infused with magic. | Item: Toolcrafting: Astounding Alchemist's Claw |
82 | ![]() |
1312 | 328 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Coats |
83 | ![]() |
1328 | 332 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 gloves, infused with magic. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Gauntlets |
83 | ![]() |
1328 | 332 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Gauntlets |
83 | ![]() |
1328 | 332 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 headwear, infused with magic. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Helm |
83 | ![]() |
1328 | 332 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 80 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Item: Toolcrafting: Astounding Snail Helm |
90 | Awesome Spring Fairy Leggings (Enchanted) | ???? | ??? | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 90 leggings, infused with magic. (Must be near a tanning rack.) | Training: Toolcrafting: Awesome Spring Fairy Leggings |
90 | Awesome Spring Fairy Leggings (Max-Enchanted) | ???? | ??? | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 90 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Toolcrafting: Awesome Spring Fairy Leggings |
90 | Awesome Spring Fairy Shoes (Enchanted) | ???? | ??? | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 90 boots, infused with magic. (Must be near a tanning rack.) | Training: Toolcrafting: Awesome Spring Fairy Shoes |
90 | Awesome Spring Fairy Shoes (Max-Enchanted) | ???? | ??? | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Error: Item not found Awesome Spring Fairy Shoes (Max-Enchanted) | Level 90 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Toolcrafting: Awesome Spring Fairy Shoes |
90 | Awesome Spring Fairy Top (Enchanted) | ???? | ??? | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 90 chest covering, infused with magic. (Must be near a tanning rack.) | Training: Toolcrafting: Awesome Spring Fairy Top |
90 | Awesome Spring Fairy Top (Max-Enchanted) | ???? | ??? | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Error: Item not found Awesome Spring Fairy Shoes (Max-Enchanted) | Level 90 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) | Training: Toolcrafting: Awesome Spring Fairy Top |
90 | ![]() |
???? | ??? | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
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Level 90 claw/flask hybrid weapon, infused with magic. | Item: Toolcrafting: Awesome Alchemist's Claw |
90 | ![]() |
???? | ??? | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Error: Item not found Awesome Alchemist's Claw (Max-Enchanted) x1 | Level 90 claw/flask hybrid weapon, infused with magic. | Item: Toolcrafting: Awesome Alchemist's Claw |
Toolcrafting Level Up Rewards
Level | Reward |
---|---|
15 | +1 to Blacksmithing |
25 | +1 to Hammer |
30 | +1 to Carpentry |
35 | +1 to Armor Patching |
45 | +1 to Tailoring |
50 | +1 to Saddlery |
65 | +1 to Armorsmithing |
Trivia
Write a little about this history of the skill, or things that don't belong in above areas