Difference between revisions of "Sun Vale"

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'''[[Sun Vale]]''' is on a mountainous island nestled between [[The Council Lands]] and the elven country of [[Verta]]. Most of the island is rocky and uninhabitable, but a narrow valley is teeming with life for some strange reason.  
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[[File:Zone Map (annotated).jpg|thumb|right|500px|]]
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'''[[Sun Vale]]''' is on a mountainous island nestled between [[Council Lands|The Council Lands]] and the elven country of [[Verta]]. Most of the island is rocky and uninhabitable, but a narrow valley is teeming with life for some strange reason. The area is '''under heavy development''' still, so there is no map available yet. This can make navigation tough! Remember the ocean is only on the south side of the map, and there is a gigantic tree that can help act as a landmark.<ref name="upd20140920" />
  
Sun Vale is in "preview" mode (meaning "not even close to finished, but worth testing"). It is '''for level 30+ players''', and you can access it from the docks northeast of [[Serbule]]. <ref name="upd20140920">September 20, 2014 Update notes</ref>
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{{Quote|
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It's this weird place, only accessible by boat. You're sailing down the coast and it's all rocks and nothingness, right? And then boom! There's this jungle growing out of nothing. Weirdest damned thing. Everybody loves the place. It's warm, and the natives are... look, it's actually a hellish death trap. You don't really want to go to Sun Vale. I was just trying to make some extra Councils, but now I feel bad about it. Happy? --''Boatman''
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}}
  
The area is under heavy development still, so there is no map available yet. This can make navigation tough! Remember the ocean is only on the south side of the map, and there is a gigantic tree that can help act as a landmark.<ref name="upd20140920" />
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This explorable area is intended for players level 30 and above. The Sun Vale update introduced two new skills: [[Hammer]] and [[Druid]], as well as a new type of [[:Elite|Elite bosses]].
  
The zone introduced two new skills: [[Hammer]] and [[Druid]].
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====Getting there====
[[File:Zone Map (annotated).jpg|thumb|right|500px|]]
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Talk to the rakshasa Boatman on the docks northeast of [[Serbule]]. The fee is 200 councils. Note that Sun Vale is in '''preview mode''' (meaning "not even close to finished, but worth testing"). <ref name="upd20140920">September 20, 2014 Update notes</ref>
  
The zone also introduced [[:Elite|Elite monsters]].
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==Points of Interest==  
 
 
==Landmarks==  
 
 
* (please contribute!)
 
* (please contribute!)
  
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====Foes====
 
====Foes====
 
<!-- A Spoiler-limited list of foes, without revealing their location -->
 
<!-- A Spoiler-limited list of foes, without revealing their location -->
* (please contribute!)
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* ...
  
 
==Gathering==
 
==Gathering==
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* ...
  
 
==Gallery==
 
==Gallery==

Revision as of 21:01, 6 October 2014

Sun Vale is on a mountainous island nestled between The Council Lands and the elven country of Verta. Most of the island is rocky and uninhabitable, but a narrow valley is teeming with life for some strange reason. The area is under heavy development still, so there is no map available yet. This can make navigation tough! Remember the ocean is only on the south side of the map, and there is a gigantic tree that can help act as a landmark.[1]

It's this weird place, only accessible by boat. You're sailing down the coast and it's all rocks and nothingness, right? And then boom! There's this jungle growing out of nothing. Weirdest damned thing. Everybody loves the place. It's warm, and the natives are... look, it's actually a hellish death trap. You don't really want to go to Sun Vale. I was just trying to make some extra Councils, but now I feel bad about it. Happy? --Boatman

This explorable area is intended for players level 30 and above. The Sun Vale update introduced two new skills: Hammer and Druid, as well as a new type of Elite bosses.

Getting there

Talk to the rakshasa Boatman on the docks northeast of Serbule. The fee is 200 councils. Note that Sun Vale is in preview mode (meaning "not even close to finished, but worth testing"). [1]

Points of Interest

  • (please contribute!)

Dungeons

  • Winter Court Fey Stronghold (ed: name to be determined by community/lore)

Teleportation Circles

  • (please contribute!)

Neighbor Map(s)

NPCs

Friends

Special Foes

Foes

  • ...

Gathering

  • ...

Gallery

References

  1. 1.0 1.1 September 20, 2014 Update notes