Giant Bat

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Giant Bat
Giant Bat.png
Spooky, but vaguely adorable.
Skill Type:
Beast Form
Max Level:
90
Skill Trainers:

Skill in living and fighting as a bat.

Overview

The Giant Bat is a Beast Form with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage.

Bats have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.

You can cure Giant Bat form by buying an Un-Bat Juice from Harry the Wolf for 4500 councils. You can cure Fevered Trismus by using Treat Disease 1, a level 15 First Aid ability, which requires a basic first aid kit or better to use.

Training

In-Game Description

Skill in living and fighting as a bat.

How to Obtain

Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours of logged-in real time. During the Halloween event, one may also be bitten by an enemy bat's rage attack for Fevered Trismus. Finally, enemy bats on the lower levels of the Labyrinth or Gazluk Keep dungeons can inflict Fevered Trismus on players.

2023 Special Event

Until July 20, 2023, the Happy-Go-Lucky Bat (normally available only during Halloween) is temporarily located right outside of the north gate of Serbule, by the bridge. He will transform players into a Giant Bat (and back) for free, along with offering training for Giant Bat skills.

This can be used by any character, including newly made ones that just freshly arrived from Anagoge Island

Synergy Levels:

Bonus Synergy Levels for Giant Bat can be obtained from the following skills and levels:

Animal Handling
Level 46
Bard
Level 40
Nature Appreciation
Level 24
Necromancy
Level 27, and Level 45, and Level 55
Survival Instincts
Level 5

Complete Ability List

Giant Bat Complete Ability List

Icon Level Name Description Special Effects Stats [Expand] Source
icon_3553.png 1 Rip Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 6 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3546.png 2 Tear Tear into an enemy with your talon.
This is a Core Attack
Damage: 14 Slashing Power Cost: 10
Range: 5
Cooldown: 8
Leveling
icon_3550.png 4 Wing Vortex Flap violently to disperse your enemies with a gust of wind. Damage: 13 Nature Power Cost: 16
AoE: 10
Cooldown: 12
Leveling
icon_3544.png 6 Screech Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 19 Nature Power Cost: 17
Range: 20
Cooldown: 10
Leveling
icon_3549.png 7 Drink Blood Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 28 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 20 Piercing Power Cost: 24
Range: 5
Cooldown: 10
Leveling
icon_3548.png 8 Virulent Bite Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 17 Piercing Power Cost: 11
Range: 5
Cooldown: 10
Leveling
icon_3547.png 9 Bat Stability Use your wings and your incredible hearing to hold your ground even in extreme circumstances. For 8 seconds you become immune to knockbacks and stuns.
Restore: 25 Armor
Power Cost: 16
Range: 5
Cooldown: 30
Item: Bat: Bat Stability
Training: Happy-Go-Lucky Bat
icon_3553.png 11 Rip 2 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 11 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3541.png 13 Sonic Burst Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 30 Nature Power Cost: 24
AoE: 15
Cooldown: 15
Leveling
icon_3550.png 14 Wing Vortex 2 Flap violently to disperse your enemies with a gust of wind. Damage: 27 Nature Power Cost: 22
AoE: 10
Cooldown: 12
Leveling
icon_3546.png 15 Tear 2 Tear into an enemy with your talon.
This is a Core Attack
Damage: 34 Slashing Power Cost: 14
Range: 5
Cooldown: 8
Leveling
icon_3542.png 15 Deathscream Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 78 Nature Power Cost: 43
Range: 30
Cooldown: 30
Item: Bat: Deathscream
Training: Happy-Go-Lucky Bat
icon_3544.png 16 Screech 2 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 44 Nature Power Cost: 23
Range: 20
Cooldown: 10
Leveling
icon_3549.png 17 Drink Blood 2 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 36 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 45 Piercing Power Cost: 32
Range: 5
Cooldown: 10
Leveling
icon_3548.png 18 Virulent Bite 2 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 35 Piercing Power Cost: 15
Range: 5
Cooldown: 10
Leveling
icon_3543.png 19 Confusing Double Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 14 seconds. Power Cost: 24
Range: 5
Cooldown: 60
Item: Bat: Confusing Double
Training: Happy-Go-Lucky Bat
icon_3553.png 21 Rip 3 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 20 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3541.png 23 Sonic Burst 2 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 53 Nature Power Cost: 30
AoE: 15
Cooldown: 15
Leveling
icon_3550.png 24 Wing Vortex 3 Flap violently to disperse your enemies with a gust of wind. Damage: 46 Nature Power Cost: 27
AoE: 10
Cooldown: 12
Leveling
icon_3546.png 25 Tear 3 Tear into an enemy with your talon.
This is a Core Attack
Damage: 54 Slashing Power Cost: 17
Range: 5
Cooldown: 8
Leveling
icon_3544.png 26 Screech 3 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 73 Nature Power Cost: 28
Range: 20
Cooldown: 10
Leveling
icon_3549.png 27 Drink Blood 3 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 44 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 75 Piercing Power Cost: 39
Range: 5
Cooldown: 10
Leveling
icon_3548.png 28 Virulent Bite 3 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 57 Piercing Power Cost: 18
Range: 5
Cooldown: 10
Leveling
icon_3547.png 29 Bat Stability 2 Use your wings and your incredible hearing to hold your ground even in extreme circumstances. For 10 seconds you become immune to knockbacks and stuns.
Restore: 50 Armor
Power Cost: 25
Range: 5
Cooldown: 30
Item: Bat: Bat Stability 2
Training: Happy-Go-Lucky Bat
icon_3542.png 30 Deathscream 2 Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 163 Nature Power Cost: 58
Range: 30
Cooldown: 30
Item: Bat: Deathscream 2
Training: Happy-Go-Lucky Bat
icon_3553.png 31 Rip 4 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 32 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3541.png 33 Sonic Burst 3 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 82 Nature Power Cost: 37
AoE: 15
Cooldown: 15
Leveling
icon_3550.png 34 Wing Vortex 4 Flap violently to disperse your enemies with a gust of wind. Damage: 71 Nature Power Cost: 33
AoE: 10
Cooldown: 12
Leveling
icon_3546.png 35 Tear 4 Tear into an enemy with your talon.
This is a Core Attack
Damage: 78 Slashing Power Cost: 21
Range: 5
Cooldown: 8
Leveling
icon_3544.png 36 Screech 4 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 110 Nature Power Cost: 34
Range: 20
Cooldown: 10
Leveling
icon_3549.png 37 Drink Blood 4 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 52 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 113 Piercing Power Cost: 48
Range: 5
Cooldown: 10
Leveling
icon_3548.png 38 Virulent Bite 4 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 86 Piercing Power Cost: 21
Range: 5
Cooldown: 10
Leveling
icon_3543.png 39 Confusing Double 2 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 17 seconds. Power Cost: 35
Range: 5
Cooldown: 60
Item: Bat: Confusing Double 2
Training: Happy-Go-Lucky Bat
icon_3553.png 41 Rip 5 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 49 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Leveling
icon_3541.png 43 Sonic Burst 4 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 125 Nature Power Cost: 43
AoE: 15
Cooldown: 15
Leveling
icon_3550.png 44 Wing Vortex 5 Flap violently to disperse your enemies with a gust of wind. Damage: 111 Nature Power Cost: 38
AoE: 10
Cooldown: 12
Leveling
icon_3546.png 45 Tear 5 Tear into an enemy with your talon.
This is a Core Attack
Damage: 119 Slashing Power Cost: 23
Range: 5
Cooldown: 8
Leveling
icon_3542.png 45 Deathscream 3 Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 308 Nature Power Cost: 73
Range: 30
Cooldown: 30
Item: Bat: Deathscream 3
Training: Happy-Go-Lucky Bat
icon_3544.png 46 Screech 5 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 171 Nature Power Cost: 38
Range: 20
Cooldown: 10
Leveling
icon_3549.png 47 Drink Blood 5 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 60 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 177 Piercing Power Cost: 54
Range: 5
Cooldown: 10
Leveling
icon_3548.png 48 Virulent Bite 5 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 134 Piercing Power Cost: 24
Range: 5
Cooldown: 10
Leveling
icon_3547.png 49 Bat Stability 3 Use your wings and your incredible hearing to hold your ground even in extreme circumstances. For 12 seconds you become immune to knockbacks and stuns.
Restore: 100 Armor
Power Cost: 34
Range: 5
Cooldown: 30
Item: Bat: Bat Stability 3
Training: Happy-Go-Lucky Bat
icon_3543.png 49 Confusing Double 3 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 20 seconds. Power Cost: 40
Range: 5
Cooldown: 60
Item: Bat: Confusing Double 3
Training: Happy-Go-Lucky Bat
icon_3553.png 51 Rip 6 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 75 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Training: Yavazek
icon_3541.png 53 Sonic Burst 5 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 188 Nature Power Cost: 48
AoE: 15
Cooldown: 15
Training: Yavazek
icon_3550.png 54 Wing Vortex 6 Flap violently to disperse your enemies with a gust of wind. Damage: 164 Nature Power Cost: 42
AoE: 10
Cooldown: 12
Training: Yavazek
icon_3546.png 55 Tear 6 Tear into an enemy with your talon.
This is a Core Attack
Damage: 171 Slashing Power Cost: 26
Range: 5
Cooldown: 8
Training: Yavazek
icon_3544.png 56 Screech 6 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 244 Nature Power Cost: 43
Range: 20
Cooldown: 10
Training: Yavazek
icon_3549.png 57 Drink Blood 6 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 68 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 250 Piercing Power Cost: 60
Range: 5
Cooldown: 10
Training: Yavazek
icon_3548.png 58 Virulent Bite 6 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 186 Piercing Power Cost: 27
Range: 5
Cooldown: 10
Training: Yavazek
icon_3543.png 59 Confusing Double 4 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 23 seconds. Power Cost: 45
Range: 5
Cooldown: 60
Item: Bat: Confusing Double 4
Training: Happy-Go-Lucky Bat
icon_3542.png 60 Deathscream 4 Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 518 Nature Power Cost: 87
Range: 30
Cooldown: 30
Item: Bat: Deathscream 4
Training: Happy-Go-Lucky Bat
icon_3553.png 61 Rip 7 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 101 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Training: Yavazek
icon_3541.png 63 Sonic Burst 6 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 249 Nature Power Cost: 54
AoE: 15
Cooldown: 15
Training: Yavazek
icon_3550.png 64 Wing Vortex 7 Flap violently to disperse your enemies with a gust of wind. Damage: 216 Nature Power Cost: 47
AoE: 10
Cooldown: 12
Training: Yavazek
icon_3546.png 65 Tear 7 Tear into an enemy with your talon.
This is a Core Attack
Damage: 224 Slashing Power Cost: 29
Range: 5
Cooldown: 8
Training: Yavazek
icon_3544.png 66 Screech 7 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 317 Nature Power Cost: 48
Range: 20
Cooldown: 10
Training: Yavazek
icon_3549.png 67 Drink Blood 7 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 75 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 324 Piercing Power Cost: 67
Range: 5
Cooldown: 10
Training: Yavazek
icon_3548.png 68 Virulent Bite 7 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 239 Piercing Power Cost: 30
Range: 5
Cooldown: 10
Training: Yavazek
icon_3547.png 69 Bat Stability 4 Use your wings and your incredible hearing to hold your ground even in extreme circumstances. For 12 seconds you become immune to knockbacks and stuns.
Restore: 150 Armor
Power Cost: 42
Range: 5
Cooldown: 30
Item: Bat: Bat Stability 4
Training: Happy-Go-Lucky Bat
icon_3543.png 69 Confusing Double 5 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 25 seconds. Power Cost: 50
Range: 5
Cooldown: 60
Item: Bat: Confusing Double 5
Training: Happy-Go-Lucky Bat
icon_3542.png 70 Deathscream 5 Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 661 Nature Power Cost: 96
Range: 30
Cooldown: 30
Item: Bat: Deathscream 5
Training: Happy-Go-Lucky Bat
icon_3553.png 71 Rip 8 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 128 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Training: Yavazek
icon_3541.png 73 Sonic Burst 7 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 317 Nature Power Cost: 60
AoE: 15
Cooldown: 15
Training: Yavazek
icon_3550.png 74 Wing Vortex 8 Flap violently to disperse your enemies with a gust of wind. Damage: 275 Nature Power Cost: 52
AoE: 10
Cooldown: 12
Training: Noita the Green
icon_3546.png 75 Tear 8 Tear into an enemy with your talon.
This is a Core Attack
Damage: 283 Slashing Power Cost: 33
Range: 5
Cooldown: 8
Training: Noita the Green
icon_3544.png 76 Screech 8 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 401 Nature Power Cost: 53
Range: 20
Cooldown: 10
Training: Noita the Green
icon_3549.png 77 Drink Blood 8 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 84 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 408 Piercing Power Cost: 75
Range: 5
Cooldown: 10
Training: Noita the Green
icon_3548.png 78 Virulent Bite 8 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 301 Piercing Power Cost: 34
Range: 5
Cooldown: 10
Training: Noita the Green
icon_3543.png 79 Confusing Double 6 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 27 seconds. Power Cost: 55
Range: 5
Cooldown: 60
Item: Bat: Confusing Double 6
Training: Happy-Go-Lucky Bat
icon_3542.png 80 Deathscream 6 Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 827 Nature Power Cost: 107
Range: 30
Cooldown: 30
Item: Bat: Deathscream 6
Training: Happy-Go-Lucky Bat
icon_3553.png 81 Rip 9 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 160 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Training: Noita the Green
icon_3541.png 83 Sonic Burst 8 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 391 Nature Power Cost: 66
AoE: 15
Cooldown: 15
Training: Noita the Green
icon_3550.png 84 Wing Vortex 9 Flap violently to disperse your enemies with a gust of wind. Damage: 338 Nature Power Cost: 58
AoE: 10
Cooldown: 12
Item: Bat: Wing Vortex 9
icon_3546.png 85 Tear 9 Tear into an enemy with your talon.
This is a Core Attack
Damage: 346 Slashing Power Cost: 36
Range: 5
Cooldown: 8
Item: Bat: Tear 9
icon_3544.png 86 Screech 9 Use your horrific voice to damage an enemy.
This is a Nice Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 489 Nature Power Cost: 59
Range: 20
Cooldown: 10
Item: Bat: Screech 9
icon_3549.png 87 Drink Blood 9 Sink your fangs into an enemy and consume their life force, healing yourself. Steal Health: 93 Darkness
--Can Have--
Steal Health (indirect Darkness damage): 0 Darkness, 6 times over 12 seconds
Health Dmg: 497 Piercing Power Cost: 82
Range: 5
Cooldown: 10
Item: Bat: Drink Blood 9
icon_3548.png 88 Virulent Bite 9 Sink your disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.)
This is a Signature Debuff ability
Applies Moderate Concussion status: target is prone to random self-stuns
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
Damage: 365 Piercing Power Cost: 37
Range: 5
Cooldown: 10
Item: Bat: Virulent Bite 9
icon_3547.png 89 Bat Stability 5 Use your wings and your incredible hearing to hold your ground even in extreme circumstances. For 12 seconds you become immune to knockbacks and stuns.
Restore: 200 Armor
Power Cost: 51
Range: 5
Cooldown: 30
Item: Bat: Bat Stability 5
icon_3543.png 89 Confusing Double 7 Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a short while.
This is a Survival-Utility ability
Summons a figment of you that taunts extremely aggressively. Lasts 30 seconds. Power Cost: 61
Range: 5
Cooldown: 60
Item: Bat: Confusing Double 7
icon_3542.png 90 Deathscream 7 Focus an obliterating wave of noise on a single distant target.
This is an Epic Attack
--Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 997 Nature Power Cost: 117
Range: 30
Cooldown: 30
Item: Bat: Deathscream 7
icon_3553.png 91 Rip 10 Slash an enemy with your winged talons.
This is a Basic Attack
Damage: 192 Slashing Power Cost: 0
Range: 5
Cooldown: 2
Item: Bat: Rip 10
icon_3541.png 93 Sonic Burst 9 Scream at the top of your lungs, injuring all enemies within close earshot. --Can Have--
DoT: 0 Trauma, 6 times over 12 seconds
DoT: 0 Nature, 4 times over 8 seconds
Damage: 468 Nature Power Cost: 73
AoE: 15
Cooldown: 15
Item: Bat: Sonic Burst 9
icon_3550.png 94 Wing Vortex 10 Flap violently to disperse your enemies with a gust of wind. Damage: 404 Nature Power Cost: 63
AoE: 10
Cooldown: 12
Item: Bat: Wing Vortex 10
icon_3546.png 95 Tear 10 Tear into an enemy with your talon.
This is a Core Attack
Damage: 413 Slashing Power Cost: 39
Range: 5
Cooldown: 8
Item: Bat: Tear 10

Mechanics

NPC Communication

Like with other "creepy" Beast Forms such as the Wolf and Spider, even fewer NPCs will talk to you than to most animals. Additionally, some animals that normally talk to others animals will not talk to the Giant Bat (for example, Red). Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!)

Note: If you were a Druid before becoming a Giant Bat and sufficiently high level (25 or higher) to transform into a deer (or bird), you can use that to interact with the NPCs who will talk to animals, but not bats.

Flight

Immediately after transforming, a bat is able to fly. Flight is faster than sprinting which makes travel easier, however flying drains power.

Default flight controls: R, Page Up, and Number Pad 9 to fly; F, Page Down, and Number Pad 3 to land.

Echolocation

Bats get Echolocation, which sometimes makes seeing at night much easier. They also get Combat Echolocation which comes with a 7% evasion bonus at the cost of 1 movement speed.

Icon Level Name Description Special Damage Stats Gear Required
icon_3485.png 0 Combat Echolocation Use your horrible squeaks and giant ears to interpret your environment and evade enemies, but at slight cost to your movement speed. You evade 7% of all attacks. Your movement speed is -1.
Can Be On Sidebar
Power Cost: 50
Range: 5
Cooldown: 10
Item: Bat: Combat Echolocation
icon_3485.png 0 Echolocation Use your horrible squeaks and giant ears to interpret your environment. Can Be On Sidebar Power Cost: 50
Range: 5
Cooldown: 10
Leveling

Equipment

Crafters producing equipment for use by Giant Bats should obtain the Sigil Scripting recipe Bat Inscription, which allows for the creation of
icon_5208.png
 
.

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Giant Bat Treasure Effects.

Witch Hats
Giant Bat characters can equip Witch Hats crafted through Tailoring. To begin crafting hats, the Halloween quest Halloween Event: A Hat Fit for a Bat must be completed, unlocking the recipe for
icon_16117.png
 
.

Higher level hats are learned through recipe scrolls also obtainable during Halloween, however you must unlock the Decent hat recipe first.


Giant Bat Treasure Effects

See also: Giant Bat/Treasure Effects:By Slot

See also: Giant Bat/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot [Expand] Other Versions
of Giant Bats Level 100 - Giant Bat Base Damage +50% Uncommon Head, Necklace
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Level 100 - Rip deals +46 damage and restores 13 Power Uncommon Chest, MainHand
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Level 100 - Rip restores 24 Armor Uncommon Legs, Hands
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Level 100 - Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. Uncommon Feet
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Level 100 - Tear Damage +56.99% Uncommon Chest, Head
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Level 100 - Tear has a 50% chance to deal +120% damage Uncommon Legs, Necklace
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Level 100 - Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) Uncommon Feet, Ring
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Level 100 - Tear and Virulent Bite deal +109 damage Uncommon Legs, Necklace
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Level 100 - Rip and Tear deal +41 damage and hasten the current reuse timer of Drink Blood by 1 second Uncommon Hands
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Level 100 - Wing Vortex Damage +46.5% Uncommon Hands, MainHand
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Level 100 - Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you Uncommon Chest, OffHand
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Level 100 - Wing Vortex has a 30% chance to deal +50% damage and stun all targets Uncommon Head, Legs
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Level 100 - Wing Vortex causes targets' next attack to deal -94 damage Uncommon Feet, Ring
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Blood Drinker's of Blood Drinking Level 100 - Drink Blood steals 55 additional health Uncommon Legs, Chest
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Level 100 - Drink Blood deals +168 Piercing damage Uncommon Head, Necklace
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Level 100 - Drink Blood costs -55 Power Uncommon Hands, Ring
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Level 100 - For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage Uncommon Feet, Ring
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Level 100 - For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage Uncommon Head, Feet
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Level 100 - Drink Blood steals 120 more Health over 12 seconds Uncommon MainHand, OffHand
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Level 100 - Virulent Bite Damage +61% Uncommon Chest, Legs
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Level 100 - Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage Uncommon Hands, Ring
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Bloody of Bloody Bites Level 100 - Virulent Bite deals 282 Trauma damage to health over 12 seconds Uncommon Hands, Feet
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of Confounding Disease Level 100 - Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +140 damage Uncommon Head
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Level 100 - Bat Stability heals 98 health Uncommon Hands, Ring
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Level 100 - Bat Stability Armor Heal +181 Uncommon Necklace, Feet
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Level 100 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% for 10 seconds. Uncommon Chest, Head
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Level 100 - Bat Stability provides +55% Projectile Evasion for 10 seconds Uncommon Hands, Legs
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Level 100 - Screech Damage +51% Uncommon Feet, Ring
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Level 100 - Screech has a 60% chance to deal +118% damage Uncommon Necklace, Hands
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Level 100 - Screech deals +154 damage Uncommon Ring, Necklace
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Level 100 - Screech deals 312 Trauma damage over 12 seconds Uncommon MainHand, OffHand
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Level 100 - Sonic Burst Damage +61% Uncommon Hands, Feet
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Level 100 - Sonic Burst has a 60% chance to deal +124% damage to all targets Uncommon Chest, Legs
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of Screaming Death Level 100 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +46% damage Uncommon Head, MainHand
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Level 100 - Sonic Burst deals 258 Trauma damage over 12 seconds Uncommon OffHand, Ring
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of Healthy Chaos Level 100 - Confusing Double heals you for 151 health Uncommon Head, Chest
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of Hasty Chaos Level 100 - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds Uncommon Hands, Feet
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of Swift Illusions Level 100 - Confusing Double Reuse Timer -10 Uncommon MainHand, Necklace
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of Powerful Illusions Level 100 - Confusing Double restores 200 Power after a 10 second delay Uncommon OffHand
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of Painful Illusions Level 100 - Your Confusing Double deals +45% damage with each attack Uncommon Legs, Ring
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of Mirrored Bats Level 100 - Confusing Double summons an additional figment. Each figment deals +50 damage with each attack Uncommon MainHand
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of Mirrored Bats Level 100 - Confusing Double summons an additional figment. Each figment deals +50 damage with each attack Uncommon Necklace
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Level 100 - Deathscream Damage +58% Uncommon Head, Ring
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Level 100 - Deathscream has a 60% chance to deal +120% damage Uncommon Necklace, Legs
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of Smouldering Whispers Level 100 - Deathscream deals an additional 738 Trauma damage over 12 seconds Uncommon MainHand, OffHand
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of Screaming Whispers Level 100 - Deathscream deals +53% damage and Power cost is -40, but the ability's range is reduced to 12m Uncommon Chest
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Level 100 - Nature Damage (Direct & Per-Tick) +40% when Giant Bat is active Uncommon OffHand
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of Gossamer Wings Level 100 - Max Health +25 when Giant Bat is active. Fast-Flying Speed Boost +1.5 when Giant Bat is active Uncommon MainHand, OffHand
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Level 100 - Indirect Trauma Damage +77% when Giant Bat is active Rare Chest, Necklace
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Level 100 - If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +91% per tick Epic OffHand
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Level 100 - Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds Rare MainHand, OffHand
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Giant Bat Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus [Expand] Totals
1 Max Health +27
Max Power +2
Max Health +27
Max Power +2
2 Max Health +2
Max Power +1
Max Health +29
Max Power +3
3 Max Health +2
Max Power +2
Max Health +31
Max Power +5
4 Max Health +2
Max Power +1
Max Health +33
Max Power +6
5 Max Health +3
Max Power +2
Max Health +36
Max Power +8
6 Max Health +2
Max Power +2
Max Health +38
Max Power +10
7 Health Regen (In-Combat) +1
Max Health +2
Max Power +2
Max Health +40
Max Power +12
Health Regen (In-Combat) +1
8 Max Health +2
Max Power +1
Max Health +42
Max Power +13
Health Regen (In-Combat) +1
9 Max Health +2
Max Power +1
Max Health +44
Max Power +14
Health Regen (In-Combat) +1
10 Armor Regen (In-Combat) +1
Max Health +3
Max Power +2
Max Health +47
Max Power +16
Health Regen (In-Combat) +1
Armor Regen (In-Combat) +1
11 Max Health +2
Max Power +2
Max Health +49
Max Power +18
Health Regen (In-Combat) +1
Armor Regen (In-Combat) +1
12 Max Health +2
Max Power +1
Max Health +51
Max Power +19
Health Regen (In-Combat) +1
Armor Regen (In-Combat) +1
13 Max Health +2
Max Power +2
Max Health +53
Max Power +21
Health Regen (In-Combat) +1
Armor Regen (In-Combat) +1
14 Health Regen (In-Combat) +1
Max Health +2
Max Power +1
Max Health +55
Max Power +22
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +1
15 Max Health +3
Max Power +2
Max Health +58
Max Power +24
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +1
16 Max Health +2
Max Power +2
Max Health +60
Max Power +26
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +1
17 Max Health +2
Max Power +2
Max Health +62
Max Power +28
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +1
18 Max Health +2
Max Power +1
Max Health +64
Max Power +29
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +1
19 Max Health +2
Max Power +1
Max Health +66
Max Power +30
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +1
20 Armor Regen (In-Combat) +1
Max Health +3
Max Power +2
Max Health +69
Max Power +32
Health Regen (In-Combat) +2
Armor Regen (In-Combat) +2
21 Health Regen (In-Combat) +1
Max Health +2
Max Power +2
Max Health +71
Max Power +34
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
22 Max Health +2
Max Power +1
Max Health +73
Max Power +35
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
23 Max Health +2
Max Power +2
Max Health +75
Max Power +37
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
24 Max Health +2
Max Power +1
Max Health +77
Max Power +38
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
25 Max Health +3
Max Power +2
Max Health +80
Max Power +40
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
26 Max Health +2
Max Power +2
Max Health +82
Max Power +42
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
27 Max Health +2
Max Power +2
Max Health +84
Max Power +44
Health Regen (In-Combat) +3
Armor Regen (In-Combat) +2
28 Health Regen (In-Combat) +1
Max Health +2
Max Power +1
Max Health +86
Max Power +45
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +2
29 Max Health +2
Max Power +1
Max Health +88
Max Power +46
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +2
30 Armor Regen (In-Combat) +1
Max Health +3
Max Power +2
Max Health +91
Max Power +48
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +3
31 Max Health +2
Max Power +2
Max Health +93
Max Power +50
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +3
32 Max Health +2
Max Power +1
Max Health +95
Max Power +51
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +3
33 Max Health +2
Max Power +2
Max Health +97
Max Power +53
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +3
34 Max Health +2
Max Power +1
Max Health +99
Max Power +54
Health Regen (In-Combat) +4
Armor Regen (In-Combat) +3
35 Health Regen (In-Combat) +1
Max Health +3
Max Power +2
Max Health +102
Max Power +56
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +3
36 Max Health +2
Max Power +2
Max Health +104
Max Power +58
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +3
37 Max Health +2
Max Power +2
Max Health +106
Max Power +60
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +3
38 Max Health +2
Max Power +1
Max Health +108
Max Power +61
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +3
39 Max Health +2
Max Power +1
Max Health +110
Max Power +62
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +3
40 Armor Regen (In-Combat) +1
Max Health +3
Max Power +2
Max Health +113
Max Power +64
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +4
41 Max Health +2
Max Power +2
Max Health +115
Max Power +66
Health Regen (In-Combat) +5
Armor Regen (In-Combat) +4
42 Health Regen (In-Combat) +1
Max Health +2
Max Power +1
Max Health +117
Max Power +67
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
43 Max Health +2
Max Power +2
Max Health +119
Max Power +69
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
44 Max Health +2
Max Power +1
Max Health +121
Max Power +70
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
45 Max Health +3
Max Power +2
Max Health +124
Max Power +72
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
46 Max Health +2
Max Power +2
Max Health +126
Max Power +74
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
47 Max Health +2
Max Power +2
Max Health +128
Max Power +76
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
48 Max Health +2
Max Power +1
Max Health +130
Max Power +77
Health Regen (In-Combat) +6
Armor Regen (In-Combat) +4
49 Health Regen (In-Combat) +1
Max Health +2
Max Power +1
Max Health +132
Max Power +78
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +4
50 Armor Regen (In-Combat) +1
Max Health +3
Max Power +2
Max Health +135
Max Power +80
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
51 Max Health +2
Max Power +1
Max Health +137
Max Power +81
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
52 Max Health +2 Max Health +139
Max Power +81
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
53 Max Health +2
Max Power +1
Max Health +141
Max Power +82
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
54 Max Health +2 Max Health +143
Max Power +82
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
55 Max Health +2
Max Power +1
Max Health +145
Max Power +83
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
56 Max Health +2 Max Health +147
Max Power +83
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
57 Max Health +2
Max Power +1
Max Health +149
Max Power +84
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
58 Max Health +2 Max Health +151
Max Power +84
Health Regen (In-Combat) +7
Armor Regen (In-Combat) +5
59 Health Regen (In-Combat) +1
Max Health +2
Max Power +1
Max Health +153
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +5
60 Armor Regen (In-Combat) +1
Max Health +2
Max Health +155
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
61 Max Health +2 Max Health +157
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
62 Max Health +2 Max Health +159
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
63 Max Health +2 Max Health +161
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
64 Max Health +2 Max Health +163
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
65 Max Health +2 Max Health +165
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
66 Max Health +2 Max Health +167
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
67 Max Health +2 Max Health +169
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
68 Max Health +2 Max Health +171
Max Power +85
Health Regen (In-Combat) +8
Armor Regen (In-Combat) +6
69 Health Regen (In-Combat) +1
Max Health +2
Max Health +173
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +6
70 Armor Regen (In-Combat) +1
Max Health +2
Max Health +175
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
71 Max Health +2 Max Health +177
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
72 Max Health +2 Max Health +179
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
73 Max Health +2 Max Health +181
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
74 Max Health +2 Max Health +183
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
75 Max Health +2 Max Health +185
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
76 Max Health +2 Max Health +187
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
77 Max Health +2 Max Health +189
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
78 Max Health +2 Max Health +191
Max Power +85
Health Regen (In-Combat) +9
Armor Regen (In-Combat) +7
79 Health Regen (In-Combat) +1
Max Health +2
Max Health +193
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +7
80 Armor Regen (In-Combat) +1
Max Health +2
Max Health +195
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
81 Max Health +2 Max Health +197
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
82 Max Health +2 Max Health +199
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
83 Max Health +2 Max Health +201
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
84 Max Health +2 Max Health +203
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
85 Max Health +2 Max Health +205
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
86 Max Health +2 Max Health +207
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
87 Max Health +2 Max Health +209
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
88 Max Health +2 Max Health +211
Max Power +85
Health Regen (In-Combat) +10
Armor Regen (In-Combat) +8
89 Health Regen (In-Combat) +1
Max Health +2
Max Health +213
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +8
90 Armor Regen (In-Combat) +1
Max Health +2
Max Health +215
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
91 Max Health +2 Max Health +217
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
92 Max Health +2 Max Health +219
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
93 Max Health +2 Max Health +221
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
94 Max Health +2 Max Health +223
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
95 Max Health +2 Max Health +225
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
96 Max Health +2 Max Health +227
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
97 Max Health +2 Max Health +229
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
98 Max Health +2 Max Health +231
Max Power +85
Health Regen (In-Combat) +11
Armor Regen (In-Combat) +9
99 Health Regen (In-Combat) +1
Max Health +2
Max Health +233
Max Power +85
Health Regen (In-Combat) +12
Armor Regen (In-Combat) +9
100 Armor Regen (In-Combat) +1
Max Health +2
Max Health +235
Max Power +85
Health Regen (In-Combat) +12
Armor Regen (In-Combat) +10

Giant Bat Level Up Rewards

Level [Expand] Reward
1 Gain Ability: Rip
2 Gain Ability: Tear
3 Gain Ability: Echolocation
4 Gain Ability: Wing Vortex
6 Gain Ability: Screech
7 Gain Ability: Drink Blood
8 Gain Ability: Virulent Bite
11 Gain Ability: Rip 2
13 Gain Ability: Sonic Burst
14 Gain Ability: Wing Vortex 2
15 Gain Ability: Tear 2
16 +1 to Necromancy
Gain Ability: Screech 2
17 Gain Ability: Drink Blood 2
18 Gain Ability: Virulent Bite 2
21 Gain Ability: Rip 3
23 Gain Ability: Sonic Burst 2
24 Gain Ability: Wing Vortex 3
25 +1 to Lycanthropy
Gain Ability: Tear 3
26 Gain Ability: Screech 3
27 Gain Ability: Drink Blood 3
28 Gain Ability: Virulent Bite 3
29 +1 to Warden
31 Gain Ability: Rip 4
33 Gain Ability: Sonic Burst 3
34 Gain Ability: Wing Vortex 4
35 Gain Ability: Tear 4
36 Gain Ability: Screech 4
37 Gain Ability: Drink Blood 4
38 Gain Ability: Virulent Bite 4
41 Gain Ability: Rip 5
42 +1 to Survival Instincts
43 Gain Ability: Sonic Burst 4
44 Gain Ability: Wing Vortex 5
45 Gain Ability: Tear 5
46 Gain Ability: Screech 5
47 Gain Ability: Drink Blood 5
48 Gain Ability: Virulent Bite 5

Giant Bat Experience Table

[Expand]

Click Expand to view the Experience Table for Giant Bat


Trivia

When using Virulent Bite to infect other players, you can see a red particle effect on the infected player. If you are trying but repeatedly failing to infect another player, it may be because their armor is too strong for you to land a hit. In that case, ask them to unequip their armor and then try again.