Skills
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Revision as of 07:30, 14 September 2014 by Gorgonzola (talk | contribs)
Skills and how to obtain them
The following table provides an overview of all the available skills currently available in the alpha version of the game, and a brief hint at how to obtain them.
Skill | Description | How to obtain |
---|---|---|
Combat Skills | ||
Archery | ||
Battle Chemistry | ||
Fire Magic | ||
Mentalism | The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. | |
Necromancy | ||
Psychology | ||
Shield Mastery | Appears to be available from Tyler Green | |
Staff | ||
Sword | ||
Unarmed | ||
Beast Forms | ||
Beast Speech | ||
Cow | ||
Deer | ||
Lycanthropy | ||
Pig | ||
Spider | ||
Other Skills | ||
Anatomy | Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This parent skill represents generalized knowledge that applies to all creatures in the world. | |
Dying | The art of dying. | |
Endurance | The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate. | |
Geology | Digging crystals out of the ground, and knowing what they do. | ? |
Gourmand | The art of appreciating what you eat. A high gourmand skill allows you to get maximum benefits from foods. | |
Iocaine Resistance | ||
Meditation | ||
Myconic | ||
Notoriety | ||
Pathology | ||
Teleportation | Buy a book from Jesina in Eltibule. |