20,133
edits
Changes
m
→Cannibalism
:The following skills are affected: [[First Aid]], [[Armor Patching|Armor Repair]], [[Sigil Scripting]], and [[Survival Instincts]]
===<b>[[Cannibalism]]</b>===
::- If players eat food containing meat from their own species, they will feel a little guilty for a while.
::- Repeatedly eating your own species results in a -1% XP penalty for 10 minutes after eating it. The penalty gets more pronounced if you continue to eat your own, but it's always pretty negligible. (This isn’t meant to be a significant behavior deterrent, it's more for "world flavor": many players seem to expect something like this to be in the game, and who are we to disappoint?)
::- Players that have been turned into an animal and remained in that form for at least three hours have begun to self-identify as animals and will feel guilty when eating meat from their current species. (But at that point they no longer feel guilty eating the meat of their former species... I guess they have very selective consciences.)
::- In fact, currently this system is only really relevant to animal-form players, because there's lots of bacon and steaks in the game, but no human-meat dishes... yet.
::- There is also a [[Specail Behavior Badge| behavior badge]], "Cannibal", which is earned by eating meat from your own species several times. This badge is lost after 30 days of not eating your own kind
::- Also note that werewolves (in wolf form) are immune to the Cannibal badge or the feelings of guilt, because they're too monstrous for the concept of cannibalism to really faze them
===<b>Other Fairly Major Changes/Bug Fixes</b>===