Difference between revisions of "Gazluk"

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{{MAP infobox
 
{{MAP infobox
 
  | name        = Gazluk
 
  | name        = Gazluk
  | mapimage    = [[File:gazluk.jpg|300px|Annotated map thanks to Auth from the forums]]
+
  | mapimage    = [[File:GazlukMarkedMap.jpg|400px]]
 
  | portaldesc  =  Hike the mountains to the frozen Gazluk Plateau.
 
  | portaldesc  =  Hike the mountains to the frozen Gazluk Plateau.
  | connects    = [[Kur Mountains]]
+
| temperature = Cold
  | pclevel    = 55-80
+
  | connects    = [[Kur Mountains]], [[Povus]]
 +
  | pclevel    = 70-80
 
}}
 
}}
'''Gazluk''' is another frozen tundra similar to the [[Kur Mountains]]. [[New Prestonbule Cave]] is the only friendly zone. Outside of this there are several other towns, but these towns are inhabited by either Orcs, or Ghosts.
+
[[Gazluk]] is a frozen tundra region beyond the [[Kur Mountains]]. The area is mostly known for the once public Gazluk City and the tragic incident of [[Prestonbule]]. [[New Prestonbule Cave]] is the only friendly zone. Outside of this there are several other towns, but these towns are inhabited by either Orcs, or [[Incorporeal Creatures]]. The [[Gazluk]] underground is crisscrossed by a maze of interconnected caverns. Underneath [[Gazluk City]], the massive stronghold of [[Gazluk Keep]] can be found.
 
+
== Neighboring Regions ==
 +
;[[Kur Mountains]]
 +
: A frozen mountain region sometimes considered the foothills of the Gazluk plateau. The portal to Kur Mountains can be found along the southeast edge of Gazluk's outer valley.
 +
;[[Povus]]
 +
: A swampland between [[Gazluk]], [[Rahu]], and northern oceans. The portal to Povus can be found in the far north-northeast.
 +
==Environmental Effects==
 +
{{:Environmental_Effects/Cold Mechanics}}
 
==Points of Interest==
 
==Points of Interest==
<!--
+
==== New Prestonbule Cave ====
  NOTE: This should be a brief overview of the POIs as the details are in individual articles and this will otherwise be too long.
+
The [[New Prestonbule Cave]] was once a cavern used by the residents of Prestonbule as a storehouse. After the Orc raid on the recently established town, a number of survivors opted to seek shelter in the cave instead of trying to return to the southern Council Lands. Most of the former residents of Prestonbule have now died, but a group of friendly travelers has set up camp inside. Their camp inside the cave provides amenities such as a [[Tanning|tanning rack]] and a [[Cooking|campfire]].
-->
+
==== Prestonbule ==== <!-- This was previously titled "New Prestonbule". Bellema Deftwhisper says the cave itself was named New Prestonbule by the settlers within it, but the town which is now occupied by ghosts is and always has been "Prestonbule". -->
 
+
This Council settlement was a once-peaceful town built at the edge of the Gazluk plateau. After a new Orc faction took over Gazluk City, the town was attacked. The remaining buildings are now inhabited by hostile [[Horrific Ghost]]s.
===New Prestonbule Cave===
+
==== Gazluk City ====
The [[New Prestonbule Cave]] is a friendly area inhabited by several friendly NPCs as well as workstations for [[Tanning]] and [[Cooking]].
+
As the name suggests, this is a large castle-like town populated by various factions of usually hostile Orcs. The entrance to [[Gazluk Keep]] can be found within its walls.
 
+
====Orc Camp North====
===Ghost Town===
+
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of the Orc town.
This is the town just outside of the New Prestonbule Cave which is inhabited by several hostile [[Horrific Ghost]].
+
====Orc Camp East====
 
+
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just East of the Snowblood Shadow Cave.
===Orc Town===
+
====Orc Camp West====
As the name suggests, this is a large castle-like town populated by various types of hostile Orc. The entrance to [[Gazluk Keep]] can be found within its walls.
+
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just North of New Prestonbule Cave.
 
+
====Orc Camp South====
===Abandoned Camp North===
+
This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of New Prestonbule Cave.
This camp appears to have once been an Orc encampment, but it is now deserted. This camp lies just West of the Orc town.
+
==== Glowing Crystals ====
 
+
These [[Glowy Yellow Crystal]]s might provide some warmth, but travelers should stay away from them if they value their health. There are several groupings of them placed throughout the map.
===Abandoned Camp East===
+
==== Animal Camp ====
This camp appears to have once been an Orc encampment, but it is now deserted. This camp lies just East of the Snowblood Shadow Cave.
+
The animal camp is home to two animal NPCs so far: [[Fluffikins]], and [[Trekker]], as well as two humanoids: [[Aven]] and [[Aralorn]]. This camp is also surrounded by the glowy yellow crystals, so watch out for them. A [[Candlemaking|Candle Station]] can be found at the Animal Camp.
 
+
==== Teleportation Circles ====
===Abandoned Camp West===
+
There are 4 Council constructed Teleportation Circles in the [[Gazluk]] region.
This camp appears to have once been an Orc encampment, but it is now deserted. This camp lies just North of New Prestonbule Cave.
+
* In the haunted town of Prestonbule.
 
+
* Northeast of Gazluk City.
===Abandoned Camp South===
+
* Northeast of the [[New Prestonbule Cave]].
This camp appears to have once been an Orc encampment, but it is now deserted. This camp lies just West of New Prestonbule Cave.
+
* Southwest of Gazluk City between two Orc Camps.
 
+
==== Meditation Pillars ====
===Glowing Crystals===
+
There are 4 [[Meditation|Meditation Pillars]] in the [[Gazluk]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:
These [[Glowy Yellow Crystals]] might provide some warmth, but stay away from them if you value your health. There are several groupings of them placed throughout the map.
+
* '''Tame the Horde''' - South of Gazluk City.
 
+
* '''Toss and Barrage''' - Northeast from haunted Prestonbule.
===Animal Camp===
+
* '''Breather''' - In the northwestern lowlands, southwest from the Foothilsl Cave.  
The animal camp is home to two NPCs so far: [[Fluffikins]], and [[Trekker]]. This camp is also surrounded by the glowy yellow crystals, so watch out for them.
+
* '''Crowd Surprise''' - In the far northeast, southeast from the Povus portal.
 
 
===Gazluk Shadow Cave===
 
The [[Gazluk Shadow Cave]] is a hostile cave near the Orc town.
 
 
 
===Tower View Cave===
 
The [[Tower view Cave]] is a hostile cave filled with many wolves. As the name suggests, the cave sits adjacent to a tower.
 
 
 
===Amaluk Valley Cave===
 
The [[Amaluk Valley Cave]] is another hostile cave that overlooks the Amaluk Valley. This one notably has a named wolf inside.
 
 
 
===Foothills Cave===
 
The [[Foothills Cave]] is a hostile cave in the northern-most part of Gazluk. This cave is home to various types of undead.
 
 
 
===Snowblood Shadow Cave===
 
The [[Snowblood Shadow Cave]] is a hostile cave just South of the glowing crystals. It is inhabited by snails.
 
 
 
===Windy View Cave===
 
The [[Windy View Cave]] is a hostile cave just West of the animal town. It houses various types of undead.
 
 
 
===No-Name Cave===
 
The [[No-Name Cave]] is a hostile cave located West of the South camp. This cave contains various types of poisonous plant enemies.
 
 
 
==Teleportation==
 
* Ghost Town
 
* Just South of the Northern-most abandoned Camp.
 
* Just North-East of the Orc Town.
 
* Directly North of New Prestonbule Cave.
 
 
 
== NPCs ==
 
 
 
====Friends====
 
*[[Bellema Deftwhisper]]
 
*[[Mox Warcut]]
 
*[[Rick Snapley]]
 
  
====Foes====
+
== Dungeons ==
*[[Polar Bear]]
+
<dpl>
*[[Tundra Bear]]
+
category = Gazluk Dungeons
*[[Mot-Urak]]
+
mode = unordered
*[[Ice Slick]]
+
columns = 3
*[[Huge Ice Slick]]
+
</dpl>
*[[Mountain Sheep]]
+
====Gazluk Shadow Cave====
*[[Freeze Elemental]]
+
This hostile cave can be entered just southwest of Gazluk City. The other entrance is the [[Snowblood Shadow Cave]].
*[[Snow Leaper]]
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====Snowblood Shadow Cave====
*[[Wild Worg]]
+
Presumed to once have been used by the [[Snowblood Orcs]], this cave is now filled with snails and similar creatures. The other entrance is the [[Gazluk Shadow Cave]].
*[[Starving Tundra Wolf]]
+
====Amaluk Valley Cave====
*[[Skeleton Coldweaver]]
+
One of two entrances to a cavern inhabited mostly by wolves. The other entrance is the [[Tower View Cave]].
*[[Orcish Ranger]]
+
====Tower View Cave====
*[[Orcish Swordsman]]
+
A cave entrance adjacent to a tower, this is another entrance into the [[Amaluk Valley Cave]].
*[[Orcish Thaumaturge]]
+
====Foothills Cave====
*[[Automatic Mega-Ballista]]
+
The Foothills Cave and the [[Windy View Cave]] both allow entry into the same cave system. For some reason, undead roam the pathways of these forsaken caverns.
*[[Mature Icebeak]]
+
====Windy View Cave====
 +
An undead filled cave system that also can be accessed through the [[Foothills Cave]] entrance.
 +
====No-Name Cave====
 +
A massive cave system located in the southwest of Gazluk's outer valley, this cave contains not only poisonous plants, but also snails, wolves, [[Incorporeal Creatures]], and other beasts.
 +
====Gazluk Keep====
 +
An Orcish stronghold and military base hidden under the [[Gazluk City|City of Gazluk]].
 +
== {{msg:BASEPAGENAME}} Inhabitants ==
 +
==== Friendly NPCs ====
 +
<dpl>
 +
category = Gazluk NPCs
 +
notcategory = New Prestonbule Cave NPCs
 +
notcategory = Dungeon NPCs
 +
mode = unordered
 +
columns = 3
 +
</dpl>
 +
==== Friendly NPCs in New Prestonbule Cave ====
 +
<dpl>
 +
category = New Prestonbule Cave NPCs
 +
notcategory = Event NPCs
 +
mode = unordered
 +
columns = 3
 +
</dpl>
 +
==== Friendly NPCs in Gazluk Dungeons ====
 +
<dpl>
 +
category = Gazluk NPCs
 +
category = Dungeon NPCs
 +
notcategory = Event NPCs
 +
mode = unordered
 +
columns = 3
 +
</dpl>
 +
=== Foes ===
 +
<dpl>
 +
category = Gazluk Creatures
 +
notcategory = Bosses
 +
mode = unordered
 +
columns = 3
 +
</dpl>
 +
=== Special Foes ===
 +
<dpl>
 +
category = Gazluk Creatures
 +
category = Bosses
 +
mode = unordered
 +
columns = 3
 +
</dpl>
 +
== Harvestables ==
 +
==== Plants====
 +
{|
 +
|{{Item|Cinnamon}}
 +
|{{Item|Tundra Lichen}}
 +
|}
 +
==== Wood====
 +
{|
 +
|{{Item|Cedar Wood}}
 +
|{{Item|Spruce Wood}}
 +
|}
 +
==== Mushrooms ====
 +
{|
 +
|{{Item|Groxmax Mushroom}}
 +
|{{Item|Black Foot Morel}}
 +
|}
 +
==== Minerals & Metal====
 +
{|
 +
|{{Item|Astounding Metal Slab}}
 +
|{{Item|Amazing Metal Slab}}
 +
|{{Item|Masterwork Metal Slab}}
 +
|{{Item|Expert-Quality Metal Slab}}
 +
|-
 +
|{{Item|Gold Ore}}
 +
|{{Item|Pyrite}}
 +
|{{Item|Glowy Yellow Crystal}}
 +
|{{Item|Cinnabar}}
 +
|}
  
 
[[Category:Zones]]
 
[[Category:Zones]]

Latest revision as of 15:46, 27 January 2023

Button Green.png
Gazluk
GazlukMarkedMap.jpg
Map of Gazluk (click for larger size)
Connects to
Temperature:
Cold
Area Level
70-80
Gazluk.png
Hike the mountains to the frozen Gazluk Plateau.

Gazluk is a frozen tundra region beyond the Kur Mountains. The area is mostly known for the once public Gazluk City and the tragic incident of Prestonbule. New Prestonbule Cave is the only friendly zone. Outside of this there are several other towns, but these towns are inhabited by either Orcs, or Incorporeal Creatures. The Gazluk underground is crisscrossed by a maze of interconnected caverns. Underneath Gazluk City, the massive stronghold of Gazluk Keep can be found.

Neighboring Regions

Kur Mountains
A frozen mountain region sometimes considered the foothills of the Gazluk plateau. The portal to Kur Mountains can be found along the southeast edge of Gazluk's outer valley.
Povus
A swampland between Gazluk, Rahu, and northern oceans. The portal to Povus can be found in the far north-northeast.

Environmental Effects

Cold Mechanics

While inside the region, the player character gradually loses Body Heat over time. Losing all of one's Body Heat causes Frostbite and eventually Hypothermia. Frostbite reduces direct damage dealt by 20%. If frostbitten for too long, Hypothermia sets in, which deals Health damage continuously, disables health and power regeneration, and reduces movement speed by 50%. Both effects can be healed by taking refuge in a warm area (for example near a lit Smouldering Fire in Kur, or near a Glowy Yellow Crystal outcropping in Gazluk). Left untreated, hypothermia will eventually kill you.

Body Heat depletes much more rapidly while underwater.

The rate at which one loses Body Heat is affected by Indirect Cold Mitigation, which can be improved through gear and abilities

Similar to the smoldering campfires scatted throughout Kur, an Emergency Warmth Fire or Basic Campfire can restore body heat. Ukorga can teach humanoid form players how to craft these fires through Carpentry, while Spot teaches beast form players the same through Foraging. Emergency Fires can also be purchased from several vendors, including Hogan, Ukorga, Red, and Rick Snapley.

Varying amounts of Body Heat can also be restored through several Fire Magic, First Aid, Mentalism, Animal Handling (Polar Bear and similar bears' Cheap Trick), Priest and Warden abilities or by using a Simple Blanket. Finally, Cold Resistance and Orcish Thickskin Potions can boost your total Body Heat capacity, allowing you more time away from heat sources.

Many pieces of armor can also provide Indirect Cold Mitigation or increased Maximum Body Heat. A common source is Winter gear, crafted through Leatherworking or obtained via barter with Ukorga.

Points of Interest

New Prestonbule Cave

The New Prestonbule Cave was once a cavern used by the residents of Prestonbule as a storehouse. After the Orc raid on the recently established town, a number of survivors opted to seek shelter in the cave instead of trying to return to the southern Council Lands. Most of the former residents of Prestonbule have now died, but a group of friendly travelers has set up camp inside. Their camp inside the cave provides amenities such as a tanning rack and a campfire.

Prestonbule

This Council settlement was a once-peaceful town built at the edge of the Gazluk plateau. After a new Orc faction took over Gazluk City, the town was attacked. The remaining buildings are now inhabited by hostile Horrific Ghosts.

Gazluk City

As the name suggests, this is a large castle-like town populated by various factions of usually hostile Orcs. The entrance to Gazluk Keep can be found within its walls.

Orc Camp North

This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of the Orc town.

Orc Camp East

This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just East of the Snowblood Shadow Cave.

Orc Camp West

This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just North of New Prestonbule Cave.

Orc Camp South

This Orc encampment is guarded by orcish swordsmen, archers, and mages. This camp lies just West of New Prestonbule Cave.

Glowing Crystals

These Glowy Yellow Crystals might provide some warmth, but travelers should stay away from them if they value their health. There are several groupings of them placed throughout the map.

Animal Camp

The animal camp is home to two animal NPCs so far: Fluffikins, and Trekker, as well as two humanoids: Aven and Aralorn. This camp is also surrounded by the glowy yellow crystals, so watch out for them. A Candle Station can be found at the Animal Camp.

Teleportation Circles

There are 4 Council constructed Teleportation Circles in the Gazluk region.

  • In the haunted town of Prestonbule.
  • Northeast of Gazluk City.
  • Northeast of the New Prestonbule Cave.
  • Southwest of Gazluk City between two Orc Camps.

Meditation Pillars

There are 4 Meditation Pillars in the Gazluk region. The provided Meditation Combos are:

  • Tame the Horde - South of Gazluk City.
  • Toss and Barrage - Northeast from haunted Prestonbule.
  • Breather - In the northwestern lowlands, southwest from the Foothilsl Cave.
  • Crowd Surprise - In the far northeast, southeast from the Povus portal.

Dungeons

Gazluk Shadow Cave

This hostile cave can be entered just southwest of Gazluk City. The other entrance is the Snowblood Shadow Cave.

Snowblood Shadow Cave

Presumed to once have been used by the Snowblood Orcs, this cave is now filled with snails and similar creatures. The other entrance is the Gazluk Shadow Cave.

Amaluk Valley Cave

One of two entrances to a cavern inhabited mostly by wolves. The other entrance is the Tower View Cave.

Tower View Cave

A cave entrance adjacent to a tower, this is another entrance into the Amaluk Valley Cave.

Foothills Cave

The Foothills Cave and the Windy View Cave both allow entry into the same cave system. For some reason, undead roam the pathways of these forsaken caverns.

Windy View Cave

An undead filled cave system that also can be accessed through the Foothills Cave entrance.

No-Name Cave

A massive cave system located in the southwest of Gazluk's outer valley, this cave contains not only poisonous plants, but also snails, wolves, Incorporeal Creatures, and other beasts.

Gazluk Keep

An Orcish stronghold and military base hidden under the City of Gazluk.

Gazluk Inhabitants

Friendly NPCs

Friendly NPCs in New Prestonbule Cave

Friendly NPCs in Gazluk Dungeons

Foes

Special Foes

Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.

Harvestables

Plants

Wood

Mushrooms

Minerals & Metal