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| |caption = Mastery of the techniques of the spirit fox: an awakened fox with supernatural powers. | | |caption = Mastery of the techniques of the spirit fox: an awakened fox with supernatural powers. |
| |skilltype = Beast Form | | |skilltype = Beast Form |
− | |maxlevel = 80 | + | |maxlevel = 90 |
| |req = N/A | | |req = N/A |
| |skilltrainers =[[Completely Normal Fox]], [[Mittens]], [[Noita the Green]] | | |skilltrainers =[[Completely Normal Fox]], [[Mittens]], [[Noita the Green]] |
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| | | |
| === Training {{msg:BASEPAGENAME}} === | | === Training {{msg:BASEPAGENAME}} === |
− | * [[Completely Normal Fox]] in the [[Wolf Cave]] teaches [[Spirit Fox]] after gifting them a [[Spirit Stone]]. | + | * [[Completely Normal Fox]] in the [[Wolf Cave]] turns the player into a [[Spirit Fox]] and teaches [[Spirit Fox]] combat skill after gifting them a [[Spirit Stone]]. |
− | * [[Completely Normal Fox]] in the [[Wolf Cave]] will teach the Trick Fox ability line after reaching [[Spirit Fox]] Level 12. | + | * Another way to become a [[Spirit Fox]] and learn the ability is to trade a [[Spirit Stone]] to another player who is currently a [[Spirit Fox]]. Once you do that, they revert to their previous form and you become a [[Spirit Fox]]. |
| + | * [[Completely Normal Fox]] in the [[Wolf Cave]] will teach the Trick Fox ability line after reaching [[Spirit Fox]] Level 12. (You have to have been a [[Spirit Fox]] for at least 24 hours.) |
| * [[Mittens]] in [[Kur Mountains]] unlocks the Level 51 - 60 and Level 61-70 skill caps. | | * [[Mittens]] in [[Kur Mountains]] unlocks the Level 51 - 60 and Level 61-70 skill caps. |
| * [[Noita the Green]] in the [[Fae Realm]] unlocks the Level 71-80 skill cap. | | * [[Noita the Green]] in the [[Fae Realm]] unlocks the Level 71-80 skill cap. |
| + | * Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]]. |
| + | === To Stop Being a {{msg:BASEPAGENAME}} === |
| + | |
| + | There are only two ways to cease being a [[Spirit Fox]]. One is to have another player trade you a [[Spirit Stone]], transforming them into a [[Spirit Fox]] and reverting you to your previous form. The other way is by drinking a [[Minor Panacea]]. |
| | | |
| == Connected Skills == | | == Connected Skills == |
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| * [[Priest]] - Priest is possible if an Arisetsu symbol is equipped (armor, clothing, or jewelry only, Priest-enabled weapons do not work for this). | | * [[Priest]] - Priest is possible if an Arisetsu symbol is equipped (armor, clothing, or jewelry only, Priest-enabled weapons do not work for this). |
| * [[Animal Handling]] - Spirit Fox and Animal Handling work well together. | | * [[Animal Handling]] - Spirit Fox and Animal Handling work well together. |
− | * [[Mentalism]] - Spirit Fox and Mentalism work very well together, with possible electricity damage synergy.
| + | * [[Psychology]] - Spirit Fox and Psychology work well together also, and is commonly used for Fox-based speed-builds. |
− | * [[Psychology]] - Spirit Fox and Psychology work well together, also, and is commonly used for Fox-based speed-builds. | |
| | | |
| === Synergy Levels: === | | === Synergy Levels: === |
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| : If a [[Spirit Fox]] purchases a Spirt Stone from a vendor, no transformation occurs. | | : If a [[Spirit Fox]] purchases a Spirt Stone from a vendor, no transformation occurs. |
| : If a [[Spirit Fox]] is mailed a Spirit Stone through [[Pigeon|Pigeon Mail]], no transformation occurs. | | : If a [[Spirit Fox]] is mailed a Spirit Stone through [[Pigeon|Pigeon Mail]], no transformation occurs. |
− | | + | === Riding === |
| + | As a [[Beast Forms|Beast Form]], [[Spirit Fox]] are not able to use the traditional Horse mounts offered through [[Riding]]. Instead, [[Mittens]] in [[Kur Mountains]] teaches mount-form to Spirit Fox players who are at least level 25 and have '''{{Favor|Friends}}''' favor. |
| ===Equipment=== | | ===Equipment=== |
| Crafters producing equipment for use by [[Spirit Fox]] should obtain the [[Sigil Scripting]] recipe '''Spirit Fox Inscription,''' which allows for the creation of {{Item|Spirit Fox Lapis}}. | | Crafters producing equipment for use by [[Spirit Fox]] should obtain the [[Sigil Scripting]] recipe '''Spirit Fox Inscription,''' which allows for the creation of {{Item|Spirit Fox Lapis}}. |
Mastery of the techniques of the spirit fox: an awakened fox with supernatural powers.
Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
0 |
Illusive Guise |
Briefly fool shopkeepers and villagers into perceiving you as a typical humanoid. |
Take a humanoid shape for 90 seconds. Can Be On Sidebar |
|
Power Cost: 100 Range: 4 Cooldown: 3600 |
Item: Spirit Fox: Illusive Guise
|
|
0 |
Illusive Guise 2 |
Briefly fool shopkeepers and villagers into perceiving you as a typical humanoid. |
Take a humanoid shape for 180 seconds (3 minutes). Can Be On Sidebar |
|
Power Cost: 100 Range: 4 Cooldown: 3600 |
Item: Spirit Fox: Illusive Guise 2
|
|
0 |
Illusive Guise 3 |
Briefly fool shopkeepers and villagers into perceiving you as a typical humanoid. |
Take a humanoid shape for 300 seconds (5 minutes). Can Be On Sidebar |
|
Power Cost: 100 Range: 4 Cooldown: 3600 |
Item: Spirit Fox: Illusive Guise 3
|
|
1 |
Nip |
Bite your enemy. This is a Basic Attack |
|
Damage: 7 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
|
|
2 |
Soul Bite |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 15 Darkness |
Power Cost: 10 Range: 4 Cooldown: 8 |
Leveling
|
|
3 |
Dimensional Snare |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 13 Darkness |
Power Cost: 14 Range: 20 Cooldown: 15 |
Leveling
|
|
5 |
Power Glyph |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 60 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 45 Range: 4 Cooldown: 20 |
Leveling
|
|
5 |
Galvanize |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 50 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 50 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
7 |
Spirit Pounce 1 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 24 Darkness Dmg to Vulnerable: 24 Darkness |
Power Cost: 20 Range: 4 Cooldown: 10 |
Leveling
|
|
8 |
Blur Step |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +20% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 23 Range: 4 Cooldown: 30 |
Leveling
|
|
10 |
Nip 2 |
Bite your enemy. This is a Basic Attack |
|
Damage: 12 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
|
|
10 |
Spirit Bolt |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 33 Darkness |
Power Cost: 25 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
12 |
Paradox Trot |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +10 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 26 Range: 4 Cooldown: 30 |
Training: Mittens
|
|
12 |
Trick Fox |
Create an ephemeral projection of a fox that taunts enemies. |
|
|
Power Cost: 0 Range: 4 Cooldown: 30 |
Training: Completely Normal Fox
|
|
13 |
Dimensional Snare 2 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 30 Darkness |
Power Cost: 18 Range: 20 Cooldown: 15 |
Leveling
|
|
14 |
Soul Bite 2 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 32 Darkness |
Power Cost: 13 Range: 4 Cooldown: 8 |
Leveling
|
|
15 |
Power Glyph 2 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 90 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 69 Range: 4 Cooldown: 20 |
Leveling
|
|
15 |
Galvanize 2 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 76 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 76 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
15 |
Infectious Instincts |
Give a nod to an ally pet, filling them with enthusiastic energy. |
Target's next attack deals 24 extra damage |
|
Power Cost: 19 Range: 20 Cooldown: 12 |
Training: Completely Normal Fox
|
|
17 |
Spirit Pounce 2 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 48 Darkness Dmg to Vulnerable: 48 Darkness |
Power Cost: 27 Range: 4 Cooldown: 10 |
Leveling
|
|
18 |
Blur Step 2 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +21% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 30 Range: 4 Cooldown: 29 |
Leveling
|
|
20 |
Nip 3 |
Bite your enemy. This is a Basic Attack |
|
Damage: 18 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
|
|
23 |
Dimensional Snare 3 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 44 Darkness |
Power Cost: 22 Range: 20 Cooldown: 15 |
Leveling
|
|
24 |
Power Glyph 3 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 110 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 76 Range: 4 Cooldown: 20 |
Leveling
|
|
24 |
Galvanize 3 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 101 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 101 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
24 |
Paradox Trot 2 |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +20 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 33 Range: 4 Cooldown: 30 |
Training: Mittens
|
|
25 |
Soul Bite 3 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 53 Darkness |
Power Cost: 17 Range: 4 Cooldown: 8 |
Leveling
|
|
25 |
Spirit Bolt 2 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 74 Darkness |
Power Cost: 32 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
26 |
Trick Fox 2 |
Create an ephemeral projection of a fox that taunts enemies. |
|
|
Power Cost: 0 Range: 4 Cooldown: 30 |
Training: Completely Normal Fox
|
|
27 |
Spirit Pounce 3 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 77 Darkness Dmg to Vulnerable: 77 Darkness |
Power Cost: 33 Range: 4 Cooldown: 10 |
Leveling
|
|
28 |
Blur Step 3 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +22% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 36 Range: 4 Cooldown: 28 |
Leveling
|
|
30 |
Nip 4 |
Bite your enemy. This is a Basic Attack |
|
Damage: 27 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
|
|
30 |
Infectious Instincts 2 |
Give a nod to an ally pet, filling them with enthusiastic energy. |
Target's next attack deals 51 extra damage |
|
Power Cost: 25 Range: 20 Cooldown: 12 |
Training: Completely Normal Fox
|
|
33 |
Dimensional Snare 4 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 69 Darkness |
Power Cost: 27 Range: 20 Cooldown: 15 |
Leveling
|
|
35 |
Power Glyph 4 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 130 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 100 Range: 4 Cooldown: 20 |
Leveling
|
|
35 |
Galvanize 4 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 127 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 127 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
36 |
Soul Bite 4 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 80 Darkness |
Power Cost: 21 Range: 4 Cooldown: 8 |
Leveling
|
|
36 |
Paradox Trot 3 |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +30 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 41 Range: 4 Cooldown: 30 |
Training: Mittens
|
|
37 |
Spirit Pounce 4 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 113 Darkness Dmg to Vulnerable: 113 Darkness |
Power Cost: 40 Range: 4 Cooldown: 10 |
Leveling
|
|
38 |
Blur Step 4 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +23% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 43 Range: 4 Cooldown: 27 |
Leveling
|
|
40 |
Nip 5 |
Bite your enemy. This is a Basic Attack |
|
Damage: 37 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
|
|
40 |
Spirit Bolt 3 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 133 Darkness |
Power Cost: 41 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
42 |
Trick Fox 3 |
Create an ephemeral projection of a fox that taunts enemies. |
|
|
Power Cost: 0 Range: 4 Cooldown: 30 |
Training: Completely Normal Fox
|
|
43 |
Dimensional Snare 5 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 106 Darkness |
Power Cost: 31 Range: 20 Cooldown: 15 |
Leveling
|
|
44 |
Power Glyph 5 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 150 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 117 Range: 4 Cooldown: 20 |
Leveling
|
|
44 |
Galvanize 5 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 154 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 154 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
45 |
Soul Bite 5 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 117 Darkness |
Power Cost: 23 Range: 4 Cooldown: 8 |
Leveling
|
|
45 |
Infectious Instincts 3 |
Give a nod to an ally pet, filling them with enthusiastic energy. |
Target's next attack deals 97 extra damage |
|
Power Cost: 32 Range: 20 Cooldown: 12 |
Training: Completely Normal Fox
|
|
47 |
Spirit Pounce 5 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 177 Darkness Dmg to Vulnerable: 177 Darkness |
Power Cost: 45 Range: 4 Cooldown: 10 |
Leveling
|
|
48 |
Blur Step 5 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +24% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 48 Range: 4 Cooldown: 26 |
Leveling
|
|
48 |
Paradox Trot 4 |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +40 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 47 Range: 4 Cooldown: 30 |
Training: Mittens
|
|
50 |
Nip 6 |
Bite your enemy. This is a Basic Attack |
|
Damage: 58 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling
|
|
50 |
Spirit Bolt 4 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 200 Darkness |
Power Cost: 45 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
53 |
Dimensional Snare 6 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 159 Darkness |
Power Cost: 35 Range: 20 Cooldown: 15 |
Training: Mittens
|
|
55 |
Soul Bite 6 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 170 Darkness |
Power Cost: 26 Range: 4 Cooldown: 8 |
Training: Mittens
|
|
56 |
Power Glyph 6 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 175 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 136 Range: 4 Cooldown: 20 |
Training: Mittens
|
|
56 |
Galvanize 6 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 180 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 180 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
56 |
Trick Fox 4 |
Create an ephemeral projection of a fox that taunts enemies. |
|
|
Power Cost: 0 Range: 4 Cooldown: 30 |
Training: Completely Normal Fox
|
|
57 |
Spirit Pounce 6 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 250 Darkness Dmg to Vulnerable: 250 Darkness |
Power Cost: 50 Range: 4 Cooldown: 10 |
Training: Mittens
|
|
58 |
Blur Step 6 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +25% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 53 Range: 4 Cooldown: 25 |
Training: Mittens
|
|
60 |
Nip 7 |
Bite your enemy. This is a Basic Attack |
|
Damage: 79 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Mittens
|
|
60 |
Paradox Trot 5 |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +50 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 54 Range: 4 Cooldown: 30 |
Training: Mittens
|
|
60 |
Spirit Bolt 5 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 273 Darkness |
Power Cost: 50 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
60 |
Infectious Instincts 4 |
Give a nod to an ally pet, filling them with enthusiastic energy. |
Target's next attack deals 164 extra damage |
|
Power Cost: 38 Range: 20 Cooldown: 12 |
Training: Completely Normal Fox
|
|
63 |
Dimensional Snare 7 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 211 Darkness |
Power Cost: 39 Range: 20 Cooldown: 15 |
Training: Mittens
|
|
64 |
Power Glyph 7 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 200 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 155 Range: 4 Cooldown: 20 |
Training: Mittens
|
|
64 |
Galvanize 7 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 206 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 206 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
65 |
Soul Bite 7 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 223 Darkness |
Power Cost: 29 Range: 4 Cooldown: 8 |
Training: Mittens
|
|
67 |
Spirit Pounce 7 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 324 Darkness Dmg to Vulnerable: 324 Darkness |
Power Cost: 56 Range: 4 Cooldown: 10 |
Training: Mittens
|
|
68 |
Blur Step 7 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +26% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 58 Range: 4 Cooldown: 24 |
Training: Mittens
|
|
70 |
Nip 8 |
Bite your enemy. This is a Basic Attack |
|
Damage: 100 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Mittens
|
|
70 |
Spirit Bolt 6 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 348 Darkness |
Power Cost: 55 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
72 |
Paradox Trot 6 |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +60 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 60 Range: 4 Cooldown: 30 |
Training: Mittens
|
|
72 |
Trick Fox 5 |
Create an ephemeral projection of a fox that taunts enemies. |
|
|
Power Cost: 0 Range: 4 Cooldown: 30 |
Training: Completely Normal Fox
|
|
73 |
Dimensional Snare 8 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 268 Darkness |
Power Cost: 44 Range: 20 Cooldown: 15 |
Training: Noita the Green
|
|
75 |
Soul Bite 8 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 282 Darkness |
Power Cost: 33 Range: 4 Cooldown: 8 |
Training: Noita the Green
|
|
75 |
Infectious Instincts 5 |
Give a nod to an ally pet, filling them with enthusiastic energy. |
Target's next attack deals 235 extra damage |
|
Power Cost: 45 Range: 20 Cooldown: 12 |
Training: Completely Normal Fox
|
|
76 |
Power Glyph 8 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 225 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 199 Range: 4 Cooldown: 20 |
Training: Noita the Green
|
|
76 |
Galvanize 8 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 231 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 231 AoE: 20 Cooldown: 45 |
Training: Mittens
|
|
77 |
Spirit Pounce 8 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 408 Darkness Dmg to Vulnerable: 408 Darkness |
Power Cost: 62 Range: 4 Cooldown: 10 |
Training: Noita the Green
|
|
78 |
Blur Step 8 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +27% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 63 Range: 4 Cooldown: 23 |
Training: Noita the Green
|
|
80 |
Nip 9 |
Bite your enemy. This is a Basic Attack |
|
Damage: 126 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Noita the Green
|
|
80 |
Spirit Bolt 7 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 436 Darkness |
Power Cost: 61 Range: 30 Cooldown: 13 |
Training: Mittens
|
|
83 |
Dimensional Snare 9 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 332 Darkness |
Power Cost: 48 Range: 20 Cooldown: 15 |
Item: Spirit Fox: Dimensional Snare 9
|
|
84 |
Galvanize 9 |
Assist your allies by selflessly routing Power to them via the spirit realm. |
Restores: 236 Power to allies --Can Have-- Restores: 0 Health to allies |
|
Power Cost: 236 AoE: 20 Cooldown: 45 |
Item: Spirit Fox: Galvanize 9
|
|
84 |
Paradox Trot 7 |
Protect yourself from environmental extremes by paradoxically existing in both the real world and the ghost world at the same time. This effect ends if an enemy sees you. |
Gain +70 Universal Indirect Mitigation for 60 seconds or until you enter combat Can Be On Sidebar --Can Have-- Sprint Speed 0 (out of combat) |
|
Power Cost: 67 Range: 4 Cooldown: 30 |
Item: Spirit Fox: Paradox Trot 7
|
|
85 |
Soul Bite 9 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 345 Darkness |
Power Cost: 36 Range: 4 Cooldown: 8 |
Item: Spirit Fox: Soul Bite 9
|
|
87 |
Spirit Pounce 9 |
Pounce between the real world and the spirit world, hitting your enemy with unnatural impact force. This is a Nice Attack |
|
Damage: 497 Darkness Dmg to Vulnerable: 497 Darkness |
Power Cost: 69 Range: 4 Cooldown: 10 |
Item: Spirit Fox: Spirit Pounce 9
|
|
88 |
Blur Step 9 |
Make yourself harder to hit by stepping partially into the spirit world. |
Gain +28% Melee Evasion for 20 seconds. --Can Have-- Heal 0 Health every 4 seconds |
|
Power Cost: 69 Range: 4 Cooldown: 22 |
Item: Spirit Fox: Blur Step 9
|
|
88 |
Power Glyph 9 |
Transfer a bit of your Power into a symbol for safe-keeping. You or an ally can touch it later to recover the Power. This is a Survival-Utility ability |
Glyph restores 250 Power when touched --Can Have-- Glyph restores 0 Health when touched Glyph restores 0 Power after a 6 second delay |
|
Power Cost: 220 Range: 4 Cooldown: 20 |
Item: Spirit Fox: Power Glyph 9
|
|
90 |
Nip 10 |
Bite your enemy. This is a Basic Attack |
|
Damage: 151 Crushing |
Power Cost: 0 Range: 4 Cooldown: 2 |
Item: Spirit Fox: Nip 10
|
|
90 |
Spirit Bolt 8 |
Throw spirit-realm energy at your enemy. |
--Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 526 Darkness |
Power Cost: 66 Range: 30 Cooldown: 13 |
Item: Spirit Fox: Spirit Bolt 8
|
|
90 |
Infectious Instincts 6 |
Give a nod to an ally pet, filling them with enthusiastic energy. |
Target's next attack deals 315 extra damage |
|
Power Cost: 52 Range: 20 Cooldown: 12 |
Item: Spirit Fox: Infectious Instincts 6
|
|
93 |
Dimensional Snare 10 |
Briefly entangle your opponent in the spirit realm. |
Target is immobilized for 5 seconds. --Can Have-- DoT: 0 Fire, 6 times over 12 seconds |
Damage: 397 Darkness |
Power Cost: 53 Range: 20 Cooldown: 15 |
Item: Spirit Fox: Dimensional Snare 10
|
|
95 |
Soul Bite 10 |
Bite your enemy directly in their soul. This is a Core Attack |
|
Health Dmg: 412 Darkness |
Power Cost: 39 Range: 4 Cooldown: 8 |
Item: Spirit Fox: Soul Bite 10
|
.
Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
|
of Spirit Foxes |
Level 100 - Spirit Fox Base Damage +50% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Spirit Fox Damage +5
- Spirit Fox Base Damage +10%
- Spirit Fox Base Damage +15%
- Spirit Fox Base Damage +20%
- Spirit Fox Base Damage +25%
- Spirit Fox Base Damage +30%
- Spirit Fox Base Damage +35%
- Spirit Fox Base Damage +40%
- Spirit Fox Base Damage +45%
- Spirit Fox Base Damage +50%
|
|
|
Level 100 - Direct Darkness Damage +120 when Spirit Fox is active |
Uncommon |
Necklace, OffHand |
Click Expand to reveal
- Direct Darkness Damage +6 when Spirit Fox is active
- Direct Darkness Damage +12 when Spirit Fox is active
- Direct Darkness Damage +18 when Spirit Fox is active
- Direct Darkness Damage +24 when Spirit Fox is active
- Direct Darkness Damage +30 when Spirit Fox is active
- Direct Darkness Damage +36 when Spirit Fox is active
- Direct Darkness Damage +42 when Spirit Fox is active
- Direct Darkness Damage +48 when Spirit Fox is active
- Direct Darkness Damage +54 when Spirit Fox is active
- Direct Darkness Damage +60 when Spirit Fox is active
- Direct Darkness Damage +66 when Spirit Fox is active
- Direct Darkness Damage +72 when Spirit Fox is active
- Direct Darkness Damage +78 when Spirit Fox is active
- Direct Darkness Damage +84 when Spirit Fox is active
- Direct Darkness Damage +90 when Spirit Fox is active
- Direct Darkness Damage +96 when Spirit Fox is active
- Direct Darkness Damage +102 when Spirit Fox is active
- Direct Darkness Damage +108 when Spirit Fox is active
- Direct Darkness Damage +114 when Spirit Fox is active
- Direct Darkness Damage +120 when Spirit Fox is active
|
|
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Level 100 - Direct Fire Damage +160 when Spirit Fox is active |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Direct Fire Damage +8 when Spirit Fox is active
- Direct Fire Damage +16 when Spirit Fox is active
- Direct Fire Damage +24 when Spirit Fox is active
- Direct Fire Damage +32 when Spirit Fox is active
- Direct Fire Damage +40 when Spirit Fox is active
- Direct Fire Damage +48 when Spirit Fox is active
- Direct Fire Damage +56 when Spirit Fox is active
- Direct Fire Damage +64 when Spirit Fox is active
- Direct Fire Damage +72 when Spirit Fox is active
- Direct Fire Damage +80 when Spirit Fox is active
- Direct Fire Damage +88 when Spirit Fox is active
- Direct Fire Damage +96 when Spirit Fox is active
- Direct Fire Damage +104 when Spirit Fox is active
- Direct Fire Damage +112 when Spirit Fox is active
- Direct Fire Damage +120 when Spirit Fox is active
- Direct Fire Damage +128 when Spirit Fox is active
- Direct Fire Damage +136 when Spirit Fox is active
- Direct Fire Damage +144 when Spirit Fox is active
- Direct Fire Damage +152 when Spirit Fox is active
- Direct Fire Damage +160 when Spirit Fox is active
|
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Level 100 - Indirect Fire Damage +50% when Spirit Fox is active |
Uncommon |
Legs |
Click Expand to reveal
- Indirect Fire Damage +12% when Spirit Fox is active
- Indirect Fire Damage +14% when Spirit Fox is active
- Indirect Fire Damage +16% when Spirit Fox is active
- Indirect Fire Damage +18% when Spirit Fox is active
- Indirect Fire Damage +20% when Spirit Fox is active
- Indirect Fire Damage +22% when Spirit Fox is active
- Indirect Fire Damage +24% when Spirit Fox is active
- Indirect Fire Damage +26% when Spirit Fox is active
- Indirect Fire Damage +28% when Spirit Fox is active
- Indirect Fire Damage +30% when Spirit Fox is active
- Indirect Fire Damage +32% when Spirit Fox is active
- Indirect Fire Damage +34% when Spirit Fox is active
- Indirect Fire Damage +36% when Spirit Fox is active
- Indirect Fire Damage +38% when Spirit Fox is active
- Indirect Fire Damage +40% when Spirit Fox is active
- Indirect Fire Damage +42% when Spirit Fox is active
- Indirect Fire Damage +44% when Spirit Fox is active
- Indirect Fire Damage +46% when Spirit Fox is active
- Indirect Fire Damage +48% when Spirit Fox is active
- Indirect Fire Damage +50% when Spirit Fox is active
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|
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Level 100 - Nip causes target's next attack to deal -20 damage |
Uncommon |
Hands, Head |
Click Expand to reveal
- Nip causes target's next attack to deal -1 damage
- Nip causes target's next attack to deal -2 damage
- Nip causes target's next attack to deal -3 damage
- Nip causes target's next attack to deal -4 damage
- Nip causes target's next attack to deal -5 damage
- Nip causes target's next attack to deal -6 damage
- Nip causes target's next attack to deal -7 damage
- Nip causes target's next attack to deal -8 damage
- Nip causes target's next attack to deal -9 damage
- Nip causes target's next attack to deal -10 damage
- Nip causes target's next attack to deal -11 damage
- Nip causes target's next attack to deal -12 damage
- Nip causes target's next attack to deal -13 damage
- Nip causes target's next attack to deal -14 damage
- Nip causes target's next attack to deal -15 damage
- Nip causes target's next attack to deal -16 damage
- Nip causes target's next attack to deal -17 damage
- Nip causes target's next attack to deal -18 damage
- Nip causes target's next attack to deal -19 damage
- Nip causes target's next attack to deal -20 damage
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Level 100 - Nip boosts the damage of Basic, Core, and Nice attacks +100 for 6 seconds. (This buff does not stack with itself.) |
Uncommon |
Chest |
Click Expand to reveal
- Nip boosts the damage of Basic, Core, and Nice attacks +5 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +10 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +15 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +20 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +25 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +30 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +35 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +40 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +45 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +50 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +55 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +60 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +65 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +70 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +75 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +80 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +85 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +90 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +95 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +100 for 6 seconds. (This buff does not stack with itself.)
|
|
|
Level 100 - Nip boosts the damage of Basic, Core, and Nice attacks +100 for 6 seconds. (This buff does not stack with itself.) |
Uncommon |
Feet |
Click Expand to reveal
- Nip boosts the damage of Basic, Core, and Nice attacks +5 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +10 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +15 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +20 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +25 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +30 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +35 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +40 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +45 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +50 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +55 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +60 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +65 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +70 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +75 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +80 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +85 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +90 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +95 for 6 seconds. (This buff does not stack with itself.)
- Nip boosts the damage of Basic, Core, and Nice attacks +100 for 6 seconds. (This buff does not stack with itself.)
|
|
|
Level 100 - Soul Bite Damage +62% |
Uncommon |
Head, Chest |
Click Expand to reveal
- Soul Bite Damage +5%
- Soul Bite Damage +8%
- Soul Bite Damage +11%
- Soul Bite Damage +14%
- Soul Bite Damage +17%
- Soul Bite Damage +20%
- Soul Bite Damage +23%
- Soul Bite Damage +26%
- Soul Bite Damage +29%
- Soul Bite Damage +32%
- Soul Bite Damage +35%
- Soul Bite Damage +38%
- Soul Bite Damage +41%
- Soul Bite Damage +44%
- Soul Bite Damage +47%
- Soul Bite Damage +50%
- Soul Bite Damage +53%
- Soul Bite Damage +56%
- Soul Bite Damage +59%
- Soul Bite Damage +62%
|
|
|
Level 100 - Soul Bite deals +60 damage and boosts the damage of Nice attacks by +20% for 6 seconds |
Uncommon |
OffHand |
Click Expand to reveal
- Soul Bite deals +3 damage and boosts the damage of Nice attacks by +1% for 6 seconds
- Soul Bite deals +6 damage and boosts the damage of Nice attacks by +2% for 6 seconds
- Soul Bite deals +9 damage and boosts the damage of Nice attacks by +3% for 6 seconds
- Soul Bite deals +12 damage and boosts the damage of Nice attacks by +4% for 6 seconds
- Soul Bite deals +15 damage and boosts the damage of Nice attacks by +5% for 6 seconds
- Soul Bite deals +18 damage and boosts the damage of Nice attacks by +6% for 6 seconds
- Soul Bite deals +21 damage and boosts the damage of Nice attacks by +7% for 6 seconds
- Soul Bite deals +24 damage and boosts the damage of Nice attacks by +8% for 6 seconds
- Soul Bite deals +27 damage and boosts the damage of Nice attacks by +9% for 6 seconds
- Soul Bite deals +30 damage and boosts the damage of Nice attacks by +10% for 6 seconds
- Soul Bite deals +33 damage and boosts the damage of Nice attacks by +11% for 6 seconds
- Soul Bite deals +36 damage and boosts the damage of Nice attacks by +12% for 6 seconds
- Soul Bite deals +39 damage and boosts the damage of Nice attacks by +13% for 6 seconds
- Soul Bite deals +42 damage and boosts the damage of Nice attacks by +14% for 6 seconds
- Soul Bite deals +45 damage and boosts the damage of Nice attacks by +15% for 6 seconds
- Soul Bite deals +48 damage and boosts the damage of Nice attacks by +16% for 6 seconds
- Soul Bite deals +51 damage and boosts the damage of Nice attacks by +17% for 6 seconds
- Soul Bite deals +54 damage and boosts the damage of Nice attacks by +18% for 6 seconds
- Soul Bite deals +57 damage and boosts the damage of Nice attacks by +19% for 6 seconds
- Soul Bite deals +60 damage and boosts the damage of Nice attacks by +20% for 6 seconds
|
|
|
Level 100 - Soul Bite deals +45 damage and reduces the damage of the target's next attack by -20 |
Uncommon |
Necklace |
Click Expand to reveal
- Soul Bite deals +7 damage and reduces the damage of the target's next attack by -1
- Soul Bite deals +9 damage and reduces the damage of the target's next attack by -2
- Soul Bite deals +11 damage and reduces the damage of the target's next attack by -3
- Soul Bite deals +13 damage and reduces the damage of the target's next attack by -4
- Soul Bite deals +15 damage and reduces the damage of the target's next attack by -5
- Soul Bite deals +17 damage and reduces the damage of the target's next attack by -6
- Soul Bite deals +19 damage and reduces the damage of the target's next attack by -7
- Soul Bite deals +21 damage and reduces the damage of the target's next attack by -8
- Soul Bite deals +23 damage and reduces the damage of the target's next attack by -9
- Soul Bite deals +25 damage and reduces the damage of the target's next attack by -10
- Soul Bite deals +27 damage and reduces the damage of the target's next attack by -11
- Soul Bite deals +29 damage and reduces the damage of the target's next attack by -12
- Soul Bite deals +31 damage and reduces the damage of the target's next attack by -13
- Soul Bite deals +33 damage and reduces the damage of the target's next attack by -14
- Soul Bite deals +35 damage and reduces the damage of the target's next attack by -15
- Soul Bite deals +37 damage and reduces the damage of the target's next attack by -16
- Soul Bite deals +39 damage and reduces the damage of the target's next attack by -17
- Soul Bite deals +41 damage and reduces the damage of the target's next attack by -18
- Soul Bite deals +43 damage and reduces the damage of the target's next attack by -19
- Soul Bite deals +45 damage and reduces the damage of the target's next attack by -20
|
|
|
Level 100 - While Blur Step is active, Soul Bite has a 33% chance to deal +124 damage and hit all targets within 7 meters |
Rare |
Legs, Hands |
Click Expand to reveal
- While Blur Step is active, Soul Bite has a 33% chance to deal +10 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +16 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +22 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +28 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +34 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +40 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +46 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +52 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +58 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +64 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +70 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +76 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +82 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +88 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +94 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +100 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +106 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +112 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +118 damage and hit all targets within 7 meters
- While Blur Step is active, Soul Bite has a 33% chance to deal +124 damage and hit all targets within 7 meters
|
|
|
Level 100 - Soul Bite Power Cost -60 |
Uncommon |
Feet |
Click Expand to reveal
- Soul Bite Power Cost -3
- Soul Bite Power Cost -6
- Soul Bite Power Cost -9
- Soul Bite Power Cost -12
- Soul Bite Power Cost -15
- Soul Bite Power Cost -18
- Soul Bite Power Cost -21
- Soul Bite Power Cost -24
- Soul Bite Power Cost -27
- Soul Bite Power Cost -30
- Soul Bite Power Cost -33
- Soul Bite Power Cost -36
- Soul Bite Power Cost -39
- Soul Bite Power Cost -42
- Soul Bite Power Cost -45
- Soul Bite Power Cost -48
- Soul Bite Power Cost -51
- Soul Bite Power Cost -54
- Soul Bite Power Cost -57
- Soul Bite Power Cost -60
|
|
|
Level 100 - Soul Bite deals Fire damage (instead of Darkness) and damage is +78 |
Uncommon |
MainHand |
Click Expand to reveal
- Soul Bite deals Fire damage (instead of Darkness) and damage is +2
- Soul Bite deals Fire damage (instead of Darkness) and damage is +6
- Soul Bite deals Fire damage (instead of Darkness) and damage is +10
- Soul Bite deals Fire damage (instead of Darkness) and damage is +14
- Soul Bite deals Fire damage (instead of Darkness) and damage is +18
- Soul Bite deals Fire damage (instead of Darkness) and damage is +22
- Soul Bite deals Fire damage (instead of Darkness) and damage is +26
- Soul Bite deals Fire damage (instead of Darkness) and damage is +30
- Soul Bite deals Fire damage (instead of Darkness) and damage is +34
- Soul Bite deals Fire damage (instead of Darkness) and damage is +38
- Soul Bite deals Fire damage (instead of Darkness) and damage is +42
- Soul Bite deals Fire damage (instead of Darkness) and damage is +46
- Soul Bite deals Fire damage (instead of Darkness) and damage is +50
- Soul Bite deals Fire damage (instead of Darkness) and damage is +54
- Soul Bite deals Fire damage (instead of Darkness) and damage is +58
- Soul Bite deals Fire damage (instead of Darkness) and damage is +62
- Soul Bite deals Fire damage (instead of Darkness) and damage is +66
- Soul Bite deals Fire damage (instead of Darkness) and damage is +70
- Soul Bite deals Fire damage (instead of Darkness) and damage is +74
- Soul Bite deals Fire damage (instead of Darkness) and damage is +78
|
|
|
Level 100 - Spirit Pounce Damage +62% |
Uncommon |
Ring, MainHand |
Click Expand to reveal
- Spirit Pounce Damage +5%
- Spirit Pounce Damage +8%
- Spirit Pounce Damage +11%
- Spirit Pounce Damage +14%
- Spirit Pounce Damage +17%
- Spirit Pounce Damage +20%
- Spirit Pounce Damage +23%
- Spirit Pounce Damage +26%
- Spirit Pounce Damage +29%
- Spirit Pounce Damage +32%
- Spirit Pounce Damage +35%
- Spirit Pounce Damage +38%
- Spirit Pounce Damage +41%
- Spirit Pounce Damage +44%
- Spirit Pounce Damage +47%
- Spirit Pounce Damage +50%
- Spirit Pounce Damage +53%
- Spirit Pounce Damage +56%
- Spirit Pounce Damage +59%
- Spirit Pounce Damage +62%
|
|
|
Level 100 - Spirit Pounce Damage +43% and there's a 50% chance target is Stunned |
Rare |
Chest |
Click Expand to reveal
- Spirit Pounce Damage +5% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +7% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +9% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +11% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +13% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +15% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +17% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +19% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +21% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +23% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +25% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +27% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +29% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +31% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +33% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +35% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +37% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +39% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +41% and there's a 50% chance target is Stunned
- Spirit Pounce Damage +43% and there's a 50% chance target is Stunned
|
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|
Level 100 - Spirit Pounce Damage +94 and target is Knocked Back |
Uncommon |
Feet |
Click Expand to reveal
- Spirit Pounce Damage +2 and target is Knocked Back
- Spirit Pounce Damage +6 and target is Knocked Back
- Spirit Pounce Damage +10 and target is Knocked Back
- Spirit Pounce Damage +14 and target is Knocked Back
- Spirit Pounce Damage +18 and target is Knocked Back
- Spirit Pounce Damage +22 and target is Knocked Back
- Spirit Pounce Damage +26 and target is Knocked Back
- Spirit Pounce Damage +30 and target is Knocked Back
- Spirit Pounce Damage +34 and target is Knocked Back
- Spirit Pounce Damage +38 and target is Knocked Back
- Spirit Pounce Damage +42 and target is Knocked Back
- Spirit Pounce Damage +46 and target is Knocked Back
- Spirit Pounce Damage +52 and target is Knocked Back
- Spirit Pounce Damage +58 and target is Knocked Back
- Spirit Pounce Damage +64 and target is Knocked Back
- Spirit Pounce Damage +70 and target is Knocked Back
- Spirit Pounce Damage +76 and target is Knocked Back
- Spirit Pounce Damage +82 and target is Knocked Back
- Spirit Pounce Damage +88 and target is Knocked Back
- Spirit Pounce Damage +94 and target is Knocked Back
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Level 100 - Spirit Pounce Damage +60 and ability hits all enemies within 6 meters |
Epic |
Hands |
Click Expand to reveal
- Spirit Pounce Damage +3 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +6 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +9 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +12 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +15 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +18 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +21 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +24 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +27 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +30 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +33 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +36 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +39 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +42 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +45 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +48 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +51 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +54 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +57 and ability hits all enemies within 6 meters
- Spirit Pounce Damage +60 and ability hits all enemies within 6 meters
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Level 100 - Dimensional Snare Damage +110% |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Dimensional Snare Damage +15%
- Dimensional Snare Damage +20%
- Dimensional Snare Damage +25%
- Dimensional Snare Damage +30%
- Dimensional Snare Damage +35%
- Dimensional Snare Damage +40%
- Dimensional Snare Damage +45%
- Dimensional Snare Damage +50%
- Dimensional Snare Damage +55%
- Dimensional Snare Damage +60%
- Dimensional Snare Damage +65%
- Dimensional Snare Damage +70%
- Dimensional Snare Damage +75%
- Dimensional Snare Damage +80%
- Dimensional Snare Damage +85%
- Dimensional Snare Damage +90%
- Dimensional Snare Damage +95%
- Dimensional Snare Damage +100%
- Dimensional Snare Damage +105%
- Dimensional Snare Damage +110%
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Level 100 - Dimensional Snare Damage +166 |
Uncommon |
OffHand |
Click Expand to reveal
- Dimensional Snare Damage +33
- Dimensional Snare Damage +40
- Dimensional Snare Damage +47
- Dimensional Snare Damage +54
- Dimensional Snare Damage +61
- Dimensional Snare Damage +68
- Dimensional Snare Damage +75
- Dimensional Snare Damage +82
- Dimensional Snare Damage +89
- Dimensional Snare Damage +96
- Dimensional Snare Damage +103
- Dimensional Snare Damage +110
- Dimensional Snare Damage +117
- Dimensional Snare Damage +124
- Dimensional Snare Damage +131
- Dimensional Snare Damage +138
- Dimensional Snare Damage +145
- Dimensional Snare Damage +152
- Dimensional Snare Damage +159
- Dimensional Snare Damage +166
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Level 100 - Dimensional Snare causes target to take +10.7% damage from Darkness for 15 seconds |
Uncommon |
Hands |
Click Expand to reveal
- Dimensional Snare causes target to take +5% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +5.3% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +5.6% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +5.9% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +6.2% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +6.5% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +6.8% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +7.1% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +7.4% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +7.7% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +8% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +8.3% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +8.6% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +8.9% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +9.2% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +9.5% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +9.8% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +10.1% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +10.4% damage from Darkness for 15 seconds
- Dimensional Snare causes target to take +10.7% damage from Darkness for 15 seconds
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Level 100 - Dimensional Snare causes target to take +17.5% damage from Poison for 15 seconds |
Uncommon |
Ring |
Click Expand to reveal
- Dimensional Snare causes target to take +5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +5.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +6% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +6.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +7% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +7.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +8% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +8.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +9% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +9.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +10% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +10.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +11% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +12% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +13% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +14% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +14.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +15.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +16.5% damage from Poison for 15 seconds
- Dimensional Snare causes target to take +17.5% damage from Poison for 15 seconds
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Level 100 - Dimensional Snare causes target to take +17.5% damage from Crushing for 15 seconds |
Uncommon |
Legs |
Click Expand to reveal
- Dimensional Snare causes target to take +5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +5.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +6% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +6.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +7% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +7.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +8% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +8.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +9% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +9.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +10% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +10.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +11% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +12% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +13% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +14% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +14.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +15.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +16.5% damage from Crushing for 15 seconds
- Dimensional Snare causes target to take +17.5% damage from Crushing for 15 seconds
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Level 100 - Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 366 Fire damage over 12 seconds |
Uncommon |
Head, Feet |
Click Expand to reveal
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 24 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 42 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 60 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 78 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 96 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 114 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 132 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 150 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 168 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 186 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 204 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 222 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 240 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 258 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 276 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 294 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 312 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 330 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 348 Fire damage over 12 seconds
- Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 366 Fire damage over 12 seconds
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Level 100 - Spirit Bolt Damage +67% |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Spirit Bolt Damage +10%
- Spirit Bolt Damage +13%
- Spirit Bolt Damage +16%
- Spirit Bolt Damage +19%
- Spirit Bolt Damage +22%
- Spirit Bolt Damage +25%
- Spirit Bolt Damage +28%
- Spirit Bolt Damage +31%
- Spirit Bolt Damage +34%
- Spirit Bolt Damage +37%
- Spirit Bolt Damage +40%
- Spirit Bolt Damage +43%
- Spirit Bolt Damage +46%
- Spirit Bolt Damage +49%
- Spirit Bolt Damage +52%
- Spirit Bolt Damage +55%
- Spirit Bolt Damage +58%
- Spirit Bolt Damage +61%
- Spirit Bolt Damage +64%
- Spirit Bolt Damage +67%
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Level 100 - Spirit Bolt Damage +86 and there's a 50% chance target is stunned |
Uncommon |
Head |
Click Expand to reveal
- Spirit Bolt Damage +10 and there's a 50% chance target is stunned
- Spirit Bolt Damage +14 and there's a 50% chance target is stunned
- Spirit Bolt Damage +18 and there's a 50% chance target is stunned
- Spirit Bolt Damage +22 and there's a 50% chance target is stunned
- Spirit Bolt Damage +26 and there's a 50% chance target is stunned
- Spirit Bolt Damage +30 and there's a 50% chance target is stunned
- Spirit Bolt Damage +34 and there's a 50% chance target is stunned
- Spirit Bolt Damage +38 and there's a 50% chance target is stunned
- Spirit Bolt Damage +42 and there's a 50% chance target is stunned
- Spirit Bolt Damage +46 and there's a 50% chance target is stunned
- Spirit Bolt Damage +50 and there's a 50% chance target is stunned
- Spirit Bolt Damage +54 and there's a 50% chance target is stunned
- Spirit Bolt Damage +58 and there's a 50% chance target is stunned
- Spirit Bolt Damage +62 and there's a 50% chance target is stunned
- Spirit Bolt Damage +66 and there's a 50% chance target is stunned
- Spirit Bolt Damage +70 and there's a 50% chance target is stunned
- Spirit Bolt Damage +74 and there's a 50% chance target is stunned
- Spirit Bolt Damage +78 and there's a 50% chance target is stunned
- Spirit Bolt Damage +82 and there's a 50% chance target is stunned
- Spirit Bolt Damage +86 and there's a 50% chance target is stunned
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Level 100 - Spirit Bolt Damage +118 and range is +5 meters |
Uncommon |
Hands |
Click Expand to reveal
- Spirit Bolt Damage +15 and range is +5 meters
- Spirit Bolt Damage +20 and range is +5 meters
- Spirit Bolt Damage +25 and range is +5 meters
- Spirit Bolt Damage +30 and range is +5 meters
- Spirit Bolt Damage +35 and range is +5 meters
- Spirit Bolt Damage +40 and range is +5 meters
- Spirit Bolt Damage +45 and range is +5 meters
- Spirit Bolt Damage +50 and range is +5 meters
- Spirit Bolt Damage +55 and range is +5 meters
- Spirit Bolt Damage +60 and range is +5 meters
- Spirit Bolt Damage +65 and range is +5 meters
- Spirit Bolt Damage +70 and range is +5 meters
- Spirit Bolt Damage +76 and range is +5 meters
- Spirit Bolt Damage +82 and range is +5 meters
- Spirit Bolt Damage +88 and range is +5 meters
- Spirit Bolt Damage +94 and range is +5 meters
- Spirit Bolt Damage +100 and range is +5 meters
- Spirit Bolt Damage +106 and range is +5 meters
- Spirit Bolt Damage +112 and range is +5 meters
- Spirit Bolt Damage +118 and range is +5 meters
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Level 100 - Spirit Bolt deals +120 damage and there's a 50% chance it deals +67% damage |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Spirit Bolt deals +6 damage and there's a 50% chance it deals +10% damage
- Spirit Bolt deals +12 damage and there's a 50% chance it deals +13% damage
- Spirit Bolt deals +18 damage and there's a 50% chance it deals +16% damage
- Spirit Bolt deals +24 damage and there's a 50% chance it deals +19% damage
- Spirit Bolt deals +30 damage and there's a 50% chance it deals +22% damage
- Spirit Bolt deals +36 damage and there's a 50% chance it deals +25% damage
- Spirit Bolt deals +42 damage and there's a 50% chance it deals +28% damage
- Spirit Bolt deals +48 damage and there's a 50% chance it deals +31% damage
- Spirit Bolt deals +54 damage and there's a 50% chance it deals +34% damage
- Spirit Bolt deals +60 damage and there's a 50% chance it deals +37% damage
- Spirit Bolt deals +66 damage and there's a 50% chance it deals +40% damage
- Spirit Bolt deals +72 damage and there's a 50% chance it deals +43% damage
- Spirit Bolt deals +78 damage and there's a 50% chance it deals +46% damage
- Spirit Bolt deals +84 damage and there's a 50% chance it deals +49% damage
- Spirit Bolt deals +90 damage and there's a 50% chance it deals +52% damage
- Spirit Bolt deals +96 damage and there's a 50% chance it deals +55% damage
- Spirit Bolt deals +102 damage and there's a 50% chance it deals +58% damage
- Spirit Bolt deals +108 damage and there's a 50% chance it deals +61% damage
- Spirit Bolt deals +114 damage and there's a 50% chance it deals +64% damage
- Spirit Bolt deals +120 damage and there's a 50% chance it deals +67% damage
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Level 100 - Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 360 Fire damage over 12 seconds |
Uncommon |
OffHand, Necklace |
Click Expand to reveal
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 18 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 36 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 54 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 72 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 90 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 108 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 126 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 144 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 162 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 180 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 198 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 216 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 234 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 252 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 270 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 288 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 306 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 324 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 342 Fire damage over 12 seconds
- Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 360 Fire damage over 12 seconds
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Level 100 - Power Glyph restores +80 Power when touched |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Power Glyph restores +6 Power when touched
- Power Glyph restores +9 Power when touched
- Power Glyph restores +12 Power when touched
- Power Glyph restores +16 Power when touched
- Power Glyph restores +20 Power when touched
- Power Glyph restores +24 Power when touched
- Power Glyph restores +28 Power when touched
- Power Glyph restores +32 Power when touched
- Power Glyph restores +36 Power when touched
- Power Glyph restores +40 Power when touched
- Power Glyph restores +44 Power when touched
- Power Glyph restores +48 Power when touched
- Power Glyph restores +52 Power when touched
- Power Glyph restores +56 Power when touched
- Power Glyph restores +60 Power when touched
- Power Glyph restores +64 Power when touched
- Power Glyph restores +68 Power when touched
- Power Glyph restores +72 Power when touched
- Power Glyph restores +76 Power when touched
- Power Glyph restores +80 Power when touched
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Level 100 - Power Glyph restores +81 Health when touched |
Uncommon |
OffHand, Necklace |
Click Expand to reveal
- Power Glyph restores +5 Health when touched
- Power Glyph restores +9 Health when touched
- Power Glyph restores +13 Health when touched
- Power Glyph restores +17 Health when touched
- Power Glyph restores +21 Health when touched
- Power Glyph restores +25 Health when touched
- Power Glyph restores +29 Health when touched
- Power Glyph restores +33 Health when touched
- Power Glyph restores +37 Health when touched
- Power Glyph restores +41 Health when touched
- Power Glyph restores +45 Health when touched
- Power Glyph restores +49 Health when touched
- Power Glyph restores +53 Health when touched
- Power Glyph restores +57 Health when touched
- Power Glyph restores +61 Health when touched
- Power Glyph restores +65 Health when touched
- Power Glyph restores +69 Health when touched
- Power Glyph restores +73 Health when touched
- Power Glyph restores +77 Health when touched
- Power Glyph restores +81 Health when touched
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Level 100 - Power Glyph restores 100 additional Power after a 6-second delay |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Power Glyph restores 5 additional Power after a 6-second delay
- Power Glyph restores 10 additional Power after a 6-second delay
- Power Glyph restores 15 additional Power after a 6-second delay
- Power Glyph restores 20 additional Power after a 6-second delay
- Power Glyph restores 25 additional Power after a 6-second delay
- Power Glyph restores 30 additional Power after a 6-second delay
- Power Glyph restores 35 additional Power after a 6-second delay
- Power Glyph restores 40 additional Power after a 6-second delay
- Power Glyph restores 45 additional Power after a 6-second delay
- Power Glyph restores 50 additional Power after a 6-second delay
- Power Glyph restores 55 additional Power after a 6-second delay
- Power Glyph restores 60 additional Power after a 6-second delay
- Power Glyph restores 65 additional Power after a 6-second delay
- Power Glyph restores 70 additional Power after a 6-second delay
- Power Glyph restores 75 additional Power after a 6-second delay
- Power Glyph restores 80 additional Power after a 6-second delay
- Power Glyph restores 85 additional Power after a 6-second delay
- Power Glyph restores 90 additional Power after a 6-second delay
- Power Glyph restores 95 additional Power after a 6-second delay
- Power Glyph restores 100 additional Power after a 6-second delay
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Level 100 - Blur Step provides +15.7% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1 |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Blur Step provides +10% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +10.3% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +10.6% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +10.9% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +11.2% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +11.5% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +11.8% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +12.1% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +12.4% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +12.7% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13.3% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13.6% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13.9% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14.2% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14.5% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14.8% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +15.1% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +15.4% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +15.7% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
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Level 100 - Blur Step provides +15.7% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1 |
Uncommon |
Feet, OffHand |
Click Expand to reveal
- Blur Step provides +10% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +10.3% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +10.6% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +10.9% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +11.2% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +11.5% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +11.8% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +12.1% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +12.4% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +12.7% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13.3% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13.6% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +13.9% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14.2% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14.5% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14.8% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +15.1% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +15.4% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +15.7% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
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Level 100 - Blur Step heals 140 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1 |
Epic |
Legs, Ring |
Click Expand to reveal
- Blur Step heals 30 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 40 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 50 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 60 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 70 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 80 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 95 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 110 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 125 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step heals 140 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
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Level 100 - Blur Step provides +86% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1 |
Epic |
Necklace |
Click Expand to reveal
- Blur Step provides +10% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +14% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +18% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +22% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +26% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +30% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +34% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +38% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +42% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +46% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +50% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +54% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +58% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +62% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +66% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +70% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +74% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +78% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +82% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
- Blur Step provides +86% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
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Level 100 - Galvanize Power Restoration +101 |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Galvanize Power Restoration +6
- Galvanize Power Restoration +11
- Galvanize Power Restoration +16
- Galvanize Power Restoration +21
- Galvanize Power Restoration +26
- Galvanize Power Restoration +31
- Galvanize Power Restoration +36
- Galvanize Power Restoration +41
- Galvanize Power Restoration +46
- Galvanize Power Restoration +51
- Galvanize Power Restoration +56
- Galvanize Power Restoration +61
- Galvanize Power Restoration +66
- Galvanize Power Restoration +71
- Galvanize Power Restoration +76
- Galvanize Power Restoration +81
- Galvanize Power Restoration +86
- Galvanize Power Restoration +91
- Galvanize Power Restoration +96
- Galvanize Power Restoration +101
|
|
|
Level 100 - Galvanize Health Restoration +105 |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Galvanize Health Restoration +10
- Galvanize Health Restoration +15
- Galvanize Health Restoration +20
- Galvanize Health Restoration +25
- Galvanize Health Restoration +30
- Galvanize Health Restoration +35
- Galvanize Health Restoration +40
- Galvanize Health Restoration +45
- Galvanize Health Restoration +50
- Galvanize Health Restoration +55
- Galvanize Health Restoration +60
- Galvanize Health Restoration +65
- Galvanize Health Restoration +70
- Galvanize Health Restoration +75
- Galvanize Health Restoration +80
- Galvanize Health Restoration +85
- Galvanize Health Restoration +90
- Galvanize Health Restoration +95
- Galvanize Health Restoration +100
- Galvanize Health Restoration +105
|
|
|
Level 100 - Galvanize affects the caster in addition to allies, and restores +77 Power |
Epic |
Hands |
Click Expand to reveal
- Galvanize affects the caster in addition to allies, and restores +4 Power
- Galvanize affects the caster in addition to allies, and restores +7 Power
- Galvanize affects the caster in addition to allies, and restores +10 Power
- Galvanize affects the caster in addition to allies, and restores +13 Power
- Galvanize affects the caster in addition to allies, and restores +16 Power
- Galvanize affects the caster in addition to allies, and restores +19 Power
- Galvanize affects the caster in addition to allies, and restores +22 Power
- Galvanize affects the caster in addition to allies, and restores +25 Power
- Galvanize affects the caster in addition to allies, and restores +29 Power
- Galvanize affects the caster in addition to allies, and restores +33 Power
- Galvanize affects the caster in addition to allies, and restores +37 Power
- Galvanize affects the caster in addition to allies, and restores +41 Power
- Galvanize affects the caster in addition to allies, and restores +45 Power
- Galvanize affects the caster in addition to allies, and restores +49 Power
- Galvanize affects the caster in addition to allies, and restores +53 Power
- Galvanize affects the caster in addition to allies, and restores +57 Power
- Galvanize affects the caster in addition to allies, and restores +62 Power
- Galvanize affects the caster in addition to allies, and restores +67 Power
- Galvanize affects the caster in addition to allies, and restores +72 Power
- Galvanize affects the caster in addition to allies, and restores +77 Power
|
|
|
Level 100 - Power Glyph and Galvanize restore +71 Power |
Epic |
Necklace |
Click Expand to reveal
- Power Glyph and Galvanize restore +3 Power
- Power Glyph and Galvanize restore +6 Power
- Power Glyph and Galvanize restore +9 Power
- Power Glyph and Galvanize restore +12 Power
- Power Glyph and Galvanize restore +15 Power
- Power Glyph and Galvanize restore +18 Power
- Power Glyph and Galvanize restore +21 Power
- Power Glyph and Galvanize restore +24 Power
- Power Glyph and Galvanize restore +27 Power
- Power Glyph and Galvanize restore +31 Power
- Power Glyph and Galvanize restore +35 Power
- Power Glyph and Galvanize restore +39 Power
- Power Glyph and Galvanize restore +43 Power
- Power Glyph and Galvanize restore +47 Power
- Power Glyph and Galvanize restore +51 Power
- Power Glyph and Galvanize restore +55 Power
- Power Glyph and Galvanize restore +59 Power
- Power Glyph and Galvanize restore +63 Power
- Power Glyph and Galvanize restore +67 Power
- Power Glyph and Galvanize restore +71 Power
|
|
|
Level 100 - Galvanize restores 148 additional Power after a 6-second delay |
Uncommon |
Feet, Ring |
Click Expand to reveal
- Galvanize restores 10 additional Power after a 6-second delay
- Galvanize restores 17 additional Power after a 6-second delay
- Galvanize restores 24 additional Power after a 6-second delay
- Galvanize restores 31 additional Power after a 6-second delay
- Galvanize restores 38 additional Power after a 6-second delay
- Galvanize restores 45 additional Power after a 6-second delay
- Galvanize restores 52 additional Power after a 6-second delay
- Galvanize restores 59 additional Power after a 6-second delay
- Galvanize restores 66 additional Power after a 6-second delay
- Galvanize restores 73 additional Power after a 6-second delay
- Galvanize restores 80 additional Power after a 6-second delay
- Galvanize restores 87 additional Power after a 6-second delay
- Galvanize restores 94 additional Power after a 6-second delay
- Galvanize restores 101 additional Power after a 6-second delay
- Galvanize restores 108 additional Power after a 6-second delay
- Galvanize restores 116 additional Power after a 6-second delay
- Galvanize restores 124 additional Power after a 6-second delay
- Galvanize restores 132 additional Power after a 6-second delay
- Galvanize restores 140 additional Power after a 6-second delay
- Galvanize restores 148 additional Power after a 6-second delay
|
|
|
Level 100 - Galvanize Reuse Time -10.5 |
Uncommon |
Chest |
Click Expand to reveal
- Galvanize Reuse Time -1
- Galvanize Reuse Time -1.5
- Galvanize Reuse Time -2
- Galvanize Reuse Time -2.5
- Galvanize Reuse Time -3
- Galvanize Reuse Time -3.5
- Galvanize Reuse Time -4
- Galvanize Reuse Time -4.5
- Galvanize Reuse Time -5
- Galvanize Reuse Time -5.5
- Galvanize Reuse Time -6
- Galvanize Reuse Time -6.5
- Galvanize Reuse Time -7
- Galvanize Reuse Time -7.5
- Galvanize Reuse Time -8
- Galvanize Reuse Time -8.5
- Galvanize Reuse Time -9
- Galvanize Reuse Time -9.5
- Galvanize Reuse Time -10
- Galvanize Reuse Time -10.5
|
|
|
Level 100 - Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +105 |
Uncommon |
Necklace |
Click Expand to reveal
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +10
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +15
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +20
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +25
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +30
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +35
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +40
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +45
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +50
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +55
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +60
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +65
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +70
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +75
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +80
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +85
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +90
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +95
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +100
- Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +105
|
|
|
Level 100 - Trick Foxes have +160 Max Health and Taunt +105% |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Trick Foxes have +8 Max Health and Taunt +10%
- Trick Foxes have +16 Max Health and Taunt +15%
- Trick Foxes have +24 Max Health and Taunt +20%
- Trick Foxes have +32 Max Health and Taunt +25%
- Trick Foxes have +40 Max Health and Taunt +30%
- Trick Foxes have +48 Max Health and Taunt +35%
- Trick Foxes have +56 Max Health and Taunt +40%
- Trick Foxes have +64 Max Health and Taunt +45%
- Trick Foxes have +72 Max Health and Taunt +50%
- Trick Foxes have +80 Max Health and Taunt +55%
- Trick Foxes have +88 Max Health and Taunt +60%
- Trick Foxes have +96 Max Health and Taunt +65%
- Trick Foxes have +104 Max Health and Taunt +70%
- Trick Foxes have +112 Max Health and Taunt +75%
- Trick Foxes have +120 Max Health and Taunt +80%
- Trick Foxes have +128 Max Health and Taunt +85%
- Trick Foxes have +136 Max Health and Taunt +90%
- Trick Foxes have +144 Max Health and Taunt +95%
- Trick Foxes have +152 Max Health and Taunt +100%
- Trick Foxes have +160 Max Health and Taunt +105%
|
|
|
Level 100 - Trick Foxes have +160 Max Health and +80 Max Armor |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Trick Foxes have +8 Max Health and +4 Max Armor
- Trick Foxes have +16 Max Health and +8 Max Armor
- Trick Foxes have +24 Max Health and +12 Max Armor
- Trick Foxes have +32 Max Health and +16 Max Armor
- Trick Foxes have +40 Max Health and +20 Max Armor
- Trick Foxes have +48 Max Health and +24 Max Armor
- Trick Foxes have +56 Max Health and +28 Max Armor
- Trick Foxes have +64 Max Health and +32 Max Armor
- Trick Foxes have +72 Max Health and +36 Max Armor
- Trick Foxes have +80 Max Health and +40 Max Armor
- Trick Foxes have +88 Max Health and +44 Max Armor
- Trick Foxes have +96 Max Health and +48 Max Armor
- Trick Foxes have +104 Max Health and +52 Max Armor
- Trick Foxes have +112 Max Health and +56 Max Armor
- Trick Foxes have +120 Max Health and +60 Max Armor
- Trick Foxes have +128 Max Health and +64 Max Armor
- Trick Foxes have +136 Max Health and +68 Max Armor
- Trick Foxes have +144 Max Health and +72 Max Armor
- Trick Foxes have +152 Max Health and +76 Max Armor
- Trick Foxes have +160 Max Health and +80 Max Armor
|
|
|
Level 100 - Trick Foxes have +160 Max Health and their Rage Attacks deal +324 damage |
Uncommon |
Feet, Ring |
Click Expand to reveal
- Trick Foxes have +8 Max Health and their Rage Attacks deal +20 damage
- Trick Foxes have +16 Max Health and their Rage Attacks deal +36 damage
- Trick Foxes have +24 Max Health and their Rage Attacks deal +52 damage
- Trick Foxes have +32 Max Health and their Rage Attacks deal +68 damage
- Trick Foxes have +40 Max Health and their Rage Attacks deal +84 damage
- Trick Foxes have +48 Max Health and their Rage Attacks deal +100 damage
- Trick Foxes have +56 Max Health and their Rage Attacks deal +116 damage
- Trick Foxes have +64 Max Health and their Rage Attacks deal +132 damage
- Trick Foxes have +72 Max Health and their Rage Attacks deal +148 damage
- Trick Foxes have +80 Max Health and their Rage Attacks deal +164 damage
- Trick Foxes have +88 Max Health and their Rage Attacks deal +180 damage
- Trick Foxes have +96 Max Health and their Rage Attacks deal +196 damage
- Trick Foxes have +104 Max Health and their Rage Attacks deal +212 damage
- Trick Foxes have +112 Max Health and their Rage Attacks deal +228 damage
- Trick Foxes have +120 Max Health and their Rage Attacks deal +244 damage
- Trick Foxes have +128 Max Health and their Rage Attacks deal +260 damage
- Trick Foxes have +136 Max Health and their Rage Attacks deal +276 damage
- Trick Foxes have +144 Max Health and their Rage Attacks deal +292 damage
- Trick Foxes have +152 Max Health and their Rage Attacks deal +308 damage
- Trick Foxes have +160 Max Health and their Rage Attacks deal +324 damage
|
|
|
Level 100 - Paradox Trot boosts Sprint Speed +1, Max Breath +18, and Radiation Protection +11 |
Epic |
Ring |
Click Expand to reveal
- Paradox Trot boosts Sprint Speed +1, Max Breath +2, and Radiation Protection +2
- Paradox Trot boosts Sprint Speed +1, Max Breath +4, and Radiation Protection +3
- Paradox Trot boosts Sprint Speed +1, Max Breath +6, and Radiation Protection +4
- Paradox Trot boosts Sprint Speed +1, Max Breath +8, and Radiation Protection +5
- Paradox Trot boosts Sprint Speed +1, Max Breath +10, and Radiation Protection +6
- Paradox Trot boosts Sprint Speed +1, Max Breath +12, and Radiation Protection +7
- Paradox Trot boosts Sprint Speed +1, Max Breath +14, and Radiation Protection +8
- Paradox Trot boosts Sprint Speed +1, Max Breath +16, and Radiation Protection +9
- Paradox Trot boosts Sprint Speed +1, Max Breath +17, and Radiation Protection +10
- Paradox Trot boosts Sprint Speed +1, Max Breath +18, and Radiation Protection +11
|
|
|
Level 100 - Infectious Instincts boosts target pet's next attack +160 |
Rare |
Head, Ring |
Click Expand to reveal
- Infectious Instincts boosts target pet's next attack +8
- Infectious Instincts boosts target pet's next attack +16
- Infectious Instincts boosts target pet's next attack +24
- Infectious Instincts boosts target pet's next attack +32
- Infectious Instincts boosts target pet's next attack +40
- Infectious Instincts boosts target pet's next attack +48
- Infectious Instincts boosts target pet's next attack +56
- Infectious Instincts boosts target pet's next attack +64
- Infectious Instincts boosts target pet's next attack +72
- Infectious Instincts boosts target pet's next attack +80
- Infectious Instincts boosts target pet's next attack +88
- Infectious Instincts boosts target pet's next attack +96
- Infectious Instincts boosts target pet's next attack +104
- Infectious Instincts boosts target pet's next attack +112
- Infectious Instincts boosts target pet's next attack +120
- Infectious Instincts boosts target pet's next attack +128
- Infectious Instincts boosts target pet's next attack +136
- Infectious Instincts boosts target pet's next attack +144
- Infectious Instincts boosts target pet's next attack +152
- Infectious Instincts boosts target pet's next attack +160
|
|
|
Level 100 - Infectious Instincts boosts target pet's non-Rage Attack damage +58 for 12 seconds |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Infectious Instincts boosts target pet's non-Rage Attack damage +2 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +4 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +7 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +10 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +13 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +16 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +19 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +22 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +25 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +28 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +31 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +34 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +37 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +40 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +43 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +46 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +49 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +52 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +55 for 12 seconds
- Infectious Instincts boosts target pet's non-Rage Attack damage +58 for 12 seconds
|
|
|
Level 100 - Infectious Instincts grants target pet +29 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Infectious Instincts grants target pet +1 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +2 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +3 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +4 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +5 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +7 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +8 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +10 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +11 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +13 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +14 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +16 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +17 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +19 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +20 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +22 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +23 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +25 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +27 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
- Infectious Instincts grants target pet +29 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
|
|
|
Level 100 - Infectious Instincts grants target pet +43 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds |
Uncommon |
Feet, Hands |
Click Expand to reveal
- Infectious Instincts grants target pet +2 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +4 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +6 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +8 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +10 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +12 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +14 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +16 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +18 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +20 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +23 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +25 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +27 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +29 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +31 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +34 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +36 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +38 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +40 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
- Infectious Instincts grants target pet +43 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
|
Level |
Bonus |
Totals
|
1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
7 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 Health Regen (In-Combat) +1
|
8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 Health Regen (In-Combat) +1
|
9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 Health Regen (In-Combat) +1
|
10 |
Max Health +2 Max Power +3 Nature Damage Reduction +1 |
Max Health +20 Max Power +25 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
14 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
20 |
Max Health +2 Max Power +2 Nature Damage Reduction +1 |
Max Health +40 Max Power +45 Health Regen (In-Combat) +2 Nature Damage Reduction +2
|
21 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
28 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 Health Regen (In-Combat) +4 Nature Damage Reduction +2
|
29 |
Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 Health Regen (In-Combat) +4 Nature Damage Reduction +2
|
30 |
Max Health +2 Max Power +2 Nature Damage Reduction +1 |
Max Health +60 Max Power +65 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
31 |
Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
32 |
Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
33 |
Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
34 |
Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
35 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
36 |
Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
37 |
Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
38 |
Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
39 |
Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
40 |
Max Health +2 Max Power +1 Nature Damage Reduction +1 |
Max Health +80 Max Power +80 Health Regen (In-Combat) +5 Nature Damage Reduction +4
|
41 |
Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 Health Regen (In-Combat) +5 Nature Damage Reduction +4
|
42 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
43 |
Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
44 |
Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
45 |
Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
46 |
Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
47 |
Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
48 |
Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
49 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 Health Regen (In-Combat) +7 Nature Damage Reduction +4
|
50 |
Max Health +2 Max Power +1 Nature Damage Reduction +1 |
Max Health +100 Max Power +90 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
51 |
Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
52 |
Max Health +2 |
Max Health +104 Max Power +91 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
53 |
Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
54 |
Max Health +2 |
Max Health +108 Max Power +92 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
55 |
Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
56 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +112 Max Power +93 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
57 |
Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
58 |
Max Health +2 |
Max Health +116 Max Power +94 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
59 |
Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
60 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +120 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
61 |
Max Health +2 |
Max Health +122 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
62 |
Max Health +2 |
Max Health +124 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
63 |
Max Health +2 |
Max Health +126 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
64 |
Max Health +2 |
Max Health +128 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
65 |
Max Health +2 |
Max Health +130 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
66 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +132 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
67 |
Max Health +2 |
Max Health +134 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
68 |
Max Health +2 |
Max Health +136 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
69 |
Max Health +2 |
Max Health +138 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
70 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +140 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
71 |
Max Health +2 |
Max Health +142 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
72 |
Max Health +2 |
Max Health +144 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
73 |
Max Health +2 |
Max Health +146 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
74 |
Max Health +2 |
Max Health +148 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
75 |
Max Health +2 |
Max Health +150 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
76 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +152 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
77 |
Max Health +2 |
Max Health +154 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
78 |
Max Health +2 |
Max Health +156 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
79 |
Max Health +2 |
Max Health +158 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
80 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +160 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
81 |
Max Health +2 |
Max Health +162 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
82 |
Max Health +2 |
Max Health +164 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
83 |
Max Health +2 |
Max Health +166 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
84 |
Max Health +2 |
Max Health +168 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
85 |
Max Health +2 |
Max Health +170 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
86 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +172 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
87 |
Max Health +2 |
Max Health +174 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
88 |
Max Health +2 |
Max Health +176 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
89 |
Max Health +2 |
Max Health +178 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
90 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +180 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
91 |
Max Health +2 |
Max Health +182 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
92 |
Max Health +2 |
Max Health +184 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
93 |
Max Health +2 |
Max Health +186 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
94 |
Max Health +2 |
Max Health +188 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
95 |
Max Health +2 |
Max Health +190 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
96 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +192 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
97 |
Max Health +2 |
Max Health +194 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
98 |
Max Health +2 |
Max Health +196 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
99 |
Max Health +2 |
Max Health +198 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
100 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +200 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +10
|