Difference between revisions of "Spoiled Rations"
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|skillreqs = Gourmand 10<br> | |skillreqs = Gourmand 10<br> | ||
|description = Even though this food was designed to last a very long time, it's still been too long. | |description = Even though this food was designed to last a very long time, it's still been too long. | ||
− | |basemods = Food Poisoning: Heavy poison damage over time masks beneficial effect<br>Max Health +50<br>Health Regen +95 per update<br>Power Regen +83 per update<br>Health Regen +15 per update (in combat)<br>Power Regen +10 per update (in combat)<br>Metabolism Regen +3 per update<br>Lasts 5 minutes (plus Gourmand bonus)<br>Meal Level 25 | + | |basemods = Food Poisoning: Heavy poison damage over time masks beneficial effect<br>Max Health +50<br>Health Regen +95 per update<br>Power Regen +83 per update<br>Health Regen +15 per update (in combat)<br>Power Regen +10 per update (in combat)<br>Metabolism Regen +3 per update<br>Slashing/Crushing/Piercing Mitigatation +8<br>Lasts 5 minutes (plus Gourmand bonus)<br>Meal Level 25 |
|value = 1 | |value = 1 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| |
Revision as of 16:19, 18 November 2021
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Spoiled Rations |
Gourmand 10
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Even though this food was designed to last a very long time, it's still been too long.
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Food Poisoning: Heavy poison damage over time masks beneficial effect Max Health +50 Health Regen +95 per update Power Regen +83 per update Health Regen +15 per update (in combat) Power Regen +10 per update (in combat) Metabolism Regen +3 per update Slashing/Crushing/Piercing Mitigatation +8 Lasts 5 minutes (plus Gourmand bonus) Meal Level 25 | |
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Value: 1
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[Expand]
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Gifting
NPC | Location | [Expand] Preferences |
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*Spoiled Rations has an effective value different from its base value (1) when gifted as a member of this item category.
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
None.