Alamyneth = elven runes on a chain.
NPC Name
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Favor
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Animal Handling
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Archery
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BetaNotus/Treasure Effects
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Bard
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Equipment, Instruments
See Performance for additional information.
- - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the ocarina.
- - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the dulcimer AND the harp.
- - Equipping this item grants you basic proficiency in percussion instrument performance.
- - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the lute.
- - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the drum.
- - Equipping this item grants you basic proficiency in wind instrument performance.
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Battle Chemistry
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- (Battle Chemistry, Mentalism)
- (Battle Chemistry, Archery)
- (Fire Magic, Battle Chemistry)
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Cow
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Cow armor can be crafted through Blacksmithing (shoes) and Toolcrafting (champron and barding). The Champron (Head slot) gives extra resistance to Piercing and Slashing damage, while the Barding (Chest) gives resistance to just Piercing. Cow Shoes give you extra speed while sprinting.
Crafters producing equipment for use by Cows should obtain the Sigil Scripting recipe Cow Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Cow Treasure Effects.
Equipment Not Crafted
Blacksmithing Equipment
- - Level 5 horseshoes, but for a cow.
- -Level 10 horseshoes, but for a cow.
- - Level 20 horseshoes, but for a cow. Infused with magic.
- - Level 30 horseshoes, but for a cow. Infused with magic.
- - Level 40 horseshoes, but for a cow. Infused with magic.
- - Level 50 horseshoes, but for a cow. Infused with magic.
- - Level 60 horseshoes, but for a cow. Infused with magic.
- - Level 70 horseshoes, but for a cow. Infused with magic.
Carpentry Equipment
Equipment which enables a Cow to use the Druid skill is crafted through Carpentry.
- - Level 5 horseshoes, but for a cow, and made of wood.
- - Level 10 horseshoes, but for a cow, and made of wood.
- - Level 20 horseshoes, but for a cow, and made of wood.
- - Level 30 horseshoes, but for a cow, and made of wood.
- - Level 40 horseshoes, but for a cow, and made of wood.
- - Level 50 horseshoes, but for a cow, and made of wood.
- - Level 60 horseshoes, but for a cow, and made of wood.
- - Level 70 horseshoes, but for a cow, and made of wood.
Toolcrafting Equipment
Through Toolcrafting, Cow equipment for the head slot (champrons) and chest slot (barding) can be crafted. Starting at Nice level, Max-Enchanted versions can be crafted.
- - Level 30 COW-ONLY headwear, infused with magic.
- - Level 30 COW-ONLY chest armor, infused with magic.
- - Level 40 COW-ONLY headwear, infused with magic.
- - Level 40 COW-ONLY chest armor, infused with magic.
- - Level 50 COW-ONLY headwear, infused with magic.
- - Level 50 COW-ONLY chest armor, infused with magic.
- - Level 60 COW-ONLY headwear, infused with magic.
- - Level 60 COW-ONLY chest armor, infused with magic.
- - Level 70 COW-ONLY headwear, infused with magic.
- - Level 70 COW-ONLY chest armor, infused with magic.
Racial Slot
- - Designed to be worn in a cow's nose, this brass ring further enhances natural bovine strength.
- - Designed to be worn in a cow's nose, this brass ring makes attractive cattle even more attractive.
- - Designed to be worn in a cow's nose, this brass ring aggravates bovine sensibilities, causing violence.
- - Designed for a ratkin's nose, but perhaps also wearable by a cow or pig.
- - Designed to be worn in a cow or pig's nose, this ring helps protect against the sickness that comes from being too close to glowy yellow crystals.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Crossbow
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BetaNotus/Level Up Rewards
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Deer
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Crafters producing equipment for use by Deer should obtain the Sigil Scripting recipe Deer Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Deer Treasure Effects.
- - Increases Base Damage dealt with Deer by 10%. Can be bought from Suspicious Cow. Hint
- - Purchased from Flia.
- Hint
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Deer Shoes
While basic can be purchased from NPCs, Deer seeking stronger footwear should seek out shoes crafted through Carpentry or Blacksmithing.
Carpentry Shoes
- - Level 5 horseshoes, but for a deer, and made of wood.
- - Level 10 horseshoes, but for a deer, and made of wood.
- - Level 20 horseshoes, but for a deer, and made of wood.
- - Level 30 horseshoes, but for a deer, and made of wood.
- - Level 40 horseshoes, but for a deer, and made of wood.
- - Level 50 horseshoes, but for a deer, and made of wood.
- - Level 60 horseshoes, but for a deer, and made of wood.
- - Level 70 horseshoes, but for a deer, and made of wood.
Blacksmithing Shoes
- - Level 5 horseshoes, but for a deer.
- - Level 10 horseshoes, but for a deer.
- - Level 20 horseshoes, but for a deer. Infused with magic.
- - Level 30 horseshoes, but for a deer. Infused with magic.
- - Level 40 horseshoes, but for a deer. Infused with magic.
- - Level 50 horseshoes, but for a deer. Infused with magic.
- - Level 60 horseshoes, but for a deer. Infused with magic.
- - Level 70 horseshoes, but for a deer. Infused with magic.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Druid
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Fairy Magic
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Crafters producing equipment for use by Fairy Magic users should obtain the Sigil Scripting recipe Fairy Magic Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Fairy Magic Treasure Effects.
BetaNotus/Treasure Effects
BetaNotus/Level Up Rewards
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Fire Magic
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BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
BetaNotus/Level Up Rewards
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Giant Bat
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Crafters producing equipment for use by Giant Bats should obtain the Sigil Scripting recipe Bat Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Giant Bat Treasure Effects.
Witch Hats
Giant Bat characters can equip Witch Hats crafted through Tailoring. To begin crafting hats, the Halloween quest Halloween Event: A Hat Fit for a Bat must be completed, unlocking the recipe for .
Higher level hats are learned through recipe scrolls also obtainable during Halloween, however you must unlock the Decent hat recipe first.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Hammer
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Belt of the Woodland Warrior increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.
Belt of the Barbarian increases damage dealt with Hammer and Shield combat skills by 6%. Can be bought from Agrashab.
Belt of the Mindfist increases damage dealt with Hammer and Mentalism combat skills by 6%. Can be bought from Agrashab.
Belt of the Hammerer can be crafted. Requires 40 Toolcrafting.
Additionally, players can craft buckles with the Buckle Artistry skill. This skill involves crafting unique Belts that give bonuses to Hammer users only. These buckles are attuned to the crafter, that means that they can only be equipped by the player who made them. Unlike the belts listed above, buckles have durability and and will degrade over time while in combat, eventually disappearing.
BetaNotus/Treasure Effects
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Ice Magic
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BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
BetaNotus/Level Up Rewards
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Knife Fighting
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Lycanthropy
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BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Mentalism
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Belt of The Alchemist increases Base Damage dealt with Mentalism and Battle Chemistry skills by 6%. Can be bought from Marna.
Belt of The Monk increases Base Damage dealt with Mentalism and Unarmed combat skills by 6%. Can be bought from Echur.
Belt of The Medic increases Base Damage dealt with Mentalism and Psychology combat skills by 6%. Can be bought from Echur.
Belt of The Mindfist increases Base Damage dealt with Mentalism and Hammer combat skills by 6%. Can be bought from Agrashab.
Belt of The Freeze Wizard increases Base Damage dealt with Mentalism and Ice Magic combat skills by 6%. Can be bought from Ukorga.
Belt of The Wise Duelist increases Base Damage dealt with Mentalism and Sword combat skills by 6%. Can be found through rare drops.
Belt of The Cruel Tormenter increases Base Damage dealt with Mentalism and Necromancy combat skills by 6%. Can be found through rare drops.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Necromancy
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Weapons Which Enable Necromancy
Armor Which Enable Necromancy
Belts
Note: Information in this section may be out of date.
Belt of the Necromancer increases Base Damage dealt with Necromancy by 8%. Can be created with Toolcrafting 38.
Belt of the Defiler increases Base Damage dealt with Necromancy and Fire Magic combat skills by 6%. Can be bought from Azalak.
Belt of the Vile General increases Base Damage dealt with Necromancy and Archery combat skills by 6%. Can be bought from Azalak.
Belt of the Wraith increases Base Damage dealt with Necromancy and Unarmed combat skills by 6%. Can be found through rare drops and chests.
Belt of the Cruel Tormentor increases Base Damage dealt with Necromancy and Mentalism combat skills by 6%. Can drop from Lomas.
Belt of the Crypt Keeper increases Base Damage dealt with Necromancy and Ice Magic combat skills by 6%. Drops in Yeti Cave.
Belt of the Death Doctor increases Base Damage dealt with Necromancy and Knife Fighting combat skills by 6%. Can be bought from ???.
BetaNotus/Treasure Effects
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Pig
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Crafters producing equipment for use by Pigs should obtain the Sigil Scripting recipe Pig Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Pig Treasure Effects.
- A belt adorned with an odd rune that gives the wearer a certain kind of luck."
- Increases Base Damage dealt with Pig by 8%. Can be created with Toolcrafting 40.
- Horseshoes, but fitted for a pig's hooves.
Pig Headgear
- Perfect for the pig that wishes it were something else. A symbol of Arisetsu has been hidden inside.
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- A helmet sized for a large sow, with a simple but extremely durable design. It's hard to fathom why this exists, but it does.
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- This dwarven-made pig helm was no doubt worn in an illicit pig-fighting competition. The powerful combat runes are carefully hidden on the inside of the band.
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- It's a high-quality hat, sized to fit snugly around a pig's ears.
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- It's a high-quality hat, sized to fit snugly around a pig's ears.
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- It's a high-quality hat, sized to fit snugly around a pig's ears.
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- A wool hat made by a sentient sheep. It's very comfy! (Can also be worn by Cow or Deer).
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BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Priest
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Items Which Enable Priest
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
BetaNotus/Level Up Rewards
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Psychology
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Belt of the Psychologist increases Base Damage dealt with Psychology by 8%. Can be created with Toolcrafting 18.
Belt of the Gladiator increases Base Damage dealt with Psychology and Sword combat skills by 6%. Can be bought from Joeh.
Belt of the Medic increases Base Damage dealt with Psychology and Mentalism combat skills by 6%. Can be bought from Echur.
Belt of the Sneak increases Base Damage dealt with Psychology and Unarmed combat skills by 6%. Can be bought from Echur.
Belt of the Cunning Wolf increases Base Damage dealt with Psychology and Lycanthropy combat skills by 6%. Can be bought from Harry the Wolf.
Belt of the Controller increases Base Damage dealt with Psychology and Druid combat skills by 6%. Can be bought from Agrashab.
Belt of the Cunning Assailant increases Base Damage dealt with Psychology and Knife Fighting combat skills by 6%. Can be bought from ???.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Rabbit
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Crafters producing equipment for use by Rabbits should obtain the Sigil Scripting recipe Bat Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Rabbit Treasure Effects.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
BetaNotus/Level Up Rewards
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Shield
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- increases Base Damage dealt with Shield by 8%.
- increases Base Damage dealt with Shield and Staff combat skills by 6%.
- increases Base Damage dealt with Shield and Sword combat skills by 6%.
- increases Base Damage dealt with Shield and Hammer combat skills by 6%.
- increase Base Damage dealt with Shield and Fire Magic combat skills by 6%.
BetaNotus/Treasure Effects
BetaNotus/Stat Bonuses
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Spider
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Crafters producing equipment for use by Spiders should obtain the Sigil Scripting recipe Spider Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Spider Treasure Effects.
There are items that only Spiders can wear. Some of them will turn you blue! (Spider Casings other than Shoddy/Rough/Crude)
Item
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Level to Equip
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Slot
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Description
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Source
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Spider 30 |
Waist |
A strange mechanism that can augment an arthropod's venomous attack capabilities. (Only wearable by spiders.) |
???
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None |
Chest |
Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. |
Tailoring 1/3(e)
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None |
Chest |
Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. |
Tailoring 10/13(e)
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None |
Chest |
Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. |
Tailoring 20/23(e)
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Spider 25 |
Chest |
Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. |
Tailoring 30(e)
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Spider 35 |
Chest |
Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
Tailoring 40(e)/42(m)
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Spider 45 |
Chest |
Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
Tailoring 50(e)/52(m)
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Spider 55 |
Chest |
Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
Tailoring 60(e)/62(m)
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Spider 65 |
Chest |
Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
Tailoring 70(e)/72(m)
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Spider 20 |
Waist |
A belt adorned with an odd rune that gives the wearer a certain kind of luck. It has been custom-sized to fit around the middle of a gigantic spider. |
Purchased from Strange Spider
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Spider 15 |
Waist |
This uncomfortable wooden spider suit was designed with the best of intentions. It just sucks. But the wood can act as a focal point for druidic spiders. |
Toolcrafting 15
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Spider 30 |
Waist |
Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. |
Toolcrafting 30
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Spider 45 |
Waist |
Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. |
Toolcrafting 45
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Spider 45 |
Waist |
Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. |
Toolcrafting 60
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Spider 45 |
Waist |
Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. |
Toolcrafting 75
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BetaNotus/Treasure Effects
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Spirit Fox
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Crafters producing equipment for use by Spirit Fox should obtain the Sigil Scripting recipe Spirit Fox Inscription, which allows for the creation of .
This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Spirit Fox Treasure Effects.
BetaNotus/Treasure Effects
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Staff
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Belt of the Staff Fighter increases Base Damage dealt with Staff by 8%. Can be created with Toolcrafting 34.
Belt of the War Wizard increases Base Damage dealt with Staff and Fire Magic combat skills by 6%. Can be bought from Velkort.
Belt of the Defender increases Base Damage dealt with Staff and Shield combat skills by 6%. Can be bought from Hogan.
Belt of the Wandering Do-Gooder increases Base Damage dealt with Staff and Animal Handling combat skills by 6%. Can be bought from Hogan.
Belt of the Forest Traveler increases Base Damage dealt with Staff and Druid combat skills by 6%. Can be bought from Agrashab.
Belt of the Tundra Guardian increases Base Damage dealt with Staff and Ice Magic combat skills by 6%. Can be bought from Ukorga.
BetaNotus/Treasure Effects
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Sword
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Belt of the Swordsman increases Base Damage dealt with Sword by 8%. Can be created with Toolcrafting 16.
Belt of the Swordsman increases Base Damage dealt with Sword and Shield combat skills by 6%. Can be bought from Joeh.
Belt of the Gladiator increases damage dealt with Sword and Psychology combat skills by 6%. Can be bought from Joeh.
Belt of the Hunter increases damage dealt with Sword and Archery combat skills by 6%. Can be bought from Elahil.
Belt of the Feral Intendant increases damage dealt with Sword and Animal Handling combat skills by 6%. Can be found through rare drops and chests.
Belt of the Wise Duelist increases damage dealt with Sword and Mentalism combat skills by 6%. Can be found through rare drops and chests.
BetaNotus/Treasure Effects
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Unarmed
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Vampirism
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Warden
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Weather Witching
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BetaNotus/Treasure Effects
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