General Skill Mechanics
- When active skill levels are too far apart (more than 25 levels), abilities that are above the 25 level difference are grayed out on the skill bars and uavailable.
Skills and how to obtain them
The following table provides an overview of all the available skills currently available in the alpha version of the game, and a brief hint at how to obtain them.
Combat Skills
Skill
|
Description
|
How to obtain
|
Archery |
Expertise with using bows to hunt and kill. |
Learned by new characters automatically, however you need to find the bow and arrows in a dilapidated chest in the Tutorial Cave near the Alchemy Book before you can use it.
|
Animal Handling |
The art of taming animals and teaching them to fight alongside you. |
Learned from a Shrine outside Serbule Crypt
|
Battle Chemistry |
Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area affects of all types. Advanced Practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homunculi to serve them in battle. |
A Test NPC in Marna's shop teaches this for now, but the intended functionality is that you need an Alchemy of 50.
|
Druid |
Druidin' |
Use the Druid Shrine in Sun Vale
|
Fire Magic |
Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire. |
Talk with Velkort
|
Hammer |
Mastery of the user of hammer and clubs in combat. Hammers are generally considered the least versatile, least complex combat weapon, best suited to violent brutes. There are few abilities to learn, since it's so simple. Power consumption is higher than average, but so is damage. This is a weapon for crushing enemies, no more and no less. |
Reach a higher Favor level with Agrashab.
|
Mentalism |
The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. |
Reach Friends Favor level with Echur
|
Necromancy |
Necromancy is control over the undead, along with other powers that triffle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.) |
Use the Necromancy Shrine in Serbule Crypt Level 2.
|
Psychology |
Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations. |
Discover Psychology in the Tutorial Cave.
|
Shield |
Expertise in the use of a shield, both as a weapon and as a defensive tool. |
Reach Friends favor level with Tyler Green
|
Staff |
Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities. |
Raise favor level with Hogan.
|
Sword |
Expertise with swords, rapiers and the like. Swords are very damaging, and can reduce an enemy's Rage. |
Learned by new characters automatically, but you must find a sword in the Tutorial Cave.
|
Unarmed |
Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded. |
Learned by new characters automatically in the Tutorial Cave.
|
Beast Forms
Other Skills
Skill
|
Description
|
How to obtain
|
Alchemy |
|
You learn some basic level 0 recipes from an Alchemy Book in a big room directly before Maronesa in the Tutorial Cave. Using these from the recipe screen will cause Alchemy to appear in your list of skills.
|
Anatomy |
Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This parent skill represents generalized knowledge that applies to all creatures in the world. |
Received as a bonus skill from one of it's subdivisions, such as Undead Anatomy.
|
Butchering |
Skill in the act of removing meat and useful body organs from a corpse. You need to be carrying a Butcher Knife in order to butcher a corpse. Corpses of sentient creatures, such as goblins and humans, can't be butchered. |
After having received a Butcher Knife from either Fainor's shop or the Red Wall chest, click the butcher button when looting an animal corpse.
|
Calligraphy |
|
Complete the quest Kill Tigers for Joeh.
|
Cheesemaking |
|
Learn the recipe for Butter from Fainor or Braigon and craft it once to make Cheesemaking appear on your list of skills.
|
Compassion |
The ability to feel empathy, even for creatures not at all like yourself. |
Buy a shovel off of Mushroom Jack for 75g and use the 'Bury Corpse' option when it appears.
|
Dying |
The art of dying. |
Die. No, really, that's it.
|
Endurance |
The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate. |
Receive damage and then kill an enemy.
|
Foraging |
The art of picking things up. Except mushrooms, those are special for some reason. Experts at Foraging are also experts at finding stationary items and locations (such as many Quest Objectives). |
Pick up an Apple or Haystack. They can be found in the Tutorial Cave.
|
Fishing |
The art of collecting fish. |
Right click a crab on the ground to catch your first fish and earn the skill
|
Geology |
Digging crystals out of the ground, and knowing what they do. |
?
|
Gourmand |
The art of appreciating what you eat. A high gourmand skill allows you to get more benefits from fancier foods. |
Eat any form of food, such as the Bucket of Gruel in the Tutorial Cave.
|
Iocaine Resistance |
|
|
Lore |
|
Use a lore object such as a painting or book, or solve a Shrine's riddle.
|
Meditation |
|
|
Mycology |
Mastery of fungus in all it's forms. |
Harvest a mushroom.
|
Myconic |
|
Harvest a mushroom, and sometimes you'll receive experience for this instead of Mycology.
|
Notoriety |
|
|
Pathology |
|
Get an Autopsy Kit from Lawara (Comfortable) or buying it from Mushroom Jack.
|
Teleportation |
|
Buy a book from Jesina in Eltibule or Flia in Serbule.
|
Toolcrafting |
|
Have 20 Blacksmithing and Carpentry, then talk to an NPC in Sunvale.
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