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  • |info=The idea of this page is to give an overview of the many skills featured in the game, their sometimes amusing descriptions, and link to the == Skills and how to obtain them ==
    2 KB (221 words) - 19:24, 7 May 2018
  • <includeonly>==[[All Skills/Treasure Effects|All Skills Treasure Effects]]==</includeonly> See also: [[All Skills/Treasure Effects:By Slot]]
    82 KB (10,172 words) - 14:04, 5 December 2023
  • ==<!--start-->All Skills Slot List==
    6 KB (935 words) - 13:39, 18 November 2022
  • ...inutes or more for your favorite shop to open! But aside from shopkeepers, other NPCs will soon be able to behave differently at night. Townsfolk that wande ...the level cap of skills from 50 to 60. (Each update will raise a few more skills until we get all of them done.)
    4 KB (767 words) - 16:01, 22 January 2024
  • ==<!--start-->All Skills Paired List==
    6 KB (930 words) - 13:42, 18 November 2022
  • ...to the swing of things. So what am I working on this week? The four combat skills in the pre-alpha. They are Fire Magic, Sword, Unarmed, and Werewolfing. ...final game will also have a ton of auxiliary skills that add to the combat skills — for the pre-alpha, I’m just providing one auxiliary skill for each on
    11 KB (2,032 words) - 14:01, 22 January 2024

Page text matches

  • <!-- Table for skills --> <div class="gg-tbl-hdt">[[Skills]]</div>
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  • ...area. Go pay them a visit and see if they can help you advance your craft skills faster! ...area. Go pay them a visit and see if they can help you advance your craft skills faster!
    1,002 bytes (161 words) - 13:33, 11 March 2020
  • | pmapdesc= Map by BetaNotus (10/20) (Other map at bottom of this page) ...of the Keep have boarded up the entrance enough to prevent Goblins and its other denizens from escaping to the surface, however prepared adventurers can fin
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  • ...ou punch a lot, so that’s a huge power boost and very noticeable. On the other hand, you may prefer gauntlets that cause your Punch to do extra damage, or : Bow : Of notice, '''Critical Damage %''' that comes with '''Anatomy''' skills appear to work only for Bows.
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...ou will want to bring a companion or two. I would join you, but my martial skills are nil.
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  • ...lotions, ointments, and oils. Some Alchemists have been known to use their skills to create poisoned weapons, or specific potions to resist the elements. ...earned by doing anything to gain experience in Alchemy. Unlike some other skills, you do not need to first learn the skill in order to gain experience in Al
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  • * An old rumor suggests that Archery was one of many skills taught on the Island of [[Anagoge]], once home to a Council Academy. Travel == Connected Skills ==
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (862 words) - 00:55, 6 March 2023
  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = None <!-- Any other skills needed to gain this skill -->
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  • == Connected Skills == '''Sub-Skills:'''
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  • == Connected Skills == ===== Sub-Skills: =====
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • |caption = Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must b ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) -->
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  • ...g the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations. ...enemies by getting into their head. It's one of the most versatile support skills, with a mix of crowd control, healing, and rage reduction.
    10 KB (1,310 words) - 13:47, 15 December 2023
  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • |skilltype = Other Skill ...all the unique foods you've already eaten (and how many of each), go to '''Skills panel > Gourmand''' and select the button there. Some high-level foods will
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  • ==Connected Skills== '''Sub-Skills:'''
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  • |req = None <!-- Any other skills needed to gain this skill --> == Connected Skills ==
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  • |skilltype = Other Skill == Connected Skills ==
    9 KB (1,347 words) - 23:51, 7 March 2024
  • |skilltype = Other Skill == Connected Skills ==
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  • |req = N/A <!-- Any other skills needed to gain this skill --> ...n]] in [[Serbule Hills]] teaches basic calligraphy bench recipes and a few other recipes.
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  • ...s. Handy for... writing things. It's also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects. |skilltype = Other Skill
    14 KB (1,877 words) - 13:18, 15 December 2023
  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...n with [[Marna]], she will also teach [[First Aid]] and [[Armor Patching]] skills. ...a new face. I've got a great offer for you. I'll teach you some great new skills, free of charge! / Hey again! Need something?
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (869 words) - 01:03, 6 March 2023
  • |info=The idea of this page is to give an overview of the many skills featured in the game, their sometimes amusing descriptions, and link to the == Skills and how to obtain them ==
    2 KB (221 words) - 19:24, 7 May 2018
  • ===Skills and Ability Mods===
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...Lycanthropy should list Lycanthrope as species. For characters turned into other things, make an educated guess. An Elven Druid in raven form is still Elven ...[[Dwyndarre]] to [[Serbule]]. Most of the townsfolk respect her. <!-- Add other information about the NPC. Lore, relationships, ect. -->
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    11 KB (1,566 words) - 00:23, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...ur character grows, you will gain additional '''Inventory slots''' through skills like [[Endurance]] (permanent), through certain recipes (this appears to be ...makes it easier to switch between weapons and armor as you switch between skills. Sometimes it can be useful also to drop items on the ground, then quickly
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  • ...r it right now, but I bet knowing how to autopsy things will lead to other skills down the road. {{Spoiler|Check each other for lice (1 hour) {{Favor|Neutral}}|
    9 KB (1,573 words) - 22:54, 15 February 2023
  • ...dropped on the ground will disappear after a time, and can be picked up by other players. ...have inventory-increasing pockets by crafting skills. Leveling up certain skills will also allow you to divide your inventory storage using [[Inventory Fold
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  • ...one]] called me once. They stole my memories. Ripped them from my head! My skills, too! I mean, I can barely read now. I have to assume I knew a lot of thing
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  • ...path to [[Sir Arif]], a Council Engineer who uses his [[Sigil Scripting]] skills to create a safe zone for himself and visitors. ...Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. -->
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  • == Connected Skills == =====Sub-Skills:=====
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  • Being a cow means you look harmless to other animals, so deer and similar animals don’t run away from you. == Connected Skills ==
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • |req = <!-- Any other skills needed to gain this skill --> ...ny [[Beast Forms]], and possibly one of the easiest to obtain. As with the other [[Beast Forms]], the effect is "permanent until cured". If you get tired of
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  • |skilltype = Other Skill |req = None <!-- Any other skills needed to gain this skill -->
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  • ...s metal armor's effectiveness. They also create metal parts for many other skills. ...an be used in [[Carpentry]], [[Toolcrafting]], [[Cheesemaking]], and other skills.
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  • ...in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowle |skilltype = Other Skill
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  • |skilltype = Other Skill ...rance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate.
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  • |skilltype = Other Skill == Connected Skills ==
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  • |skilltype = Other Skill == Connected Skills ==
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (868 words) - 01:02, 6 March 2023
  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
    2 KB (235 words) - 13:24, 15 December 2023
  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...Belt]]s provide a variety of buffs. Some belts increase damage from Combat Skills, raise chances of finding magical loot, or increase [[Storage|personal inve * Not every combination of compatible skills has a '''Dual-skill Belt.'''
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  • ...s, failing to defeat specific bosses, participating in events, or leveling skills. While technically curses, many consider [[Beast Forms]] to be viable, powe * {{Item|Bottle of Milk}} is a valuable item used in crafting skills such as [[Cooking]] and [[Cheesemaking]]. Cows with a [[Special Behavior Ba
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  • ...cter and the transfer chest to sell items or by finding similar vendors in other zones who will speak to you or have a wolf bribe quest. ...r combat skills require a specific enabling held weapon. Weapons for other skills are not recognized as being equipped while in wolf form, although any bonus
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • |caption = Making cheese, butter, and other dairy products. But mostly: cheese. |req = <!-- Any other skills needed to gain this skill -->
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...nology Skill, Trade Skill, Other Skill (Used for skills that don't fit the other categories) --> |req = [[Surveying]] <!-- Any other skills needed to gain this skill -->
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ==Connected Skills== '''Sub-Skills:'''
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  • |skilltype = Other Skill |req = <!-- Any other skills needed to gain this skill -->
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  • ! Gem Type||Gem || Value || Primary Skill || Secondary Skill || Other comments Catalyst Gems have specific skills they are primarily created for, but most have at least one secondary use.
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain ===
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  • ...d]], you will never get XP for [[Druid]]. On the other hand, you can learn skills such as [[Demon Anatomy]] through the use of a '''Lost Notus Record.''' === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • == Connected Skills == ===== Sub-Skills: =====
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  • '''Power''' is consumed by using abilities that have a Power cost (most skills include emergency abilities that have no Power requirement, typically with ...ealth". This type of ability enhancing mods would be found in raid gear in other MMOs.
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain ===
    5 KB (851 words) - 00:22, 6 March 2023
  • ...nology Skill, Trade Skill, Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...ows studied individuals to produce various regenerative foods, drinks, and other consumables. Cooked food can be consumed, or gifted to various NPCs (eg. [[ ...pit, but not all of them (typically preparing fish and meat as a base for other recipes, can be done anywhere).
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  • |skilltype = Other Skill ...aling abilities to any adventurer regardless of their primary or secondary skills, as abilities for [[First Aid]] are placed on the sidebar. First Aid Kits p
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  • ...nology Skill, Trade Skill, Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...nology Skill, Trade Skill, Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • == Connected Skills == ===== Sub-Skills: =====
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  • |req = <!-- Any other skills needed to gain this skill --> ...ts: fruits, flowers, and vegetables. The plants can be used in other trade skills and sometimes as quest objectives (ie. collect flowers).
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  • == Connected Skills == ===== Sub-Skills: =====
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  • |skilltype = Other Skill == Connected Skills ==
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  • == Connected Skills == ===== Sub-Skills: =====
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  • ...turning disgusting animal skins, furs, and hides into leather, fleece, and other material ready to be used in clothing and armor. ==Connected Skills==
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = [[Textile Creation]] <!-- Any other skills needed to gain this skill -->
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  • '''Beast Speech''' is a skill that helps you make sense when you chat with other players while in beast form. When the skill is low, random words spoken in == Connected Skills ==
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  • ...Cap Per Item under Spending Limits is affected by your character's in-game skills, including [[Civic_Pride#Level_Up_Rewards|Civic Pride]]. When editing the S
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  • ...a ton of time with their '''pets''', raising and training them. Ancillary skills like '''Animal Husbandry''' let them breed pets to get the best genes for f == Connected Skills ==
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> ...th their incredible willpower, allowed them to survive on Ravana when most other life died.
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    7 KB (1,075 words) - 11:51, 14 November 2022
  • == Connected Skills == ===== Sub-Skills: =====
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...for being so nice. You don't suck that much at all! I mean, you smell, but other than that...}} ...for being so nice. You don't suck that much at all! I mean, you smell, but other than that...}}
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  • ...be helpful to players stuck in these forms, and sells the belts for their skills. ...ust starts punching a bull, you know? Just punching and punching. And this other cat person comes out and makes him stop. Those cat people have some serious
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  • .... Despite dying at a young age, her emotions (and likely her connection to other spirits in the crypt) manifested her undead form as both a proficient fire ...ts. Once removed from the walls, adventurers with adequate [[Art History]] skills can try to identify them. Despite being considered Vendor Trash by most, va
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • Exploration is a major theme in PG; discover new places, new skills, new enemies, and new people. PG aims to give plenty of content for players ...be to curry favor with Marna. She is able to sell useful items needed for other NPC's quests, she's the only early source for disease cures, and she gives
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...safety runes indicate that it is explosive, poisonous, and ... there's one other danger symbol that you don't recognize. ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s * Random extra when butchering most (all?) animals (and other creatures?).
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    10 KB (1,534 words) - 00:11, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • |description = Very old seeds that can't be planted anymore, but may have other uses due to their glowing magical nature. Perhaps druids or shamans would l ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...iption = A hand-carved spoon made of bone. One the one hand, gross! On the other hand, it's a quality hand-made item, with a certain primitive charm. No, wa ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...ng of a dead fairy. Broken fairy wings are a horrific, nauseating sight to other fairies. ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ...taining a boon (handed an item), or learning forgotten knowledge (learning skills like [[Gender Studies]] and [[Demon Anatomy]]).
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...mmer. The only exception is a player using the Hammer and [[Druid]] combat skills; they can only use wooden clubs. Bonus [[Synergy Levels]] for [[Hammer]] can be obtained from the following skills and levels:
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  • ...and they don't interfere with each other at all. You just can't use druid skills while in wolf form currently.''' == Connected Skills ==
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  • *A character with combat skills around level 30 may find it easier to carefully pull one of the two bosses
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  • ...how to stun and control rage, he can be defeated solo at approx. level 30 skills. If [[Serisa Eltibule]] is in the room, it is advised to defeat her first.
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  • ...[Altar of Norala]]. This is used by [[Lycanthropy|lycanthropes]] to unlock skills and abilities. It becomes available for use each month to lycanthropes duri |{{Item|Good First Aid Kit}} + Other Items (Adventurer's Pack)
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (853 words) - 02:34, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (970 words) - 00:49, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (961 words) - 02:18, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (971 words) - 02:17, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ===Performance Skills=== ...cal performance: Strings, Percussion, and Wind Performance. To learn these skills, just equip an appropriate instrument and you'll immediately be given the f
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  • ...e pages. Even if you leave them blank, their existence makes it easier for other users to contact you with questions or to request collaboration on a larger 5. You may want to join a [[Discord]] server to communicate with other Gorgon wiki editors.
    12 KB (2,004 words) - 12:18, 5 July 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • This is the main way we could handle skills/recipes tables with DPL and templating. WORK IN PROGRESS (trying to figure ...us formats across various pages. They are mostly going to be listed on the Skills page, and NPCs only feature a subset of abilities that they can train, whic
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • [[Category:Skills]][[Category:Anatomy Skills]]
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  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • {{Spoiler|Groom each other (2h) -- requires {{Favor|Friends}}| {{Spoiler|Race each other (30m) -- requires finishing 'Groom each other' hang out|
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  • * Added new belts associated with the Hammer and Druid skills. These are available for purchase from Agrashab (troll vendor)
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  • ...o many new skills and dungeons, but at the moment there are only two major skills that are available: Hammer and Druid. You can find the Hammer skill by befr Other Changes
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  • ==Connected Skills== '''Sub-Skills:'''
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  • Use the exact in-game spelling for skills, locations, quests, items, etc (all proper nouns of in-game unique entities On a User Page's Discussion tab, Users may leave a comments. Always reply to other comments using multiple ":" to create indents. Sign your name after a comme
    6 KB (923 words) - 17:00, 17 June 2021
  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
    2 KB (366 words) - 13:51, 15 December 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s ...ment in [[Fire Magic]] research [[#recipes|recipes]], although it has many other uses.
    23 KB (3,511 words) - 11:23, 13 February 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    12 KB (1,773 words) - 15:16, 4 December 2023
  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • ...on which poets from across the [[Council Lands]] develop their [[Oratory]] skills by reading poems.
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (824 words) - 01:17, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (824 words) - 01:17, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (824 words) - 01:18, 6 March 2023
  • ...ion far to the north of Serbule Hills intended for adventurers with combat skills in the mid-70s and 80s. ...Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. -->
    3 KB (501 words) - 13:51, 5 July 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • == Connected Skills == ===== Sub-Skills: =====
    6 KB (800 words) - 13:36, 15 December 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (896 words) - 00:54, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (865 words) - 00:54, 6 March 2023
  • : Weapon Augmentation is one of the many [[Augmentation]] skills unlocked by completing Nightshade's favors.
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  • : [[:Category:Skills]] :: [[:Category:Combat Skills|Category:Combat skills]]
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  • A note about this next dungeon -- it's designed for a trio of players with skills in the high 40s. This particular dungeon takes place in the Fae Nexus, a tw ...d content that helps show this, so you get a less-skewed impression of the skills.
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  • ...ashu started on her Su-Falak, a Rakshasan spiritual journey to improve her skills as a carpenter. She does not talk to animals.
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  • ...require about three level 50 players to do most things. There's a bunch of other stuff planned for that dungeon, including puzzles, bosses, and more NPCs, b * Added new treasure effects to skills that were lacking enough diversity to make crafted items of that type viabl
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  • ...er Nexus]] alongside [[Corey The Croaker]]. She teaches [[Geology]] based skills to improve the effectiveness of certain gems and stones.
    2 KB (284 words) - 11:42, 23 February 2023
  • ...of the [[Onkara]] leadership. He teaches [[Unarmed]] and [[Staff]] based skills that utilize Claws.
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  • Also, please stop abusing obvious bugs to power-level equipment, money, or skills. I can't fix every bug overnight, but that doesn't mean "Please exploit the * Fixed a targeting bug that made other players' pets be treated like monsters unless the player was in your group.
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (859 words) - 00:55, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • [[Category:Skills]][[Category:Anatomy Skills]]
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> Humans are extremely social beings that feel loneliness more than other races.
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • === Skills === Potential skills mentioned by the [[Developers]] in blogs, forum posts, interviews, and in-g
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  • ...is coming from the guy who made Cheese-making...) So I need to tweak these skills. Not sure how quickly that will be, but give me a day or three. Sorry!
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  • |skilltype = Other Skill == Connected Skills ==
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  • All skills can be used while playing in [[Hardcore Mode]], but consideration should be ...ility activation may be more beneficial for a [[Hardcore Mode]] character. Skills that have '''Indestructible Equipment''' are also recommended.
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  • ...d [[Corpse Talking]] skills are in and should be fully usable. A few other skills are "in", in a very limited fashion ...owing you to drink more potions at once. At the moment, these are just the skills Endurance, Gourmand, and Werewolf Metabolism.
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  • ...ech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |req = <!-- Any other skills needed to gain this skill -->
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  • |skilltype = Other Skill ...taining a boon (handed an item), or learning forgotten knowledge (learning skills like [[Gender Studies]] and [[Demon Anatomy]]).
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  • |req = Anatomy<!-- Any other skills needed to gain this skill --> [[Category:Skills]][[Category:Anatomy Skills]]
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  • Other stuff in this update: :- On the other hand, *being healed* by others that are in combat no longer puts you into c
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    10 KB (1,394 words) - 02:32, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (862 words) - 00:59, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (862 words) - 01:00, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • ...htly lowered Power costs. This is most noticeable at high level. (And some skills are more noticeable than others.) ...base damage by that amount. Basically, the effect no longer "stacks" with other treasure buffs -- it only buffs the abilities' natural damage, not every pi
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  • ...ts will still require Sword level 15, even though you cannot use Sword+Pig skills at the same time.) ...t a jewelry merchant. : Eventually he will also be tied into some crafting skills.
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (864 words) - 00:57, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
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  • == Connected Skills == ===== Sub-Skills: =====
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  • |skilltype = Other Skill == Connected Skills ==
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  • ====Other==== ====Other====
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  • == Connected Skills == =====Sub-Skills:=====
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  • |skilltype = Other Skill ...lmost every character will quickly learn, and gives small bonuses to other skills.
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  • : Other misc. changes were done to aggro abilities and treasure effects. For instan ...h more quickly without having to hunt down just the right monsters. On the other hand, it will now take longer to get from the 30s to level 50, because that
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  • ...e, because if they give you equipment, it will likely be tailored to those skills. ===Other===
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  • : There were changes to several skills' gear mods and abilities. These changes are detailed on the forum. None of :: * The XP requirements for leveling these skills has increased - an increase that is perfectly offset by increases in the XP
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  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (861 words) - 01:05, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (839 words) - 06:43, 16 September 2020
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (866 words) - 00:59, 6 March 2023
  • ...love Augments. (Augments for other types of equipment are covered by other skills). ...love Augments. (Augments for other types of equipment are covered by other skills).
    2 KB (270 words) - 13:42, 15 December 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (864 words) - 00:58, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (922 words) - 00:51, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (908 words) - 00:52, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (908 words) - 00:52, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (908 words) - 00:52, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (908 words) - 00:52, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    6 KB (872 words) - 00:52, 6 March 2023
  • |skilltype = Other Skill == Connected Skills ==
    3 KB (386 words) - 22:30, 20 February 2023
  • ...ar restored Health and very little restored Armor. It should really be the other way around. :This change also makes healing skills (and the "healer" role in groups) more useful, and it makes food more usefu
    6 KB (1,135 words) - 15:01, 11 October 2015
  • ...esents a ton of interlocking changes, and if I don’t want to leave these skills in a worse place then they are now I have to invest the time in doing them ...r feedback so I can start adjusting anything that’s broken or un-fun. In other words, I need to get the update out the door!
    23 KB (3,991 words) - 19:27, 2 February 2024
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (868 words) - 00:59, 6 March 2023
  • ...f the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until s === Other Ways to Obtain === <!-- Add a subsection for any How to Obtain info not inc
    5 KB (863 words) - 00:58, 6 March 2023
  • ...ave at high level, followed by Blacksmithing, then the other item-creation skills. You'll also want to be on the look out for those oils named "Crossing Oil" ...ho choose to go to the trouble will be able to sell the resulting items to other players. But I don't want it to be TOO annoying, either, which may mean tha
    1 KB (265 words) - 14:58, 11 October 2015
  • * Every [[:Category:Combat Skills|Combat Skill]] has its own set of '''Treasure Effects.''' * Some non-combat skills such as [[Armor Patching]], [[Gourmand]], and [[Fishing]] also have '''Trea
    717 bytes (98 words) - 12:11, 8 January 2021
  • ...y Skill <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |req = Anatomy<!-- Any other skills needed to gain this skill -->
    1 KB (173 words) - 13:52, 15 December 2023
  • ...and feel, based on careful study of the shape of their skulls. (Phrenology skills provide critical-hit chances to all Psychology and Mentalism attacks agains ...and feel, based on careful study of the shape of their skulls. (Phrenology skills provide critical-hit chances to all Psychology and Mentalism attacks agains
    2 KB (307 words) - 05:47, 19 December 2023

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