Skills
From Project: Gorgon Wiki
(Redirected from Trainers)
Intent The idea of this page is to give an overview of the many skills featured in the game, their sometimes amusing descriptions, and link to the relevant page for each skill. (this is a rough draft) |
General Skill Mechanics
- When active skill levels are too far apart (more than 25 levels), abilities that are above the 25 level difference are grayed out on the skill bars and uavailable.
Skills and how to obtain them
The following table provides an overview of all the available skills currently available in the game, and some of their associated skill trainers. Information on learning a skill can be found on its individual page.
Combat Skills
Skill | Description | Skill Trainers |
---|---|---|
Animal Handling | The art of taming animals and teaching them to fight alongside you. | Gisli, Crelpin |
Archery | Expertise with using bows to hunt and kill. | Elahil, Alravesa the All-Hunter, Floxie |
Bard | Bardin' | Rappanel, Percussa, Raina |
Battle Chemistry | Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle. | Chemist, Mox Warcut, Bendith the Banished |
Cow | Cows are fast and furious! | Suspicious Cow, Raul, Noita the Green |
Crossbow | Pew pew pew. | Bellema Deftwhisper, Floxie |
Deer | A majestic deer hanging out in town. | Jumper, Noita the Green |
Druid | Druidin' | Silvia, Azalak, Raina |
Fairy Magic | A sub-skill of Mentalism that focuses on psychic links to the fae realms. | Preta, Raina |
Fire Magic | Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire. | Velkort,The Sand Seer, Landri the Cold, Bendith the Banished |
Giant Bat | Spooky, but vaguely adorable. | Yavazek, Noita the Green |
Hammer | If I had a hammer... | Agrashab, Falkrin Overstrike, Solgribue |
Ice Magic | A specialization of Fire Magic that focuses entirely upon lowering temperature instead of raising it. It has protective and controlling abilities as well as offensive abilities. | Landri the Cold, Ichin the Ice Master, Bendith the Banished |
Knife Fighting | Using daggers and thrown knives in combat. Knife combat is extremely damaging, relying on traumatic injuries, poison, and subterfuge. | Bahdba, Lisi, Rick Snapley, Pegast |
Lycanthropy | Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode. | Harry the Wolf, Sanja, Noita the Green, Altar of Norala |
Mentalism | The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities. | Echur, Mu, Yoy, Rohina, Raina |
Necromancy | Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. | Sir Arif, Daniel Murderdark, Bendith the Banished |
Pig | An example of a player pig. | Norbert, Backfat |
Priest | Officially the 'Priest of Arisetsu' skill, this represents your attunement with Arisetsu, the goddess of Warmth and Hope. When fighting alongside allies, you can bring hope to even the most impossible battles... but you cannot do it alone. | Gloria Stonecurl, Aralorn, Raina |
Psychology | Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations. | Riger, Helena Veilmoor, Suspicious Cow, Nissim, Raina |
Rabbit | The art of living and fighting as a rabbit or hare. Note: rabbits are not known for their ferocity, so sentient rabbits should carefully consider their choice of secondary skill. | Cinnamon the rabbit, Noita the Green |
Shield | Expertise in the use of a shield, both as a weapon and as a defensive tool. | Tyler Green, Gorvessa, Sir Johnson, Pegast |
Spider | Ew, they're icky! | Strange Spider, Legs, Noita the Green |
Spirit Fox | Mastery of the techniques of the spirit fox: an awakened fox with supernatural powers. | Completely Normal Fox, Mittens, Noita the Green |
Staff | Mastery of the staff as a martial weapon. Staff fighting has a mix of both offensive and defensive abilities. | Hogan, Roshun the Traitor, Pegast |
Sword | Expertise with swords, rapiers, and the like. Swords are very damaging and can reduce an opponent's rage. | Nelson Ballard, Malvol, Janet Lews, Pegast |
Unarmed | The skill of fighting with your body and minimal weapons. | Flia, Hogan, Furlak, Pegast |
Warden | Skill in using the secret powers of the Wardens. | Barnaby, Tangle, Backfat |
Weather Witching | A rigorous magical discipline focusing on manipulating and engaging with the environment around you. Elves are the undisputed experts of the field, which causes some races to view it negatively. It is also sometimes mistaken for (illegal) Chaos Magic due to its chaotic and dangerous nature. | Trasen, Merriana, Felmer |
Beast Skills
Skill | Description | Skill Trainers |
---|---|---|
Beast Metabolism | Represents your metabolic efficiency when consuming raw meats. | None |
Beast Speech | Skill in speaking while in the form of an animal or monstrous beast. | None |
Cow | Cows are fast and furious! | Suspicious Cow, Raul, Noita the Green |
Deer | A majestic deer hanging out in town. | Jumper, Noita the Green |
Giant Bat | Spooky, but vaguely adorable. | Yavazek, Noita the Green |
Howling | Skill in howling as a werewolf. | N/A |
Lycanthropy | Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode. | Harry the Wolf, Sanja, Noita the Green, Altar of Norala |
Pig | An example of a player pig. | Norbert, Backfat |
Rabbit | The art of living and fighting as a rabbit or hare. Note: rabbits are not known for their ferocity, so sentient rabbits should carefully consider their choice of secondary skill. | Cinnamon the rabbit, Noita the Green |
Spider | Ew, they're icky! | Strange Spider, Legs, Noita the Green |
Spirit Fox | Mastery of the techniques of the spirit fox: an awakened fox with supernatural powers. | Completely Normal Fox, Mittens, Noita the Green |
Survival Instincts | Mittens, Sanja, Backfat | |
Warden | Skill in using the secret powers of the Wardens. | Barnaby, Tangle, Backfat |
Trade Skills
Skill | Description | Skill Trainers |
---|---|---|
Alchemy | The art of combining esoteric things together to make potions and poisons. | Azalak, |
Ancillary-Armor Augmentation | Knowledge of the techniques for creating Helm Augments and Shoes Augments. (Augments for other types of equipment are covered by other skills). | Gribburn, Nightshade |
Angling | The exotic art of catching fish with a pole and bait. While primarily an orcish custom, it is catching on among humans as well. | Roshun the Traitor, Squidlips, Moku |
Animal Husbandry | The science of breeding pets. | Leah Bowman |
Armor Augmentation | Knowledge of the techniques for creating Chest-Armor Augments and Leg-Armor Augments. (Augments for other types of equipment are covered by other skills). | Syndra, Nightshade |
Armorsmithing | The art of making metal armor. | Tremmond Blackhammer |
Art History | Understanding of the rich history of art in Alharth. | Jesina |
Artistry | Skill in the visual arts, including painting, sculpting, and mosaic creation. | N/A |
Blacksmithing | Making and enhancing metal equipment. Blacksmiths don't create armor directly, but they can buttress metal armor's effectiveness. They also create metal parts for many other skills. | Tadion,Kodan,Falkrin Overstrike, Solgribue |
Brewing | Skill in creating alcoholic beverages of all sorts. | Brianna Willer, Gretchen Salas, Dhakmar, Hiral, Malvol |
Buckle Artistry | A description of the skill. | Jake the Buckler |
Butchering | Skill in the act of removing meat and useful body organs from a corpse. You need to be carrying a Butcher Knife in order to butcher a corpse. Corpses of sentient creatures, such as goblins and humans, can't be butchered. | Nishika, Noita the Green |
Candle Making | Covers all the skills of the chandler, from rendering various materials into candle wax, to creating the candles themselves, including candles with exotic properties. | Gorvessa, Bendith the Banished |
Carpentry | Preparing and treating lumber, and making things out of wood. | Jara, The Wombat, Amutasa |
Cheesemaking | Making cheese, butter, and other dairy products. But mostly: cheese. | Fainor, Braigon, Bendith the Banished |
Cooking | Skill in preparing food for consumption. | Fainor, Laura Neth, Selaxi, Floxie |
Dye Making | Skill in producing dye. | Larsan, Gurki, Firaki |
Fishing | The art of collecting fish. | Ukorga, Rugen |
Fletching | The craft of arrow-making. | Elahil, Bellema Deftwhisper, Floxie |
Flower Arrangement | The art of making flower arrangements. | Zhao, Janet Lews, Malvol, Floxie |
Foraging | The art of picking things up. | Jesina |
Gadgeteering | The ability to create elaborate contraptions that automate complex tasks. | Kohan, Ufkar |
Gardening | The vegetable highway in Serbule. | Kelim, Floxie |
Geology | Garnet, Blue Spinel, Moss Agate, Citrine and Emerald | Jaime Fatholm, Fazzi |
Ice Conjuration | A sub-skill of Ice Magic dedicated to the creation of delicate ice items. These items tend to melt in hot environments. | Ichin the Ice Master |
Jewelry Augmentation | Knowledge of the techniques for creating Necklace Augments and Ring Augments. (Augments for other types of equipment are covered by other skills). | Poe, Nightshade |
Jewelry Crafting | Skill in the creation of Jewelry. | Solgribue |
Leatherworking | Turning leathers into armor and goods. | Kleave, Sirine, Ukorga, Felmer |
Mining | Digging metals and ores out of the ground. | Jaime Fatholm, Urzab, Dachak the Digger |
Mushroom Farming | The specialized skill of growing mushrooms in grow-boxes. | Hemmit Magmagrip |
Mycology | Mastery of fungus in all its forms | Mushroom Jack, Hemmit Magmagrip, Backfat |
Non-Fiction Writing | Skill in writing non-fiction books, including textbooks. | Hirochi the Booklord, Wintria Irasce |
Saddlery | Creating tack for horses, including saddles, saddlebags, and reins. | Pasha, Felmer |
Shamanic Infusion | Knowledge and skill in the magical art of enhancing items with the spirit of deceased animals. | Gershok Irkima |
Skinning | Nishika, Felmer | |
Surveying | Jaime Fatholm, Urzab. Dachak the Digger | |
Sushi Preparation | A sub-skill of Cooking used in the creation of delicious fish meals. | Rugen, Crelpin |
Tailoring | Thimble Pete, Legs, Shirogin, Eveline Rastin, Felmer | |
Tanning | Tanning rack in Serbule | Kleave, Sirine, Felmer |
Textile Creation | George Madler | |
Toolcrafting | Skill in the creation of advanced tools and unusual equipment. | Yogzi, Sie Antry, Amutasa, Felmer |
Transmutation | Kalaba, Makara, Sona | |
Treasure Cartography | Just like surveying! Except instead of valuable gems, you can find..."treasure." | Yasinda |
Weapon Augmentation | Knowledge of the techniques for creating Weapon Augments, Off-Hand Augments, and Glove Augments. (Augments for other types of equipment are covered by other skills). | Malgath, Nightshade |
Whittling | The art of turning wood into little artistic thingies. | Brugo the Wise |
Other Skills
Skill | Description | Skill Trainers |
---|---|---|
Alcohol Tolerance | This 'skill' represents your ability to ward off the adverse effects of alcohol. Note, however, that alcohol tolerance does not prevent you from becoming an alcoholic after prolonged alcohol abuse. | None |
Anatomy | Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.. | None |
Armor Patching | The ability to use repair kits to fix up your armor. | Tyler Green, Arlan, Pegast |
Arthropod Genetics | Knowledge of the genetics of spiders, insects, and scorpions | |
Assessment | Skill in determining things about somebody based on their visible appearance. A high Assessment skill lets you see more information about other players when you examine them. | Unknown |
Autodidacticism | The ability to learn new skills on your own, just from reading a book. | |
Calligraphy | The art of writing things. Handy for... writing things. It's also a valuable art for swordsmen and other warriors, who can infuse their art with potent additional effects. | Sammie Grimspine, Ufkar |
Cartography | Skill in accurately mapping your surroundings. You earn Cartography XP by clearing the 'fog' from game maps, which happens automatically as you walk around. | N/A |
Civic Pride | Represents your willingness to tackle the small, mundane tasks in your community, and your understanding of why that's important. This skill is especially valued by humans. | N/A |
Compassion | The ability to feel empathy, even for creatures not at all like yourself. | N/A |
Corpse Talking | Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead. | Jumjab |
Dying | The art of dying. | N/A |
Endurance | The ability to endure heavy loads and uncomfortable situations without getting tired. | Lamashu, Backfat, Kalaba |
Fae (Race Skill) | Skill in things that only fairies can do. | N/A |
Gaming | Skill in playing games, especially gambling games. | ??? |
Gender Studies | A careful exploration of gender roles and sexuality, focusing on Human, Elven, and Rakshasa cultures. This knowledge is not directly applicable to combat or crafting, but it helps you to be a well-rounded individual. | N/A |
Genetics | Knowledge of the genetics of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized genetics knowledge. | None |
Goblinese | Fluency in the language of the goblins. | |
Golf | Skill in golf-related games. Covers any game involving the propulsion of an object toward a designated goal on the landscape. | Pennoc |
Gourmand | The art of appreciating what you eat. Every level of the Gourmand skill increases the duration of meal bonuses by 30 seconds. The main way to earn Gourmand XP is by eating foods you've never eaten before. | N/A |
Hardcore Living | Skill in surviving as a Hardcore player. You earn XP in this skill by killing dangerous creatures while Hardcore. (The creatures' level must be higher than your Hardcore Living skill.) Note: if you stop being Hardcore, you will lose all levels in this skill. | Vughal, Entity under Povus. |
Holistic Wellness | An approach to health that involves taking into account factors beyond the obvious. Some critics claim that any benefits are due to the placebo effect, and they may be right. But if it works, who cares? | Lakrea |
Hoplology | The study of weapons and armor, with a focus on the benefits and weaknesses of different kinds of equipment. As the skill increases, Staff users will find that their combat abilities also restore Armor. | N/A |
Industry | Competence in completing tasks to specification. Highly industrious workers can juggle more tasks at once, and earn slightly higher rewards for their hard work. | Sheyna |
Interpretive Dance | Skill in dancing to music in a way that entertains or moves others. | Lana Songtree |
Iocaine Resistance | Practiced resistance to the deadly mushroom poison known as Iocaine. (Each point of this skill reduces the damage from Iocaine-based poisons by 1%.) | N/A |
Lore | Mastery of ancient knowledge. | N/A |
Meditation | Skill in centering yourself and creating inner focus. This is especially helpful when using Unarmed combat skill. | Echur, Ashk the Answerer |
Myconic | Knowledge of the secret language of ancient fungus creatures. | N/A |
Nature Appreciation | Finding inner peace through connection with flowers and nature. | Crelpin |
Notoriety | ||
Oratory | The ability to speak in a public way that moves your audience. | N/A |
Orcish | Fluency in Orcish, the ancient language of orcs -- as well as many other races and cultures. | Melandria |
Paleontology | Studying the past through old fossilized bones. Infamous for its primary research method: necromantic reanimation. The higher your Paleontology skill, the more bones you are likely to find when excavating a site. Higher skill also gives chances to find fossils in the loot of some monsters. | Grakelsput |
Pathology | Skill in figuring out how someone or something died. Higher skill allows more details to be determined and more difficult organisms to be examined. | Ashk, Noita the Green |
Percussion Instruments | Skill in performing with percussion instruments such as drums, bells, and dulcimers. | N/A |
Performance | This umbrella skill represents your ability to entertain with performances of music, acrobatics, dance, art, recitals, and so on. | N/A |
Phrenology | Glajur | |
Poetry Appreciation | Skill in finding the meaning of poems, especially difficult and tedious ones. | N/A |
Productivity | (unused) | Unknown |
Racing | Skill in riding in races. | None |
Retail Management | Selphie | |
Riding | Skill in riding terrestrial mounts. Higher skill allows you to keep your mount calm even in terrifying situations. Earn XP by riding in many different and dangerous locations. | Mythander, Pasha, Backfat |
Safecracking | Expertise in opening safes, vaults, and other physical barriers. | N/A |
Sigil Scripting | Sir Arif, Preta, Kohan | |
Stringed Instruments | Skill in performing with stringed instruments such as harps, lutes, and guitars. | N/A |
Vocabulary | The art of speaking good | Nelson Ballard, Janet Lews, Malvol |
Wind Instruments | Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes. | N/A |